Merge branch 'modellers' into developer
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|
||||
"BuildId": "14379109",
|
||||
"Modules":
|
||||
{
|
||||
"ShipPresentation": "UE4Editor-ShipPresentation.dll"
|
||||
"ShipPresentation": "UE4Editor-ShipPresentation-5137.dll"
|
||||
}
|
||||
}
|
||||
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+7
-7
@@ -1,8 +1,8 @@
|
||||
{
|
||||
"SourceFiles": [
|
||||
"D:\\UE4Projects\\ShipPresentation\\ShipPresentation\\Source\\ShipPresentation\\ShipPresentation.Build.cs",
|
||||
"D:\\UE4Projects\\ShipPresentation\\ShipPresentation\\Source\\ShipPresentation.Target.cs",
|
||||
"D:\\UE4Projects\\ShipPresentation\\ShipPresentation\\Source\\ShipPresentationEditor.Target.cs"
|
||||
],
|
||||
"EngineVersion": "4.26.0"
|
||||
{
|
||||
"SourceFiles": [
|
||||
"D:\\UE4Projects\\ShipPresentation\\ShipPresentation\\Source\\ShipPresentation\\ShipPresentation.Build.cs",
|
||||
"D:\\UE4Projects\\ShipPresentation\\ShipPresentation\\Source\\ShipPresentation.Target.cs",
|
||||
"D:\\UE4Projects\\ShipPresentation\\ShipPresentation\\Source\\ShipPresentationEditor.Target.cs"
|
||||
],
|
||||
"EngineVersion": "4.26.0"
|
||||
}
|
||||
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+1
-1
@@ -1 +1 @@
|
||||
#include "D:/UE4Projects/ShipPresentation/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.h"
|
||||
#include "D:/UE4Projects/ShipPresentation/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.h"
|
||||
|
||||
+1
@@ -0,0 +1 @@
|
||||
#include "D:/Projects/Ship/ShipPresentation/ShipPresentation/Intermediate/Build/Win64/ShipPresentationEditor/Development/Engine/SharedPCH.Engine.ShadowErrors.h"
|
||||
+317
-317
@@ -1,317 +1,317 @@
|
||||
// PCH for D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Public\EngineSharedPCH.h
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 0
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_XGE_CONTROLLER 1
|
||||
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UE4Editor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_API DLLIMPORT
|
||||
#define JSON_API DLLIMPORT
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API DLLIMPORT
|
||||
#define INPUTCORE_API DLLIMPORT
|
||||
#define SLATE_API DLLIMPORT
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API DLLIMPORT
|
||||
#define MESSAGING_API DLLIMPORT
|
||||
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||
#define RENDERCORE_API DLLIMPORT
|
||||
#define ANALYTICSET_API DLLIMPORT
|
||||
#define ANALYTICS_API DLLIMPORT
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API DLLIMPORT
|
||||
#define NETCOMMON_API DLLIMPORT
|
||||
#define ASSETREGISTRY_API DLLIMPORT
|
||||
#define ENGINEMESSAGES_API DLLIMPORT
|
||||
#define ENGINESETTINGS_API DLLIMPORT
|
||||
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||
#define RENDERER_API DLLIMPORT
|
||||
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||
#define PACKETHANDLER_API DLLIMPORT
|
||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||
#define MESHDESCRIPTION_API DLLIMPORT
|
||||
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||
#define PAKFILE_API DLLIMPORT
|
||||
#define RSA_API DLLIMPORT
|
||||
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API DLLIMPORT
|
||||
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API DLLIMPORT
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API DLLIMPORT
|
||||
#define SIGNALPROCESSING_API DLLIMPORT
|
||||
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||
#define PROPERTYACCESS_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define UNREALED_API DLLIMPORT
|
||||
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||
#define DOCUMENTATION_API DLLIMPORT
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||
#define PROJECTS_API DLLIMPORT
|
||||
#define SANDBOXFILE_API DLLIMPORT
|
||||
#define EDITORSTYLE_API DLLIMPORT
|
||||
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||
#define SOURCECONTROL_API DLLIMPORT
|
||||
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||
#define HTTP_PACKAGE 1
|
||||
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||
#define WITH_WINHTTP 1
|
||||
#define HTTP_API DLLIMPORT
|
||||
#define UNREALAUDIO_API DLLIMPORT
|
||||
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||
#define LOCALIZATION_API DLLIMPORT
|
||||
#define WITH_SNDFILE_IO 1
|
||||
#define AUDIOEDITOR_API DLLIMPORT
|
||||
#define AUDIOMIXER_API DLLIMPORT
|
||||
#define TARGETPLATFORM_API DLLIMPORT
|
||||
#define LEVELEDITOR_API DLLIMPORT
|
||||
#define SETTINGS_API DLLIMPORT
|
||||
#define INTROTUTORIALS_API DLLIMPORT
|
||||
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||
#define VREDITOR_API DLLIMPORT
|
||||
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define LANDSCAPE_API DLLIMPORT
|
||||
#define PROPERTYEDITOR_API DLLIMPORT
|
||||
#define ACTORPICKERMODE_API DLLIMPORT
|
||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||
#define CLASSVIEWER_API DLLIMPORT
|
||||
#define GRAPHEDITOR_API DLLIMPORT
|
||||
#define STRUCTVIEWER_API DLLIMPORT
|
||||
#define CONTENTBROWSER_API DLLIMPORT
|
||||
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||
#define ENABLE_HTTP_FOR_NFS 1
|
||||
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||
#define UMG_API DLLIMPORT
|
||||
#define MOVIESCENE_API DLLIMPORT
|
||||
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||
#define ANIMATIONCORE_API DLLIMPORT
|
||||
#define PROPERTYPATH_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define MESHBUILDER_API DLLIMPORT
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||
#define TOOLMENUS_API DLLIMPORT
|
||||
#define WITH_OGGVORBIS 1
|
||||
#define XAUDIO2_API DLLIMPORT
|
||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||
#define USE_EMBREE 1
|
||||
#define MESHUTILITIES_API DLLIMPORT
|
||||
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||
#define ASSETTOOLS_API DLLIMPORT
|
||||
#define KISMETCOMPILER_API DLLIMPORT
|
||||
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||
#define AIMODULE_API DLLIMPORT
|
||||
#define KISMET_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#include "D:/UE4/UE_4.26/Engine/Source/Runtime/Engine/Public/EngineSharedPCH.h"
|
||||
// PCH for D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Public\EngineSharedPCH.h
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 0
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_XGE_CONTROLLER 1
|
||||
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UE4Editor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_API DLLIMPORT
|
||||
#define JSON_API DLLIMPORT
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API DLLIMPORT
|
||||
#define INPUTCORE_API DLLIMPORT
|
||||
#define SLATE_API DLLIMPORT
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API DLLIMPORT
|
||||
#define MESSAGING_API DLLIMPORT
|
||||
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||
#define RENDERCORE_API DLLIMPORT
|
||||
#define ANALYTICSET_API DLLIMPORT
|
||||
#define ANALYTICS_API DLLIMPORT
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API DLLIMPORT
|
||||
#define NETCOMMON_API DLLIMPORT
|
||||
#define ASSETREGISTRY_API DLLIMPORT
|
||||
#define ENGINEMESSAGES_API DLLIMPORT
|
||||
#define ENGINESETTINGS_API DLLIMPORT
|
||||
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||
#define RENDERER_API DLLIMPORT
|
||||
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||
#define PACKETHANDLER_API DLLIMPORT
|
||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||
#define MESHDESCRIPTION_API DLLIMPORT
|
||||
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||
#define PAKFILE_API DLLIMPORT
|
||||
#define RSA_API DLLIMPORT
|
||||
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API DLLIMPORT
|
||||
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API DLLIMPORT
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API DLLIMPORT
|
||||
#define SIGNALPROCESSING_API DLLIMPORT
|
||||
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||
#define PROPERTYACCESS_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define UNREALED_API DLLIMPORT
|
||||
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||
#define DOCUMENTATION_API DLLIMPORT
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||
#define PROJECTS_API DLLIMPORT
|
||||
#define SANDBOXFILE_API DLLIMPORT
|
||||
#define EDITORSTYLE_API DLLIMPORT
|
||||
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||
#define SOURCECONTROL_API DLLIMPORT
|
||||
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||
#define HTTP_PACKAGE 1
|
||||
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||
#define WITH_WINHTTP 1
|
||||
#define HTTP_API DLLIMPORT
|
||||
#define UNREALAUDIO_API DLLIMPORT
|
||||
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||
#define LOCALIZATION_API DLLIMPORT
|
||||
#define WITH_SNDFILE_IO 1
|
||||
#define AUDIOEDITOR_API DLLIMPORT
|
||||
#define AUDIOMIXER_API DLLIMPORT
|
||||
#define TARGETPLATFORM_API DLLIMPORT
|
||||
#define LEVELEDITOR_API DLLIMPORT
|
||||
#define SETTINGS_API DLLIMPORT
|
||||
#define INTROTUTORIALS_API DLLIMPORT
|
||||
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||
#define VREDITOR_API DLLIMPORT
|
||||
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define LANDSCAPE_API DLLIMPORT
|
||||
#define PROPERTYEDITOR_API DLLIMPORT
|
||||
#define ACTORPICKERMODE_API DLLIMPORT
|
||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||
#define CLASSVIEWER_API DLLIMPORT
|
||||
#define GRAPHEDITOR_API DLLIMPORT
|
||||
#define STRUCTVIEWER_API DLLIMPORT
|
||||
#define CONTENTBROWSER_API DLLIMPORT
|
||||
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||
#define ENABLE_HTTP_FOR_NFS 1
|
||||
