neeed fix this

This commit is contained in:
2020-07-15 17:31:31 +05:00
parent 8a437d1ff9
commit e477e4abe2
4 changed files with 6 additions and 1 deletions
+5
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@@ -117,3 +117,8 @@ GameDefaultMap=/Game/maps/test_map.test_map
GlobalDefaultGameMode=/Game/BP/gameMode/BP_WBIFGameModeBase.BP_WBIFGameModeBase_C
GameInstanceClass=/Game/BP/instance/GameInstanceWBIF.GameInstanceWBIF_C
[/Script/NavigationSystem.RecastNavMesh]
TileSizeUU=544.000000
CellSize=1.000000
CellHeight=30.000000
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+1 -1
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@@ -41,7 +41,7 @@ void APlayerCharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputCom
Super::SetupPlayerInputComponent(PlayerInputComponent);
check(PlayerInputComponent);
//check(PlayerInputComponent);
// bind axis
PlayerInputComponent->BindAxis("moveFD", this, &APlayerCharacter::moveFD);
PlayerInputComponent->BindAxis("moveRL", this, &APlayerCharacter::moveRL);