Files
sber-ar/Assets/Scripts/UI/RenderTexturesHandler.cs
T
2023-06-05 23:22:41 +05:00

18 lines
424 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RenderTexturesHandler : MonoBehaviour
{
[SerializeField] private RenderTexture _main;
[SerializeField] private RenderTexture _second;
private void Awake() {
_main.height = Screen.height;
_main.width = Screen.width;
_second.height = Screen.height;
_second.width = Screen.width;
}
}