fix scene

This commit is contained in:
2020-10-21 21:08:04 +05:00
parent b5027bbad0
commit 1cf96b5af9
30 changed files with 5544 additions and 65799 deletions
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+3 -1
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@@ -11,7 +11,9 @@ AppliedDefaultGraphicsPerformance=Scalable
+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/ShipPresentation")
+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="ShipPresentationGameModeBase")
bUseFixedFrameRate=False
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=22.000000),UpperBound=(Type=Exclusive,Value=200.000000))
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=100.000000),UpperBound=(Type=Exclusive,Value=200.000000))
bSmoothFrameRate=True
MinDesiredFrameRate=60.000000
[/Script/Engine.RendererSettings]
r.Mobile.DisableVertexFog=True
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@@ -203,14 +203,14 @@ StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,
StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
DisplayGamma=2.2
MinDesiredFrameRate=35.000000
MinDesiredFrameRate=60.000000
NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
NetErrorLogInterval=1.0
SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
bSmoothFrameRate=false
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=22.000000),UpperBound=(Type=Exclusive,Value=200.000000))
bSmoothFrameRate=True
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=100.000000),UpperBound=(Type=Exclusive,Value=200.000000))
bCheckForMultiplePawnsSpawnedInAFrame=false
NumPawnsAllowedToBeSpawnedInAFrame=2
DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
@@ -1778,7 +1778,7 @@ BundleIdentifier=com.YourCompany.[PROJECT_NAME]
VersionInfo=1.0
FrameRateLock=PUFRL_30
bEnableDynamicMaxFPS=False
MinimumiOSVersion=IOS_11
MinimumiOSVersion=IOS_12
bSupportsIPad=True
bSupportsIPhone=True
AdditionalPlistData=
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@@ -1,8 +1,8 @@
[/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_DebugGame
BuildConfiguration=PPBC_Shipping
Build=IfProjectHasCode
BuildTarget=
StagingDirectory=(Path="D:/forBuilds/ship")
StagingDirectory=(Path="D:/forBuilds")
ForDistribution=False
IncludeDebugFiles=False
BlueprintNativizationMethod=Disabled
@@ -1 +1,7 @@
[/Script/Engine.Console]
HistoryBuffer=stat gpu
HistoryBuffer=stat game
HistoryBuffer=Stat SceneRendering
HistoryBuffer=stat unit
HistoryBuffer=stat fps
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