This commit is contained in:
2022-07-07 20:14:45 +05:00
88 changed files with 15 additions and 6 deletions
+2 -1
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@@ -85,4 +85,5 @@ Users/
# UnrealCLR
Managed/
Releases/
Releases/
Plugins/FSR2/
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+12 -5
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@@ -26,10 +26,8 @@ r.DefaultFeature.AmbientOcclusionStaticFraction=False
r.Shadow.UnbuiltPreviewInGame=False
r.RayTracing.UseTextureLod=False
r.DefaultFeature.MotionBlur=False
r.ReflectionCaptureResolution=256
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
r.TemporalAA.Upsampling=False
r.DefaultFeature.AntiAliasing=1
[/Script/Engine.UserInterfaceSettings]
UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
@@ -47,7 +45,7 @@ ObservedPathsTickInterval=1.000000
[/Script/DLSS.DLSSSettings]
bEnableDLSSInEditorViewports=False
bEnableDLSSInPlayInEditorViewports=True
bEnableDLSSInPlayInEditorViewports=False
bShowDLSSSDebugOnScreenMessages=False
bEnableScreenpercentageManipulationInDLSSEditorViewports=False
bEnableDLSSD3D11=False
@@ -72,3 +70,12 @@ DirtyAreaWarningSizeThreshold=-1.000000
SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True)
DirtyAreasUpdateFreq=60.000000
[/Script/FSR2TemporalUpscaling.FSR2Settings]
r.FidelityFX.FSR2.EnabledInEditorViewport=False
r.FidelityFX.FSR2.UseSSRExperimentalDenoiser=False
r.FidelityFX.FSR2.UseNativeDX12=True
r.FidelityFX.FSR2.UseNativeVulkan=True
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
+1
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@@ -76,4 +76,5 @@ bSkipMovies=False
+DirectoriesToAlwaysCook=(Path="/Game/Blueprints/UI/Imgs")
+DirectoriesToAlwaysCook=(Path="/Game/Maps/Interior")
+DirectoriesToAlwaysStageAsNonUFS=(Path="Xml")
+DirectoriesToAlwaysStageAsNonUFS=(Path="script")
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