add x-ray material
This commit is contained in:
Binary file not shown.
Binary file not shown.
BIN
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 68 KiB After Width: | Height: | Size: 62 KiB |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
File diff suppressed because one or more lines are too long
@@ -967,9 +967,15 @@ SequencerWidgets.LastCompileMethod=Unknown
|
||||
|
||||
[AssetEditorSubsystem]
|
||||
CleanShutdown=True
|
||||
OpenAssetsAtExit=/Game/materials/ship/testMaterials/NewMaterial.NewMaterial
|
||||
OpenAssetsAtExit=/Game/materials/ship/testMaterials/NewMaterial_Inst.NewMaterial_Inst
|
||||
OpenAssetsAtExit=/Game/blueprints/ship/BP_Ship.BP_Ship
|
||||
OpenAssetsAtExit=/Game/ui/mainMenu/mainMenu.mainMenu
|
||||
OpenAssetsAtExit=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship
|
||||
OpenAssetsAtExit=/Game/materials/ship/instances/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst
|
||||
|
||||
[RootWindow]
|
||||
ScreenPosition=X=640.000 Y=340.000
|
||||
ScreenPosition=X=-1920.000 Y=340.000
|
||||
WindowSize=X=1280.000 Y=720.000
|
||||
InitiallyMaximized=True
|
||||
|
||||
@@ -998,7 +1004,7 @@ ContentBrowserTab1.ActiveTypeFilters=World
|
||||
ContentBrowserTab1.EnabledTypeFilters=
|
||||
ContentBrowserTab1.ActiveFrontendFilters=
|
||||
ContentBrowserTab1.EnabledFrontendFilters=
|
||||
ContentBrowserTab1.SelectedPaths=/Game/materials/ship/ShipTextures
|
||||
ContentBrowserTab1.SelectedPaths=/Game/materials/ship/testMaterials
|
||||
ContentBrowserTab1.Favorites.SelectedPaths=
|
||||
FavoritePaths=
|
||||
ContentBrowserTab1.CollectionsExpanded=True
|
||||
@@ -1039,26 +1045,26 @@ MRUItem6=/Game/maps/NewMap
|
||||
MRUItem7=/Game/maps/black
|
||||
|
||||
[ContentBrowserRecent]
|
||||
MRUItem0=/Game/materials/ship/red
|
||||
MRUItem1=/Game/materials/ship/ShipTextures/Metall_BC
|
||||
MRUItem2=/Game/materials/ship/ShipTextures/Metall_N
|
||||
MRUItem3=/Game/materials/ship/ShipTextures/Metall_R
|
||||
MRUItem4=/Game/materials/ship/ShipTextures/tkwmea1o_4K_Roughness1
|
||||
MRUItem5=/Game/materials/ship/testMaterials/NewMaterial
|
||||
MRUItem6=/Game/materials/ship/ShipTextures/rluijcp_4K_Albedo2
|
||||
MRUItem7=/Game/materials/ship/ShipTextures/schcbgfp_4K_Roughness
|
||||
MRUItem8=/Game/materials/ship/body_paint
|
||||
MRUItem9=/Game/materials/ship/ShipTextures/tkwmea1o_8K_Normal
|
||||
MRUItem10=/Game/materials/ship/testMaterials/body_paint
|
||||
MRUItem11=/Game/meshes/ship/SM_Ship_Ship
|
||||
MRUItem12=/Game/maps/ship
|
||||
MRUItem13=/Game/materials/ship/materialFunctions/slicer
|
||||
MRUItem14=/Game/materials/ship/instances/body_paint_Inst
|
||||
MRUItem15=/Game/materials/slicer/3Dprinter_2_Inst
|
||||
MRUItem16=/Game/materials/slicer/3Dprinter_2
|
||||
MRUItem17=/Game/Content/first/MF_Disolv
|
||||
MRUItem18=/Game/Content/first/NewMaterial_Inst
|
||||
MRUItem19=/Game/Content/first/NewBlueprint
|
||||
MRUItem0=/Game/materials/ship/instances/body_paint_Cleen_outline_Inst
|
||||
MRUItem1=/Game/meshes/ship/SM_Ship_Ship
|
||||
MRUItem2=/Game/ui/mainMenu/mainMenu
|
||||
MRUItem3=/Game/blueprints/ship/BP_Ship
|
||||
MRUItem4=/Game/materials/ship/body_paint
|
||||
MRUItem5=/Game/materials/ship/testMaterials/NewMaterial_Inst
|
||||
MRUItem6=/Game/materials/ship/testMaterials/NewMaterial
|
||||
MRUItem7=/Game/maps/ship
|
||||
MRUItem8=/Game/materials/ship/red
|
||||
MRUItem9=/Game/materials/ship/ShipTextures/Metall_BC
|
||||
MRUItem10=/Game/materials/ship/ShipTextures/Metall_N
|
||||
MRUItem11=/Game/materials/ship/ShipTextures/Metall_R
|
||||
