последние правки в сцены

This commit is contained in:
2022-11-15 17:29:21 +05:00
parent a0cf743f4e
commit 0bfbdffdaf
54 changed files with 13663 additions and 2716 deletions
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+5 -4
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@@ -458,12 +458,13 @@ MonoBehaviour:
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@@ -5588,3 +5588,146 @@ Tiles: 1
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Error (-1): Unknown error (Details: Function "_rtBufferCreate" caught exception: Encountered a rtcore error: m_exports->rtcDeviceContextCreateForCUDA( context, devctx ) returned (2): Invalid device context)
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guid: b22a277ae0863d346bfa3a243a35f1cf guid: 07a7e4de4a8d7624f9219fd81c11ec3b
NativeFormatImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
mainObjectFileID: 112000002 mainObjectFileID: 112000002
@@ -67,7 +67,7 @@ TextureImporter:
platformSettings: platformSettings:
- serializedVersion: 3 - serializedVersion: 3
buildTarget: DefaultTexturePlatform buildTarget: DefaultTexturePlatform
maxTextureSize: 2048 maxTextureSize: 1024
resizeAlgorithm: 0 resizeAlgorithm: 0
textureFormat: -1 textureFormat: -1
textureCompression: 1 textureCompression: 1
+4 -2
View File
@@ -29,13 +29,13 @@ public class SceneHandler : MonoBehaviour
skyboxMaterial.SetFloat("_Exposure", 0); skyboxMaterial.SetFloat("_Exposure", 0);
float currentPositionValue = startPositionValue; float currentPositionValue = startPositionValue;
var objectsOnScene = FindObjectsOfType<MeshRenderer>(); var objectsOnScene = FindObjectsOfType<MeshRenderer>();
List<Material> materialsWithEffect = new(); List<Material> materialsWithEffect = new();
foreach(var item in objectsOnScene) foreach(var item in objectsOnScene)
{ {
foreach(var material in item.sharedMaterials) foreach(var material in item.materials)
{ {
if(material.shader.name.Contains("S_Holographic") || if(material.shader.name.Contains("S_Holographic") ||
material.shader.name.Contains("S_Terrain")) material.shader.name.Contains("S_Terrain"))
@@ -43,6 +43,8 @@ public class SceneHandler : MonoBehaviour
} }
} }
Debug.Log(materialsWithEffect.Count);
foreach(var item in materialsWithEffect) foreach(var item in materialsWithEffect)
item.SetFloat("_EffectPosition", startPositionValue); item.SetFloat("_EffectPosition", startPositionValue);
+1 -1
View File
@@ -48,7 +48,7 @@ public class UIMainMenu : UICanvas
break; break;
case(Location.BulevardSlavyanski): case(Location.BulevardSlavyanski):
stationName.text = "станция Славянский бульвар"; stationName.text = "Славянский бульвар";
break; break;
case(Location.Pechatniki): case(Location.Pechatniki):
+1 -1
View File
@@ -17,7 +17,7 @@ PlayerSettings:
defaultCursor: {fileID: 0} defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0} cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
m_ShowUnitySplashScreen: 1 m_ShowUnitySplashScreen: 0
m_ShowUnitySplashLogo: 1 m_ShowUnitySplashLogo: 1
m_SplashScreenOverlayOpacity: 1 m_SplashScreenOverlayOpacity: 1
m_SplashScreenAnimation: 1 m_SplashScreenAnimation: 1
+7
View File
@@ -102,3 +102,10 @@
11.15.2022 13:53 | StationShchukinskaya | 0h 2m 18s 11.15.2022 13:53 | StationShchukinskaya | 0h 2m 18s
11.15.2022 15:09 | StationSolnechnaya | 0h 0m 51s 11.15.2022 15:09 | StationSolnechnaya | 0h 0m 51s
11.15.2022 15:19 | StationSolnechnaya | 0h 0m 52s 11.15.2022 15:19 | StationSolnechnaya | 0h 0m 52s
11.15.2022 16:21 | StationSherbinka | 0h 1m 18s
11.15.2022 16:25 | StationPechatnici | 0h 0m 32s
11.15.2022 16:25 | StationPechatnici | 0h 0m 2s
11.15.2022 16:26 | StationPechatnici | 0h 0m 31s
11.15.2022 16:27 | StationPechatnici | 0h 0m 2s
11.15.2022 16:30 | StationPechatnici | 0h 0m 31s
11.15.2022 16:30 | StationPechatnici | 0h 0m 2s