first commit

This commit is contained in:
2020-12-08 14:02:12 +05:00
parent bdac858f47
commit 2d3b2382e7
15 changed files with 103 additions and 102 deletions
+1
View File
@@ -38,6 +38,7 @@
# These project files can be generated by the engine
*.xcodeproj
*.xcworkspace
*.sln
*.suo
*.opensdf
Binary file not shown.
+33 -33
View File
@@ -7,13 +7,13 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{94A6C6
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{8E2F6A87-1826-34F4-940C-CC23A48F9FE4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MKCC", "Intermediate\ProjectFiles\MKCC.vcxproj", "{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{27C687E2-9784-4274-BFC4-EC4145AE4AC5}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MKCC", "Intermediate\ProjectFiles\MKCC.vcxproj", "{B047F358-3867-4A7E-8C64-9032F2CB1D37}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{1CCEC849-CC72-4C59-8C36-2F7C38706D4C}"
ProjectSection(SolutionItems) = preProject
..\..\UE4\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis = ..\..\UE4\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis
..\..\Epic Games\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis = ..\..\Epic Games\UE_4.25\Engine\Extras\VisualStudioDebugging\UE4.natvis
EndProjectSection
EndProject
Global
@@ -30,40 +30,40 @@ Global
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame|Win32.ActiveCfg = DebugGame|Win32
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame|Win32.Build.0 = DebugGame|Win32
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame|Win64.ActiveCfg = DebugGame|x64
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.DebugGame|Win64.Build.0 = DebugGame|x64
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development Editor|Win32.ActiveCfg = Invalid|Win32
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development Editor|Win64.Build.0 = Development_Editor|x64
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development|Win32.ActiveCfg = Development|Win32
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development|Win32.Build.0 = Development|Win32
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development|Win64.ActiveCfg = Development|x64
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Development|Win64.Build.0 = Development|x64
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Shipping|Win32.ActiveCfg = Shipping|Win32
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Shipping|Win32.Build.0 = Shipping|Win32
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Shipping|Win64.ActiveCfg = Shipping|x64
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184}.Shipping|Win64.Build.0 = Shipping|x64
{27C687E2-9784-4274-BFC4-EC4145AE4AC5}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{27C687E2-9784-4274-BFC4-EC4145AE4AC5}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{27C687E2-9784-4274-BFC4-EC4145AE4AC5}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{27C687E2-9784-4274-BFC4-EC4145AE4AC5}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{27C687E2-9784-4274-BFC4-EC4145AE4AC5}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.DebugGame|Win32.ActiveCfg = DebugGame|Win32
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.DebugGame|Win32.Build.0 = DebugGame|Win32
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.DebugGame|Win64.ActiveCfg = DebugGame|x64
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.DebugGame|Win64.Build.0 = DebugGame|x64
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Development Editor|Win32.ActiveCfg = Invalid|Win32
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Development Editor|Win64.Build.0 = Development_Editor|x64
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Development|Win32.ActiveCfg = Development|Win32
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Development|Win32.Build.0 = Development|Win32
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Development|Win64.ActiveCfg = Development|x64
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Development|Win64.Build.0 = Development|x64
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Shipping|Win32.ActiveCfg = Shipping|Win32
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Shipping|Win32.Build.0 = Shipping|Win32
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Shipping|Win64.ActiveCfg = Shipping|x64
{B047F358-3867-4A7E-8C64-9032F2CB1D37}.Shipping|Win64.Build.0 = Shipping|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{27C687E2-9784-4274-BFC4-EC4145AE4AC5} = {94A6C6F3-99B3-346E-9557-ABF9D4064DBD}
{C73D117F-D612-46EC-AC5F-FBFF5B5E7184} = {8E2F6A87-1826-34F4-940C-CC23A48F9FE4}
{BC3461B8-28C1-4CD9-9E55-C9731CED1F1F} = {94A6C6F3-99B3-346E-9557-ABF9D4064DBD}
{B047F358-3867-4A7E-8C64-9032F2CB1D37} = {8E2F6A87-1826-34F4-940C-CC23A48F9FE4}
EndGlobalSection
EndGlobal
@@ -1,3 +1,3 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/UE4Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRcode.cpp"
#include "D:/UE4Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRCodeBlueprintFunctionLibrary.cpp"
#include "D:/Unreal Engine 4/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRcode.cpp"
#include "D:/Unreal Engine 4/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRCodeBlueprintFunctionLibrary.cpp"
@@ -32,7 +32,7 @@
/wd4244
/wd4838
/I .