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||
#define UMG_API DLLIMPORT
|
||||
#define MOVIESCENE_API DLLIMPORT
|
||||
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||
#define ANIMATIONCORE_API DLLIMPORT
|
||||
#define PROPERTYPATH_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define MESHBUILDER_API DLLIMPORT
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||
#define TOOLMENUS_API DLLIMPORT
|
||||
#define WITH_OGGVORBIS 1
|
||||
#define XAUDIO2_API DLLIMPORT
|
||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||
#define USE_EMBREE 1
|
||||
#define MESHUTILITIES_API DLLIMPORT
|
||||
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||
#define ASSETTOOLS_API DLLIMPORT
|
||||
#define KISMETCOMPILER_API DLLIMPORT
|
||||
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||
#define AIMODULE_API DLLIMPORT
|
||||
#define KISMET_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#include "D:/UE4/UE_4.26/Engine/Source/Runtime/Engine/Public/EngineSharedPCH.h"
|
||||
|
||||
+317
@@ -0,0 +1,317 @@
|
||||
// PCH for D:\UnrealEngine\UE_4.26\Engine\Source\Runtime\Engine\Public\EngineSharedPCH.h
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 0
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_XGE_CONTROLLER 1
|
||||
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UE4Editor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 1
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_API DLLIMPORT
|
||||
#define JSON_API DLLIMPORT
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API DLLIMPORT
|
||||
#define INPUTCORE_API DLLIMPORT
|
||||
#define SLATE_API DLLIMPORT
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API DLLIMPORT
|
||||
#define MESSAGING_API DLLIMPORT
|
||||
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||
#define RENDERCORE_API DLLIMPORT
|
||||
#define ANALYTICSET_API DLLIMPORT
|
||||
#define ANALYTICS_API DLLIMPORT
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API DLLIMPORT
|
||||
#define NETCOMMON_API DLLIMPORT
|
||||
#define ASSETREGISTRY_API DLLIMPORT
|
||||
#define ENGINEMESSAGES_API DLLIMPORT
|
||||
#define ENGINESETTINGS_API DLLIMPORT
|
||||
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||
#define RENDERER_API DLLIMPORT
|
||||
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||
#define PACKETHANDLER_API DLLIMPORT
|
||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||
#define MESHDESCRIPTION_API DLLIMPORT
|
||||
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||
#define PAKFILE_API DLLIMPORT
|
||||
#define RSA_API DLLIMPORT
|
||||
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API DLLIMPORT
|
||||
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API DLLIMPORT
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API DLLIMPORT
|
||||
#define SIGNALPROCESSING_API DLLIMPORT
|
||||
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||
#define PROPERTYACCESS_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define UNREALED_API DLLIMPORT
|
||||
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||
#define DOCUMENTATION_API DLLIMPORT
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||
#define PROJECTS_API DLLIMPORT
|
||||
#define SANDBOXFILE_API DLLIMPORT
|
||||
#define EDITORSTYLE_API DLLIMPORT
|
||||
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||
#define SOURCECONTROL_API DLLIMPORT
|
||||
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||
#define HTTP_PACKAGE 1
|
||||
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||
#define WITH_WINHTTP 1
|
||||
#define HTTP_API DLLIMPORT
|
||||
#define UNREALAUDIO_API DLLIMPORT
|
||||
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||
#define LOCALIZATION_API DLLIMPORT
|
||||
#define WITH_SNDFILE_IO 1
|
||||
#define AUDIOEDITOR_API DLLIMPORT
|
||||
#define AUDIOMIXER_API DLLIMPORT
|
||||
#define TARGETPLATFORM_API DLLIMPORT
|
||||
#define LEVELEDITOR_API DLLIMPORT
|
||||
#define SETTINGS_API DLLIMPORT
|
||||
#define INTROTUTORIALS_API DLLIMPORT
|
||||
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||
#define VREDITOR_API DLLIMPORT
|
||||
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define LANDSCAPE_API DLLIMPORT
|
||||
#define PROPERTYEDITOR_API DLLIMPORT
|
||||
#define ACTORPICKERMODE_API DLLIMPORT
|
||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||
#define CLASSVIEWER_API DLLIMPORT
|
||||
#define GRAPHEDITOR_API DLLIMPORT
|
||||
#define STRUCTVIEWER_API DLLIMPORT
|
||||
#define CONTENTBROWSER_API DLLIMPORT
|
||||
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||
#define ENABLE_HTTP_FOR_NFS 1
|
||||
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||
#define UMG_API DLLIMPORT
|
||||
#define MOVIESCENE_API DLLIMPORT
|
||||
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||
#define ANIMATIONCORE_API DLLIMPORT
|
||||
#define PROPERTYPATH_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define MESHBUILDER_API DLLIMPORT
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||
#define TOOLMENUS_API DLLIMPORT
|
||||
#define WITH_OGGVORBIS 1
|
||||
#define XAUDIO2_API DLLIMPORT
|
||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||
#define USE_EMBREE 1
|
||||
#define MESHUTILITIES_API DLLIMPORT
|
||||
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||
#define ASSETTOOLS_API DLLIMPORT
|
||||
#define KISMETCOMPILER_API DLLIMPORT
|
||||
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||
#define AIMODULE_API DLLIMPORT
|
||||
#define KISMET_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#include "D:/UnrealEngine/UE_4.26/Engine/Source/Runtime/Engine/Public/EngineSharedPCH.h"
|
||||
+275
-275
@@ -1,276 +1,276 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_WINDLL
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/EHsc
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/wd4463
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine
|
||||
/I Runtime
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd
|
||||
/I Editor
|
||||
/I Programs\UnrealLightmass\Public
|
||||
/I Developer\Android\AndroidDeviceDetection\Public\Interfaces
|
||||
/I Editor\UnrealEd\Classes
|
||||
/I Editor\UnrealEd\Public
|
||||
/I Developer
|
||||
/I Developer\DirectoryWatcher\Public
|
||||
/I Editor\Documentation\Public
|
||||
/I Runtime\Projects\Public
|
||||
/I Runtime\SandboxFile\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle
|
||||
/I Editor\EditorStyle\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl
|
||||
/I Developer\SourceControl\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages
|
||||
/I Editor\UnrealEdMessages\Classes
|
||||
/I Editor\UnrealEdMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger
|
||||
/I Developer\GameplayDebugger\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph
|
||||
/I Editor\BlueprintGraph\Classes
|
||||
/I Editor\BlueprintGraph\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem
|
||||
/I Editor\EditorSubsystem\Public
|
||||
/I Runtime\Online
|
||||
/I Runtime\Online\HTTP\Public
|
||||
/I Runtime\UnrealAudio\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting
|
||||
/I Developer\FunctionalTesting\Classes
|
||||
/I Developer\FunctionalTesting\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController
|
||||
/I Developer\AutomationController\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization
|
||||
/I Developer\Localization\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor
|
||||
/I Editor\AudioEditor\Classes
|
||||
/I Editor\AudioEditor\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor
|
||||
/I Editor\LevelEditor\Public
|
||||
/I Developer\Settings\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials
|
||||
/I Editor\IntroTutorials\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay
|
||||
/I Runtime\HeadMountedDisplay\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor
|
||||
/I Editor\VREditor
|
||||
/I Editor\VREditor\Public
|
||||
/I Editor\CommonMenuExtensions\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape
|
||||
/I Runtime\Landscape\Classes
|
||||
/I Runtime\Landscape\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor
|
||||
/I Editor\PropertyEditor\Public
|
||||
/I Editor\ActorPickerMode\Public
|
||||
/I Editor\SceneDepthPickerMode\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations
|
||||
/I Editor\DetailCustomizations\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer
|
||||
/I Editor\ClassViewer\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor
|
||||
/I Editor\GraphEditor\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer
|
||||
/I Editor\StructViewer\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser
|
||||
/I Editor\ContentBrowser\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowserData
|
||||
/I Editor\ContentBrowserData\Public
|
||||
/I Developer\CollectionManager\Public
|
||||
/I ThirdParty
|
||||
/I ThirdParty\libSampleRate\Public
|
||||
/I Runtime\NetworkFileSystem\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UMG
|
||||
/I Runtime\UMG\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene
|
||||
/I Runtime\MovieScene\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement
|
||||
/I Runtime\TimeManagement\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks
|
||||
/I Runtime\MovieSceneTracks\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath
|
||||
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||||
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|
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer
|
||||
/I Editor\StructViewer\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser
|
||||
/I Editor\ContentBrowser\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowserData
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
