add slicer material
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Before Width: | Height: | Size: 66 KiB After Width: | Height: | Size: 63 KiB |
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@@ -998,7 +998,7 @@ ContentBrowserTab1.ActiveTypeFilters=World
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ContentBrowserTab1.EnabledTypeFilters=
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ContentBrowserTab1.ActiveFrontendFilters=
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ContentBrowserTab1.EnabledFrontendFilters=
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ContentBrowserTab1.SelectedPaths=/Game/materials
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ContentBrowserTab1.SelectedPaths=/Game/materials/ship
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ContentBrowserTab1.Favorites.SelectedPaths=
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FavoritePaths=
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ContentBrowserTab1.CollectionsExpanded=True
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@@ -1030,33 +1030,35 @@ Project=D:/UE4/UE_4.26/
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[MRU]
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MRUItem0=/Game/maps/ship
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MRUItem1=/Game/Content/outline/Untitled
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MRUItem2=/Game/Content/three/Untitled
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MRUItem3=/Game/Content/second/Untitled
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MRUItem4=/Game/maps/NewMap
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MRUItem5=/Game/maps/black
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MRUItem1=/Game/Content/first/Untitled
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MRUItem2=/Game/Content/for/Untitled
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MRUItem3=/Game/Content/outline/Untitled
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MRUItem4=/Game/Content/three/Untitled
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MRUItem5=/Game/Content/second/Untitled
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MRUItem6=/Game/maps/NewMap
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MRUItem7=/Game/maps/black
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[ContentBrowserRecent]
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MRUItem0=/Game/blueprints/ship/BP_Ship
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MRUItem1=/Game/materials/body_paint_Cleen_outline_Inst
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MRUItem2=/Game/blueprints/player/Player
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MRUItem3=/Game/Content/outline/body_paint_Cleen_outline_Inst
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MRUItem4=/Game/Content/outline/body_paint_Cleen_outline
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MRUItem5=/Game/Content/outline/m_outline_Inst
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MRUItem6=/Game/Content/outline/m_outline
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MRUItem7=/Game/Content/outline/body_paint_Cleen1_Inst
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MRUItem8=/Game/meshes/ship/SM_Ship_Radar
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MRUItem9=/Game/Content/outline/body_paint_Cleen1_Inst_Inst
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MRUItem10=/Game/Content/outline/m_outline_grid
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MRUItem11=/Game/Content/outline/body_paint_Cleen1
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MRUItem12=/Game/maps/ship
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MRUItem13=/Game/Content/outline/stripes
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MRUItem14=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
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MRUItem15=/Engine/EditorMaterials/T_1x1_Grid
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MRUItem16=/Game/Content/outline/body_paint_Cleen_Inst
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MRUItem17=/Game/Content/outline/body_paint_Cleen
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MRUItem18=/Game/materials/ship/body_paint_Cleen
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MRUItem19=/Game/Content/outline/m_outline_grid_Inst
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MRUItem0=/Game/materials/ship/materialFunctions/slicer
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MRUItem1=/Game/materials/ship/instances/body_paint_Inst
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MRUItem2=/Game/materials/slicer/3Dprinter_2_Inst
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MRUItem3=/Game/materials/slicer/3Dprinter_2
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MRUItem4=/Game/materials/ship/body_paint
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MRUItem5=/Game/meshes/ship/SM_Ship_Ship
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MRUItem6=/Game/maps/ship
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MRUItem7=/Game/Content/first/MF_Disolv
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MRUItem8=/Game/Content/first/NewMaterial_Inst
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MRUItem9=/Game/Content/first/NewBlueprint
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MRUItem10=/Game/Content/first/NewMaterial
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MRUItem11=/Game/Content/first/Untitled
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MRUItem12=/Game/Content/first/Angle
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MRUItem13=/Game/meshes/ship/SM_Ship_TowersGun
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MRUItem14=/Game/Content/for/3Dprinter_2_Inst
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MRUItem15=/Game/Content/for/man
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MRUItem16=/Game/Content/for/3Dprinter_Inst
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MRUItem17=/Game/Content/for/3Dprinter_2
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MRUItem18=/Game/Content/for/3Dprinter