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Private
/I "D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Source\QRcode\Private"
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject
/I Runtime
/I Runtime\CoreUObject\Public
@@ -231,10 +231,10 @@
/I Runtime\Experimental\GeometryCollectionSimulationCore\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface
/I Runtime\ClothingSystemRuntimeInterface\Public
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Inc\QRcode
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public
/I "D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Inc\QRcode"
/I "D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Source"
/I "D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include"
/I "D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Source\QRcode\Public"
/I ThirdParty\PhysX3\PxShared\include
/I ThirdParty\PhysX3\PxShared\include\cudamanager
/I ThirdParty\PhysX3\PxShared\include\filebuf
@@ -258,18 +258,18 @@
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE"
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
/FI"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Yu"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Fp"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.cpp"
/FI"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Definitions.QRcode.h"
/Fo"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.cpp.obj"
/FI"D:\Unreal Engine 4\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Yu"D:\Unreal Engine 4\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Fp"D:\Unreal Engine 4\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.cpp"
/FI"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Definitions.QRcode.h"
/Fo"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.cpp.obj"
/TP
/GR-
/W4
@@ -1,13 +1,13 @@
D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Definitions.QRcode.h
D:/UE4Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRcode.cpp
D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public\QRcode.h
D:/UE4Projects/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRCodeBlueprintFunctionLibrary.cpp
D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public\QRCodeBlueprintFunctionLibrary.h
D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Inc\QRcode\QRCodeBlueprintFunctionLibrary.generated.h
D:\UE4Projects\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include\qrencode.h
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE\string
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE\cctype
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE\fstream
D:\UE4\UE_4.25\Engine\Source\Runtime\ImageWrapper\Public\IImageWrapper.h
D:\UE4\UE_4.25\Engine\Source\Runtime\ImageWrapper\Public\IImageWrapperModule.h
D:\UE4\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/FileManagerGeneric.h
D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Definitions.QRcode.h
D:/Unreal Engine 4/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRcode.cpp
D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Source\QRcode\Public\QRcode.h
D:/Unreal Engine 4/MKCC/Plugins/QRCode-master/Source/QRcode/Private/QRCodeBlueprintFunctionLibrary.cpp
D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Source\QRcode\Public\QRCodeBlueprintFunctionLibrary.h
D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Inc\QRcode\QRCodeBlueprintFunctionLibrary.generated.h
D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include\qrencode.h
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\INCLUDE\string
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\INCLUDE\cctype
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\INCLUDE\fstream
D:\Epic Games\UE_4.25\Engine\Source\Runtime\ImageWrapper\Public\IImageWrapper.h
D:\Epic Games\UE_4.25\Engine\Source\Runtime\ImageWrapper\Public\IImageWrapperModule.h
D:\Epic Games\UE_4.25\Engine\Source\Runtime\Core\Public\HAL/FileManagerGeneric.h
@@ -1,3 +1,3 @@
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
#include "D:/UE4Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4Editor/Inc/QRcode/QRcode.init.gen.cpp"
#include "D:/UE4Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4Editor/Inc/QRcode/QRCodeBlueprintFunctionLibrary.gen.cpp"
#include "D:/Unreal Engine 4/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4Editor/Inc/QRcode/QRcode.init.gen.cpp"
#include "D:/Unreal Engine 4/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4Editor/Inc/QRcode/QRCodeBlueprintFunctionLibrary.gen.cpp"
@@ -32,7 +32,7 @@
/wd4244
/wd4838
/I .
