This commit is contained in:
2023-06-30 19:07:33 +05:00
parent c53eace484
commit dd264cf146
486 changed files with 42358 additions and 2636 deletions
@@ -0,0 +1,7 @@
{
"BuildId": "17155196",
"Modules":
{
"createProcess": "UE4Editor-createProcess.dll"
}
}
@@ -0,0 +1,376 @@
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/I Runtime\Net\Common\Public\Net\Common\Packets
/I Runtime\Net\Common\Public\Net\Common\Sockets
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
/I Runtime\AssetRegistry\Public
/I Runtime\AssetRegistry
/I Runtime\AssetRegistry\Public\AssetRegistry
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
/I Runtime\EngineMessages\Public
/I Runtime\EngineMessages
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
/I Runtime\EngineSettings\Classes
/I Runtime\EngineSettings\Public
/I Runtime\EngineSettings
/I Runtime\SynthBenchmark\Public
/I Runtime\SynthBenchmark
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
/I Runtime\Renderer\Public
/I Runtime\Renderer
/I Runtime\Renderer\Public\VT
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
/I Runtime\GameplayTags\Classes
/I Runtime\GameplayTags\Public
/I Runtime\GameplayTags
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
/I Runtime\DeveloperSettings\Public
/I Runtime\DeveloperSettings
/I Runtime\DeveloperSettings\Public\Engine
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
/I Runtime\PacketHandlers
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/I Runtime\PacketHandlers\PacketHandler
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
/I Runtime\AudioPlatformConfiguration\Public
/I Runtime\AudioPlatformConfiguration
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
/I Runtime\MeshDescription\Public
/I Runtime\MeshDescription
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
/I Runtime\StaticMeshDescription\Public
/I Runtime\StaticMeshDescription
/I Runtime\PakFile\Public
/I Runtime\PakFile
/I Runtime\RSA\Public
/I Runtime\RSA
/I Runtime\NetworkReplayStreaming
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/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
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/I Runtime\PhysicsCore
/I Runtime\PhysicsCore\Public\Chaos
/I Runtime\PhysicsCore\Public\PhysicalMaterials
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
/I Runtime\Experimental
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/I Runtime\Experimental\Chaos
/I Runtime\Experimental\Chaos\Public\Chaos
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/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
/I Runtime\Experimental\Chaos\Public\Field
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/I Runtime\Experimental\Chaos\Public\GeometryCollection
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
/I Runtime\Experimental\ChaosCore\Public
/I Runtime\Experimental\ChaosCore
/I Runtime\Experimental\ChaosCore\Public\Chaos
/I ThirdParty\Intel
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/I Runtime\Experimental\Voronoi
/I Runtime\Experimental\Voronoi\Public\Voronoi
/I ThirdParty
/I Runtime\SignalProcessing\Public
/I Runtime\SignalProcessing
/I Runtime\SignalProcessing\Public\DSP
/I Runtime\SignalProcessing\Public\DSP\Encoders
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
/I Runtime\AudioExtensions\Public
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/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