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||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
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|
||||
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|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
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|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
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|
||||
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|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
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|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\INCLUDE"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
|
||||
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|
||||
/Yc"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
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|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.cpp"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
+1415
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+314
-314
@@ -1,314 +1,314 @@
|
||||
#undef SHIPPRESENTATION_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 0
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_XGE_CONTROLLER 1
|
||||
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UE4Editor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME ShipPresentation
|
||||
#define UE_TARGET_NAME ShipPresentationEditor
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_API DLLIMPORT
|
||||
#define JSON_API DLLIMPORT
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API DLLIMPORT
|
||||
#define INPUTCORE_API DLLIMPORT
|
||||
#define SLATE_API DLLIMPORT
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API DLLIMPORT
|
||||
#define MESSAGING_API DLLIMPORT
|
||||
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||
#define RENDERCORE_API DLLIMPORT
|
||||
#define ANALYTICSET_API DLLIMPORT
|
||||
#define ANALYTICS_API DLLIMPORT
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API DLLIMPORT
|
||||
#define NETCOMMON_API DLLIMPORT
|
||||
#define ASSETREGISTRY_API DLLIMPORT
|
||||
#define ENGINEMESSAGES_API DLLIMPORT
|
||||
#define ENGINESETTINGS_API DLLIMPORT
|
||||
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||
#define RENDERER_API DLLIMPORT
|
||||
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||
#define PACKETHANDLER_API DLLIMPORT
|
||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||
#define MESHDESCRIPTION_API DLLIMPORT
|
||||
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||
#define PAKFILE_API DLLIMPORT
|
||||
#define RSA_API DLLIMPORT
|
||||
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API DLLIMPORT
|
||||
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API DLLIMPORT
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API DLLIMPORT
|
||||
#define SIGNALPROCESSING_API DLLIMPORT
|
||||
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||
#define PROPERTYACCESS_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define UNREALED_API DLLIMPORT
|
||||
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||
#define DOCUMENTATION_API DLLIMPORT
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||
#define PROJECTS_API DLLIMPORT
|
||||
#define SANDBOXFILE_API DLLIMPORT
|
||||
#define EDITORSTYLE_API DLLIMPORT
|
||||
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||
#define SOURCECONTROL_API DLLIMPORT
|
||||
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||
#define HTTP_PACKAGE 1
|
||||
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||
#define WITH_WINHTTP 1
|
||||
#define HTTP_API DLLIMPORT
|
||||
#define UNREALAUDIO_API DLLIMPORT
|
||||
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||
#define LOCALIZATION_API DLLIMPORT
|
||||
#define WITH_SNDFILE_IO 1
|
||||
#define AUDIOEDITOR_API DLLIMPORT
|
||||
#define AUDIOMIXER_API DLLIMPORT
|
||||
#define TARGETPLATFORM_API DLLIMPORT
|
||||
#define LEVELEDITOR_API DLLIMPORT
|
||||
#define SETTINGS_API DLLIMPORT
|
||||
#define INTROTUTORIALS_API DLLIMPORT
|
||||
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||
#define VREDITOR_API DLLIMPORT
|
||||
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define LANDSCAPE_API DLLIMPORT
|
||||
#define PROPERTYEDITOR_API DLLIMPORT
|
||||
#define ACTORPICKERMODE_API DLLIMPORT
|
||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||
#define CLASSVIEWER_API DLLIMPORT
|
||||
#define GRAPHEDITOR_API DLLIMPORT
|
||||
#define STRUCTVIEWER_API DLLIMPORT
|
||||
#define CONTENTBROWSER_API DLLIMPORT
|
||||
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||
#define ENABLE_HTTP_FOR_NFS 1
|
||||
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||
#define UMG_API DLLIMPORT
|
||||
#define MOVIESCENE_API DLLIMPORT
|
||||
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||
#define ANIMATIONCORE_API DLLIMPORT
|
||||
#define PROPERTYPATH_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define MESHBUILDER_API DLLIMPORT
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||
#define TOOLMENUS_API DLLIMPORT
|
||||
#define WITH_OGGVORBIS 1
|
||||
#define XAUDIO2_API DLLIMPORT
|
||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||
#define USE_EMBREE 1
|
||||
#define MESHUTILITIES_API DLLIMPORT
|
||||
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||
#define ASSETTOOLS_API DLLIMPORT
|
||||
#define KISMETCOMPILER_API DLLIMPORT
|
||||
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||
#define AIMODULE_API DLLIMPORT
|
||||
#define KISMET_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#define SHIPPRESENTATION_API DLLEXPORT
|
||||
#undef SHIPPRESENTATION_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_EDITOR 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 0
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 1
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 1
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 1
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define WITH_XGE_CONTROLLER 1
|
||||
#define UBT_MODULE_MANIFEST "UE4Editor.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4Editor-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Editor
|
||||
#define UE_APP_NAME "UE4Editor"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME ShipPresentation
|
||||
#define UE_TARGET_NAME ShipPresentationEditor
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_API DLLIMPORT
|
||||
#define JSON_API DLLIMPORT
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API DLLIMPORT
|
||||
#define INPUTCORE_API DLLIMPORT
|
||||
#define SLATE_API DLLIMPORT
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API DLLIMPORT
|
||||
#define MESSAGING_API DLLIMPORT
|
||||
#define MESSAGINGCOMMON_API DLLIMPORT
|
||||
#define RENDERCORE_API DLLIMPORT
|
||||
#define ANALYTICSET_API DLLIMPORT
|
||||
#define ANALYTICS_API DLLIMPORT
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API DLLIMPORT
|
||||
#define NETCOMMON_API DLLIMPORT
|
||||
#define ASSETREGISTRY_API DLLIMPORT
|
||||
#define ENGINEMESSAGES_API DLLIMPORT
|
||||
#define ENGINESETTINGS_API DLLIMPORT
|
||||
#define SYNTHBENCHMARK_API DLLIMPORT
|
||||
#define RENDERER_API DLLIMPORT
|
||||
#define GAMEPLAYTAGS_API DLLIMPORT
|
||||
#define PACKETHANDLER_API DLLIMPORT
|
||||
#define RELIABILITYHANDLERCOMPONENT_API DLLIMPORT
|
||||
#define AUDIOPLATFORMCONFIGURATION_API DLLIMPORT
|
||||
#define MESHDESCRIPTION_API DLLIMPORT
|
||||
#define STATICMESHDESCRIPTION_API DLLIMPORT
|
||||
#define PAKFILE_API DLLIMPORT
|
||||
#define RSA_API DLLIMPORT
|
||||
#define NETWORKREPLAYSTREAMING_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API DLLIMPORT
|
||||
#define DEVELOPERSETTINGS_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API DLLIMPORT
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API DLLIMPORT
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API DLLIMPORT
|
||||
#define SIGNALPROCESSING_API DLLIMPORT
|
||||
#define AUDIOEXTENSIONS_API DLLIMPORT
|
||||
#define AUDIOMIXERCORE_API DLLIMPORT
|
||||
#define PROPERTYACCESS_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define UNREALED_API DLLIMPORT
|
||||
#define DIRECTORYWATCHER_API DLLIMPORT
|
||||
#define DOCUMENTATION_API DLLIMPORT
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 1
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 1
|
||||
#define PROJECTS_API DLLIMPORT
|
||||
#define SANDBOXFILE_API DLLIMPORT
|
||||
#define EDITORSTYLE_API DLLIMPORT
|
||||
#define SOURCE_CONTROL_WITH_SLATE 1
|
||||
#define SOURCECONTROL_API DLLIMPORT
|
||||
#define UNREALEDMESSAGES_API DLLIMPORT
|
||||
#define GAMEPLAYDEBUGGER_API DLLIMPORT
|
||||
#define BLUEPRINTGRAPH_API DLLIMPORT
|
||||
#define EDITORSUBSYSTEM_API DLLIMPORT
|
||||
#define HTTP_PACKAGE 1
|
||||
#define CURL_ENABLE_DEBUG_CALLBACK 1
|
||||
#define CURL_ENABLE_NO_TIMEOUTS_OPTION 1
|
||||
#define WITH_WINHTTP 1
|
||||
#define HTTP_API DLLIMPORT
|
||||
#define UNREALAUDIO_API DLLIMPORT
|
||||
#define FUNCTIONALTESTING_API DLLIMPORT
|
||||
#define AUTOMATIONCONTROLLER_API DLLIMPORT
|
||||
#define LOCALIZATION_API DLLIMPORT
|
||||
#define WITH_SNDFILE_IO 1
|
||||
#define AUDIOEDITOR_API DLLIMPORT
|
||||
#define AUDIOMIXER_API DLLIMPORT
|
||||
#define TARGETPLATFORM_API DLLIMPORT
|
||||
#define LEVELEDITOR_API DLLIMPORT
|
||||
#define SETTINGS_API DLLIMPORT
|
||||
#define INTROTUTORIALS_API DLLIMPORT
|
||||
#define HEADMOUNTEDDISPLAY_API DLLIMPORT
|
||||
#define VREDITOR_API DLLIMPORT
|
||||
#define COMMONMENUEXTENSIONS_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define LANDSCAPE_API DLLIMPORT
|
||||
#define PROPERTYEDITOR_API DLLIMPORT
|
||||
#define ACTORPICKERMODE_API DLLIMPORT
|
||||
#define SCENEDEPTHPICKERMODE_API DLLIMPORT
