ууу блеть

This commit is contained in:
2019-10-28 22:30:34 +05:00
parent 4bfbeafa25
commit e7bc7bef19
27 changed files with 22 additions and 21 deletions
+22 -21
View File
@@ -4,7 +4,7 @@ r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.SkinCache.CompileShaders=True
r.RayTracing=True
r.ReflectionCaptureResolution=64
r.GenerateMeshDistanceFields=True
r.GenerateMeshDistanceFields=False
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
@@ -57,6 +57,27 @@ GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
[/Script/NavigationSystem.RecastNavMesh]
AgentRadius=15.000000
AgentMaxSlope=11.790478
AgentMaxStepHeight=16.122608
DrawOffset=5.000000
[/Script/NavigationSystem.NavigationSystemV1]
CrowdManagerClass=/Script/AIModule.CrowdManager
bAutoCreateNavigationData=True
bSpawnNavDataInNavBoundsLevel=False
bAllowClientSideNavigation=False
bShouldDiscardSubLevelNavData=True
bTickWhilePaused=False
bInitialBuildingLocked=False
bSkipAgentHeightCheckWhenPickingNavData=False
DataGatheringMode=Instant
bGenerateNavigationOnlyAroundNavigationInvokers=False
ActiveTilesUpdateInterval=1.000000
+SupportedAgents=(Name="Default",Color=(B=0,G=255,R=140,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=20.000000),NavigationDataClassName=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=144.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
DirtyAreasUpdateFreq=60.000000
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
@@ -103,23 +124,3 @@ PhysXTreeRebuildRate=10
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
ChaosSettings=(DefaultThreadingModel=DedicatedThread,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
[/Script/NavigationSystem.RecastNavMesh]
AgentRadius=15.000000
AgentMaxSlope=11.790478
AgentMaxStepHeight=16.122608
DrawOffset=5.000000
[/Script/NavigationSystem.NavigationSystemV1]
CrowdManagerClass=/Script/AIModule.CrowdManager
bAutoCreateNavigationData=True
bSpawnNavDataInNavBoundsLevel=False
bAllowClientSideNavigation=False
bShouldDiscardSubLevelNavData=True
bTickWhilePaused=False
bInitialBuildingLocked=False
bSkipAgentHeightCheckWhenPickingNavData=False
DataGatheringMode=Instant
bGenerateNavigationOnlyAroundNavigationInvokers=False
ActiveTilesUpdateInterval=1.000000
+SupportedAgents=(Name="Default",Color=(B=0,G=255,R=140,A=164),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=20.000000),NavigationDataClassName=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=144.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
DirtyAreasUpdateFreq=60.000000