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/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
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/I Runtime\ClothingSystemRuntimeInterface
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
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/I Runtime\AudioMixer\Public
/I Runtime\AudioMixer
/I Runtime\AudioMixer\Public\Components
/I Runtime\AudioMixer\Public\Quartz
/I Runtime\AudioMixer\Public\SoundFileIO
/I Developer
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/I Developer\TargetPlatform
/I Developer\TargetPlatform\Public\Common
/I Developer\TargetPlatform\Public\Interfaces
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
/I Runtime\AnimationCore\Public
/I Runtime\AnimationCore
/I E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess
/I E:\Projects\SibIntel\Plugins\createProcess\Source
/I E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Public
/I E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess
/I ThirdParty\PhysX3\PxShared\include
/I ThirdParty\PhysX3\PxShared\include\cudamanager
/I ThirdParty\PhysX3\PxShared\include\filebuf
/I ThirdParty\PhysX3\PxShared\include\foundation
/I ThirdParty\PhysX3\PxShared\include\pvd
/I ThirdParty\PhysX3\PxShared\include\task
/I ThirdParty\PhysX3\PhysX_3.4\Include
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
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/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
/I ThirdParty\PhysX3\APEX_1.4\include
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
/I ThirdParty\PhysX3\APEX_1.4\common\include
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/I ThirdParty\PhysX3\APEX_1.4\framework\include
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
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/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
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@@ -0,0 +1,171 @@
#undef CREATEPROCESS_API
#undef UE_IS_ENGINE_MODULE
#undef DEPRECATED_FORGAME
#define DEPRECATED_FORGAME DEPRECATED
#undef UE_DEPRECATED_FORGAME
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define IS_PROGRAM 0
#define UE_GAME 1
#define ENABLE_PGO_PROFILE 0
#define USE_VORBIS_FOR_STREAMING 1
#define USE_XMA2_FOR_STREAMING 1
#define WITH_DEV_AUTOMATION_TESTS 0
#define WITH_PERF_AUTOMATION_TESTS 0
#define UNICODE 1
#define _UNICODE 1
#define __UNREAL__ 1
#define IS_MONOLITHIC 1
#define WITH_ENGINE 1
#define WITH_UNREAL_DEVELOPER_TOOLS 0
#define WITH_APPLICATION_CORE 1
#define WITH_COREUOBJECT 1
#define USE_STATS_WITHOUT_ENGINE 0
#define WITH_PLUGIN_SUPPORT 0
#define WITH_ACCESSIBILITY 1
#define WITH_PERFCOUNTERS 0
#define USE_LOGGING_IN_SHIPPING 0
#define WITH_LOGGING_TO_MEMORY 0
#define USE_CACHE_FREED_OS_ALLOCS 1
#define USE_CHECKS_IN_SHIPPING 0
#define USE_ESTIMATED_UTCNOW 0
#define WITH_EDITOR 0
#define WITH_EDITORONLY_DATA 0
#define WITH_SERVER_CODE 1
#define WITH_PUSH_MODEL 0
#define WITH_CEF3 1
#define WITH_LIVE_CODING 0
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Win64
#define UBT_COMPILED_TARGET Game
#define UE_APP_NAME "UE4"
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
#define NDIS_MINIPORT_MAJOR_VERSION 0
#define WIN32 1
#define _WIN32_WINNT 0x0601
#define WINVER 0x0601
#define PLATFORM_WINDOWS 1
#define PLATFORM_MICROSOFT 1
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
#define RHI_RAYTRACING 1
#define NDEBUG 1
#define UE_BUILD_SHIPPING 1