|
||||
#define DETAILCUSTOMIZATIONS_API DLLIMPORT
|
||||
#define CLASSVIEWER_API DLLIMPORT
|
||||
#define GRAPHEDITOR_API DLLIMPORT
|
||||
#define STRUCTVIEWER_API DLLIMPORT
|
||||
#define CONTENTBROWSER_API DLLIMPORT
|
||||
#define CONTENTBROWSERDATA_API DLLIMPORT
|
||||
#define COLLECTIONMANAGER_API DLLIMPORT
|
||||
#define UELIBSAMPLERATE_API DLLIMPORT
|
||||
#define ENABLE_HTTP_FOR_NFS 1
|
||||
#define NETWORKFILESYSTEM_API DLLIMPORT
|
||||
#define UMG_API DLLIMPORT
|
||||
#define MOVIESCENE_API DLLIMPORT
|
||||
#define TIMEMANAGEMENT_API DLLIMPORT
|
||||
#define MOVIESCENETRACKS_API DLLIMPORT
|
||||
#define ANIMATIONCORE_API DLLIMPORT
|
||||
#define PROPERTYPATH_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_NAVMESH_SEGMENT_LINKS 1
|
||||
#define WITH_NAVMESH_CLUSTER_LINKS 1
|
||||
#define NAVIGATIONSYSTEM_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GEOMETRYCOLLECTIONENGINE_API DLLIMPORT
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define FIELDSYSTEMENGINE_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CHAOSSOLVERENGINE_API DLLIMPORT
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define MESHBUILDER_API DLLIMPORT
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API DLLIMPORT
|
||||
#define INTERACTIVETOOLSFRAMEWORK_API DLLIMPORT
|
||||
#define TOOLMENUSEDITOR_API DLLIMPORT
|
||||
#define TOOLMENUS_API DLLIMPORT
|
||||
#define WITH_OGGVORBIS 1
|
||||
#define XAUDIO2_API DLLIMPORT
|
||||
#define AUDIOMIXERXAUDIO2_API DLLIMPORT
|
||||
#define ASSETTAGSEDITOR_API DLLIMPORT
|
||||
#define ADDCONTENTDIALOG_API DLLIMPORT
|
||||
#define USE_EMBREE 1
|
||||
#define MESHUTILITIES_API DLLIMPORT
|
||||
#define MESHMERGEUTILITIES_API DLLIMPORT
|
||||
#define HIERARCHICALLODUTILITIES_API DLLIMPORT
|
||||
#define MESHREDUCTIONINTERFACE_API DLLIMPORT
|
||||
#define ASSETTOOLS_API DLLIMPORT
|
||||
#define KISMETCOMPILER_API DLLIMPORT
|
||||
#define GAMEPLAYTASKS_API DLLIMPORT
|
||||
#define WITH_RECAST 1
|
||||
#define WITH_GAMEPLAY_DEBUGGER 1
|
||||
#define AIMODULE_API DLLIMPORT
|
||||
#define KISMET_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
#define WITH_APEX 0
|
||||
#define WITH_APEX_CLOTHING 0
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 0
|
||||
#define WITH_CHAOS 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 1
|
||||
#define WITH_CHAOS_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#define SHIPPRESENTATION_API DLLEXPORT
|
||||
|
||||
+8
-8
@@ -56,14 +56,6 @@
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define SHIPPRESENTATION_API DLLEXPORT
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define INCLUDE_CHAOS 1
|
||||
#define WITH_PHYSX 1
|
||||
#define PHYSICS_INTERFACE_PHYSX 0
|
||||
@@ -79,6 +71,13 @@
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define ENGINE_API DLLIMPORT
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API DLLIMPORT
|
||||
#define TRACELOG_API DLLIMPORT
|
||||
#define COREUOBJECT_API DLLIMPORT
|
||||
#define NETCORE_API DLLIMPORT
|
||||
#define APPLICATIONCORE_API DLLIMPORT
|
||||
#define RHI_API DLLIMPORT
|
||||
@@ -312,3 +311,4 @@
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API DLLIMPORT
|
||||
#define SHIPPRESENTATION_API DLLEXPORT
|
||||
|
||||
+4
-4
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"RemapUnityFiles":
|
||||
{
|
||||
}
|
||||
{
|
||||
"RemapUnityFiles":
|
||||
{
|
||||
}
|
||||
}
|
||||
+280
-280
@@ -1,281 +1,281 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_WINDLL
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/EHsc
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/wd4463
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine
|
||||
/I Runtime
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd
|
||||
/I Editor
|
||||
/I Programs\UnrealLightmass\Public
|
||||
/I Developer\Android\AndroidDeviceDetection\Public\Interfaces
|
||||
/I Editor\UnrealEd\Classes
|
||||
/I Editor\UnrealEd\Public
|
||||
/I Developer
|
||||
/I Developer\DirectoryWatcher\Public
|
||||
/I Editor\Documentation\Public
|
||||
/I Runtime\Projects\Public
|
||||
/I Runtime\SandboxFile\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle
|
||||
/I Editor\EditorStyle\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl
|
||||
/I Developer\SourceControl\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages
|
||||
/I Editor\UnrealEdMessages\Classes
|
||||
/I Editor\UnrealEdMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger
|
||||
/I Developer\GameplayDebugger\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph
|
||||
/I Editor\BlueprintGraph\Classes
|
||||
/I Editor\BlueprintGraph\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem
|
||||
/I Editor\EditorSubsystem\Public
|
||||
/I Runtime\Online
|
||||
/I Runtime\Online\HTTP\Public
|
||||
/I Runtime\UnrealAudio\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting
|
||||
/I Developer\FunctionalTesting\Classes
|
||||
/I Developer\FunctionalTesting\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController
|
||||
/I Developer\AutomationController\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization
|
||||
/I Developer\Localization\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor
|
||||
/I Editor\AudioEditor\Classes
|
||||
/I Editor\AudioEditor\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor
|
||||
/I Editor\LevelEditor\Public
|
||||
/I Developer\Settings\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials
|
||||
/I Editor\IntroTutorials\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay
|
||||
/I Runtime\HeadMountedDisplay\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor
|
||||
/I Editor\VREditor
|
||||
/I Editor\VREditor\Public
|
||||
/I Editor\CommonMenuExtensions\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape
|
||||
/I Runtime\Landscape\Classes
|
||||
/I Runtime\Landscape\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor
|
||||
/I Editor\PropertyEditor\Public
|
||||
/I Editor\ActorPickerMode\Public
|
||||
/I Editor\SceneDepthPickerMode\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations
|
||||
/I Editor\DetailCustomizations\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer
|
||||
/I Editor\ClassViewer\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor
|
||||
/I Editor\GraphEditor\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer
|
||||
/I Editor\StructViewer\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser
|
||||
/I Editor\ContentBrowser\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowserData
|
||||
/I Editor\ContentBrowserData\Public
|
||||
/I Developer\CollectionManager\Public
|
||||
/I ThirdParty
|
||||
/I ThirdParty\libSampleRate\Public
|
||||
/I Runtime\NetworkFileSystem\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UMG
|
||||
/I Runtime\UMG\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene
|
||||
/I Runtime\MovieScene\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement
|
||||
/I Runtime\TimeManagement\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks
|
||||
/I Runtime\MovieSceneTracks\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath
|
||||
/I Runtime\PropertyPath\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem
|
||||
/I Runtime\NavigationSystem\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GeometryCollectionEngine
|
||||
/I Runtime\Experimental\GeometryCollectionEngine\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemEngine
|
||||
/I Runtime\Experimental\FieldSystem\Source
|
||||
/I Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ChaosSolverEngine
|
||||
/I Runtime\Experimental\ChaosSolverEngine\Public
|
||||
/I Developer\MeshBuilder\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InteractiveToolsFramework
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
/I Runtime\MessagingCommon\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Sockets\Public
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetRegistry
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Renderer
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PacketHandler
|
||||
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|
||||
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|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd
|
||||
/I Editor
|
||||
/I Programs\UnrealLightmass\Public
|
||||
/I Developer\Android\AndroidDeviceDetection\Public\Interfaces
|
||||
/I Editor\UnrealEd\Classes
|
||||
/I Editor\UnrealEd\Public
|
||||
/I Developer
|
||||
/I Developer\DirectoryWatcher\Public
|
||||
/I Editor\Documentation\Public
|
||||
/I Runtime\Projects\Public
|
||||
/I Runtime\SandboxFile\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle
|
||||
/I Editor\EditorStyle\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl
|
||||
/I Developer\SourceControl\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages
|
||||
/I Editor\UnrealEdMessages\Classes
|
||||
/I Editor\UnrealEdMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger
|
||||
/I Developer\GameplayDebugger\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph
|
||||
/I Editor\BlueprintGraph\Classes
|
||||
/I Editor\BlueprintGraph\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem
|
||||
/I Editor\EditorSubsystem\Public
|
||||
/I Runtime\Online
|
||||
/I Runtime\Online\HTTP\Public
|
||||
/I Runtime\UnrealAudio\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting
|
||||
/I Developer\FunctionalTesting\Classes
|
||||
/I Developer\FunctionalTesting\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController
|
||||
/I Developer\AutomationController\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Localization
|
||||
/I Developer\Localization\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor
|
||||
/I Editor\AudioEditor\Classes
|
||||
/I Editor\AudioEditor\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor
|
||||
/I Editor\LevelEditor\Public
|
||||
/I Developer\Settings\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials
|
||||
/I Editor\IntroTutorials\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay
|
||||
/I Runtime\HeadMountedDisplay\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\VREditor
|
||||
/I Editor\VREditor
|
||||
/I Editor\VREditor\Public
|
||||
/I Editor\CommonMenuExtensions\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Landscape
|
||||
/I Runtime\Landscape\Classes
|
||||
/I Runtime\Landscape\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor
|
||||
/I Editor\PropertyEditor\Public
|
||||
/I Editor\ActorPickerMode\Public
|
||||
/I Editor\SceneDepthPickerMode\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations
|
||||
/I Editor\DetailCustomizations\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer
|
||||
/I Editor\ClassViewer\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor
|
||||
/I Editor\GraphEditor\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer
|
||||
/I Editor\StructViewer\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser
|
||||
/I Editor\ContentBrowser\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowserData
|
||||
/I Editor\ContentBrowserData\Public
|
||||
/I Developer\CollectionManager\Public
|
||||
/I ThirdParty
|
||||
/I ThirdParty\libSampleRate\Public
|
||||
/I Runtime\NetworkFileSystem\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UMG
|
||||
/I Runtime\UMG\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene
|
||||
/I Runtime\MovieScene\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement
|
||||
/I Runtime\TimeManagement\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks
|
||||
/I Runtime\MovieSceneTracks\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath
|
||||
/I Runtime\PropertyPath\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem
|
||||
/I Runtime\NavigationSystem\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GeometryCollectionEngine
|
||||
/I Runtime\Experimental\GeometryCollectionEngine\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemEngine
|
||||
/I Runtime\Experimental\FieldSystem\Source
|
||||
/I Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ChaosSolverEngine
|
||||
/I Runtime\Experimental\ChaosSolverEngine\Public
|
||||
/I Developer\MeshBuilder\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\InteractiveToolsFramework
|
||||
/I Runtime\Experimental\InteractiveToolsFramework\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenusEditor
|
||||
/I Editor\ToolMenusEditor\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenus
|
||||
/I Developer\ToolMenus\Public
|
||||
/I Runtime\Windows
|
||||
/I Runtime\Windows\XAudio2\Public
|
||||
/I Editor\AssetTagsEditor\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog
|
||||
/I Editor\AddContentDialog\Public
|
||||
/I ThirdParty\Intel\Embree\Embree2140\Win64\include
|
||||
/I Developer\MeshUtilities\Public
|
||||
/I Developer\MeshMergeUtilities\Public
|
||||
/I Developer\HierarchicalLODUtilities\Public
|
||||
/I Developer\MeshReductionInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools
|
||||
/I Developer\AssetTools\Public
|
||||
/I Editor\KismetCompiler\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTasks
|
||||
/I Runtime\GameplayTasks\Classes
|
||||
/I Runtime\GameplayTasks\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AIModule
|
||||
/I Runtime\AIModule\Public
|
||||
/I Runtime\AIModule\Classes
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet
|
||||
/I Editor\Kismet\Classes
|
||||
/I Editor\Kismet\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation
|
||||
/I D:\UE4Projects\ShipPresentation\ShipPresentation\Source
|
||||
/I D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Public
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
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|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
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|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
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|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
|
||||
/FI"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
/Yu"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
/Fp"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\ShipPresentationGameModeBase.cpp"
|
||||
/FI"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Definitions.ShipPresentation.h"
|
||||
/Fo"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
+14
-12
@@ -31,16 +31,15 @@
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation
|
||||
/I D:\UE4Projects\ShipPresentation\ShipPresentation\Source
|
||||
/I D:\Projects\Ship\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine
|
||||
/I Runtime
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
@@ -239,6 +238,9 @@
|
||||
/I Editor\Kismet\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation
|
||||
/I D:\Projects\Ship\ShipPresentation\ShipPresentation\Source
|
||||
/I D:\Projects\Ship\ShipPresentation\ShipPresentation\Source\ShipPresentation\Public
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
@@ -262,18 +264,18 @@
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
|
||||
/FI"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
/Yu"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
/Fp"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\ShipPresentationGameModeBase.cpp"
|
||||
/FI"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Definitions.ShipPresentation.h"
|
||||
/Fo"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.cpp.obj"
|
||||
/FI"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
/Yu"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
/Fp"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Source\ShipPresentation\ShipPresentationGameModeBase.cpp"
|
||||
/FI"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Definitions.ShipPresentation.h"
|
||||
/Fo"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
+7
-7
@@ -1,7 +1,7 @@
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Definitions.ShipPresentation.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\ShipPresentationGameModeBase.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/GameModeBase.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Classes\Engine/ServerStatReplicator.h
|
||||
D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\ServerStatReplicator.generated.h
|
||||
D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\GameModeBase.generated.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation\ShipPresentationGameModeBase.generated.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Definitions.ShipPresentation.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\ShipPresentationGameModeBase.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/GameModeBase.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Classes\Engine/ServerStatReplicator.h
|
||||
D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\ServerStatReplicator.generated.h
|
||||
D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\GameModeBase.generated.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation\ShipPresentationGameModeBase.generated.h
|
||||
|
||||
+280
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@@ -1,281 +1,281 @@
|
||||
/Zc:inline
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger
|
||||
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|
||||
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|
||||
/I Editor\BlueprintGraph\Classes
|
||||
/I Editor\BlueprintGraph\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Editor\GraphEditor\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ThirdParty\libSampleRate\Public
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\UMG
|
||||
/I Runtime\UMG\Public
|
||||
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|
||||
/I Runtime\MovieScene\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement
|
||||
/I Runtime\TimeManagement\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
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|
||||
/I Runtime\PropertyPath\Public
|
||||
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|
||||
/I Runtime\NavigationSystem\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GeometryCollectionEngine
|
||||
/I Runtime\Experimental\GeometryCollectionEngine\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemEngine
|
||||
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|
||||
/I Runtime\Experimental\FieldSystem\Source\FieldSystemEngine\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ChaosSolverEngine
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenus
|
||||
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|
||||
/I Runtime\Windows
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
|
||||
/FI"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
/Yu"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
/Fp"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation\ShipPresentationGameModeBase.gen.cpp"
|
||||
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|
||||
/Fo"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.gen.cpp.obj"
|
||||
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|
||||
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|
||||
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|
||||
+14
-12
@@ -31,16 +31,15 @@
|
||||
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|
||||
/wd4838
|
||||
/I .
