версия 0.8 поехала
This commit is contained in:
+2
-2
@@ -59,7 +59,7 @@ SourceArt/**/*.tga
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Binaries/*
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# Builds
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Build/*
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**/Build/*
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@@ -73,7 +73,7 @@ Build/*
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Saved/*
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# Compiled source files for the engine to use
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Intermediate/*
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**/Intermediate/*
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||||
# Cache files for the editor to use
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DerivedDataCache/*
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||||
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+18
-16
@@ -38,13 +38,27 @@ UIScaleRule=ShortestSide
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[/Script/Engine.StreamingSettings]
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s.UseBackgroundLevelStreaming=False
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||||
|
||||
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||||
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[/Script/NavigationSystem.RecastNavMesh]
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RuntimeGeneration=Dynamic
|
||||
ObservedPathsTickInterval=1.000000
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||||
|
||||
[/Script/DLSS.DLSSSettings]
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||||
bEnableDLSSInEditorViewports=False
|
||||
bEnableDLSSInPlayInEditorViewports=True
|
||||
bShowDLSSSDebugOnScreenMessages=False
|
||||
bEnableScreenpercentageManipulationInDLSSEditorViewports=False
|
||||
bEnableDLSSD3D11=False
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||||
bEnableDLSSVulkan=False
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||||
|
||||
[/Script/NavigationSystem.NavigationSystemV1]
|
||||
DefaultAgentName=people
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||||
DefaultAgentName=None
|
||||
CrowdManagerClass=/Script/AIModule.CrowdManager
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||||
bAutoCreateNavigationData=True
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||||
bSpawnNavDataInNavBoundsLevel=False
|
||||
bAllowClientSideNavigation=False
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||||
bShouldDiscardSubLevelNavData=False
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||||
bShouldDiscardSubLevelNavData=True
|
||||
bTickWhilePaused=False
|
||||
bInitialBuildingLocked=False
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||||
bSkipAgentHeightCheckWhenPickingNavData=False
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@@ -52,20 +66,8 @@ bGenerateNavigationOnlyAroundNavigationInvokers=False
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ActiveTilesUpdateInterval=1.000000
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DataGatheringMode=Instant
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DirtyAreaWarningSizeThreshold=-1.000000
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+SupportedAgents=(Name="player",Color=(B=0,G=255,R=140,A=59),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=50.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=178.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/NavigationSystem.RecastNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=True,bCanSwim=False,bCanFly=False)
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+SupportedAgents=(Name="people",Color=(B=255,G=123,R=0,A=69),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=50.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=180.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/NavigationSystem.RecastNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=True,bCanSwim=False,bCanFly=False)
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+SupportedAgents=(Name="player",Color=(B=0,G=255,R=140,A=69),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=50.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=144.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=True,bCanSwim=False,bCanFly=False)
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+SupportedAgents=(Name="people",Color=(B=255,G=121,R=101,A=71),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=50.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=35.000000,AgentHeight=180.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=True,bCanSwim=False,bCanFly=False)
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SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True)
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||||
DirtyAreasUpdateFreq=60.000000
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||||
|
||||
[/Script/NavigationSystem.RecastNavMesh]
|
||||
RuntimeGeneration=Dynamic
|
||||
ObservedPathsTickInterval=1.000000
|
||||
|
||||
[/Script/DLSS.DLSSSettings]
|
||||
bEnableDLSSInEditorViewports=True