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MRUItem19=/Game/Content/for/Untitled
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[DetailCategories]
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NewBlueprint_C.Tick=True
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@@ -1799,6 +1801,17 @@ MaterialExpressionAppendVector.MaterialExpression=True
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MaterialExpressionOneMinus.MaterialExpression=True
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K2Node_CallFunction.Inputs=True
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K2Node_CallFunction.Outputs=True
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man_C.Tick=True
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man_C.Replication=True
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man_C.Rendering=True
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man_C.Collision=True
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man_C.Actor=True
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man_C.Input=True
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man_C.TransformCommon=True
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MaterialParameterCollection.Material=True
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NewBlueprint_C.TransformCommon=True
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MaterialExpressionClamp.MaterialExpressionClamp=True
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MaterialExpressionClamp.MaterialExpression=True
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[AssetEditorToolkitTabLocation]
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/Game/blueprints/NewBlueprint.NewBlueprint=1
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@@ -1862,6 +1875,21 @@ K2Node_CallFunction.Outputs=True
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/Game/Content/outline/body_paint_Cleen1_Inst_Inst.body_paint_Cleen1_Inst_Inst=1
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/Game/materials/body_paint_Cleen_outline_Inst.body_paint_Cleen_outline_Inst=1
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/Game/materials/body_paint_Cleen_outline.body_paint_Cleen_outline=1
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/Game/meshes/ship/SM_Ship_Tower.SM_Ship_Tower=1
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/Game/materials/ship/body_paint_Cleen_outline.body_paint_Cleen_outline=1
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/Game/materials/ship/body_paint.body_paint=1
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/Game/Content/for/3Dprinter_2_Inst.3Dprinter_2_Inst=1
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/Game/Content/for/3Dprinter_Inst.3Dprinter_Inst=1
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/Game/meshes/ship/SM_Ship_TowersGun.SM_Ship_TowersGun=1
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/Game/materials/slicer/3Dprinter_2_Inst.3Dprinter_2_Inst=1
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/Game/materials/slicer/3Dprinter_2.3Dprinter_2=1
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/Game/Content/for/3Dprinter.3Dprinter=1
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/Game/materials/ship/instances/body_paint_Inst.body_paint_Inst=1
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/Game/materials/ship/materialFunctions/slicer.slicer=1
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/Game/Content/first/MF_Disolv.MF_Disolv=1
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/Game/Content/first/NewMaterial_Inst.NewMaterial_Inst=1
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/Game/Content/first/NewBlueprint.NewBlueprint=1
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/Game/Content/first/NewMaterial.NewMaterial=1
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[/Script/BlueprintGraph.BlueprintEditorSettings]
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bDrawMidpointArrowsInBlueprints=False
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@@ -2082,9 +2110,16 @@ bConvertSceneUnit=False
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LastLogListing=MapCheck
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[PlacementMode]
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RecentlyPlaced=/Game/Content/first/NewBlueprint.NewBlueprint;
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RecentlyPlaced=/Game/Content/first/NewMaterial_Inst.NewMaterial_Inst;
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RecentlyPlaced=/Game/materials/3Dprinter_2_Inst.3Dprinter_2_Inst;
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RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
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RecentlyPlaced=/Game/materials/3Dprinter_2.3Dprinter_2;
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RecentlyPlaced=/Game/Content/for/3Dprinter.3Dprinter;
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RecentlyPlaced=/Game/Content/for/3Dprinter_Inst.3Dprinter_Inst;
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RecentlyPlaced=/Game/Content/for/man.man;
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RecentlyPlaced=/Game/Content/outline/body_paint_Cleen_outline.body_paint_Cleen_outline;
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RecentlyPlaced=/Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFactoryBasicShape_0
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RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
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RecentlyPlaced=/Game/Content/outline/GlowEnhanced_Inst.GlowEnhanced_Inst;
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RecentlyPlaced=/Game/Content/three/invisible_Inst.invisible_Inst;
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RecentlyPlaced=/Game/blueprints/ship/BP_Ship.BP_Ship;
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@@ -2099,6 +2134,7 @@ RecentlyPlaced=/Game/meshes/ship/SM_Ship_Ship.SM_Ship_Ship;
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[/Script/UnrealEd.MaterialEditorOptions]
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bHideUnrelatedNodes=False
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bUseUnsortedMenus=False