|
||||
/I D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation
|
||||
/I D:\UE4Projects\ShipPresentation\ShipPresentation\Source
|
||||
/I D:\Projects\Ship\ShipPresentation\ShipPresentation\Source\ShipPresentation\Private
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Engine
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||||
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|
||||
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|
||||
/I Runtime\Engine\Public
|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\NetCore
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||||
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|
||||
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||||
@@ -239,6 +238,9 @@
|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -262,18 +264,18 @@
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
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||||
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|
||||
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|
||||
/Yu"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
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|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation\ShipPresentationGameModeBase.gen.cpp"
|
||||
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|
||||
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|
||||
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|
||||
/Yu"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
+9
-9
@@ -1,9 +1,9 @@
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Definitions.ShipPresentation.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation/ShipPresentationGameModeBase.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/GameModeBase.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Classes\Engine/ServerStatReplicator.h
|
||||
D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\ServerStatReplicator.generated.h
|
||||
D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\GameModeBase.generated.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation\ShipPresentationGameModeBase.generated.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Definitions.ShipPresentation.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation/ShipPresentationGameModeBase.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Classes\GameFramework/GameModeBase.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\Engine\Classes\Engine/ServerStatReplicator.h
|
||||
D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\ServerStatReplicator.generated.h
|
||||
D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine\GameModeBase.generated.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation\ShipPresentationGameModeBase.generated.h
|
||||
|
||||
+76
@@ -0,0 +1,76 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.cpp.obj"
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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Binary file not shown.
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
+17
-15
@@ -1,5 +1,5 @@
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||||
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||||
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|
||||
/DELAYLOAD:"DBGHELP.DLL"
|
||||
/LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.26.28801\lib\x64"
|
||||
/LIBPATH:"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\lib\x64"
|
||||
/LIBPATH:"C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\lib\um\x64"
|
||||
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.18362.0\ucrt\x64"
|
||||
/LIBPATH:"C:\Program Files (x86)\Windows Kits\10\lib\10.0.18362.0\um\x64"
|
||||
@@ -33,16 +33,18 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentation.cpp.obj"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.cpp.obj"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentation.init.gen.cpp.obj"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.gen.cpp.obj"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Default.rc2.res"
|
||||
"D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib"
|
||||
"D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Development\CoreUObject\UE4Editor-CoreUObject.lib"
|
||||
"D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib"
|
||||
"D:\UE4\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Development\InputCore\UE4Editor-InputCore.lib"
|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.obj"
|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\cpp_Ship.cpp.obj"
|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentation.cpp.obj"
|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.cpp.obj"
|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\cpp_Ship.gen.cpp.obj"
|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentation.init.gen.cpp.obj"
|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.gen.cpp.obj"
|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Default.rc2.res"
|
||||
"D:\UnrealEngine\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\UE4Editor-Engine.lib"
|
||||
"D:\UnrealEngine\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Development\Core\UE4Editor-Core.lib"
|
||||
"D:\UnrealEngine\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Development\CoreUObject\UE4Editor-CoreUObject.lib"
|
||||
"D:\UnrealEngine\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Development\InputCore\UE4Editor-InputCore.lib"
|
||||
"delayimp.lib"
|
||||
"wininet.lib"
|
||||
"rpcrt4.lib"
|
||||
@@ -67,8 +69,8 @@
|
||||
"setupapi.lib"
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
/ignore:4078
|
||||
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|
||||
+17
-17
@@ -1,18 +1,18 @@
|
||||
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|
||||
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||||
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|
||||
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||||
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|
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|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.cpp.obj"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\cpp_Ship.gen.cpp.obj"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentation.init.gen.cpp.obj"
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|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Default.rc2.res"
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||||
/OUT:"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\UE4Editor-ShipPresentation.lib"
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||||
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|
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||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentation.cpp.obj"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.cpp.obj"
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||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\cpp_Ship.gen.cpp.obj"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentation.init.gen.cpp.obj"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\ShipPresentationGameModeBase.gen.cpp.obj"
|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Default.rc2.res"
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||||
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|
||||
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|
||||
+9
-7
@@ -6,11 +6,13 @@
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
"D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Default.rc2.res"
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Default.rc2.res"
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||||
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||||
/INCLUDE:IMPLEMENT_MODULE_ShipPresentation
|
||||
+280
-280
@@ -1,281 +1,281 @@
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
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||||
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||||
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||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
/I Runtime\Windows
|
||||
/I Runtime\Windows\XAudio2\Public
|
||||
/I Editor\AssetTagsEditor\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog
|
||||
/I Editor\AddContentDialog\Public
|
||||
/I ThirdParty\Intel\Embree\Embree2140\Win64\include
|
||||
/I Developer\MeshUtilities\Public
|
||||
/I Developer\MeshMergeUtilities\Public
|
||||
/I Developer\HierarchicalLODUtilities\Public
|
||||
/I Developer\MeshReductionInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools
|
||||
/I Developer\AssetTools\Public
|
||||
/I Editor\KismetCompiler\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTasks
|
||||
/I Runtime\GameplayTasks\Classes
|
||||
/I Runtime\GameplayTasks\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\AIModule
|
||||
/I Runtime\AIModule\Public
|
||||
/I Runtime\AIModule\Classes
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\Kismet
|
||||
/I Editor\Kismet\Classes
|
||||
/I Editor\Kismet\Public
|
||||
/I ..\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation
|
||||
/I D:\Projects\Ship\ShipPresentation\ShipPresentation\Source
|
||||
/I D:\Projects\Ship\ShipPresentation\ShipPresentation\Source\ShipPresentation\Public
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt"
|
||||
/FI"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
/Yu"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h"
|
||||
/Fp"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\ShipPresentationEditor\Development\Engine\SharedPCH.Engine.ShadowErrors.h.pch"
|
||||
"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation\cpp_Ship.gen.cpp"
|
||||
/FI"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Definitions.ShipPresentation.h"
|
||||
/Fo"D:\Projects\Ship\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\cpp_Ship.gen.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
+5
-5
@@ -1,5 +1,5 @@
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Definitions.ShipPresentation.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation/Public/cpp_Ship.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation\cpp_Ship.generated.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Development\ShipPresentation\Definitions.ShipPresentation.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UE4\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation/Public/cpp_Ship.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Intermediate\Build\Win64\UE4Editor\Inc\ShipPresentation\cpp_Ship.generated.h