#define UE_IS_ENGINE_MODULE 0
#define UE_PROJECT_NAME Masharov
#define UE_TARGET_NAME Masharov
#define UE_MODULE_NAME "createProcess"
#define UE_PLUGIN_NAME "createProcess"
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
#define DEPRECATED_FORGAME DEPRECATED
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
#define UNIQUENETID_ESPMODE ESPMode::Fast
#define COREUOBJECT_API
#define UE_ENABLE_ICU 1
#define WITH_VS_PERF_PROFILER 0
#define WITH_DIRECTXMATH 0
#define WITH_MALLOC_STOMP 0
#define CORE_API
#define TRACELOG_API
#define INCLUDE_CHAOS 0
#define WITH_PHYSX 1
#define WITH_CHAOS 0
#define WITH_CHAOS_CLOTHING 0
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
#define PHYSICS_INTERFACE_PHYSX 1
#define WITH_APEX 1
#define WITH_APEX_CLOTHING 1
#define WITH_CLOTH_COLLISION_DETECTION 1
#define WITH_PHYSX_COOKING 1
#define WITH_NVCLOTH 1
#define WITH_CUSTOM_SQ_STRUCTURE 0
#define WITH_IMMEDIATE_PHYSX 0
#define GPUPARTICLE_LOCAL_VF_ONLY 0
#define WITH_ODSC 0
#define ENGINE_API
#define NETCORE_API
#define APPLICATIONCORE_API
#define RHI_API
#define JSON_API
#define WITH_FREETYPE 1
#define SLATECORE_API
#define INPUTCORE_API
#define SLATE_API
#define WITH_UNREALPNG 1
#define WITH_UNREALJPEG 1
#define WITH_LIBJPEGTURBO 1
#define WITH_UNREALEXR 1
#define IMAGEWRAPPER_API
#define MESSAGING_API
#define MESSAGINGCOMMON_API
#define RENDERCORE_API
#define ANALYTICSET_API
#define ANALYTICS_API
#define SOCKETS_PACKAGE 1
#define SOCKETS_API
#define NETCOMMON_API
#define ASSETREGISTRY_API
#define ENGINEMESSAGES_API
#define ENGINESETTINGS_API
#define SYNTHBENCHMARK_API
#define RENDERER_API
#define GAMEPLAYTAGS_API
#define DEVELOPERSETTINGS_API
#define PACKETHANDLER_API
#define RELIABILITYHANDLERCOMPONENT_API
#define AUDIOPLATFORMCONFIGURATION_API
#define MESHDESCRIPTION_API
#define STATICMESHDESCRIPTION_API
#define PAKFILE_API
#define RSA_API
#define NETWORKREPLAYSTREAMING_API
#define INCLUDE_CHAOS 0
#define WITH_PHYSX 1
#define WITH_CHAOS 0
#define WITH_CHAOS_CLOTHING 0
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
#define PHYSICS_INTERFACE_PHYSX 1
#define WITH_APEX 1
#define WITH_APEX_CLOTHING 1
#define WITH_CLOTH_COLLISION_DETECTION 1
#define WITH_PHYSX_COOKING 1
#define WITH_NVCLOTH 1
#define WITH_CUSTOM_SQ_STRUCTURE 0
#define WITH_IMMEDIATE_PHYSX 0
#define PHYSICSCORE_API
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
#define INCLUDE_CHAOS 0
#define CHAOS_MEMORY_TRACKING 0
#define CHAOS_API
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
#define INCLUDE_CHAOS 0
#define CHAOS_CHECKED 0
#define CHAOSCORE_API
#define INTEL_ISPC 1
#define VORONOI_API
#define WITH_PHYSX_RELEASE 1
#define APEX_UE4 1
#define APEX_STATICALLY_LINKED 0
#define WITH_APEX_LEGACY 1
#define SIGNALPROCESSING_API
#define AUDIOEXTENSIONS_API
#define AUDIOMIXERCORE_API
#define PROPERTYACCESS_API
#define INCLUDE_CHAOS 0
#define WITH_PHYSX 1
#define WITH_CHAOS 0
#define WITH_CHAOS_CLOTHING 0
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
#define PHYSICS_INTERFACE_PHYSX 1
#define WITH_APEX 1
#define WITH_APEX_CLOTHING 1
#define WITH_CLOTH_COLLISION_DETECTION 1
#define WITH_PHYSX_COOKING 1
#define WITH_NVCLOTH 1
#define WITH_CUSTOM_SQ_STRUCTURE 0
#define WITH_IMMEDIATE_PHYSX 0
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
#define AUDIOMIXER_API
#define TARGETPLATFORM_API
#define ANIMATIONCORE_API
#define CREATEPROCESS_API
@@ -0,0 +1,376 @@
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/I .