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bShowGrid=False
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[MaterialEditor]
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PrimType=1
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@@ -2159,7 +2195,7 @@ bMaterialQualityUsed[2]=0
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bMaterialQualityUsed[3]=0
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[DetailCustomWidgetExpansion]
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MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Depth,MaterialEditorInstanceConstant.ParameterGroups.DepthFade,MaterialEditorInstanceConstant.ParameterGroups.Foam,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Normal,MaterialEditorInstanceConstant.ParameterGroups.Refraction,MaterialEditorInstanceConstant.ParameterGroups.Roughnes,MaterialEditorInstanceConstant.ParameterGroups.Tesselation,MaterialEditorInstanceConstant.ParameterGroups.Wave1,MaterialEditorInstanceConstant.ParameterGroups.Wave2,MaterialEditorInstanceConstant.ParameterGroups.Wave3,MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,
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MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Depth,MaterialEditorInstanceConstant.ParameterGroups.DepthFade,MaterialEditorInstanceConstant.ParameterGroups.Foam,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Normal,MaterialEditorInstanceConstant.ParameterGroups.Refraction,MaterialEditorInstanceConstant.ParameterGroups.Roughnes,MaterialEditorInstanceConstant.ParameterGroups.Tesselation,MaterialEditorInstanceConstant.ParameterGroups.Wave1,MaterialEditorInstanceConstant.ParameterGroups.Wave2,MaterialEditorInstanceConstant.ParameterGroups.Wave3,MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup,MaterialEditorInstanceConstant.ParameterGroups.Global Texture Parameter Values,
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MaterialInstanceConstant=
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CryptoKeysSettings=InputSettings.Bindings.ActionMappings.NewActionMapping_0,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.NewAxisMapping_0,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,
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GeneralProjectSettings=InputSettings.Bindings.ActionMappings.NewActionMapping_0,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.ClickLeftMouse,GameMapsSettings.DefaultModes.SelectedGameModeDetails,IOSRuntimeSettings.Build.Remote Build Options,InputSettings.Bindings.AxisMappings.NewAxisMapping_0,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.MouseX,InputSettings.Bindings.AxisMappings.MouseY,InputSettings.Bindings.AxisMappings.MouseScroll,
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@@ -2237,7 +2273,7 @@ Player_C=
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BP_Ship_C=
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SceneComponent=
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PropertyWrapper=K2Node_VariableGet.DefaultValueCategory.None,
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SpringArmComponent=K2Node_VariableGet.DefaultValueCategory.None,
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SpringArmComponent=
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K2Node_VariableSet=K2Node_VariableGet.DefaultValueCategory.None,
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[MaterialInstanceEditor]
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@@ -2284,8 +2320,8 @@ SizeBox="\"Object.Layout.Slot\" "
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mainMenu_C="\"Object.Layout.Slot\" "
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UserWidget="\"Object.Layout.Slot\" "
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CameraComponent="\"Object.PostProcess.PostProcessSettings\" "
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SceneComponent="\"Object.RelativeRotation\" "
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ActorComponent="\"Object.RelativeRotation\" "
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SceneComponent=
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ActorComponent=
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cpp_Ship=
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Player_C=
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Pawn=
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@@ -2320,7 +2356,7 @@ NiagaraSettings="\"Object.Niagara.AdditionalParameterEnums\" \"Object.Scalabilit
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NiagaraEditorSettings="\"Object.Niagara.GraphCreationShortcuts\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[0].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[1].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[2].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[3].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[4].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[5].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[6].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[7].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[8].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[9].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[10].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[11].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[12].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[13].Input\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14]\" \"Object.Niagara.GraphCreationShortcuts.GraphCreationShortcuts[14].Input\" "
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VerticalBox="\"Object.Layout.Slot\" "
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SpringArmComponent=
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MaterialEditorInstanceConstant="\"Object.ParameterGroups.ParameterGroups[1].Parameters.Parameters[1].Object.ParameterValue\" "
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MaterialEditorInstanceConstant=
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[/Script/UnrealEd.EditorLoadingSavingSettings]
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bSCCUseGlobalSettings=False
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