MRUItem12=/Game/materials/ship/ShipTextures/tkwmea1o_4K_Roughness1
|
||||
MRUItem13=/Game/materials/ship/ShipTextures/rluijcp_4K_Albedo2
|
||||
MRUItem14=/Game/materials/ship/ShipTextures/schcbgfp_4K_Roughness
|
||||
MRUItem15=/Game/materials/ship/ShipTextures/tkwmea1o_8K_Normal
|
||||
MRUItem16=/Game/materials/ship/testMaterials/body_paint
|
||||
MRUItem17=/Game/materials/ship/materialFunctions/slicer
|
||||
MRUItem18=/Game/materials/ship/instances/body_paint_Inst
|
||||
MRUItem19=/Game/materials/slicer/3Dprinter_2_Inst
|
||||
|
||||
[DetailCategories]
|
||||
NewBlueprint_C.Tick=True
|
||||
@@ -1819,6 +1825,30 @@ MaterialExpressionSubtract.MaterialExpressionSubtract=True
|
||||
MaterialExpressionSubtract.MaterialExpression=True
|
||||
MaterialExpressionDesaturation.MaterialExpressionDesaturation=True
|
||||
MaterialExpressionDesaturation.MaterialExpression=True
|
||||
MaterialExpressionBumpOffset.MaterialExpressionBumpOffset=True
|
||||
MaterialExpressionBumpOffset.MaterialExpression=True
|
||||
MaterialExpressionIf.MaterialExpressionIf=True
|
||||
MaterialExpressionIf.MaterialExpression=True
|
||||
MaterialExpressionStaticSwitch.MaterialExpressionStaticSwitch=True
|
||||
MaterialExpressionStaticSwitch.MaterialExpression=True
|
||||
MaterialExpressionStaticSwitchParameter.General=True
|
||||
MaterialExpressionStaticSwitchParameter.MaterialExpressionStaticBoolParameter=True
|
||||
MaterialExpressionStaticSwitchParameter.MaterialExpression=True
|
||||
MaterialExpressionPower.MaterialExpressionPower=True
|
||||
MaterialExpressionPower.MaterialExpression=True
|
||||
MaterialExpressionReflectionVectorWS.UMaterialExpressionReflectionVectorWS=True
|
||||
MaterialExpressionReflectionVectorWS.MaterialExpression=True
|
||||
MaterialExpressionFrac.MaterialExpression=True
|
||||
MaterialExpressionNormalize.MaterialExpression=True
|
||||
MaterialExpressionTextureSampleParameter2D.General=True
|
||||
MaterialExpressionTextureSampleParameter2D.MaterialExpression=True
|
||||
MaterialExpressionTextureSampleParameter2D.ParameterCustomization=True
|
||||
MaterialExpressionTextureSampleParameter2D.MaterialExpressionTextureSample=True
|
||||
MaterialExpressionTextureSampleParameter2D.MaterialExpressionTextureBase=True
|
||||
MaterialExpressionTransform.MaterialExpressionTransform=True
|
||||
MaterialExpressionTransform.MaterialExpression=True
|
||||
MaterialExpressionDepthFade.MaterialExpressionDepthFade=True
|
||||
MaterialExpressionDepthFade.MaterialExpression=True
|
||||
|
||||
[AssetEditorToolkitTabLocation]
|
||||
/Game/blueprints/NewBlueprint.NewBlueprint=1
|
||||
@@ -2123,13 +2153,15 @@ bForceFrontXAxis=False
|
||||
bConvertSceneUnit=False
|
||||
|
||||
[MessageLog]
|
||||
LastLogListing=LightingResults
|
||||
LastLogListing=PIE
|
||||
|
||||
[PlacementMode]
|
||||
RecentlyPlaced=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship;
|
||||
RecentlyPlaced=/Game/materials/ship/testMaterials/NewMaterial_Inst.NewMaterial_Inst;
|
||||
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
|
||||
RecentlyPlaced=/Game/Content/first/NewBlueprint.NewBlueprint;
|
||||
RecentlyPlaced=/Game/Content/first/NewMaterial_Inst.NewMaterial_Inst;
|
||||
RecentlyPlaced=/Game/materials/3Dprinter_2_Inst.3Dprinter_2_Inst;
|
||||
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
|
||||
RecentlyPlaced=/Game/materials/3Dprinter_2.3Dprinter_2;
|
||||
RecentlyPlaced=/Game/Content/for/3Dprinter.3Dprinter;
|
||||
RecentlyPlaced=/Game/Content/for/3Dprinter_Inst.3Dprinter_Inst;
|
||||
@@ -2144,12 +2176,13 @@ RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLigh
|
||||
RecentlyPlaced=/Engine/BasicShapes/Plane.Plane;/Engine/Transient.ActorFactoryBasicShape_0
|
||||
RecentlyPlaced=/Game/meshes/ship/SM_Ship_Radar.SM_Ship_Radar;
|
||||
RecentlyPlaced=/Game/meshes/ship/SM_Ship_TrackerHead.SM_Ship_TrackerHead;
|
||||
RecentlyPlaced=/Game/meshes/ship/SM_Ship_TrackerBody.SM_Ship_TrackerBody;
|
||||
RecentlyPlaced=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship;
|
||||
|
||||
[/Script/UnrealEd.MaterialEditorOptions]
|
||||
bHideUnrelatedNodes=False
|
||||
bUseUnsortedMenus=False
|
||||
bShowGrid=False
|
||||
bRealtimeExpressionViewport=True
|
||||
bAlwaysRefreshAllPreviews=True
|
||||
|
||||
[MaterialEditor]
|
||||
PrimType=1
|
||||
@@ -2210,7 +2243,7 @@ bMaterialQualityUsed[2]=0
|
||||
bMaterialQualityUsed[3]=0
|
||||
|
||||
[DetailCustomWidgetExpansion]
|
||||
MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Depth,MaterialEditorInstanceConstant.ParameterGroups.DepthFade,MaterialEditorInstanceConstant.ParameterGroups.Foam,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Normal,MaterialEditorInstanceConstant.ParameterGroups.Refraction,MaterialEditorInstanceConstant.ParameterGroups.Roughnes,MaterialEditorInstanceConstant.ParameterGroups.Tesselation,MaterialEditorInstanceConstant.ParameterGroups.Wave1,MaterialEditorInstanceConstant.ParameterGroups.Wave2,MaterialEditorInstanceConstant.ParameterGroups.Wave3,MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup,MaterialEditorInstanceConstant.ParameterGroups.Global Texture Parameter Values,
|
||||
MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Depth,MaterialEditorInstanceConstant.ParameterGroups.DepthFade,MaterialEditorInstanceConstant.ParameterGroups.Foam,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Normal,MaterialEditorInstanceConstant.ParameterGroups.Refraction,MaterialEditorInstanceConstant.ParameterGroups.Roughnes,MaterialEditorInstanceConstant.ParameterGroups.Tesselation,MaterialEditorInstanceConstant.ParameterGroups.Wave1,MaterialEditorInstanceConstant.ParameterGroups.Wave2,MaterialEditorInstanceConstant.ParameterGroups.Wave3,MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup,MaterialEditorInstanceConstant.ParameterGroups.Global Texture Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Static Switch Parameter Values,
|
||||
MaterialInstanceConstant=
|
||||
CryptoKeysSettings=InputSettings.Bindings.ActionMappings.NewActionMapping_0,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.NewAxisMapping_0,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,
|
||||
GeneralProjectSettings=InputSettings.Bindings.ActionMappings.NewActionMapping_0,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.NewAxisMapping_0,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,
|
||||
@@ -2292,7 +2325,7 @@ SpringArmComponent=
|
||||
K2Node_VariableSet=K2Node_VariableGet.DefaultValueCategory.None,
|
||||
|
||||
[MaterialInstanceEditor]
|
||||
bShowGrid=False
|
||||
bShowGrid=True
|
||||
bDrawGrid=False
|
||||
PrimType=1
|
||||
|
||||
@@ -2320,8 +2353,8 @@ Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
|
||||
