Files
SibIntel1/.gitignore
T

60 lines
805 B
Plaintext

# ---> UnrealEngine
# Visual Studio 2015 user specific files
.vs/
# Fortran module files
#*.mod
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
*.sdf
*.VC.db
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Builds
**/Build/*
!Plugins/**
# Don't ignore icon files in Build
!Build/**/*.ico
# Built data for maps
*_BuiltData.uasset
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
**/Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*
# Application folders
Offers/
Users/
**/Binaries/*/*
!**/Binaries/**/UnrealEditor*
!**/Binaries/**/*.target
Releases/
Config/UserEngine.ini
*.vsconfig
Plugins/DLSS
Plugins/DLSSMoviePipelineSupport
Plugins/NIS