/I E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess\Private
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
/I Runtime
/I Runtime\CoreUObject\Public
/I Runtime\CoreUObject
/I Runtime\CoreUObject\Public\AssetRegistry
/I Runtime\CoreUObject\Public\Blueprint
/I Runtime\CoreUObject\Public\Internationalization
/I Runtime\CoreUObject\Public\Misc
/I Runtime\CoreUObject\Public\Serialization
/I Runtime\CoreUObject\Public\Serialization\Formatters
/I Runtime\CoreUObject\Public\Templates
/I Runtime\CoreUObject\Public\UObject
/I Runtime\TraceLog\Public
/I Runtime\Core\Public
/I Runtime\Core
/I Runtime\Core\Public\Algo
/I Runtime\Core\Public\Algo\Impl
/I Runtime\Core\Public\Async
/I Runtime\Core\Public\Clang
/I Runtime\Core\Public\Compression
/I Runtime\Core\Public\Concepts
/I Runtime\Core\Public\Containers
/I Runtime\Core\Public\Delegates
/I Runtime\Core\Public\Experimental
/I Runtime\Core\Public\Experimental\Containers
/I Runtime\Core\Public\Features
/I Runtime\Core\Public\FileCache
/I Runtime\Core\Public\FramePro
/I Runtime\Core\Public\GenericPlatform
/I Runtime\Core\Public\HAL
/I Runtime\Core\Public\HAL\Allocators
/I Runtime\Core\Public\Hash
/I Runtime\Core\Public\Internationalization
/I Runtime\Core\Public\IO
/I Runtime\Core\Public\Logging
/I Runtime\Core\Public\Math
/I Runtime\Core\Public\Memory
/I Runtime\Core\Public\MemPro
/I Runtime\Core\Public\Microsoft
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/I Runtime\Core\Public\Modules
/I Runtime\Core\Public\Modules\Boilerplate
/I Runtime\Core\Public\MSVC
/I Runtime\Core\Public\ProfilingDebugging
/I Runtime\Core\Public\Serialization
/I Runtime\Core\Public\Serialization\Csv
/I Runtime\Core\Public\Serialization\Formatters
/I Runtime\Core\Public\Stats
/I Runtime\Core\Public\String
/I Runtime\Core\Public\Templates
/I Runtime\Core\Public\Traits
/I Runtime\Core\Public\UObject
/I Runtime\Core\Public\Windows
/I Runtime\TraceLog
/I Runtime\TraceLog\Public\Trace
/I Runtime\TraceLog\Public\Trace\Detail
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
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/I Runtime\Engine\Public
/I Runtime\Engine
/I Runtime\Engine\Public\AI
/I Runtime\Engine\Public\AI\Navigation
/I Runtime\Engine\Public\Analytics
/I Runtime\Engine\Public\Animation
/I Runtime\Engine\Public\Audio
/I Runtime\Engine\Public\Blueprint
/I Runtime\Engine\Public\Curves
/I Runtime\Engine\Public\EdGraph
/I Runtime\Engine\Public\HLOD
/I Runtime\Engine\Public\Internationalization
/I Runtime\Engine\Public\Net
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/I Runtime\Engine\Public\ODSC
/I Runtime\Engine\Public\PacketHandlers
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/I Runtime\Engine\Public\Physics
/I Runtime\Engine\Public\Physics\Experimental
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/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
/I Runtime\Engine\Public\Physics\Tests
/I Runtime\Engine\Public\ProfilingDebugging
/I Runtime\Engine\Public\Rendering
/I Runtime\Engine\Public\Slate
/I Runtime\Engine\Public\Streaming
/I Runtime\Engine\Public\Subsystems
/I Runtime\Engine\Public\Tests
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/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
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/I Runtime\Net\Core
/I Runtime\Net\Core\Public\Net
/I Runtime\Net\Core\Public\Net\Core
/I Runtime\Net\Core\Public\Net\Core\Analytics
/I Runtime\Net\Core\Public\Net\Core\Misc
/I Runtime\Net\Core\Public\Net\Core\PushModel
/I Runtime\Net\Core\Public\Net\Core\Trace
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
/I Runtime\ApplicationCore\Public
/I Runtime\ApplicationCore
/I Runtime\ApplicationCore\Public\GenericPlatform
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
/I Runtime\ApplicationCore\Public\HAL
/I Runtime\ApplicationCore\Public\Windows
/I Runtime\ApplicationCore\Public\Windows\Accessibility
/I Runtime\RHI\Public
/I Runtime\RHI
/I Runtime\RHI\Public\Tests
/I Runtime\Json\Public
/I Runtime\Json
/I Runtime\Json\Public\Dom
/I Runtime\Json\Public\JsonUtils
/I Runtime\Json\Public\Policies
/I Runtime\Json\Public\Serialization
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
/I Runtime\SlateCore\Public
/I Runtime\SlateCore
/I Runtime\SlateCore\Public\Animation
/I Runtime\SlateCore\Public\Application
/I Runtime\SlateCore\Public\Brushes
/I Runtime\SlateCore\Public\Debugging
/I Runtime\SlateCore\Public\FastUpdate
/I Runtime\SlateCore\Public\Fonts
/I Runtime\SlateCore\Public\Input
/I Runtime\SlateCore\Public\Layout
/I Runtime\SlateCore\Public\Rendering
/I Runtime\SlateCore\Public\Sound
/I Runtime\SlateCore\Public\Styling
/I Runtime\SlateCore\Public\Textures
/I Runtime\SlateCore\Public\Trace
/I Runtime\SlateCore\Public\Types
/I Runtime\SlateCore\Public\Widgets
/I Runtime\SlateCore\Public\Widgets\Accessibility
/I Runtime\SlateCore\Public\Widgets\Images
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