|
||||
bEnableDLSSInPlayInEditorViewports=False
|
||||
bShowDLSSSDebugOnScreenMessages=False
|
||||
bEnableScreenpercentageManipulationInDLSSEditorViewports=True
|
||||
bEnableDLSSD3D11=False
|
||||
bEnableDLSSVulkan=False
|
||||
|
||||
|
||||
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+2
-2
@@ -51,8 +51,8 @@
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#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Ivazowsky
|
||||
#define UE_TARGET_NAME Ivazowsky
|
||||
#define UE_PROJECT_NAME Masharov
|
||||
#define UE_TARGET_NAME Masharov
|
||||
#define UE_MODULE_NAME "JPrinter"
|
||||
#define UE_PLUGIN_NAME "JPrinter"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp"
|
||||
#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp"
|
||||
|
||||
+8
-8
@@ -1,9 +1,9 @@
|
||||
E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Shipping\JPrinter\Definitions.JPrinter.h
|
||||
E:/Projects/Ivazowsky/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp
|
||||
E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Public\JPrinter.h
|
||||
e:\projects\ivazowsky\plugins\jprinter\source\jprinter\private\JPrinterPrivatePCH.h
|
||||
E:/Projects/Ivazowsky/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp
|
||||
E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter\Public\JPrinterBPLibrary.h
|
||||
E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Shipping\JPrinter\Definitions.JPrinter.h
|
||||
E:/Projects/SibIntel/Plugins/JPrinter/Source/JPrinter/Private/JPrinter.cpp
|
||||
E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter\Public\JPrinter.h
|
||||
e:\projects\sibintel\plugins\jprinter\source\jprinter\private\JPrinterPrivatePCH.h
|
||||
E:/Projects/SibIntel/Plugins/JPrinter/Source/JPrinter/Private/JPrinterBPLibrary.cpp
|
||||
E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter\Public\JPrinterBPLibrary.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h
|
||||
@@ -820,5 +820,5 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\Framework/Ap
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\SlateScope.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\Framework/Docking/LayoutService.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\ImageUtils.h
|
||||
E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Inc\JPrinter\JPrinterBPLibrary.generated.h
|
||||
e:\projects\ivazowsky\plugins\jprinter\source\jprinter\private\JPrinterPrivatePCH.h
|
||||
E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Inc\JPrinter\JPrinterBPLibrary.generated.h
|
||||
e:\projects\sibintel\plugins\jprinter\source\jprinter\private\JPrinterPrivatePCH.h
|
||||
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinter.init.gen.cpp"
|
||||
#include "E:/Projects/Ivazowsky/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.gen.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinter.init.gen.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.gen.cpp"
|
||||
|
||||
+5
-5
@@ -1,9 +1,9 @@
|
||||
E:\Projects\Ivazowsky\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Shipping\JPrinter\Definitions.JPrinter.h
|
||||
E:/Projects/Ivazowsky/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinter.init.gen.cpp
|
||||
E:\Projects\SibIntel\Plugins\JPrinter\Intermediate\Build\Win64\UE4\Shipping\JPrinter\Definitions.JPrinter.h
|
||||
E:/Projects/SibIntel/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinter.init.gen.cpp
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||
E:/Projects/Ivazowsky/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.gen.cpp
|
||||
E:\Projects\Ivazowsky\Plugins\JPrinter\Source\JPrinter/Public/JPrinterBPLibrary.h
|
||||
E:/Projects/SibIntel/Plugins/JPrinter/Intermediate/Build/Win64/UE4/Inc/JPrinter/JPrinterBPLibrary.gen.cpp
|
||||
E:\Projects\SibIntel\Plugins\JPrinter\Source\JPrinter/Public/JPrinterBPLibrary.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h
|
||||
@@ -819,4 +819,4 @@ d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\Framework/Ap
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\SlateScope.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\slate\public\Framework/Docking/LayoutService.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\ImageUtils.h
|
||||
e:\projects\ivazowsky\plugins\jprinter\intermediate\build\win64\ue4\inc\jprinter\JPrinterBPLibrary.generated.h
|
||||
e:\projects\sibintel\plugins\jprinter\intermediate\build\win64\ue4\inc\jprinter\JPrinterBPLibrary.generated.h
|
||||
|
||||
+2
-2
@@ -51,8 +51,8 @@
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Ivazowsky
|
||||
#define UE_TARGET_NAME Ivazowsky
|
||||
#define UE_PROJECT_NAME Masharov
|
||||
#define UE_TARGET_NAME Masharov
|
||||
#define UE_MODULE_NAME "createProcess"
|
||||
#define UE_PLUGIN_NAME "createProcess"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/Ivazowsky/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp"
|
||||
#include "E:/Projects/Ivazowsky/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp"
|
||||
|
||||
+6
-6
@@ -1,6 +1,6 @@
|
||||
E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Shipping\createProcess\Definitions.createProcess.h
|
||||
