fix scene
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@@ -11,7 +11,9 @@ AppliedDefaultGraphicsPerformance=Scalable
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/ShipPresentation")
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+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="ShipPresentationGameModeBase")
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bUseFixedFrameRate=False
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SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=22.000000),UpperBound=(Type=Exclusive,Value=200.000000))
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SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=100.000000),UpperBound=(Type=Exclusive,Value=200.000000))
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bSmoothFrameRate=True
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MinDesiredFrameRate=60.000000
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[/Script/Engine.RendererSettings]
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r.Mobile.DisableVertexFog=True
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@@ -203,14 +203,14 @@ StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,
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StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
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StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
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DisplayGamma=2.2
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MinDesiredFrameRate=35.000000
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MinDesiredFrameRate=60.000000
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NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
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NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
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NetErrorLogInterval=1.0
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SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
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SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
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bSmoothFrameRate=false
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SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=22.000000),UpperBound=(Type=Exclusive,Value=200.000000))
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bSmoothFrameRate=True
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SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=100.000000),UpperBound=(Type=Exclusive,Value=200.000000))
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bCheckForMultiplePawnsSpawnedInAFrame=false
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NumPawnsAllowedToBeSpawnedInAFrame=2
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DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
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@@ -1778,7 +1778,7 @@ BundleIdentifier=com.YourCompany.[PROJECT_NAME]
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VersionInfo=1.0
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FrameRateLock=PUFRL_30
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bEnableDynamicMaxFPS=False
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MinimumiOSVersion=IOS_11
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MinimumiOSVersion=IOS_12
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bSupportsIPad=True
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bSupportsIPhone=True
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AdditionalPlistData=
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Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 64 KiB |
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@@ -1,8 +1,8 @@
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[/Script/UnrealEd.ProjectPackagingSettings]
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BuildConfiguration=PPBC_DebugGame
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BuildConfiguration=PPBC_Shipping
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Build=IfProjectHasCode
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BuildTarget=
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StagingDirectory=(Path="D:/forBuilds/ship")
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StagingDirectory=(Path="D:/forBuilds")
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ForDistribution=False
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IncludeDebugFiles=False
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BlueprintNativizationMethod=Disabled
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@@ -1 +1,7 @@
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[/Script/Engine.Console]
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HistoryBuffer=stat gpu
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HistoryBuffer=stat game
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HistoryBuffer=Stat SceneRendering
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HistoryBuffer=stat unit
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HistoryBuffer=stat fps
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