Files
ArmyofRussia/Config/DefaultEngine.ini
T

187 lines
11 KiB
INI

[URL]
[/Script/Engine.UserInterfaceSettings]
UIScaleCurve=(EditorCurveData=(Keys=((Time=480,Value=0.444),(Time=720,Value=0.666),(Time=1080,Value=1.0),(Time=8640,Value=8.0))),ExternalCurve=None)
UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)
[/Script/Engine.RendererSettings]
r.MobileHDR=True
r.AllowOcclusionQueries=True
r.MinScreenRadiusForLights=0.030000
r.MinScreenRadiusForDepthPrepass=0.030000
r.PrecomputedVisibilityWarning=False
r.TextureStreaming=True
Compat.UseDXT5NormalMaps=False
r.AllowStaticLighting=True
r.NormalMapsForStaticLighting=False
r.GBuffer=True
r.GenerateMeshDistanceFields=False
r.Shadow.DistanceFieldPenumbraSize=0.050000
r.TessellationAdaptivePixelsPerTriangle=48.000000
r.SeparateTranslucency=False
r.CustomDepth=1
r.DefaultFeature.Bloom=True
r.DefaultFeature.AmbientOcclusion=True
r.DefaultFeature.AmbientOcclusionStaticFraction=True
r.DefaultFeature.AutoExposure=True
r.DefaultFeature.MotionBlur=True
r.DefaultFeature.LensFlare=True
r.DefaultFeature.AntiAliasing=2
r.EarlyZPass=3
r.EarlyZPassMovable=False
r.DBuffer=False
r.ClearSceneMethod=1
r.MSAA.CompositingSampleCount=4
r.WireframeCullThreshold=5.000000
UIScaleRule=ShortestSide
UIScaleCurve=(EditorCurveData=(Keys=),ExternalCurve=None)
r.DistanceFieldBuild.EightBit=True
r.DistanceFieldBuild.Compress=True
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/EngineSettings.GameMapsSettings]
GlobalDefaultGameMode=/Game/BluePrints/GamemodeMy.GamemodeMy_C
EditorStartupMap=/Game/Su35_2.Su35_2
GameDefaultMap=/Game/Su35_2.Su35_2
bUseSplitscreen=False
[/Script/Engine.Engine]
bSmoothFrameRate=True
[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
PackageName=ru.Gangsta.[PROJECT]
StoreVersion=1
ApplicationDisplayName=Армия Роисси
VersionDisplayName=0.5
MinSDKVersion=23
TargetSDKVersion=24
InstallLocation=InternalOnly
bEnableGradle=True
bPackageDataInsideApk=True
bCreateAllPlatformsInstall=False
bDisableVerifyOBBOnStartUp=True
bUseExternalFilesDir=False
Orientation=Landscape
MaxAspectRatio=2.100000
AntVerbosity=Quiet
bFullScreen=True
bEnableNewKeyboard=False
DepthBufferPreference=Default
bValidateTextureFormats=True
ExtraApplicationSettings=
ExtraActivitySettings=
bAndroidVoiceEnabled=False
bPackageForGearVR=False
bRemoveOSIG=True
bGoogleVRSustainedPerformance=False
KeyStore=
KeyAlias=
KeyStorePassword=
KeyPassword=
bBuildForArmV7=False
bBuildForArm64=True
bBuildForX86=False
bBuildForX8664=False
bBuildForES2=False
bBuildForES31=True
bSupportsVulkan=False
bBuildWithHiddenSymbolVisibility=False
bEnableGooglePlaySupport=False
bUseGetAccounts=False
GamesAppID=
bSupportAdMob=True
AdMobAdUnitID=
GooglePlayLicenseKey=
GCMClientSenderID=
bShowLaunchImage=True
AndroidAudio=Default
AudioSampleRate=44100
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=4
AudioMaxChannels=0
AudioNumSourceWorkers=0
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
AndroidGraphicsDebugger=None
MaliGraphicsDebuggerPath=(Path="")
RenderDocPath=(Path="")
bMultiTargetFormat_ETC1=True
bMultiTargetFormat_ETC1a=True
bMultiTargetFormat_ETC2=True
bMultiTargetFormat_DXT=True
bMultiTargetFormat_PVRTC=True
bMultiTargetFormat_ATC=True
bMultiTargetFormat_ASTC=True
TextureFormatPriority_ETC1=0.100000
TextureFormatPriority_ETC1a=0.150000
TextureFormatPriority_ETC2=0.200000
TextureFormatPriority_DXT=0.600000
TextureFormatPriority_PVRTC=0.800000
TextureFormatPriority_ATC=0.500000
TextureFormatPriority_ASTC=0.900000
SDKAPILevelOverride=
NDKAPILevelOverride=
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
Compiler=Default
-TargetedRHIs=PCD3D_SM5
-TargetedRHIs=PCD3D_SM4
+TargetedRHIs=PCD3D_SM5
MinimumOSVersion=MSOS_Vista
AudioDevice=
AudioSampleRate=48000
AudioCallbackBufferFrameSize=1024
AudioNumBuffersToEnqueue=1
AudioMaxChannels=0
AudioNumSourceWorkers=4
SpatializationPlugin=
ReverbPlugin=
OcclusionPlugin=
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
DefaultFluidFriction=0.300000
SimulateScratchMemorySize=262144
RagdollAggregateThreshold=4
TriangleMeshTriangleMinAreaThreshold=5.000000
bEnableAsyncScene=False
bEnableShapeSharing=False
bEnablePCM=True
bEnableStabilization=False
bWarnMissingLocks=True
bEnable2DPhysics=False
LockedAxis=Invalid
DefaultDegreesOfFreedom=Full3D
BounceThresholdVelocity=200.000000
FrictionCombineMode=Average
RestitutionCombineMode=Average
MaxAngularVelocity=3600.000000
MaxDepenetrationVelocity=0.000000
ContactOffsetMultiplier=0.020000
MinContactOffset=2.000000
MaxContactOffset=8.000000
bSimulateSkeletalMeshOnDedicatedServer=True
DefaultShapeComplexity=CTF_UseSimpleAndComplex
bDefaultHasComplexCollision=True
bSuppressFaceRemapTable=False
bSupportUVFromHitResults=False
bDisableActiveActors=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
MaxPhysicsDeltaTime=0.033333
bSubstepping=False
bSubsteppingAsync=False
MaxSubstepDeltaTime=0.016667
MaxSubsteps=6
SyncSceneSmoothingFactor=0.000000
AsyncSceneSmoothingFactor=0.990000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=10