InputSettings="\"Object.Bindings.AxisConfig\" \"Object.Bindings.AxisConfig.AxisConfig[0]\" \"Object.Bindings.AxisConfig.AxisConfig[1]\" \"Object.Bindings.AxisConfig.AxisConfig[2]\" \"Object.Bindings.AxisConfig.AxisConfig[3]\" \"Object.Bindings.AxisConfig.AxisConfig[4]\" \"Object.Bindings.AxisConfig.AxisConfig[5]\" \"Object.Bindings.AxisConfig.AxisConfig[6]\" \"Object.Bindings.AxisConfig.AxisConfig[7]\" \"Object.Bindings.AxisConfig.AxisConfig[8]\" \"Object.Bindings.AxisConfig.AxisConfig[9]\" \"Object.Bindings.AxisConfig.AxisConfig[10]\" \"Object.Bindings.AxisConfig.AxisConfig[11]\" \"Object.Bindings.AxisConfig.AxisConfig[12]\" \"Object.Bindings.AxisConfig.AxisConfig[13]\" \"Object.Bindings.AxisConfig.AxisConfig[14]\" \"Object.Bindings.AxisConfig.AxisConfig[15]\" \"Object.Bindings.AxisConfig.AxisConfig[16]\" \"Object.Bindings.AxisConfig.AxisConfig[17]\" \"Object.Bindings.AxisConfig.AxisConfig[18]\" \"Object.Bindings.AxisConfig.AxisConfig[19]\" \"Object.Bindings.AxisConfig.AxisConfig[20]\" \"Object.Bindings.AxisConfig.AxisConfig[21]\" \"Object.Bindings.AxisConfig.AxisConfig[22]\" \"Object.Bindings.AxisConfig.AxisConfig[23]\" \"Object.Bindings.AxisConfig.AxisConfig[24]\" \"Object.Bindings.AxisConfig.AxisConfig[25]\" \"Object.Bindings.AxisConfig.AxisConfig[26]\" \"Object.Bindings.AxisConfig.AxisConfig[27]\" \"Object.Bindings.AxisConfig.AxisConfig[28]\" \"Object.Bindings.AxisConfig.AxisConfig[29]\" \"Object.Bindings.AxisConfig.AxisConfig[30]\" \"Object.Bindings.AxisConfig.AxisConfig[31]\" \"Object.Bindings.AxisConfig.AxisConfig[32]\" \"Object.Bindings.AxisConfig.AxisConfig[33]\" \"Object.Bindings.AxisConfig.AxisConfig[34]\" \"Object.Bindings.AxisConfig.AxisConfig[35]\" \"Object.Bindings.AxisConfig.AxisConfig[36]\" \"Object.Bindings.AxisConfig.AxisConfig[37]\" \"Object.Bindings.AxisConfig.AxisConfig[38]\" \"Object.Bindings.AxisConfig.AxisConfig[39]\" \"Object.Bindings.AxisConfig.AxisConfig[40]\" \"Object.Bindings.AxisConfig.AxisConfig[41]\" \"Object.Bindings.AxisConfig.AxisConfig[42]\" \"Object.Bindings.AxisConfig.AxisConfig[43]\" \"Object.Bindings.AxisConfig.AxisConfig[44]\" \"Object.Bindings.AxisConfig.AxisConfig[45]\" \"Object.Bindings.AxisConfig.AxisConfig[46]\" \"Object.Bindings.AxisConfig.AxisConfig[47]\" \"Object.Bindings.AxisConfig.AxisConfig[48]\" \"Object.Bindings.AxisConfig.AxisConfig[49]\" \"Object.Bindings.AxisConfig.AxisConfig[50]\" \"Object.Bindings.AxisConfig.AxisConfig[51]\" \"Object.Bindings.AxisConfig.AxisConfig[52]\" \"Object.Bindings.AxisConfig.AxisConfig[53]\" \"Object.Bindings.AxisConfig.AxisConfig[54]\" \"Object.Bindings.AxisConfig.AxisConfig[55]\" \"Object.Bindings.AxisConfig.AxisConfig[56]\" \"Object.Bindings.ActionMappings.ActionMappings[0]\" \"Object.Bindings.AxisMappings.AxisMappings[2]\" "
|
||||
Object=
|
||||
Image="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
|
||||
Widget="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
|
||||
Visual="\"Object.Appearance.Brush\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
|
||||
Widget="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
|
||||
Visual="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
|
||||
TextBlock="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" "
|
||||
TextLayoutWidget="\"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.Margin\" \"Object.Layout.Slot\" "
|
||||
ScrollBox="\"Object.Layout.Slot\" "
|
||||
@@ -2332,8 +2365,8 @@ CanvasPanel="\"Object.Layout.Slot\" "
|
||||
HorizontalBox="\"Object.Layout.Slot\" "
|
||||
Spacer="\"Object.Layout.Slot\" "
|
||||
SizeBox="\"Object.Layout.Slot\" "
|
||||
mainMenu_C="\"Object.Layout.Slot\" "
|
||||
UserWidget="\"Object.Layout.Slot\" "
|
||||
mainMenu_C="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
|
||||
UserWidget="\"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" "
|
||||
CameraComponent="\"Object.PostProcess.PostProcessSettings\" "
|
||||
SceneComponent=
|
||||
ActorComponent=
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user