neeed fix this
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@@ -117,3 +117,8 @@ GameDefaultMap=/Game/maps/test_map.test_map
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GlobalDefaultGameMode=/Game/BP/gameMode/BP_WBIFGameModeBase.BP_WBIFGameModeBase_C
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GameInstanceClass=/Game/BP/instance/GameInstanceWBIF.GameInstanceWBIF_C
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[/Script/NavigationSystem.RecastNavMesh]
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TileSizeUU=544.000000
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CellSize=1.000000
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CellHeight=30.000000
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@@ -41,7 +41,7 @@ void APlayerCharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputCom
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Super::SetupPlayerInputComponent(PlayerInputComponent);
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check(PlayerInputComponent);
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//check(PlayerInputComponent);
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// bind axis
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PlayerInputComponent->BindAxis("moveFD", this, &APlayerCharacter::moveFD);
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PlayerInputComponent->BindAxis("moveRL", this, &APlayerCharacter::moveRL);
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