add x-ray material

This commit is contained in:
2020-10-06 14:01:05 +05:00
parent 8e34fcdd8a
commit 885341f192
16 changed files with 11604 additions and 6586 deletions
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@@ -967,9 +967,15 @@ SequencerWidgets.LastCompileMethod=Unknown
[AssetEditorSubsystem]
CleanShutdown=True
OpenAssetsAtExit=/Game/materials/ship/testMaterials/NewMaterial.NewMaterial
OpenAssetsAtExit=/Game/materials/ship/testMaterials/NewMaterial_Inst.NewMaterial_Inst
OpenAssetsAtExit=/Game/blueprints/ship/BP_Ship.BP_Ship
OpenAssetsAtExit=/Game/ui/mainMenu/mainMenu.mainMenu
OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship
OpenAssetsAtExit=/Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst
[RootWindow]
ScreenPosition=X=640.000 Y=340.000
ScreenPosition=X=-1920.000 Y=340.000
WindowSize=X=1280.000 Y=720.000
InitiallyMaximized=True
@@ -998,7 +1004,7 @@ ContentBrowserTab1.ActiveTypeFilters=World
ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game/materials/ship/ShipTextures
ContentBrowserTab1.SelectedPaths=/Game/materials/ship/testMaterials
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
ContentBrowserTab1.CollectionsExpanded=True
@@ -1039,26 +1045,26 @@ MRUItem6=/Game/maps/NewMap
MRUItem7=/Game/maps/black
[ContentBrowserRecent]
MRUItem0=/Game/materials/ship/red
MRUItem1=/Game/materials/ship/ShipTextures/Metall_BC
MRUItem2=/Game/materials/ship/ShipTextures/Metall_N
MRUItem3=/Game/materials/ship/ShipTextures/Metall_R
MRUItem4=/Game/materials/ship/ShipTextures/tkwmea1o_4K_Roughness1
MRUItem5=/Game/materials/ship/testMaterials/NewMaterial
MRUItem6=/Game/materials/ship/ShipTextures/rluijcp_4K_Albedo2
MRUItem7=/Game/materials/ship/ShipTextures/schcbgfp_4K_Roughness
MRUItem8=/Game/materials/ship/body_paint
MRUItem9=/Game/materials/ship/ShipTextures/tkwmea1o_8K_Normal
MRUItem10=/Game/materials/ship/testMaterials/body_paint
MRUItem11=/Game/meshes/ship/SM_Ship_Ship
MRUItem12=/Game/maps/ship
MRUItem13=/Game/materials/ship/materialFunctions/slicer
MRUItem14=/Game/materials/ship/instances/body_paint_Inst
MRUItem15=/Game/materials/slicer/3Dprinter_2_Inst
MRUItem16=/Game/materials/slicer/3Dprinter_2
MRUItem17=/Game/Content/first/MF_Disolv
MRUItem18=/Game/Content/first/NewMaterial_Inst
MRUItem19=/Game/Content/first/NewBlueprint
MRUItem0=/Game/materials/ship/instances/body_paint_Cleen_outline_Inst
MRUItem1=/Game/meshes/ship/SM_Ship_Ship
MRUItem2=/Game/ui/mainMenu/mainMenu
MRUItem3=/Game/blueprints/ship/BP_Ship
MRUItem4=/Game/materials/ship/body_paint
MRUItem5=/Game/materials/ship/testMaterials/NewMaterial_Inst
MRUItem6=/Game/materials/ship/testMaterials/NewMaterial
MRUItem7=/Game/maps/ship
MRUItem8=/Game/materials/ship/red
MRUItem9=/Game/materials/ship/ShipTextures/Metall_BC
MRUItem10=/Game/materials/ship/ShipTextures/Metall_N
MRUItem11=/Game/materials/ship/ShipTextures/Metall_R
MRUItem12=/Game/materials/ship/ShipTextures/tkwmea1o_4K_Roughness1
MRUItem13=/Game/materials/ship/ShipTextures/rluijcp_4K_Albedo2
MRUItem14=/Game/materials/ship/ShipTextures/schcbgfp_4K_Roughness
MRUItem15=/Game/materials/ship/ShipTextures/tkwmea1o_8K_Normal
MRUItem16=/Game/materials/ship/testMaterials/body_paint
MRUItem17=/Game/materials/ship/materialFunctions/slicer
MRUItem18=/Game/materials/ship/instances/body_paint_Inst
MRUItem19=/Game/materials/slicer/3Dprinter_2_Inst
[DetailCategories]
NewBlueprint_C.Tick=True
@@ -1819,6 +1825,30 @@ MaterialExpressionSubtract.MaterialExpressionSubtract=True
MaterialExpressionSubtract.MaterialExpression=True
MaterialExpressionDesaturation.MaterialExpressionDesaturation=True
MaterialExpressionDesaturation.MaterialExpression=True
MaterialExpressionBumpOffset.MaterialExpressionBumpOffset=True
MaterialExpressionBumpOffset.MaterialExpression=True
MaterialExpressionIf.MaterialExpressionIf=True
MaterialExpressionIf.MaterialExpression=True
MaterialExpressionStaticSwitch.MaterialExpressionStaticSwitch=True
MaterialExpressionStaticSwitch.MaterialExpression=True
MaterialExpressionStaticSwitchParameter.General=True
MaterialExpressionStaticSwitchParameter.MaterialExpressionStaticBoolParameter=True
MaterialExpressionStaticSwitchParameter.MaterialExpression=True
