последние правки в сцены
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@@ -29,13 +29,13 @@ public class SceneHandler : MonoBehaviour
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skyboxMaterial.SetFloat("_Exposure", 0);
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float currentPositionValue = startPositionValue;
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var objectsOnScene = FindObjectsOfType<MeshRenderer>();
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List<Material> materialsWithEffect = new();
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foreach(var item in objectsOnScene)
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{
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foreach(var material in item.sharedMaterials)
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foreach(var material in item.materials)
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{
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if(material.shader.name.Contains("S_Holographic") ||
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material.shader.name.Contains("S_Terrain"))
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@@ -43,6 +43,8 @@ public class SceneHandler : MonoBehaviour
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}
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}
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Debug.Log(materialsWithEffect.Count);
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foreach(var item in materialsWithEffect)
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item.SetFloat("_EffectPosition", startPositionValue);
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@@ -48,7 +48,7 @@ public class UIMainMenu : UICanvas
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break;
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case(Location.BulevardSlavyanski):
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stationName.text = "станция Славянский бульвар";
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stationName.text = "Славянский бульвар";
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break;
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case(Location.Pechatniki):
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