|
||||
|
||||
+10
-10
@@ -1,10 +1,10 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
|
||||
|
||||
+87
-87
@@ -1,87 +1,87 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "ShipPresentation/ShipPresentationGameModeBase.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeShipPresentationGameModeBase() {}
|
||||
// Cross Module References
|
||||
SHIPPRESENTATION_API UClass* Z_Construct_UClass_AShipPresentationGameModeBase_NoRegister();
|
||||
SHIPPRESENTATION_API UClass* Z_Construct_UClass_AShipPresentationGameModeBase();
|
||||
ENGINE_API UClass* Z_Construct_UClass_AGameModeBase();
|
||||
UPackage* Z_Construct_UPackage__Script_ShipPresentation();
|
||||
// End Cross Module References
|
||||
void AShipPresentationGameModeBase::StaticRegisterNativesAShipPresentationGameModeBase()
|
||||
{
|
||||
}
|
||||
UClass* Z_Construct_UClass_AShipPresentationGameModeBase_NoRegister()
|
||||
{
|
||||
return AShipPresentationGameModeBase::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_AShipPresentationGameModeBase_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_AShipPresentationGameModeBase_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_AGameModeBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_ShipPresentation,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AShipPresentationGameModeBase_Statics::Class_MetaDataParams[] = {
|
||||
{ "Comment", "/**\n * \n */" },
|
||||
{ "HideCategories", "Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering Utilities|Transformation" },
|
||||
{ "IncludePath", "ShipPresentationGameModeBase.h" },
|
||||
{ "ModuleRelativePath", "ShipPresentationGameModeBase.h" },
|
||||
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
|
||||
};
|
||||
#endif
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_AShipPresentationGameModeBase_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<AShipPresentationGameModeBase>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AShipPresentationGameModeBase_Statics::ClassParams = {
|
||||
&AShipPresentationGameModeBase::StaticClass,
|
||||
"Game",
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0x009002ACu,
|
||||
METADATA_PARAMS(Z_Construct_UClass_AShipPresentationGameModeBase_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AShipPresentationGameModeBase_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_AShipPresentationGameModeBase()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AShipPresentationGameModeBase_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(AShipPresentationGameModeBase, 3602279100);
|
||||
template<> SHIPPRESENTATION_API UClass* StaticClass<AShipPresentationGameModeBase>()
|
||||
{
|
||||
return AShipPresentationGameModeBase::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_AShipPresentationGameModeBase(Z_Construct_UClass_AShipPresentationGameModeBase, &AShipPresentationGameModeBase::StaticClass, TEXT("/Script/ShipPresentation"), TEXT("AShipPresentationGameModeBase"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(AShipPresentationGameModeBase);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/GeneratedCppIncludes.h"
|
||||
#include "ShipPresentation/ShipPresentationGameModeBase.h"
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (push)
|
||||
#pragma warning (disable : 4883)
|
||||
#endif
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
void EmptyLinkFunctionForGeneratedCodeShipPresentationGameModeBase() {}
|
||||
// Cross Module References
|
||||
SHIPPRESENTATION_API UClass* Z_Construct_UClass_AShipPresentationGameModeBase_NoRegister();
|
||||
SHIPPRESENTATION_API UClass* Z_Construct_UClass_AShipPresentationGameModeBase();
|
||||
ENGINE_API UClass* Z_Construct_UClass_AGameModeBase();
|
||||
UPackage* Z_Construct_UPackage__Script_ShipPresentation();
|
||||
// End Cross Module References
|
||||
void AShipPresentationGameModeBase::StaticRegisterNativesAShipPresentationGameModeBase()
|
||||
{
|
||||
}
|
||||
UClass* Z_Construct_UClass_AShipPresentationGameModeBase_NoRegister()
|
||||
{
|
||||
return AShipPresentationGameModeBase::StaticClass();
|
||||
}
|
||||
struct Z_Construct_UClass_AShipPresentationGameModeBase_Statics
|
||||
{
|
||||
static UObject* (*const DependentSingletons[])();
|
||||
#if WITH_METADATA
|
||||
static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
|
||||
#endif
|
||||
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
|
||||
static const UE4CodeGen_Private::FClassParams ClassParams;
|
||||
};
|
||||
UObject* (*const Z_Construct_UClass_AShipPresentationGameModeBase_Statics::DependentSingletons[])() = {
|
||||
(UObject* (*)())Z_Construct_UClass_AGameModeBase,
|
||||
(UObject* (*)())Z_Construct_UPackage__Script_ShipPresentation,
|
||||
};
|
||||
#if WITH_METADATA
|
||||
const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AShipPresentationGameModeBase_Statics::Class_MetaDataParams[] = {
|
||||
{ "Comment", "/**\n * \n */" },
|
||||
{ "HideCategories", "Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering Utilities|Transformation" },
|
||||
{ "IncludePath", "ShipPresentationGameModeBase.h" },
|
||||
{ "ModuleRelativePath", "ShipPresentationGameModeBase.h" },
|
||||
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
|
||||
};
|
||||
#endif
|
||||
const FCppClassTypeInfoStatic Z_Construct_UClass_AShipPresentationGameModeBase_Statics::StaticCppClassTypeInfo = {
|
||||
TCppClassTypeTraits<AShipPresentationGameModeBase>::IsAbstract,
|
||||
};
|
||||
const UE4CodeGen_Private::FClassParams Z_Construct_UClass_AShipPresentationGameModeBase_Statics::ClassParams = {
|
||||
&AShipPresentationGameModeBase::StaticClass,
|
||||
"Game",
|
||||
&StaticCppClassTypeInfo,
|
||||
DependentSingletons,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
UE_ARRAY_COUNT(DependentSingletons),
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0x009002ACu,
|
||||
METADATA_PARAMS(Z_Construct_UClass_AShipPresentationGameModeBase_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AShipPresentationGameModeBase_Statics::Class_MetaDataParams))
|
||||
};
|
||||
UClass* Z_Construct_UClass_AShipPresentationGameModeBase()
|
||||
{
|
||||
static UClass* OuterClass = nullptr;
|
||||
if (!OuterClass)
|
||||
{
|
||||
UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_AShipPresentationGameModeBase_Statics::ClassParams);
|
||||
}
|
||||
return OuterClass;
|
||||
}
|
||||
IMPLEMENT_CLASS(AShipPresentationGameModeBase, 3602279100);
|
||||
template<> SHIPPRESENTATION_API UClass* StaticClass<AShipPresentationGameModeBase>()
|
||||
{
|
||||
return AShipPresentationGameModeBase::StaticClass();
|
||||
}
|
||||
static FCompiledInDefer Z_CompiledInDefer_UClass_AShipPresentationGameModeBase(Z_Construct_UClass_AShipPresentationGameModeBase, &AShipPresentationGameModeBase::StaticClass, TEXT("/Script/ShipPresentation"), TEXT("AShipPresentationGameModeBase"), false, nullptr, nullptr, nullptr);
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(AShipPresentationGameModeBase);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning (pop)
|
||||
#endif
|
||||
|
||||
+95
-95
@@ -1,95 +1,95 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef SHIPPRESENTATION_ShipPresentationGameModeBase_generated_h
|
||||
#error "ShipPresentationGameModeBase.generated.h already included, missing '#pragma once' in ShipPresentationGameModeBase.h"
|
||||
#endif
|
||||
#define SHIPPRESENTATION_ShipPresentationGameModeBase_generated_h
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_SPARSE_DATA
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAShipPresentationGameModeBase(); \
|
||||
friend struct Z_Construct_UClass_AShipPresentationGameModeBase_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AShipPresentationGameModeBase, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/ShipPresentation"), NO_API) \
|
||||
DECLARE_SERIALIZER(AShipPresentationGameModeBase)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAShipPresentationGameModeBase(); \
|
||||
friend struct Z_Construct_UClass_AShipPresentationGameModeBase_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AShipPresentationGameModeBase, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/ShipPresentation"), NO_API) \
|
||||
DECLARE_SERIALIZER(AShipPresentationGameModeBase)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AShipPresentationGameModeBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AShipPresentationGameModeBase) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AShipPresentationGameModeBase); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AShipPresentationGameModeBase); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AShipPresentationGameModeBase(AShipPresentationGameModeBase&&); \
|
||||
NO_API AShipPresentationGameModeBase(const AShipPresentationGameModeBase&); \
|
||||
public:
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AShipPresentationGameModeBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AShipPresentationGameModeBase(AShipPresentationGameModeBase&&); \
|
||||
NO_API AShipPresentationGameModeBase(const AShipPresentationGameModeBase&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AShipPresentationGameModeBase); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AShipPresentationGameModeBase); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AShipPresentationGameModeBase)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_12_PROLOG
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_SPARSE_DATA \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_SPARSE_DATA \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS_NO_PURE_DECLS \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> SHIPPRESENTATION_API UClass* StaticClass<class AShipPresentationGameModeBase>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef SHIPPRESENTATION_ShipPresentationGameModeBase_generated_h
|
||||
#error "ShipPresentationGameModeBase.generated.h already included, missing '#pragma once' in ShipPresentationGameModeBase.h"
|
||||
#endif
|
||||
#define SHIPPRESENTATION_ShipPresentationGameModeBase_generated_h