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Private
/I "D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Source\QRcode\Private"
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject
/I Runtime
/I Runtime\CoreUObject\Public
@@ -231,10 +231,10 @@
/I Runtime\Experimental\GeometryCollectionSimulationCore\Public
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface
/I Runtime\ClothingSystemRuntimeInterface\Public
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Inc\QRcode
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include
/I D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public
/I "D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Inc\QRcode"
/I "D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Source"
/I "D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\include"
/I "D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Source\QRcode\Public"
/I ThirdParty\PhysX3\PxShared\include
/I ThirdParty\PhysX3\PxShared\include\cudamanager
/I ThirdParty\PhysX3\PxShared\include\filebuf
@@ -258,18 +258,18 @@
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE"
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
/FI"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Yu"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Fp"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.gen.cpp"
/FI"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Definitions.QRcode.h"
/Fo"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.gen.cpp.obj"
/FI"D:\Unreal Engine 4\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Yu"D:\Unreal Engine 4\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
/Fp"D:\Unreal Engine 4\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.gen.cpp"
/FI"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Definitions.QRcode.h"
/Fo"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.gen.cpp.obj"
/TP
/GR-
/W4
@@ -1,7 +1,7 @@
D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Definitions.QRcode.h
D:/UE4Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4Editor/Inc/QRcode/QRcode.init.gen.cpp
D:\UE4\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
D:\UE4\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
D:/UE4Projects/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4Editor/Inc/QRcode/QRCodeBlueprintFunctionLibrary.gen.cpp
D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode/Public/QRCodeBlueprintFunctionLibrary.h
D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Inc\QRcode\QRCodeBlueprintFunctionLibrary.generated.h
D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Definitions.QRcode.h
D:/Unreal Engine 4/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4Editor/Inc/QRcode/QRcode.init.gen.cpp
D:\Epic Games\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
D:\Epic Games\UE_4.25\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
D:/Unreal Engine 4/MKCC/Plugins/QRCode-master/Intermediate/Build/Win64/UE4Editor/Inc/QRcode/QRCodeBlueprintFunctionLibrary.gen.cpp
D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Source\QRcode/Public/QRCodeBlueprintFunctionLibrary.h
D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Inc\QRcode\QRCodeBlueprintFunctionLibrary.generated.h
@@ -1,5 +1,5 @@
/MANIFEST:EMBED
/MANIFESTINPUT:D:\UE4\UE_4.25\Engine\Build\Windows\Resources\Default-Win64.manifest
/MANIFESTINPUT:"D:\Epic Games\UE_4.25\Engine\Build\Windows\Resources\Default-Win64.manifest"
/NOLOGO
/DEBUG
/errorReport:prompt
@@ -18,7 +18,7 @@
/ignore:4099
/DELAYLOAD:"d3d12.dll"
/DELAYLOAD:"DBGHELP.DLL"
/LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\lib\x64"
/LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29333\lib\x64"
/LIBPATH:"C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\lib\um\x64"
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.18362.0\ucrt\x64"
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.18362.0\um\x64"
@@ -33,10 +33,10 @@
/NODEFAULTLIB:"LIBCD"
/NODEFAULTLIB:"LIBCPD"
/FUNCTIONPADMIN
"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.cpp.obj"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.gen.cpp.obj"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Default.rc2.res"
"D:\Unreal Engine 4\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.cpp.obj"
"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.gen.cpp.obj"
"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Default.rc2.res"
"delayimp.lib"
"wininet.lib"
"rpcrt4.lib"
@@ -61,14 +61,14 @@
"setupapi.lib"
"dwmapi.lib"
"imm32.lib"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\lib\Win64\QRCode.lib"
"D:\UE4\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\CoreUObject\UE4Editor-CoreUObject.lib"
"D:\UE4\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib"
"D:\UE4\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\Slate\UE4Editor-Slate.lib"
"D:\UE4\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\SlateCore\UE4Editor-SlateCore.lib"
"D:\UE4\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib"
/OUT:"D:\UE4Projects\MKCC\Plugins\QRCode-master\Binaries\Win64\UE4Editor-QRcode.dll"
/IMPLIB:"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\UE4Editor-QRcode.suppressed.lib"
/PDB:"D:\UE4Projects\MKCC\Plugins\QRCode-master\Binaries\Win64\UE4Editor-QRcode.pdb"
"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\ThirdParty\QREncode\lib\Win64\QRCode.lib"
"D:\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\CoreUObject\UE4Editor-CoreUObject.lib"
"D:\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib"
"D:\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\Slate\UE4Editor-Slate.lib"
"D:\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\SlateCore\UE4Editor-SlateCore.lib"
"D:\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib"
/OUT:"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Binaries\Win64\UE4Editor-QRcode.dll"
/IMPLIB:"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\UE4Editor-QRcode.suppressed.lib"
/PDB:"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Binaries\Win64\UE4Editor-QRcode.pdb"
/ignore:4078
/INCLUDE:IMPLEMENT_MODULE_QRcode
@@ -6,9 +6,9 @@
/NAME:"UE4Editor-QRcode.dll"
/IGNORE:4221
/NODEFAULTLIB
"D:\UE4Projects\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.cpp.obj"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.gen.cpp.obj"
"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Default.rc2.res"
/OUT:"D:\UE4Projects\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\UE4Editor-QRcode.lib"
"D:\Unreal Engine 4\MKCC\Intermediate\Build\Win64\MKCCEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.cpp.obj"
"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Module.QRcode.gen.cpp.obj"
"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\Default.rc2.res"
/OUT:"D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Intermediate\Build\Win64\UE4Editor\Development\QRcode\UE4Editor-QRcode.lib"
/INCLUDE:IMPLEMENT_MODULE_QRcode
@@ -1 +1 @@
D:\UE4Projects\MKCC\Plugins\QRCode-master\Source\QRcode\Public\QRCodeBlueprintFunctionLibrary.h
D:\Unreal Engine 4\MKCC\Plugins\QRCode-master\Source\QRcode\Public\QRCodeBlueprintFunctionLibrary.h