MaterialExpressionPower.MaterialExpressionPower=True
MaterialExpressionPower.MaterialExpression=True
MaterialExpressionReflectionVectorWS.UMaterialExpressionReflectionVectorWS=True
MaterialExpressionReflectionVectorWS.MaterialExpression=True
MaterialExpressionFrac.MaterialExpression=True
MaterialExpressionNormalize.MaterialExpression=True
MaterialExpressionTextureSampleParameter2D.General=True
MaterialExpressionTextureSampleParameter2D.MaterialExpression=True
MaterialExpressionTextureSampleParameter2D.ParameterCustomization=True
MaterialExpressionTextureSampleParameter2D.MaterialExpressionTextureSample=True
MaterialExpressionTextureSampleParameter2D.MaterialExpressionTextureBase=True
MaterialExpressionTransform.MaterialExpressionTransform=True
MaterialExpressionTransform.MaterialExpression=True
MaterialExpressionDepthFade.MaterialExpressionDepthFade=True
MaterialExpressionDepthFade.MaterialExpression=True
[AssetEditorToolkitTabLocation]
/Game/blueprints/NewBlueprint.NewBlueprint=1
@@ -2123,13 +2153,15 @@ bForceFrontXAxis=False
bConvertSceneUnit=False
[MessageLog]
LastLogListing=LightingResults
LastLogListing=PIE
[PlacementMode]
RecentlyPlaced=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship;
RecentlyPlaced=/Game/materials/ship/testMaterials/NewMaterial_Inst.NewMaterial_Inst;
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/Content/first/NewBlueprint.NewBlueprint;
RecentlyPlaced=/Game/Content/first/NewMaterial_Inst.NewMaterial_Inst;
RecentlyPlaced=/Game/materials/3Dprinter_2_Inst.3Dprinter_2_Inst;
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/materials/3Dprinter_2.3Dprinter_2;
RecentlyPlaced=/Game/Content/for/3Dprinter.3Dprinter;
RecentlyPlaced=/Game/Content/for/3Dprinter_Inst.3Dprinter_Inst;
@@ -2144,12 +2176,13 @@ RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLigh
RecentlyPlaced=/Engine/BasicShapes/Plane.Plane;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar;
RecentlyPlaced=/Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead;
RecentlyPlaced=/Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody;
RecentlyPlaced=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship;
[/Script/UnrealEd.MaterialEditorOptions]
bHideUnrelatedNodes=False
bUseUnsortedMenus=False
bShowGrid=False
bRealtimeExpressionViewport=True
bAlwaysRefreshAllPreviews=True
[MaterialEditor]
PrimType=1
@@ -2210,7 +2243,7 @@ bMaterialQualityUsed[2]=0
bMaterialQualityUsed[3]=0
[DetailCustomWidgetExpansion]
MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Depth,MaterialEditorInstanceConstant.ParameterGroups.DepthFade,MaterialEditorInstanceConstant.ParameterGroups.Foam,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Normal,MaterialEditorInstanceConstant.ParameterGroups.Refraction,MaterialEditorInstanceConstant.ParameterGroups.Roughnes,MaterialEditorInstanceConstant.ParameterGroups.Tesselation,MaterialEditorInstanceConstant.ParameterGroups.Wave1,MaterialEditorInstanceConstant.ParameterGroups.Wave2,MaterialEditorInstanceConstant.ParameterGroups.Wave3,MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup,MaterialEditorInstanceConstant.ParameterGroups.Global Texture Parameter Values,
MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Depth,MaterialEditorInstanceConstant.ParameterGroups.DepthFade,MaterialEditorInstanceConstant.ParameterGroups.Foam,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Normal,MaterialEditorInstanceConstant.ParameterGroups.Refraction,MaterialEditorInstanceConstant.ParameterGroups.Roughnes,MaterialEditorInstanceConstant.ParameterGroups.Tesselation,MaterialEditorInstanceConstant.ParameterGroups.Wave1,MaterialEditorInstanceConstant.ParameterGroups.Wave2,MaterialEditorInstanceConstant.ParameterGroups.Wave3,MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup,MaterialEditorInstanceConstant.ParameterGroups.Global Texture Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Static Switch Parameter Values,
MaterialInstanceConstant=
CryptoKeysSettings=InputSettings.Bindings.ActionMappings.NewActionMapping_0,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.NewAxisMapping_0,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,