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_SPARSE_DATA
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAShipPresentationGameModeBase(); \
|
||||
friend struct Z_Construct_UClass_AShipPresentationGameModeBase_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AShipPresentationGameModeBase, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/ShipPresentation"), NO_API) \
|
||||
DECLARE_SERIALIZER(AShipPresentationGameModeBase)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAShipPresentationGameModeBase(); \
|
||||
friend struct Z_Construct_UClass_AShipPresentationGameModeBase_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(AShipPresentationGameModeBase, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/ShipPresentation"), NO_API) \
|
||||
DECLARE_SERIALIZER(AShipPresentationGameModeBase)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AShipPresentationGameModeBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AShipPresentationGameModeBase) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AShipPresentationGameModeBase); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AShipPresentationGameModeBase); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AShipPresentationGameModeBase(AShipPresentationGameModeBase&&); \
|
||||
NO_API AShipPresentationGameModeBase(const AShipPresentationGameModeBase&); \
|
||||
public:
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API AShipPresentationGameModeBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API AShipPresentationGameModeBase(AShipPresentationGameModeBase&&); \
|
||||
NO_API AShipPresentationGameModeBase(const AShipPresentationGameModeBase&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AShipPresentationGameModeBase); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AShipPresentationGameModeBase); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AShipPresentationGameModeBase)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_12_PROLOG
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_SPARSE_DATA \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_PRIVATE_PROPERTY_OFFSET \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_SPARSE_DATA \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_INCLASS_NO_PURE_DECLS \
|
||||
ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h_15_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> SHIPPRESENTATION_API UClass* StaticClass<class AShipPresentationGameModeBase>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID ShipPresentation_Source_ShipPresentation_ShipPresentationGameModeBase_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@@ -1,2 +1,2 @@
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Public\cpp_Ship.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\ShipPresentationGameModeBase.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\Public\cpp_Ship.h
|
||||
D:\UE4Projects\ShipPresentation\ShipPresentation\Source\ShipPresentation\ShipPresentationGameModeBase.h
|
||||
|
||||
+93
-93
@@ -1,93 +1,93 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef SHIPPRESENTATION_cpp_Ship_generated_h
|
||||
#error "cpp_Ship.generated.h already included, missing '#pragma once' in cpp_Ship.h"
|
||||
#endif
|
||||
#define SHIPPRESENTATION_cpp_Ship_generated_h
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_SPARSE_DATA
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_RPC_WRAPPERS
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAcpp_Ship(); \
|
||||
friend struct Z_Construct_UClass_Acpp_Ship_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(Acpp_Ship, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ShipPresentation"), NO_API) \
|
||||
DECLARE_SERIALIZER(Acpp_Ship)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAcpp_Ship(); \
|
||||
friend struct Z_Construct_UClass_Acpp_Ship_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(Acpp_Ship, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ShipPresentation"), NO_API) \
|
||||
DECLARE_SERIALIZER(Acpp_Ship)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API Acpp_Ship(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(Acpp_Ship) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, Acpp_Ship); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Acpp_Ship); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API Acpp_Ship(Acpp_Ship&&); \
|
||||
NO_API Acpp_Ship(const Acpp_Ship&); \
|
||||
public:
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API Acpp_Ship(Acpp_Ship&&); \
|
||||
NO_API Acpp_Ship(const Acpp_Ship&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, Acpp_Ship); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Acpp_Ship); \
|
||||
DEFINE_DEFAULT_CONSTRUCTOR_CALL(Acpp_Ship)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_PRIVATE_PROPERTY_OFFSET
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_9_PROLOG
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_SPARSE_DATA \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_RPC_WRAPPERS \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_INCLASS \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_SPARSE_DATA \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_INCLASS_NO_PURE_DECLS \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> SHIPPRESENTATION_API UClass* StaticClass<class Acpp_Ship>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef SHIPPRESENTATION_cpp_Ship_generated_h
|
||||
#error "cpp_Ship.generated.h already included, missing '#pragma once' in cpp_Ship.h"
|
||||
#endif
|
||||
#define SHIPPRESENTATION_cpp_Ship_generated_h
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_SPARSE_DATA
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_RPC_WRAPPERS
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAcpp_Ship(); \
|
||||
friend struct Z_Construct_UClass_Acpp_Ship_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(Acpp_Ship, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ShipPresentation"), NO_API) \
|
||||
DECLARE_SERIALIZER(Acpp_Ship)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesAcpp_Ship(); \
|
||||
friend struct Z_Construct_UClass_Acpp_Ship_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(Acpp_Ship, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/ShipPresentation"), NO_API) \
|
||||
DECLARE_SERIALIZER(Acpp_Ship)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API Acpp_Ship(const FObjectInitializer& ObjectInitializer); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(Acpp_Ship) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, Acpp_Ship); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Acpp_Ship); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API Acpp_Ship(Acpp_Ship&&); \
|
||||
NO_API Acpp_Ship(const Acpp_Ship&); \
|
||||
public:
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API Acpp_Ship(Acpp_Ship&&); \
|
||||
NO_API Acpp_Ship(const Acpp_Ship&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, Acpp_Ship); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Acpp_Ship); \
|
||||
DEFINE_DEFAULT_CONSTRUCTOR_CALL(Acpp_Ship)
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_PRIVATE_PROPERTY_OFFSET
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_9_PROLOG
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_SPARSE_DATA \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_RPC_WRAPPERS \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_INCLASS \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_PRIVATE_PROPERTY_OFFSET \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_SPARSE_DATA \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_INCLASS_NO_PURE_DECLS \
|
||||
ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h_12_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> SHIPPRESENTATION_API UClass* StaticClass<class Acpp_Ship>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID ShipPresentation_Source_ShipPresentation_Public_cpp_Ship_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
Binary file not shown.
@@ -3,7 +3,7 @@
|
||||
<ItemGroup>
|
||||
<None Include="..\..\ShipPresentation.uproject" />
|
||||
<Filter Include="Source">
|
||||
<UniqueIdentifier>{028A596E-5888-4564-9559-4CA73F207FD9}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{57D0241B-556D-4A54-A0A4-33D3F46800EA}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<None Include="..\..\Source\ShipPresentation.Target.cs">
|
||||
<Filter>Source</Filter>
|
||||
@@ -12,7 +12,7 @@
|
||||
<Filter>Source</Filter>
|
||||
</None>
|
||||
<Filter Include="Config">
|
||||
<UniqueIdentifier>{9495C0A7-1ECA-4832-B5E2-A33B54D5D7FA}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{8ECEAA26-909A-425C-A921-6C5E1F209EAA}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<None Include="..\..\Config\DefaultEditor.ini">
|
||||
<Filter>Config</Filter>
|
||||
@@ -24,7 +24,7 @@
|
||||
<Filter>Config</Filter>
|
||||
</None>
|
||||
<Filter Include="Source\ShipPresentation">
|
||||
<UniqueIdentifier>{97292662-F0D5-443A-9B1F-9392B3D60474}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{08970A2E-0C01-4238-B89A-462C8249FCDE}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<None Include="..\..\Source\ShipPresentation\ShipPresentation.Build.cs">
|
||||
<Filter>Source\ShipPresentation</Filter>
|
||||
@@ -42,13 +42,13 @@
|
||||
<Filter>Source\ShipPresentation</Filter>
|
||||
</ClInclude>
|
||||
<Filter Include="Source\ShipPresentation\Private">
|
||||
<UniqueIdentifier>{9D59A1C0-A993-4369-9A1B-696F4EEA5C71}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{EB3B6980-D75F-4BFF-A12B-C437BF7CCB66}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<ClCompile Include="..\..\Source\ShipPresentation\Private\cpp_Ship.cpp">
|
||||
<Filter>Source\ShipPresentation\Private</Filter>
|
||||
</ClCompile>
|
||||
<Filter Include="Source\ShipPresentation\Public">
|
||||
<UniqueIdentifier>{EC574C43-2880-4696-8E20-E66CA9D2104C}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{A81266B1-FCB2-4349-B87A-AD8EAB93FE8E}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<ClInclude Include="..\..\Source\ShipPresentation\Public\cpp_Ship.h">
|
||||
<Filter>Source\ShipPresentation\Public</Filter>
|
||||
|
||||
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Reference in New Issue
Block a user