/I Runtime\InputCore\Classes
/I Runtime\InputCore\Public
/I Runtime\InputCore
/I Runtime\InputCore\Public\GenericPlatform
/I Runtime\InputCore\Public\HAL
/I Runtime\InputCore\Public\Windows
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
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/I Runtime\Slate\Public\Framework\Application
/I Runtime\Slate\Public\Framework\Commands
/I Runtime\Slate\Public\Framework\Docking
/I Runtime\Slate\Public\Framework\Layout
/I Runtime\Slate\Public\Framework\MetaData
/I Runtime\Slate\Public\Framework\MultiBox
/I Runtime\Slate\Public\Framework\Notifications
/I Runtime\Slate\Public\Framework\Styling
/I Runtime\Slate\Public\Framework\Text
/I Runtime\Slate\Public\Framework\Text\Windows
/I Runtime\Slate\Public\Framework\Views
/I Runtime\Slate\Public\Widgets
/I Runtime\Slate\Public\Widgets\Accessibility
/I Runtime\Slate\Public\Widgets\Colors
/I Runtime\Slate\Public\Widgets\Docking
/I Runtime\Slate\Public\Widgets\Images
/I Runtime\Slate\Public\Widgets\Input
/I Runtime\Slate\Public\Widgets\LayerManager
/I Runtime\Slate\Public\Widgets\Layout
/I Runtime\Slate\Public\Widgets\Navigation
/I Runtime\Slate\Public\Widgets\Notifications
/I Runtime\Slate\Public\Widgets\Text
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/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
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/I Runtime\Messaging\Public
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/I Runtime\MessagingCommon\Public
/I Runtime\MessagingCommon
/I Runtime\RenderCore\Public
/I Runtime\RenderCore
/I Runtime\RenderCore\Public\ProfilingDebugging
/I Runtime\Analytics
/I Runtime\Analytics\AnalyticsET\Public
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/I Runtime\Analytics\Analytics\Public\Interfaces
/I Runtime\Sockets\Public
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/I Runtime\Net\Common\Public
/I Runtime\Net\Common
/I Runtime\Net\Common\Public\Net
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/I Runtime\Net\Common\Public\Net\Common\Packets
/I Runtime\Net\Common\Public\Net\Common\Sockets
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
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/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
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/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
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/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
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/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
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/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
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/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
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/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
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/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
/I Runtime\StaticMeshDescription\Public
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/I Runtime\PakFile\Public
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/I Runtime\RSA\Public
/I Runtime\RSA
/I Runtime\NetworkReplayStreaming
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/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
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#include "E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcess.init.gen.cpp"
#include "E:/Projects/Ivazowsky/Plugins/createProcess/Intermediate/Build/Win64/UE4/Inc/createProcess/createProcessBPLibrary.gen.cpp"
@@ -4,4 +4,4 @@ D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObjec
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
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E:\Projects\SibIntel\Plugins\createProcess\Source\createProcess/Public/createProcessBPLibrary.h
e:\projects\sibintel\plugins\createprocess\intermediate\build\win64\ue4\inc\createprocess\createProcessBPLibrary.generated.h
E:\Projects\SibIntel\Plugins\createProcess\Intermediate\Build\Win64\UE4\Inc\createProcess\createProcessBPLibrary.generated.h
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/I Editor\CommonMenuExtensions\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape
/I Runtime\Landscape\Classes
/I Runtime\Landscape\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor
/I Editor\PropertyEditor\Public
/I Editor\ActorPickerMode\Public
/I Editor\SceneDepthPickerMode\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations
/I Editor\DetailCustomizations\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer
/I Editor\ClassViewer\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor
/I Editor\GraphEditor\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer
/I Editor\StructViewer\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser
