add [SCENE SYSTEM]
This commit is contained in:
@@ -0,0 +1,7 @@
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@@ -0,0 +1,7 @@
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@@ -105,7 +105,7 @@ Material:
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@@ -92,7 +92,7 @@ Material:
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@@ -92,7 +92,7 @@ Material:
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _EnvironmentReflections: 1
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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@@ -105,7 +105,7 @@ Material:
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _EffectPosition: 6
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- _EffectPosition: -18
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- _EnvironmentReflections: 1
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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+1
-1
@@ -105,7 +105,7 @@ Material:
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _EnvironmentReflections: 1
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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@@ -105,7 +105,7 @@ Material:
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _EffectPosition: 4
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- _EffectPosition: -18
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- _EnvironmentReflections: 1
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- _GlossMapScale: 1
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+37
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@@ -34,7 +34,7 @@ TextureImporter:
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+37
-1
@@ -34,7 +34,7 @@ TextureImporter:
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+37
-1
@@ -34,7 +34,7 @@ TextureImporter:
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+37
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@@ -34,7 +34,7 @@ TextureImporter:
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+37
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@@ -34,7 +34,7 @@ TextureImporter:
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--- !u!1001 &1334038736
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PrefabInstance:
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m_ObjectHideFlags: 0
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@@ -2979,6 +3060,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: SM_StationShchukinskaya_Environment
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objectReference: {fileID: 0}
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- target: {fileID: 919132149155446097, guid: 63c78546b6041534dadc23ccd317603a, type: 3}
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 919132149155446097, guid: 63c78546b6041534dadc23ccd317603a, type: 3}
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propertyPath: m_StaticEditorFlags
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value: 2147483647
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@@ -3959,7 +4044,7 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 5
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m_RootOrder: 6
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &1995070323
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PrefabInstance:
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@@ -4591,7 +4676,7 @@ Transform:
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- {fileID: 1995070326}
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- {fileID: 951668750}
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &973899586863200834
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GameObject:
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@@ -8,16 +8,21 @@ using UnityEngine;
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public class SceneHandler : MonoBehaviour
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{
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[SerializeField] Material skyboxMaterial;
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[SerializeField] float startPositionValue;
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[SerializeField] float endPositionValue;
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[Space]
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[SerializeField] GameObject[] disableOnStart;
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|
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async Task Start()
|
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{
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foreach(var item in disableOnStart)
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item.SetActive(false);
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var skyboxExposure = 1;
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float currentExposure = 0;
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skyboxMaterial.SetFloat("_Exposure", 0);
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float startPositionValue = -18;
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float currentPositionValue = startPositionValue;
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float endPositionValue = 3;
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var objectsWithEffect = FindObjectsOfType<MeshRenderer>()
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.Where(x => x.sharedMaterial.shader.name.Contains("S_Holographic"))
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@@ -48,5 +53,8 @@ public class SceneHandler : MonoBehaviour
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await Task.Yield();
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}
|
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|
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foreach(var item in disableOnStart)
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item.SetActive(true);
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}
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}
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@@ -14,6 +14,9 @@ EditorBuildSettings:
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- enabled: 1
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path: Assets/Scenes/StationPechatnici.unity
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guid: 4673b932605c35649a4fe32e73982ce8
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- enabled: 1
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path: Assets/Scenes/StationShchukinskaya.unity
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guid: a7c615e59348f8a4295cbc44ca8bc4b2
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m_configObjects:
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UnityEditor.XR.ARCore.ARCoreSettings: {fileID: 11400000, guid: f516bbe52f6d5774e944ce9ed7e09e55, type: 2}
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UnityEditor.XR.ARKit.ARKitSettings: {fileID: 11400000, guid: 398f8efa66fdf494d9e6a85328c7c814, type: 2}
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Reference in New Issue
Block a user