GeneralProjectSettings=InputSettings.Bindings.ActionMappings.NewActionMapping_0,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.NewAxisMapping_0,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,
@@ -2292,7 +2325,7 @@ SpringArmComponent=
K2Node_VariableSet=K2Node_VariableGet.DefaultValueCategory.None,
[MaterialInstanceEditor]
bShowGrid=False
bShowGrid=True
bDrawGrid=False
PrimType=1
@@ -2320,8 +2353,8 @@ Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
InputSettings="\"Object.Bindings.AxisConfig\" \"Object.Bindings.AxisConfig.AxisConfig[0]\" \"Object.Bindings.AxisConfig.AxisConfig[1]\" \"Object.Bindings.AxisConfig.AxisConfig[2]\" \"Object.Bindings.AxisConfig.AxisConfig[3]\" \"Object.Bindings.AxisConfig.AxisConfig[4]\" \"Object.Bindings.AxisConfig.AxisConfig[5]\" \"Object.Bindings.AxisConfig.AxisConfig[6]\" \"Object.Bindings.AxisConfig.AxisConfig[7]\" \"Object.Bindings.AxisConfig.AxisConfig[8]\" \"Object.Bindings.AxisConfig.AxisConfig[9]\" \"Object.Bindings.AxisConfig.AxisConfig[10]\" \"Object.Bindings.AxisConfig.AxisConfig[11]\" \"Object.Bindings.AxisConfig.AxisConfig[12]\" \"Object.Bindings.AxisConfig.AxisConfig[13]\" \"Object.Bindings.AxisConfig.AxisConfig[14]\" \"Object.Bindings.AxisConfig.AxisConfig[15]\" \"Object.Bindings.AxisConfig.AxisConfig[16]\" \"Object.Bindings.AxisConfig.AxisConfig[17]\" \"Object.Bindings.AxisConfig.AxisConfig[18]\" \"Object.Bindings.AxisConfig.AxisConfig[19]\" \"Object.Bindings.AxisConfig.AxisConfig[20]\" \"Object.Bindings.AxisConfig.AxisConfig[21]\" \"Object.Bindings.AxisConfig.AxisConfig[22]\" \"Object.Bindings.AxisConfig.AxisConfig[23]\" \"Object.Bindings.AxisConfig.AxisConfig[24]\" \"Object.Bindings.AxisConfig.AxisConfig[25]\" \"Object.Bindings.AxisConfig.AxisConfig[26]\" \"Object.Bindings.AxisConfig.AxisConfig[27]\" \"Object.Bindings.AxisConfig.AxisConfig[28]\" \"Object.Bindings.AxisConfig.AxisConfig[29]\" \"Object.Bindings.AxisConfig.AxisConfig[30]\" \"Object.Bindings.AxisConfig.AxisConfig[31]\" \"Object.Bindings.AxisConfig.AxisConfig[32]\" \"Object.Bindings.AxisConfig.AxisConfig[33]\" \"Object.Bindings.AxisConfig.AxisConfig[34]\" \"Object.Bindings.AxisConfig.AxisConfig[35]\" \"Object.Bindings.AxisConfig.AxisConfig[36]\" \"Object.Bindings.AxisConfig.AxisConfig[37]\" \"Object.Bindings.AxisConfig.AxisConfig[38]\" \"Object.Bindings.AxisConfig.AxisConfig[39]\" \"Object.Bindings.AxisConfig.AxisConfig[40]\" \"Object.Bindings.AxisConfig.AxisConfig[41]\" \"Object.Bindings.AxisConfig.AxisConfig[42]\" \"Object.Bindings.AxisConfig.AxisConfig[43]\" \"Object.Bindings.AxisConfig.AxisConfig[44]\" \"Object.Bindings.AxisConfig.AxisConfig[45]\" \"Object.Bindings.AxisConfig.AxisConfig[46]\" \"Object.Bindings.AxisConfig.AxisConfig[47]\" \"Object.Bindings.AxisConfig.AxisConfig[48]\" \"Object.Bindings.AxisConfig.AxisConfig[49]\" \"Object.Bindings.AxisConfig.AxisConfig[50]\" \"Object.Bindings.AxisConfig.AxisConfig[51]\" \"Object.Bindings.AxisConfig.AxisConfig[52]\" \"Object.Bindings.AxisConfig.AxisConfig[53]\" \"Object.Bindings.AxisConfig.AxisConfig[54]\" \"Object.Bindings.AxisConfig.AxisConfig[55]\" \"Object.Bindings.AxisConfig.AxisConfig[56]\" \"Object.Bindings.ActionMappings.ActionMappings[0]\" \"Object.Bindings.AxisMappings.AxisMappings[2]\" "
Object=
Image="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
Widget="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
Visual="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
Widget="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
Visual="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
TextBlock="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" "
TextLayoutWidget="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" "
ScrollBox="\"Object.Layout.Slot\" "
@@ -2332,8 +2365,8 @@ CanvasPanel="\"Object.Layout.Slot\" "
HorizontalBox="\"Object.Layout.Slot\" "
Spacer="\"Object.Layout.Slot\" "
SizeBox="\"Object.Layout.Slot\" "
mainMenu_C="\"Object.Layout.Slot\" "
UserWidget="\"Object.Layout.Slot\" "
mainMenu_C="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
UserWidget="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
CameraComponent="\"Object.PostProcess.PostProcessSettings\" "
SceneComponent=
ActorComponent=
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