/I Editor\ContentBrowser\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowserData
/I Editor\ContentBrowserData\Public
/I Developer\CollectionManager\Public
/I ThirdParty\libSampleRate\Public
/I Runtime\NetworkFileSystem\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UMG
/I Runtime\UMG\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene
/I Runtime\MovieScene\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement
/I Runtime\TimeManagement\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks
/I Runtime\MovieSceneTracks\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore
/I Runtime\AnimationCore\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath
/I Runtime\PropertyPath\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem
/I Runtime\NavigationSystem\Public
/I Developer\MeshBuilder\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings
/I Runtime\MaterialShaderQualitySettings\Classes
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InteractiveToolsFramework
/I Runtime\Experimental\InteractiveToolsFramework\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenusEditor
/I Editor\ToolMenusEditor\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenus
/I Developer\ToolMenus\Public
/I Runtime\Windows
/I Runtime\Windows\XAudio2\Public
/I Editor\AssetTagsEditor\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog
/I Editor\AddContentDialog\Public
/I ThirdParty\Intel\Embree\Embree2140\Win64\include
/I Developer\MeshUtilities\Public
/I Developer\MeshMergeUtilities\Public
/I Developer\HierarchicalLODUtilities\Public
/I Developer\MeshReductionInterface\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools
/I Developer\AssetTools\Public
/I Editor\KismetCompiler\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTasks
/I Runtime\GameplayTasks\Classes
/I Runtime\GameplayTasks\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AIModule
/I Runtime\AIModule\Public
/I Runtime\AIModule\Classes
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet
/I Editor\Kismet\Classes
/I Editor\Kismet\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface
/I Runtime\ClothingSystemRuntimeInterface\Public
/I E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Inc\createProcess
/I E:\Projects\Ivazowsky\Plugins\createProcess\Source
/I E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public
/I ThirdParty\PhysX3\PxShared\include
/I ThirdParty\PhysX3\PxShared\include\cudamanager
/I ThirdParty\PhysX3\PxShared\include\filebuf
/I ThirdParty\PhysX3\PxShared\include\foundation
/I ThirdParty\PhysX3\PxShared\include\pvd
/I ThirdParty\PhysX3\PxShared\include\task
/I ThirdParty\PhysX3\PhysX_3.4\Include
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
/I ThirdParty\PhysX3\APEX_1.4\include
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
/I ThirdParty\PhysX3\APEX_1.4\common\include
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
/I ThirdParty\PhysX3\APEX_1.4\framework\include
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\Module.createProcess.gen.cpp"
/FI"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\Definitions.createProcess.h"
/Fo"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\Module.createProcess.gen.cpp.obj"
/TP
/GR-
/W4
@@ -0,0 +1,72 @@
/MANIFEST:EMBED
/MANIFESTINPUT:D:\UnrealEngine4\Engines\UE_4.27\Engine\Build\Windows\Resources\Default-Win64.manifest
/NOLOGO
/DEBUG
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/FIXED:No
/NXCOMPAT
/STACK:12000000
/DELAY:UNLOAD
/DLL
/PDBALTPATH:%_PDB%
/OPT:NOREF
/OPT:NOICF
/INCREMENTAL:NO
/ignore:4199
/ignore:4099
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\lib\x64"
/LIBPATH:"C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\lib\um\x64"
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.17763.0\ucrt\x64"
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.17763.0\um\x64"
/NODEFAULTLIB:"LIBCMT"
/NODEFAULTLIB:"LIBCPMT"
/NODEFAULTLIB:"LIBCMTD"
/NODEFAULTLIB:"LIBCPMTD"
/NODEFAULTLIB:"MSVCRTD"
/NODEFAULTLIB:"MSVCPRTD"
/NODEFAULTLIB:"LIBC"
/NODEFAULTLIB:"LIBCP"
/NODEFAULTLIB:"LIBCD"
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN
"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\Module.createProcess.cpp.obj"
"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\Module.createProcess.gen.cpp.obj"
"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\Default.rc2.res"
"D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\CoreUObject\UE4Editor-CoreUObject.lib"
"D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib"
"D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Slate\UE4Editor-Slate.lib"
"D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\SlateCore\UE4Editor-SlateCore.lib"
"D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib"
"delayimp.lib"
"wininet.lib"
"rpcrt4.lib"
"ws2_32.lib"
"dbghelp.lib"
"comctl32.lib"
"Winmm.lib"
"kernel32.lib"
"user32.lib"
"gdi32.lib"
"winspool.lib"
"comdlg32.lib"
"advapi32.lib"