E:/Projects/Ivazowsky/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp
|
||||
E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public\createProcess.h
|
||||
E:/Projects/Ivazowsky/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp
|
||||
E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public\createProcessBPLibrary.h
|
||||
E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess\createProcessBPLibrary.generated.h
|
||||
E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Shipping\createProcess\Definitions.createProcess.h
|
||||
E:/Projects/SibIntel/Plugins/createProcess/Source/createProcess/Private/createProcess.cpp
|
||||
E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Public\createProcess.h
|
||||
E:/Projects/SibIntel/Plugins/createProcess/Source/createProcess/Private/createProcessBPLibrary.cpp
|
||||
E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Public\createProcessBPLibrary.h
|
||||
E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess\createProcessBPLibrary.generated.h
|
||||
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcess.init.gen.cpp"
|
||||
#include "E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.gen.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcess.init.gen.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.gen.cpp"
|
||||
|
||||
+5
-5
@@ -1,7 +1,7 @@
|
||||
E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4\Shipping\createProcess\Definitions.createProcess.h
|
||||
E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcess.init.gen.cpp
|
||||
E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Shipping\createProcess\Definitions.createProcess.h
|
||||
E:/Projects/SibIntel/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcess.init.gen.cpp
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||
E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.gen.cpp
|
||||
E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess/Public/createProcessBPLibrary.h
|
||||
e:\projects\ivazowsky\plugins\createprocess\intermediate\build\win64\ue4\inc\createprocess\createProcessBPLibrary.generated.h
|
||||
E:/Projects/SibIntel/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.gen.cpp
|
||||
E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess/Public/createProcessBPLibrary.h
|
||||
e:\projects\sibintel\plugins\createprocess\intermediate\build\win64\ue4\inc\createprocess\createProcessBPLibrary.generated.h
|
||||
|
||||
+2
-2
@@ -51,8 +51,8 @@
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Ivazowsky
|
||||
#define UE_TARGET_NAME Ivazowsky
|
||||
#define UE_PROJECT_NAME Masharov
|
||||
#define UE_TARGET_NAME Masharov
|
||||
#define UE_MODULE_NAME "manageTextFile"
|
||||
#define UE_PLUGIN_NAME "manageTextFile"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp"
|
||||
#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp"
|
||||
|
||||
+6
-6
@@ -1,6 +1,6 @@
|
||||
E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Definitions.manageTextFile.h
|
||||
E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp
|
||||
E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFile.h
|
||||
E:/Projects/Ivazowsky/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp
|
||||
E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h
|
||||
E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile\manageTextFileBPLibrary.generated.h
|
||||
E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Definitions.manageTextFile.h
|
||||
E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp
|
||||
E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFile.h
|
||||
E:/Projects/SibIntel/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp
|
||||
E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h
|
||||
E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Inc\manageTextFile\manageTextFileBPLibrary.generated.h
|
||||
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp"
|
||||
#include "E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp"
|
||||
|
||||
+5
-5
@@ -1,7 +1,7 @@
|
||||
E:\Projects\Ivazowsky\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Definitions.manageTextFile.h
|
||||
E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp
|
||||
E:\Projects\SibIntel\Plugins\manageTextFile\Intermediate\Build\Win64\UE4\Shipping\manageTextFile\Definitions.manageTextFile.h
|
||||
E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFile.init.gen.cpp
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||
E:/Projects/Ivazowsky/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp
|
||||
E:\Projects\Ivazowsky\Plugins\manageTextFile\Source\manageTextFile/Public/manageTextFileBPLibrary.h
|
||||
e:\projects\ivazowsky\plugins\managetextfile\intermediate\build\win64\ue4\inc\managetextfile\manageTextFileBPLibrary.generated.h
|
||||
E:/Projects/SibIntel/Plugins/manageTextFile/Intermediate/Build/Win64/UE4/Inc/manageTextFile/manageTextFileBPLibrary.gen.cpp
|
||||
E:\Projects\SibIntel\Plugins\manageTextFile\Source\manageTextFile/Public/manageTextFileBPLibrary.h
|
||||
e:\projects\sibintel\plugins\managetextfile\intermediate\build\win64\ue4\inc\managetextfile\manageTextFileBPLibrary.generated.h
|
||||
|
||||
Reference in New Issue
Block a user