"shell32.lib"
"ole32.lib"
"oleaut32.lib"
"uuid.lib"
"odbc32.lib"
"odbccp32.lib"
"netapi32.lib"
"iphlpapi.lib"
"setupapi.lib"
"dwmapi.lib"
"imm32.lib"
/OUT:"E:\Projects\Ivazowsky\Plugins\createProcess\Binaries\Win64\UE4Editor-createProcess.dll"
/IMPLIB:"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\UE4Editor-createProcess.suppressed.lib"
/PDB:"E:\Projects\Ivazowsky\Plugins\createProcess\Binaries\Win64\UE4Editor-createProcess.pdb"
/ignore:4078
@@ -0,0 +1,13 @@
/NOLOGO
/errorReport:prompt
/MACHINE:x64
/SUBSYSTEM:WINDOWS
/DEF
/NAME:"UE4Editor-createProcess.dll"
/IGNORE:4221
/NODEFAULTLIB
"E:\Projects\Ivazowsky\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\Module.createProcess.cpp.obj"
"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\Module.createProcess.gen.cpp.obj"
"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\Default.rc2.res"
/OUT:"E:\Projects\Ivazowsky\Plugins\createProcess\Intermediate\Build\Win64\UE4Editor\Development\createProcess\UE4Editor-createProcess.lib"
@@ -1 +1 @@
E:\Projects\Ivazowsky\Plugins\createProcess\Source\createProcess\Public\createProcessBPLibrary.h
E:\Projects\das\createProcess\HostProject\Plugins\createProcess\Source\createProcess\Public\createProcessBPLibrary.h
@@ -13,20 +13,20 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
#endif
#define CREATEPROCESS_createProcessBPLibrary_generated_h
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS \
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execRunSystemCommand); \
DECLARE_FUNCTION(execcreateProc);
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execRunSystemCommand); \
DECLARE_FUNCTION(execcreateProc);
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS_NO_PURE_DECLS \
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUcreateProcessBPLibrary(); \
friend struct Z_Construct_UClass_UcreateProcessBPLibrary_Statics; \
@@ -35,7 +35,7 @@ public: \
DECLARE_SERIALIZER(UcreateProcessBPLibrary)
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS \
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS \
private: \
static void StaticRegisterNativesUcreateProcessBPLibrary(); \
friend struct Z_Construct_UClass_UcreateProcessBPLibrary_Statics; \
@@ -44,7 +44,7 @@ public: \
DECLARE_SERIALIZER(UcreateProcessBPLibrary)
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_STANDARD_CONSTRUCTORS \
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UcreateProcessBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UcreateProcessBPLibrary) \
@@ -57,7 +57,7 @@ private: \
public:
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_ENHANCED_CONSTRUCTORS \
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UcreateProcessBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
private: \
@@ -70,28 +70,28 @@ public: \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UcreateProcessBPLibrary)
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_26_PROLOG
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_GENERATED_BODY_LEGACY \
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_26_PROLOG
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET \
Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA \
Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS \
Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS \
Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_STANDARD_CONSTRUCTORS \
HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET \
HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA \
HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS \
HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS \
HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_GENERATED_BODY \
#define HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET \
Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA \
Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \
Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS_NO_PURE_DECLS \
Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_ENHANCED_CONSTRUCTORS \
HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_PRIVATE_PROPERTY_OFFSET \
HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_SPARSE_DATA \
HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \
HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_INCLASS_NO_PURE_DECLS \
HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h_29_ENHANCED_CONSTRUCTORS \
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class createProcessBPLibrary."); \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
@@ -99,7 +99,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> CREATEPROCESS_API UClass* StaticClass<class UcreateProcessBPLibrary>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID Ivazowsky_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h
#define CURRENT_FILE_ID HostProject_Plugins_createProcess_Source_createProcess_Public_createProcessBPLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS