DLSS stop track
This commit is contained in:
@@ -1,189 +0,0 @@
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#undef DLSS_API
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#undef UE_IS_ENGINE_MODULE
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#undef DEPRECATED_FORGAME
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#define DEPRECATED_FORGAME DEPRECATED
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#undef UE_DEPRECATED_FORGAME
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#define UE_DEPRECATED_FORGAME UE_DEPRECATED
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#define IS_PROGRAM 0
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#define UE_GAME 1
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#define ENABLE_PGO_PROFILE 0
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#define USE_VORBIS_FOR_STREAMING 1
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#define USE_XMA2_FOR_STREAMING 1
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#define WITH_DEV_AUTOMATION_TESTS 1
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#define WITH_PERF_AUTOMATION_TESTS 1
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#define UNICODE 1
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#define _UNICODE 1
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#define __UNREAL__ 1
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#define IS_MONOLITHIC 1
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#define WITH_ENGINE 1
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#define WITH_UNREAL_DEVELOPER_TOOLS 1
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#define WITH_APPLICATION_CORE 1
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#define WITH_COREUOBJECT 1
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#define USE_STATS_WITHOUT_ENGINE 0
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#define WITH_PLUGIN_SUPPORT 0
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#define WITH_ACCESSIBILITY 1
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#define WITH_PERFCOUNTERS 0
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#define USE_LOGGING_IN_SHIPPING 0
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#define WITH_LOGGING_TO_MEMORY 0
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#define USE_CACHE_FREED_OS_ALLOCS 1
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#define USE_CHECKS_IN_SHIPPING 0
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#define USE_ESTIMATED_UTCNOW 0
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#define WITH_EDITOR 0
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#define WITH_EDITORONLY_DATA 0
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#define WITH_SERVER_CODE 1
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#define WITH_PUSH_MODEL 0
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#define WITH_CEF3 1
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#define WITH_LIVE_CODING 1
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#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
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#define UE_LIVE_CODING_PROJECT "E:\\Projects\\GefestMskZdrav\\GefestMskZdrav.uproject"
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#define UBT_MODULE_MANIFEST "UE4.modules"
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#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
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#define UBT_COMPILED_PLATFORM Win64
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#define UBT_COMPILED_TARGET Game
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#define UE_APP_NAME "UE4"
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#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
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#define NDIS_MINIPORT_MAJOR_VERSION 0
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#define WIN32 1
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#define _WIN32_WINNT 0x0601
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#define WINVER 0x0601
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#define PLATFORM_WINDOWS 1
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#define PLATFORM_MICROSOFT 1
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#define OVERRIDE_PLATFORM_HEADER_NAME Windows
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#define RHI_RAYTRACING 1
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#define NDEBUG 1
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#define UE_BUILD_DEVELOPMENT 1
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#define UE_IS_ENGINE_MODULE 0
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#define UE_PROJECT_NAME GefestMskZdrav
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#define UE_TARGET_NAME GefestMskZdrav
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#define DLSS_ENGINE_SUPPORTS_CSSPD 1
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#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
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#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
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#define DLSS_ENGINE_HAS_AAM_TSR 0
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#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
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#define UE_MODULE_NAME "DLSS"
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#define UE_PLUGIN_NAME "DLSS"
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#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
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#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
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#define DEPRECATED_FORGAME DEPRECATED
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#define UE_DEPRECATED_FORGAME UE_DEPRECATED
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#define UE_ENABLE_ICU 1
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#define WITH_VS_PERF_PROFILER 0
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#define WITH_DIRECTXMATH 0
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#define WITH_MALLOC_STOMP 1
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#define CORE_API
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#define TRACELOG_API
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#define UNIQUENETID_ESPMODE ESPMode::Fast
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#define COREUOBJECT_API
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#define ENGINESETTINGS_API
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#define INCLUDE_CHAOS 0
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#define WITH_PHYSX 1
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#define WITH_CHAOS 0
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#define WITH_CHAOS_CLOTHING 0
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#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
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#define PHYSICS_INTERFACE_PHYSX 1
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#define WITH_APEX 1
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#define WITH_APEX_CLOTHING 1
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#define WITH_CLOTH_COLLISION_DETECTION 1
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#define WITH_PHYSX_COOKING 1
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#define WITH_NVCLOTH 1
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#define WITH_CUSTOM_SQ_STRUCTURE 0
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#define WITH_IMMEDIATE_PHYSX 0
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#define GPUPARTICLE_LOCAL_VF_ONLY 0
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#define WITH_ODSC 1
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#define ENGINE_API
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#define NETCORE_API
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#define APPLICATIONCORE_API
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#define RHI_API
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#define JSON_API
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#define WITH_FREETYPE 1
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#define SLATECORE_API
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#define INPUTCORE_API
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#define SLATE_API
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#define WITH_UNREALPNG 1
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#define WITH_UNREALJPEG 1
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#define WITH_LIBJPEGTURBO 1
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#define WITH_UNREALEXR 1
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#define IMAGEWRAPPER_API
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#define MESSAGING_API
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#define MESSAGINGCOMMON_API
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#define RENDERCORE_API
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#define ANALYTICSET_API
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#define ANALYTICS_API
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#define SOCKETS_PACKAGE 1
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#define SOCKETS_API
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#define NETCOMMON_API
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#define ASSETREGISTRY_API
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#define ENGINEMESSAGES_API
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#define SYNTHBENCHMARK_API
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#define RENDERER_API
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#define GAMEPLAYTAGS_API
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#define DEVELOPERSETTINGS_API
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#define PACKETHANDLER_API
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#define RELIABILITYHANDLERCOMPONENT_API
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#define AUDIOPLATFORMCONFIGURATION_API
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#define MESHDESCRIPTION_API
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#define STATICMESHDESCRIPTION_API
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#define PAKFILE_API
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#define RSA_API
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#define NETWORKREPLAYSTREAMING_API
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#define INCLUDE_CHAOS 0
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#define WITH_PHYSX 1
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#define WITH_CHAOS 0
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#define WITH_CHAOS_CLOTHING 0
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#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
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#define PHYSICS_INTERFACE_PHYSX 1
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#define WITH_APEX 1
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#define WITH_APEX_CLOTHING 1
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#define WITH_CLOTH_COLLISION_DETECTION 1
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#define WITH_PHYSX_COOKING 1
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#define WITH_NVCLOTH 1
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#define WITH_CUSTOM_SQ_STRUCTURE 0
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#define WITH_IMMEDIATE_PHYSX 0
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#define PHYSICSCORE_API
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#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
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#define INCLUDE_CHAOS 0
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#define CHAOS_MEMORY_TRACKING 0
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#define CHAOS_API
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#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
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#define INCLUDE_CHAOS 0
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#define CHAOS_CHECKED 0
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#define CHAOSCORE_API
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#define INTEL_ISPC 1
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#define VORONOI_API
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#define WITH_PHYSX_RELEASE 0
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#define UE_PHYSX_SUFFIX PROFILE
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#define UE_APEX_SUFFIX PROFILE
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#define APEX_UE4 1
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#define APEX_STATICALLY_LINKED 0
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#define WITH_APEX_LEGACY 1
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#define SIGNALPROCESSING_API
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#define AUDIOEXTENSIONS_API
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#define AUDIOMIXERCORE_API
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#define PROPERTYACCESS_API
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#define INCLUDE_CHAOS 0
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#define WITH_PHYSX 1
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#define WITH_CHAOS 0
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#define WITH_CHAOS_CLOTHING 0
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#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
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#define PHYSICS_INTERFACE_PHYSX 1
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#define WITH_APEX 1
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#define WITH_APEX_CLOTHING 1
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#define WITH_CLOTH_COLLISION_DETECTION 1
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#define WITH_PHYSX_COOKING 1
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#define WITH_NVCLOTH 1
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#define WITH_CUSTOM_SQ_STRUCTURE 0
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#define WITH_IMMEDIATE_PHYSX 0
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#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
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#define AUDIOMIXER_API
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#define TARGETPLATFORM_API
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#define ANIMATIONCORE_API
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#define MATERIALSHADERQUALITYSETTINGS_API
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#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
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#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
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#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
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#define PROJECTS_API
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#define DLSSUTILITY_API
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#define NGXRHI_API
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#define DLSS_ENGINE_SUPPORTS_CSSPD 1
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#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
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#define DLSS_API
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@@ -1,189 +0,0 @@
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#undef DLSS_API
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#undef UE_IS_ENGINE_MODULE
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#undef DEPRECATED_FORGAME
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#define DEPRECATED_FORGAME DEPRECATED
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#undef UE_DEPRECATED_FORGAME
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#define UE_DEPRECATED_FORGAME UE_DEPRECATED
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#define IS_PROGRAM 0
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#define UE_GAME 1
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#define ENABLE_PGO_PROFILE 0
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#define USE_VORBIS_FOR_STREAMING 1
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#define USE_XMA2_FOR_STREAMING 1
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#define WITH_DEV_AUTOMATION_TESTS 1
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#define WITH_PERF_AUTOMATION_TESTS 1
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#define UNICODE 1
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#define _UNICODE 1
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#define __UNREAL__ 1
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#define IS_MONOLITHIC 1
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#define WITH_ENGINE 1
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#define WITH_UNREAL_DEVELOPER_TOOLS 1
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#define WITH_APPLICATION_CORE 1
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#define WITH_COREUOBJECT 1
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#define USE_STATS_WITHOUT_ENGINE 0
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#define WITH_PLUGIN_SUPPORT 0
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#define WITH_ACCESSIBILITY 1
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#define WITH_PERFCOUNTERS 0
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#define USE_LOGGING_IN_SHIPPING 0
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#define WITH_LOGGING_TO_MEMORY 0
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#define USE_CACHE_FREED_OS_ALLOCS 1
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#define USE_CHECKS_IN_SHIPPING 0
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#define USE_ESTIMATED_UTCNOW 0
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#define WITH_EDITOR 0
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#define WITH_EDITORONLY_DATA 0
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#define WITH_SERVER_CODE 1
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#define WITH_PUSH_MODEL 0
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#define WITH_CEF3 1
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#define WITH_LIVE_CODING 1
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#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
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#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject"
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#define UBT_MODULE_MANIFEST "UE4.modules"
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#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
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#define UBT_COMPILED_PLATFORM Win64
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#define UBT_COMPILED_TARGET Game
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#define UE_APP_NAME "UE4"
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#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
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#define NDIS_MINIPORT_MAJOR_VERSION 0
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#define WIN32 1
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#define _WIN32_WINNT 0x0601
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#define WINVER 0x0601
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#define PLATFORM_WINDOWS 1
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#define PLATFORM_MICROSOFT 1
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#define OVERRIDE_PLATFORM_HEADER_NAME Windows
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#define RHI_RAYTRACING 1
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#define NDEBUG 1
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#define UE_BUILD_DEVELOPMENT 1
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#define UE_IS_ENGINE_MODULE 0
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#define UE_PROJECT_NAME Masharov
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#define UE_TARGET_NAME Masharov
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#define DLSS_ENGINE_SUPPORTS_CSSPD 1
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#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
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#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
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#define DLSS_ENGINE_HAS_AAM_TSR 0
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#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
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#define UE_MODULE_NAME "DLSS"
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#define UE_PLUGIN_NAME "DLSS"
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#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
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#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
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#define DEPRECATED_FORGAME DEPRECATED
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#define UE_DEPRECATED_FORGAME UE_DEPRECATED
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#define UE_ENABLE_ICU 1
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#define WITH_VS_PERF_PROFILER 0
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#define WITH_DIRECTXMATH 0
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#define WITH_MALLOC_STOMP 1
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#define CORE_API
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#define TRACELOG_API
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#define UNIQUENETID_ESPMODE ESPMode::Fast
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#define COREUOBJECT_API
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#define ENGINESETTINGS_API
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#define INCLUDE_CHAOS 0
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#define WITH_PHYSX 1
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#define WITH_CHAOS 0
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#define WITH_CHAOS_CLOTHING 0
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#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
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#define PHYSICS_INTERFACE_PHYSX 1
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#define WITH_APEX 1
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#define WITH_APEX_CLOTHING 1
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#define WITH_CLOTH_COLLISION_DETECTION 1
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#define WITH_PHYSX_COOKING 1
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#define WITH_NVCLOTH 1
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#define WITH_CUSTOM_SQ_STRUCTURE 0
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#define WITH_IMMEDIATE_PHYSX 0
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#define GPUPARTICLE_LOCAL_VF_ONLY 0
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#define WITH_ODSC 1
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#define ENGINE_API
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#define NETCORE_API
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#define APPLICATIONCORE_API
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#define RHI_API
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#define JSON_API
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#define WITH_FREETYPE 1
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#define SLATECORE_API
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#define INPUTCORE_API
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#define SLATE_API
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#define WITH_UNREALPNG 1
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#define WITH_UNREALJPEG 1
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#define WITH_LIBJPEGTURBO 1
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#define WITH_UNREALEXR 1
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#define IMAGEWRAPPER_API
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#define MESSAGING_API
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#define MESSAGINGCOMMON_API
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#define RENDERCORE_API
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#define ANALYTICSET_API
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#define ANALYTICS_API
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#define SOCKETS_PACKAGE 1
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#define SOCKETS_API
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#define NETCOMMON_API
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#define ASSETREGISTRY_API
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#define ENGINEMESSAGES_API
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#define SYNTHBENCHMARK_API
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#define RENDERER_API
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#define GAMEPLAYTAGS_API
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#define DEVELOPERSETTINGS_API
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#define PACKETHANDLER_API
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#define RELIABILITYHANDLERCOMPONENT_API
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#define AUDIOPLATFORMCONFIGURATION_API
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#define MESHDESCRIPTION_API
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#define STATICMESHDESCRIPTION_API
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#define PAKFILE_API
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#define RSA_API
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#define NETWORKREPLAYSTREAMING_API
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#define INCLUDE_CHAOS 0
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#define WITH_PHYSX 1
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#define WITH_CHAOS 0
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#define WITH_CHAOS_CLOTHING 0
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#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
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#define PHYSICS_INTERFACE_PHYSX 1
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#define WITH_APEX 1
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#define WITH_APEX_CLOTHING 1
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#define WITH_CLOTH_COLLISION_DETECTION 1
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#define WITH_PHYSX_COOKING 1
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#define WITH_NVCLOTH 1
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#define WITH_CUSTOM_SQ_STRUCTURE 0
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#define WITH_IMMEDIATE_PHYSX 0
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#define PHYSICSCORE_API
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#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
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#define INCLUDE_CHAOS 0
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#define CHAOS_MEMORY_TRACKING 0
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#define CHAOS_API
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#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
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#define INCLUDE_CHAOS 0
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#define CHAOS_CHECKED 0
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#define CHAOSCORE_API
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#define INTEL_ISPC 1
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#define VORONOI_API
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#define WITH_PHYSX_RELEASE 0
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||||
#define UE_PHYSX_SUFFIX PROFILE
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||||
#define UE_APEX_SUFFIX PROFILE
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||||
#define APEX_UE4 1
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||||
#define APEX_STATICALLY_LINKED 0
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||||
#define WITH_APEX_LEGACY 1
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#define SIGNALPROCESSING_API
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#define AUDIOEXTENSIONS_API
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#define AUDIOMIXERCORE_API
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#define PROPERTYACCESS_API
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||||
#define INCLUDE_CHAOS 0
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||||
#define WITH_PHYSX 1
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#define WITH_CHAOS 0
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#define WITH_CHAOS_CLOTHING 0
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#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
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#define PHYSICS_INTERFACE_PHYSX 1
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#define WITH_APEX 1
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||||
#define WITH_APEX_CLOTHING 1
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#define WITH_CLOTH_COLLISION_DETECTION 1
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#define WITH_PHYSX_COOKING 1
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#define WITH_NVCLOTH 1
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#define WITH_CUSTOM_SQ_STRUCTURE 0
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#define WITH_IMMEDIATE_PHYSX 0
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#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
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#define AUDIOMIXER_API
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#define TARGETPLATFORM_API
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#define ANIMATIONCORE_API
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||||
#define MATERIALSHADERQUALITYSETTINGS_API
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||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
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#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
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||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
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#define PROJECTS_API
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#define DLSSUTILITY_API
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#define NGXRHI_API
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#define DLSS_ENGINE_SUPPORTS_CSSPD 1
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#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
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#define DLSS_API
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@@ -1,6 +0,0 @@
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// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
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#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp"
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#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp"
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#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp"
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#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp"
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#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp"
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-390
@@ -1,390 +0,0 @@
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/Zc:inline
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||||
/nologo
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||||
/Oi
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||||
/c
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||||
/Gw
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/Gy
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/Zm1000
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/wd4819
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/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
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||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
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||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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||||
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|
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public
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||||
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|
||||
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|
||||
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||||
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|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
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||||
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|
||||
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|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
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|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
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|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
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|
||||
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|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp"
|
||||
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|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
@@ -1,6 +0,0 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp"
|
||||
@@ -1,132 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSS\Public\DLSS.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\dlss\private\DLSSUpscalerPrivate.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\dlss\private\DLSSUpscaler.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/TemporalAA.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderParameterStruct.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphParameter.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphTextureSubresource.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphResources.inl
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraph.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphPass.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphEvent.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphEvent.inl
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphParameters.inl
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBuilder.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphValidation.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBlackboard.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/GeneratedTypeName.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBuilder.inl
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphUtils.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/SceneFilterRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\SceneRenderTargets.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\../TranslucencyPass.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\../VT/VirtualTextureFeedback.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\VT/VirtualTextureFeedbackBuffer.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\SceneRenderTargetParameters.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\RenderTargetTemp.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SceneRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScenePrivateBase.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\PrimitiveSceneInfo.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshPassProcessor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshMaterialShader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MaterialShader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshDrawShaderBindings.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Experimental/Containers/RobinHoodHashTable.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\DistortionRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\HeightfieldLighting.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightShaftRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SkyAtmosphereRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\MeshDrawCommands.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\GpuDebugRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/PostProcessAmbientOcclusionMobile.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScreenPass.inl
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CustomResourcePool.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\dlss\private\DLSSDenoiser.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenSpaceDenoise.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\ModuleDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\CustomBuildSteps.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\LocalizationDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\PluginReferenceDescriptor.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\EngineSettings\Classes\GeneralProjectSettings.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4\Inc\EngineSettings\GeneralProjectSettings.generated.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\SceneViewExtension.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\engine\public\SceneViewExtensionContext.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\SceneViewExtensionContext.generated.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/MessageDialog.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\SceneTextureParameters.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScenePrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderTargetPool.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SceneCore.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Containers/AllocatorFixedSizeFreeList.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightSceneInfo.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\DepthRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ShaderBaseClasses.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SceneHitProxyRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ShadowRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SystemTextures.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightPropagationVolume.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\HairStrands/HairStrandsRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsUtils.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\HairStrandsInterface.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsCluster.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsVoxelization.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsDeepShadow.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsClusters.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsLUT.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsVisibility.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsTransmittance.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsEnvironment.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsComposition.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsDebug.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightMapRendering.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\LightMap.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Classes\Engine/LightMapTexture2D.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\LightMapTexture2D.generated.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\VelocityRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\BasePassRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\FogRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\VolumetricFog.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PlanarReflectionRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ReflectionEnvironment.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\MobileBasePassRendering.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\VolumeRendering.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\ShaderCompilerCore.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\ScreenRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SceneSoftwareOcclusion.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\VisualizeTexture.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightMapDensityRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\VolumetricFogShared.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\DebugViewModeRendering.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\PrecomputedVolumetricLightmap.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Math/PackedVector.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\RayTracing/RaytracingOptions.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\RayTracing/RayTracingIESLightProfiles.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\Halton.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\HaltonUtilities.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\VolumetricRenderTargetViewStateData.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\BasePassRendering.inl
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\dlss\private\DLSSUpscalerHistory.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/PostProcessing.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\TranslucentRendering.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/RenderingCompositionGraph.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\PostProcessParameters.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\LegacyScreenPercentageDriver.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp
|
||||
@@ -1,3 +0,0 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp"
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp"
|
||||
-390
@@ -1,390 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Json\Public
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
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|
||||
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|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
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|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Runtime\AudioMixer
|
||||
/I Runtime\AudioMixer\Public\Components
|
||||
/I Runtime\AudioMixer\Public\Quartz
|
||||
/I Runtime\AudioMixer\Public\SoundFileIO
|
||||
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|
||||
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|
||||
/I Developer\TargetPlatform
|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\AnimationCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS
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||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public
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||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
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|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
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||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
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||||
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|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp.obj"
|
||||
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|
||||
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|
||||
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|
||||
@@ -1,3 +0,0 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/SibIntel/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp"
|
||||
@@ -1,8 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSS/Public/DLSSSettings.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\intermediate\build\win64\ue4\inc\dlss\DLSSSettings.generated.h
|
||||
-392
@@ -1,392 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
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|
||||
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|
||||
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|
||||
/Gy
|
||||
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|
||||
/wd4819
|
||||
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|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
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|
||||
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|
||||
/bigobj
|
||||
/fp:fast
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
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|
||||
/I Runtime\Core\Public\Microsoft
|
||||
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|
||||
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|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
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|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
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|
||||
/I Runtime\Core\Public\Stats
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
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|
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|
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|
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|
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|
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
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|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
-3
@@ -1,3 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\RHI\Public
|
||||
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|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
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|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
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|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\InputCore\Public\HAL
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
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|
||||
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|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
/I Runtime\Experimental\Voronoi\Public\Voronoi
|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Runtime\AudioMixer
|
||||
/I Runtime\AudioMixer\Public\Components
|
||||
/I Runtime\AudioMixer\Public\Quartz
|
||||
/I Runtime\AudioMixer\Public\SoundFileIO
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TargetPlatform
|
||||
/I Developer\TargetPlatform\Public\Common
|
||||
/I Developer\TargetPlatform\Public\Interfaces
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\AnimationCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/I Runtime\MaterialShaderQualitySettings
|
||||
/I Runtime\Projects\Public
|
||||
/I Runtime\Projects
|
||||
/I Runtime\Projects\Public\Interfaces
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
-60
@@ -1,60 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.generated.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSS\Public\DLSS.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSS\Private\DLSSUpscaler.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/TemporalAA.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderParameterStruct.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphParameter.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphTextureSubresource.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphResources.inl
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraph.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphPass.h
|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
/I Runtime\AudioMixer
|
||||
/I Runtime\AudioMixer\Public\Components
|
||||
/I Runtime\AudioMixer\Public\Quartz
|
||||
/I Runtime\AudioMixer\Public\SoundFileIO
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TargetPlatform
|
||||
/I Developer\TargetPlatform\Public\Common
|
||||
/I Developer\TargetPlatform\Public\Interfaces
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\AnimationCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/I Runtime\MaterialShaderQualitySettings
|
||||
/I Runtime\Projects\Public
|
||||
/I Runtime\Projects
|
||||
/I Runtime\Projects\Public\Interfaces
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.gen.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\DLSSLibrary.gen.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
-5
@@ -1,5 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSBlueprint\Definitions.DLSSBlueprint.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSBlueprint/Public/DLSSLibrary.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\intermediate\build\win64\ue4\inc\dlssblueprint\DLSSLibrary.generated.h
|
||||
-186
@@ -1,186 +0,0 @@
|
||||
#undef DLSSBLUEPRINT_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\GefestMskZdrav\\GefestMskZdrav.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define WITH_DLSS 1
|
||||
#define UE_MODULE_NAME "DLSSBlueprint"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||
#define DLSS_API
|
||||
#define WITH_DLSS 1
|
||||
#define DLSSBLUEPRINT_API
|
||||
-186
@@ -1,186 +0,0 @@
|
||||
#undef DLSSBLUEPRINT_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharov
|
||||
#define UE_TARGET_NAME Masharov
|
||||
#define WITH_DLSS 1
|
||||
#define UE_MODULE_NAME "DLSSBlueprint"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||
#define DLSS_API
|
||||
#define WITH_DLSS 1
|
||||
#define DLSSBLUEPRINT_API
|
||||
-180
@@ -1,180 +0,0 @@
|
||||
#undef DLSSUTILITY_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\GefestMskZdrav\\GefestMskZdrav.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define DLSS_ENGINE_USES_FVECTOR2D 1
|
||||
#define UE_MODULE_NAME "DLSSUtility"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define DLSSUTILITY_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
-180
@@ -1,180 +0,0 @@
|
||||
#undef DLSSUTILITY_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharov
|
||||
#define UE_TARGET_NAME Masharov
|
||||
#define DLSS_ENGINE_USES_FVECTOR2D 1
|
||||
#define UE_MODULE_NAME "DLSSUtility"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define DLSSUTILITY_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp"
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp"
|
||||
-382
@@ -1,382 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
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|
||||
/c
|
||||
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|
||||
/Gy
|
||||
/Zm1000
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
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|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Private
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
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|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
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|
||||
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|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
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|
||||
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|
||||
/I Runtime\Core\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
/I Runtime\SlateCore\Public\Debugging
|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
/I Runtime\SlateCore\Public\Fonts
|
||||
/I Runtime\SlateCore\Public\Input
|
||||
/I Runtime\SlateCore\Public\Layout
|
||||
/I Runtime\SlateCore\Public\Rendering
|
||||
/I Runtime\SlateCore\Public\Sound
|
||||
/I Runtime\SlateCore\Public\Styling
|
||||
/I Runtime\SlateCore\Public\Textures
|
||||
/I Runtime\SlateCore\Public\Trace
|
||||
/I Runtime\SlateCore\Public\Types
|
||||
/I Runtime\SlateCore\Public\Widgets
|
||||
/I Runtime\SlateCore\Public\Widgets\Accessibility
|
||||
/I Runtime\SlateCore\Public\Widgets\Images
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I Runtime\InputCore
|
||||
/I Runtime\InputCore\Public\GenericPlatform
|
||||
/I Runtime\InputCore\Public\HAL
|
||||
/I Runtime\InputCore\Public\Windows
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\Slate
|
||||
/I Runtime\Slate\Public\Framework
|
||||
/I Runtime\Slate\Public\Framework\Application
|
||||
/I Runtime\Slate\Public\Framework\Commands
|
||||
/I Runtime\Slate\Public\Framework\Docking
|
||||
/I Runtime\Slate\Public\Framework\Layout
|
||||
/I Runtime\Slate\Public\Framework\MetaData
|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
/I Runtime\Slate\Public\Framework\Notifications
|
||||
/I Runtime\Slate\Public\Framework\Styling
|
||||
/I Runtime\Slate\Public\Framework\Text
|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
/I Runtime\Slate\Public\Widgets
|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
/I Runtime\Experimental\Voronoi\Public\Voronoi
|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
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|
||||
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|
||||
/I Runtime\AudioMixer
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Developer\TargetPlatform\Public\Common
|
||||
/I Developer\TargetPlatform\Public\Interfaces
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
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|
||||
/I Runtime\AnimationCore
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/I Runtime\MaterialShaderQualitySettings
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Module.DLSSUtility.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
-3
@@ -1,3 +0,0 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp"
|
||||
#include "E:/Projects/SibIntel/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp"
|
||||
-52
@@ -1,52 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSSUtility\Definitions.DLSSUtility.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSUtility\Public\DLSSUtility.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\ModuleDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\CustomBuildSteps.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\LocalizationDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\PluginReferenceDescriptor.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderParameterStruct.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphParameter.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphTextureSubresource.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphResources.inl
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraph.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphPass.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphEvent.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphEvent.inl
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphParameters.inl
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBuilder.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphValidation.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBlackboard.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/GeneratedTypeName.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBuilder.inl
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphUtils.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/SceneFilterRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\SceneRenderTargets.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\../TranslucencyPass.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\../VT/VirtualTextureFeedback.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\VT/VirtualTextureFeedbackBuffer.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\SceneRenderTargetParameters.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\RenderTargetTemp.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SceneRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScenePrivateBase.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\PrimitiveSceneInfo.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshPassProcessor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshMaterialShader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MaterialShader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshDrawShaderBindings.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Experimental/Containers/RobinHoodHashTable.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\DistortionRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\HeightfieldLighting.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightShaftRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SkyAtmosphereRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\MeshDrawCommands.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\GpuDebugRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/PostProcessAmbientOcclusionMobile.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScreenPass.inl
|
||||
-182
@@ -1,182 +0,0 @@
|
||||
#undef NGXD3D11RHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\GefestMskZdrav\\GefestMskZdrav.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define UE_MODULE_NAME "NGXD3D11RHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define D3D11RHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define WITH_D3DX_LIBS 1
|
||||
#define NV_AFTERMATH 1
|
||||
#define INTEL_METRICSDISCOVERY 1
|
||||
#define INTEL_EXTENSIONS 1
|
||||
#define NGXD3D11RHI_API
|
||||
-182
@@ -1,182 +0,0 @@
|
||||
#undef NGXD3D11RHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharov
|
||||
#define UE_TARGET_NAME Masharov
|
||||
#define UE_MODULE_NAME "NGXD3D11RHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define D3D11RHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define WITH_D3DX_LIBS 1
|
||||
#define NV_AFTERMATH 1
|
||||
#define INTEL_METRICSDISCOVERY 1
|
||||
#define INTEL_EXTENSIONS 1
|
||||
#define NGXD3D11RHI_API
|
||||
-392
@@ -1,392 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\Windows\D3D11RHI\Private
|
||||
/I Runtime\Windows\D3D11RHI\Private\Windows
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
/I Runtime\Engine\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
/I Runtime\SlateCore\Public\Debugging
|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
/I Runtime\SlateCore\Public\Fonts
|
||||
/I Runtime\SlateCore\Public\Input
|
||||
/I Runtime\SlateCore\Public\Layout
|
||||
/I Runtime\SlateCore\Public\Rendering
|
||||
/I Runtime\SlateCore\Public\Sound
|
||||
/I Runtime\SlateCore\Public\Styling
|
||||
/I Runtime\SlateCore\Public\Textures
|
||||
/I Runtime\SlateCore\Public\Trace
|
||||
/I Runtime\SlateCore\Public\Types
|
||||
/I Runtime\SlateCore\Public\Widgets
|
||||
/I Runtime\SlateCore\Public\Widgets\Accessibility
|
||||
/I Runtime\SlateCore\Public\Widgets\Images
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I Runtime\InputCore
|
||||
/I Runtime\InputCore\Public\GenericPlatform
|
||||
/I Runtime\InputCore\Public\HAL
|
||||
/I Runtime\InputCore\Public\Windows
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\Slate
|
||||
/I Runtime\Slate\Public\Framework
|
||||
/I Runtime\Slate\Public\Framework\Application
|
||||
/I Runtime\Slate\Public\Framework\Commands
|
||||
/I Runtime\Slate\Public\Framework\Docking
|
||||
/I Runtime\Slate\Public\Framework\Layout
|
||||
/I Runtime\Slate\Public\Framework\MetaData
|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
/I Runtime\Slate\Public\Framework\Notifications
|
||||
/I Runtime\Slate\Public\Framework\Styling
|
||||
/I Runtime\Slate\Public\Framework\Text
|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
/I Runtime\Slate\Public\Widgets
|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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||||
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|
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|
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|
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
-224
@@ -1,224 +0,0 @@
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||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXD3D11RHI\Definitions.NGXD3D11RHI.h
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e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\windows\d3d11rhi\private\Windows/D3D11RHIBasePrivate.h
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
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C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PostWindowsApi.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\DirectX\Include\D3D11.h
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C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpc.h
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\guiddef.h
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|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\cguid.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\coml2api.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\objidl.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\unknwn.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wtypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\propidlbase.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\oaidl.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\urlmon.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\oleidl.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\servprov.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\msxml.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\propidl.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\oleauto.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ocidl.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgicommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgitype.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgiformat.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3dcommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10_1.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10sdklayers.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10misc.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10shader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10effect.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10_1shader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d11sdklayers.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/HideWindowsPlatformTypes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11Util.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11State.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11Resources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\BoundShaderStateCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\windows\d3d11rhi\public\D3D11ShaderResources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11Viewport.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11ConstantBuffer.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Private\Windows\D3D11StateCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\windows\d3d11rhi\private\D3D11StateCachePrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\ShaderCompiler.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\ShaderCompilerCore.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\NVIDIA\NVaftermath\include\GFSDK_Aftermath.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\nvidia\nvaftermath\include\GFSDK_Aftermath_Defines.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\cstdint
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\NVIDIA\NVaftermath\include\GFSDK_Aftermath_GpuCrashdump.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Intel\MetricsDiscovery\MetricsDiscoveryHelper\build\include\metrics_discovery\metrics_discovery_helper_dx11.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\intel\metricsdiscovery\metricsdiscoveryhelper\build\include\metrics_discovery\metrics_discovery_helper.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\intel\metricsdiscovery\metricsdiscoveryhelper\build\include\metrics_discovery\metrics_discovery_api.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Intel\ExtensionsFramework\igd11ext.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\string
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\istream
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\ostream
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\ios
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xlocnum
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\cmath
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xtgmath.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\streambuf
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xiosbase
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xlocale
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\stdexcept
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xstring
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xmemory0
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\limits
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\ymath.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\cfloat
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\typeinfo
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\vcruntime_typeinfo.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\vcruntime_exception.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\eh.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\corecrt_terminate.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xlocinfo
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xlocinfo.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\locale.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\memory
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xmemory
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xfacet
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\system_error
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\cerrno
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xcall_once.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xerrc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\share.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xstring_insert.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\psapi.h
|
||||
-183
@@ -1,183 +0,0 @@
|
||||
#undef NGXD3D12RHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\GefestMskZdrav\\GefestMskZdrav.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define UE_MODULE_NAME "NGXD3D12RHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define D3D12_PROFILING_ENABLED 1
|
||||
#define PROFILE 1
|
||||
#define D3D12RHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define NV_AFTERMATH 1
|
||||
#define INTEL_METRICSDISCOVERY 1
|
||||
#define INTEL_EXTENSIONS 1
|
||||
#define NGXD3D12RHI_API
|
||||
-183
@@ -1,183 +0,0 @@
|
||||
#undef NGXD3D12RHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharov
|
||||
#define UE_TARGET_NAME Masharov
|
||||
#define UE_MODULE_NAME "NGXD3D12RHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define D3D12_PROFILING_ENABLED 1
|
||||
#define PROFILE 1
|
||||
#define D3D12RHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define NV_AFTERMATH 1
|
||||
#define INTEL_METRICSDISCOVERY 1
|
||||
#define INTEL_EXTENSIONS 1
|
||||
#define NGXD3D12RHI_API
|
||||
-393
@@ -1,393 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\D3D12RHI\Private
|
||||
/I Runtime\D3D12RHI\Private\Windows
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
/I Runtime\Engine\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
/I Runtime\SlateCore\Public\Debugging
|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
/I Runtime\SlateCore\Public\Fonts
|
||||
/I Runtime\SlateCore\Public\Input
|
||||
/I Runtime\SlateCore\Public\Layout
|
||||
/I Runtime\SlateCore\Public\Rendering
|
||||
/I Runtime\SlateCore\Public\Sound
|
||||
/I Runtime\SlateCore\Public\Styling
|
||||
/I Runtime\SlateCore\Public\Textures
|
||||
/I Runtime\SlateCore\Public\Trace
|
||||
/I Runtime\SlateCore\Public\Types
|
||||
/I Runtime\SlateCore\Public\Widgets
|
||||
/I Runtime\SlateCore\Public\Widgets\Accessibility
|
||||
/I Runtime\SlateCore\Public\Widgets\Images
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I Runtime\InputCore
|
||||
/I Runtime\InputCore\Public\GenericPlatform
|
||||
/I Runtime\InputCore\Public\HAL
|
||||
/I Runtime\InputCore\Public\Windows
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\Slate
|
||||
/I Runtime\Slate\Public\Framework
|
||||
/I Runtime\Slate\Public\Framework\Application
|
||||
/I Runtime\Slate\Public\Framework\Commands
|
||||
/I Runtime\Slate\Public\Framework\Docking
|
||||
/I Runtime\Slate\Public\Framework\Layout
|
||||
/I Runtime\Slate\Public\Framework\MetaData
|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
/I Runtime\Slate\Public\Framework\Notifications
|
||||
/I Runtime\Slate\Public\Framework\Styling
|
||||
/I Runtime\Slate\Public\Framework\Text
|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
/I Runtime\Slate\Public\Widgets
|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
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|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
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|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
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|
||||
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|
||||
/I Runtime\AudioMixerCore\Public
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||||
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|
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
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||||
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|
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||||
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|
||||
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||||
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||||
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|
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
-215
@@ -1,215 +0,0 @@
|
||||
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||||
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||||
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||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
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|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\HAL/ThreadManager.h
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h
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||||
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12RHICommon.h
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/MinWindows.h
|
||||
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||||
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||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\excpt.h
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||||
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||||
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||||
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||||
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||||
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
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||||
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
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||||
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
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||||
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||||
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
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||||
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||||
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||||
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||||
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PostWindowsApi.h
|
||||
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h
|
||||
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C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpc.h
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|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\rpcnsi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcnterr.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcasync.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcndr.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\rpcnsip.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\DirectX\include\rpcsal.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ole2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\objbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\combaseapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wtypesbase.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\guiddef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\unknwnbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\objidlbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\guiddef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\cguid.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\coml2api.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\objidl.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\unknwn.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wtypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\propidlbase.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\oaidl.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\urlmon.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\oleidl.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\servprov.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\msxml.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\propidl.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\oleauto.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ocidl.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgicommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgiformat.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3dcommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d12sdklayers.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\D3DX12\include\d3dx12.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/HideWindowsPlatformTypes.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\../Public/D3D12Util.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\windows\WindowsD3D12DiskCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\windows\WindowsD3D12PipelineState.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\windows\../D3D12PipelineState.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\NVIDIA\NVaftermath\include\GFSDK_Aftermath.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\nvidia\nvaftermath\include\GFSDK_Aftermath_Defines.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\cstdint
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\NVIDIA\NVaftermath\include\GFSDK_Aftermath_GpuCrashdump.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Residency.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformAtomics.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\DirectX\include\dxgi1_6.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi1_5.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi1_4.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi1_3.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi1_2.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgitype.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\D3DX12\include\D3DX12Residency.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/HideWindowsPlatformAtomics.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/HideWindowsPlatformTypes.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\../Public/D3D12State.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\../Public/D3D12Resources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\BoundShaderStateCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\public\D3D12ShaderResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12RootSignature.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Shader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12View.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12CommandList.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Texture.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12DirectCommandListManager.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\../Public/D3D12Viewport.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\../Public/D3D12ConstantBuffer.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Query.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12TimedIntervalQuery.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12DescriptorCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12StateCachePrivate.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Allocation.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12CommandContext.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\delayimp.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\PIX\include\pix3.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\pix\include\pix3_win.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\pix\include\PIXEventsCommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\pix\include\PIXEventsGenerated.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/HideWindowsPlatformTypes.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Stats.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Device.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Adapter.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\DirectX\include\dxgidebug.h
|
||||
@@ -1,176 +0,0 @@
|
||||
#undef NGXRHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\GefestMskZdrav\\GefestMskZdrav.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define UE_MODULE_NAME "NGXRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
-176
@@ -1,176 +0,0 @@
|
||||
#undef NGXRHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharov
|
||||
#define UE_TARGET_NAME Masharov
|
||||
#define UE_MODULE_NAME "NGXRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
-378
@@ -1,378 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
/I Runtime\Engine\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
/I Runtime\SlateCore\Public\Debugging
|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
/I Runtime\SlateCore\Public\Fonts
|
||||
/I Runtime\SlateCore\Public\Input
|
||||
/I Runtime\SlateCore\Public\Layout
|
||||
/I Runtime\SlateCore\Public\Rendering
|
||||
/I Runtime\SlateCore\Public\Sound
|
||||
/I Runtime\SlateCore\Public\Styling
|
||||
/I Runtime\SlateCore\Public\Textures
|
||||
/I Runtime\SlateCore\Public\Trace
|
||||
/I Runtime\SlateCore\Public\Types
|
||||
/I Runtime\SlateCore\Public\Widgets
|
||||
/I Runtime\SlateCore\Public\Widgets\Accessibility
|
||||
/I Runtime\SlateCore\Public\Widgets\Images
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I Runtime\InputCore
|
||||
/I Runtime\InputCore\Public\GenericPlatform
|
||||
/I Runtime\InputCore\Public\HAL
|
||||
/I Runtime\InputCore\Public\Windows
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\Slate
|
||||
/I Runtime\Slate\Public\Framework
|
||||
/I Runtime\Slate\Public\Framework\Application
|
||||
/I Runtime\Slate\Public\Framework\Commands
|
||||
/I Runtime\Slate\Public\Framework\Docking
|
||||
/I Runtime\Slate\Public\Framework\Layout
|
||||
/I Runtime\Slate\Public\Framework\MetaData
|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
/I Runtime\Slate\Public\Framework\Notifications
|
||||
/I Runtime\Slate\Public\Framework\Styling
|
||||
/I Runtime\Slate\Public\Framework\Text
|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
/I Runtime\Slate\Public\Widgets
|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
/I Runtime\Experimental\Voronoi\Public\Voronoi
|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Runtime\AudioMixer
|
||||
/I Runtime\AudioMixer\Public\Components
|
||||
/I Runtime\AudioMixer\Public\Quartz
|
||||
/I Runtime\AudioMixer\Public\SoundFileIO
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TargetPlatform
|
||||
/I Developer\TargetPlatform\Public\Common
|
||||
/I Developer\TargetPlatform\Public\Interfaces
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\AnimationCore
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\NGXRHI.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
@@ -1,6 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXRHI\Definitions.NGXRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h
|
||||
-178
@@ -1,178 +0,0 @@
|
||||
#undef NGXVULKANRHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\GefestMskZdrav\\GefestMskZdrav.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define UE_MODULE_NAME "NGXVulkanRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define VULKANRHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define NGXVULKANRHI_API
|
||||
-178
@@ -1,178 +0,0 @@
|
||||
#undef NGXVULKANRHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharov
|
||||
#define UE_TARGET_NAME Masharov
|
||||
#define UE_MODULE_NAME "NGXVulkanRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define VULKANRHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define NGXVULKANRHI_API
|
||||
-386
@@ -1,386 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\VulkanRHI\Private
|
||||
/I Runtime\VulkanRHI\Private\Windows
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
/I Runtime\Engine\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
/I Runtime\SlateCore\Public\Debugging
|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
/I Runtime\SlateCore\Public\Fonts
|
||||
/I Runtime\SlateCore\Public\Input
|
||||
/I Runtime\SlateCore\Public\Layout
|
||||
/I Runtime\SlateCore\Public\Rendering
|
||||
/I Runtime\SlateCore\Public\Sound
|
||||
/I Runtime\SlateCore\Public\Styling
|
||||
/I Runtime\SlateCore\Public\Textures
|
||||
/I Runtime\SlateCore\Public\Trace
|
||||
/I Runtime\SlateCore\Public\Types
|
||||
/I Runtime\SlateCore\Public\Widgets
|
||||
/I Runtime\SlateCore\Public\Widgets\Accessibility
|
||||
/I Runtime\SlateCore\Public\Widgets\Images
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I Runtime\InputCore
|
||||
/I Runtime\InputCore\Public\GenericPlatform
|
||||
/I Runtime\InputCore\Public\HAL
|
||||
/I Runtime\InputCore\Public\Windows
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\Slate
|
||||
/I Runtime\Slate\Public\Framework
|
||||
/I Runtime\Slate\Public\Framework\Application
|
||||
/I Runtime\Slate\Public\Framework\Commands
|
||||
/I Runtime\Slate\Public\Framework\Docking
|
||||
/I Runtime\Slate\Public\Framework\Layout
|
||||
/I Runtime\Slate\Public\Framework\MetaData
|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
/I Runtime\Slate\Public\Framework\Notifications
|
||||
/I Runtime\Slate\Public\Framework\Styling
|
||||
/I Runtime\Slate\Public\Framework\Text
|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
/I Runtime\Slate\Public\Widgets
|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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||||
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||||
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||||
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
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|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
-146
@@ -1,146 +0,0 @@
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||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHI\Definitions.NGXVulkanRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXVulkanRHI\Public\NGXVulkanRHI.h
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E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h
|
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E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanRHIPrivate.h
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationUtils.h
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationContext.h
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanPlatform.h
|
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\Windows\VulkanPlatformDefines.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\windows\VulkanWindowsPlatform.h
|
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h
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||||
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|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\Windows.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\guiddef.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
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C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack8.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\ktmtypes.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wow64apiset.h
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||||
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||||
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||||
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C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
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||||
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||||
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||||
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\stringapiset.h
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||||
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincon.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincontypes.h
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||||
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||||
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||||
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||||
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\verrsrc.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winreg.h
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||||
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||||
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||||
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||||
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\imm.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ime_cmodes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PostWindowsApi.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\windows\../VulkanGenericPlatform.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanLoader.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Vulkan\Include\vulkan\vulkan.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vk_platform.h
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||||
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vulkan_win32.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanConfiguration.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\public\VulkanCommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanCommandsDirect.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanState.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanResources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanUtil.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\BoundShaderStateCache.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanShaderResources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CrossCompilerCommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderCompilerCore.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanMemory.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanViewport.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanDynamicRHI.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanDevice.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanQueue.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanCommandBuffer.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanPendingState.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanPipeline.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanDescriptorSets.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\ShaderPipelineCache.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\PipelineFileCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanPipelineState.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanRHIBridge.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanContext.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanGPUProfiler.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanBarriers.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers_vk.h
|
||||
-177
@@ -1,177 +0,0 @@
|
||||
#undef NGXVULKANRHIPREINIT_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\GefestMskZdrav\\GefestMskZdrav.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define UE_MODULE_NAME "NGXVulkanRHIPreInit"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define VULKANRHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXVULKANRHIPREINIT_API
|
||||
-177
@@ -1,177 +0,0 @@
|
||||
#undef NGXVULKANRHIPREINIT_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 1
|
||||
#define WITH_PERF_AUTOMATION_TESTS 1
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 1
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 1
|
||||
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
|
||||
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject"
|
||||
#define UBT_MODULE_MANIFEST "UE4.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_DEVELOPMENT 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharov
|
||||
#define UE_TARGET_NAME Masharov
|
||||
#define UE_MODULE_NAME "NGXVulkanRHIPreInit"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 1
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 1
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 0
|
||||
#define UE_PHYSX_SUFFIX PROFILE
|
||||
#define UE_APEX_SUFFIX PROFILE
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define VULKANRHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXVULKANRHIPREINIT_API
|
||||
-384
@@ -1,384 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\VulkanRHI\Private
|
||||
/I Runtime\VulkanRHI\Private\Windows
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Json\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
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|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
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|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
/I Runtime\Experimental\Voronoi\Public\Voronoi
|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Runtime\AudioMixer
|
||||
/I Runtime\AudioMixer\Public\Components
|
||||
/I Runtime\AudioMixer\Public\Quartz
|
||||
/I Runtime\AudioMixer\Public\SoundFileIO
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TargetPlatform
|
||||
/I Developer\TargetPlatform\Public\Common
|
||||
/I Developer\TargetPlatform\Public\Interfaces
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\AnimationCore
|
||||
/I Runtime\VulkanRHI\Public
|
||||
/I Runtime\VulkanRHI
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I ThirdParty\Vulkan\Include
|
||||
/I ThirdParty\Vulkan\Include\vulkan
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
-134
@@ -1,134 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public\NGXVulkanRHIPreInit.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanRHIPrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\RHIValidation.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationUtils.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationContext.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanPlatform.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\Windows\VulkanPlatformDefines.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\windows\VulkanWindowsPlatform.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/MinWindows.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\Windows.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\sdkddkver.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\excpt.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\windef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\minwindef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnt.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\kernelspecs.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\basetsd.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\guiddef.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\apiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\ktmtypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\apisetcconv.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\minwinbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\apiquery2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processenv.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\fileapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\debugapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\utilapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\handleapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\errhandlingapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\fibersapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\namedpipeapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\profileapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\heapapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ioapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\synchapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\interlockedapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processthreadsapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\sysinfoapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\memoryapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\enclaveapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\threadpoollegacyapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\threadpoolapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\jobapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\jobapi2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wow64apiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\libloaderapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\securitybaseapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\namespaceapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\systemtopologyapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processtopologyapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\securityappcontainer.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\realtimeapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\winerror.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\timezoneapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wingdi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winuser.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\tvout.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnls.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\datetimeapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\stringapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnls.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincon.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincontypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi3.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winver.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\verrsrc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winreg.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\reason.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnetwk.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wnnc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\stralign.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\imm.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ime_cmodes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PostWindowsApi.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\windows\../VulkanGenericPlatform.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanLoader.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Vulkan\Include\vulkan\vulkan.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vk_platform.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vulkan_core.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vulkan_win32.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanConfiguration.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\public\VulkanCommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanCommandsDirect.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanState.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanResources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanUtil.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\BoundShaderStateCache.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanShaderResources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CrossCompilerCommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderCompilerCore.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanMemory.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanViewport.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanDynamicRHI.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanDevice.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanQueue.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanCommandBuffer.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanRHIBridge.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_params.h
|
||||
@@ -1,186 +0,0 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#ifdef DLSS_DLSSSettings_generated_h
|
||||
#error "DLSSSettings.generated.h already included, missing '#pragma once' in DLSSSettings.h"
|
||||
#endif
|
||||
#define DLSS_DLSSSettings_generated_h
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSOverrideSettings(); \
|
||||
friend struct Z_Construct_UClass_UDLSSOverrideSettings_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UDLSSOverrideSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_ProjectUserConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/DLSS"), NO_API) \
|
||||
DECLARE_SERIALIZER(UDLSSOverrideSettings) \
|
||||
static const TCHAR* StaticConfigName() {return TEXT("Engine");} \
|
||||
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSOverrideSettings(); \
|
||||
friend struct Z_Construct_UClass_UDLSSOverrideSettings_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UDLSSOverrideSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_ProjectUserConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/DLSS"), NO_API) \
|
||||
DECLARE_SERIALIZER(UDLSSOverrideSettings) \
|
||||
static const TCHAR* StaticConfigName() {return TEXT("Engine");} \
|
||||
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UDLSSOverrideSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSOverrideSettings) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDLSSOverrideSettings); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDLSSOverrideSettings); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UDLSSOverrideSettings(UDLSSOverrideSettings&&); \
|
||||
NO_API UDLSSOverrideSettings(const UDLSSOverrideSettings&); \
|
||||
public:
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UDLSSOverrideSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UDLSSOverrideSettings(UDLSSOverrideSettings&&); \
|
||||
NO_API UDLSSOverrideSettings(const UDLSSOverrideSettings&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDLSSOverrideSettings); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDLSSOverrideSettings); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSOverrideSettings)
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_29_PROLOG
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_PRIVATE_PROPERTY_OFFSET \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_SPARSE_DATA \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_INCLASS_NO_PURE_DECLS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_34_ENHANCED_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> DLSS_API UClass* StaticClass<class UDLSSOverrideSettings>();
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSSettings(); \
|
||||
friend struct Z_Construct_UClass_UDLSSSettings_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UDLSSSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/DLSS"), NO_API) \
|
||||
DECLARE_SERIALIZER(UDLSSSettings) \
|
||||
static const TCHAR* StaticConfigName() {return TEXT("Engine");} \
|
||||
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSSettings(); \
|
||||
friend struct Z_Construct_UClass_UDLSSSettings_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UDLSSSettings, UObject, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/DLSS"), NO_API) \
|
||||
DECLARE_SERIALIZER(UDLSSSettings) \
|
||||
static const TCHAR* StaticConfigName() {return TEXT("Engine");} \
|
||||
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UDLSSSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSSettings) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDLSSSettings); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDLSSSettings); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UDLSSSettings(UDLSSSettings&&); \
|
||||
NO_API UDLSSSettings(const UDLSSSettings&); \
|
||||
public:
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UDLSSSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
NO_API UDLSSSettings(UDLSSSettings&&); \
|
||||
NO_API UDLSSSettings(const UDLSSSettings&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDLSSSettings); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDLSSSettings); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSSettings)
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_58_PROLOG
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_PRIVATE_PROPERTY_OFFSET \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_SPARSE_DATA \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_INCLASS_NO_PURE_DECLS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_61_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> DLSS_API UClass* StaticClass<class UDLSSSettings>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID GefestMskZdrav_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h
|
||||
|
||||
|
||||
#define FOREACH_ENUM_EDLSSSETTINGOVERRIDE(op) \
|
||||
op(EDLSSSettingOverride::Enabled) \
|
||||
op(EDLSSSettingOverride::Disabled) \
|
||||
op(EDLSSSettingOverride::UseProjectSettings)
|
||||
|
||||
enum class EDLSSSettingOverride : uint8;
|
||||
template<> DLSS_API UEnum* StaticEnum<EDLSSSettingOverride>();
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
@@ -1 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h
|
||||
@@ -1,156 +0,0 @@
|
||||
// Copyright Epic Games, Inc. All Rights Reserved.
|
||||
/*===========================================================================
|
||||
Generated code exported from UnrealHeaderTool.
|
||||
DO NOT modify this manually! Edit the corresponding .h files instead!
|
||||
===========================================================================*/
|
||||
|
||||
#include "UObject/ObjectMacros.h"
|
||||
#include "UObject/ScriptMacros.h"
|
||||
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
enum class UDLSSMode : uint8;
|
||||
struct FVector2D;
|
||||
enum class UDLSSSupport : uint8;
|
||||
#ifdef DLSSBLUEPRINT_DLSSLibrary_generated_h
|
||||
#error "DLSSLibrary.generated.h already included, missing '#pragma once' in DLSSLibrary.h"
|
||||
#endif
|
||||
#define DLSSBLUEPRINT_DLSSLibrary_generated_h
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetDefaultDLSSMode); \
|
||||
DECLARE_FUNCTION(execGetDLSSSharpness); \
|
||||
DECLARE_FUNCTION(execSetDLSSSharpness); \
|
||||
DECLARE_FUNCTION(execGetDLSSMode); \
|
||||
DECLARE_FUNCTION(execSetDLSSMode); \
|
||||
DECLARE_FUNCTION(execGetDLSSScreenPercentageRange); \
|
||||
DECLARE_FUNCTION(execGetDLSSModeInformation); \
|
||||
DECLARE_FUNCTION(execGetSupportedDLSSModes); \
|
||||
DECLARE_FUNCTION(execIsDLSSModeSupported); \
|
||||
DECLARE_FUNCTION(execIsDLAAEnabled); \
|
||||
DECLARE_FUNCTION(execEnableDLAA); \
|
||||
DECLARE_FUNCTION(execGetDLSSMinimumDriverVersion); \
|
||||
DECLARE_FUNCTION(execQueryDLSSSupport); \
|
||||
DECLARE_FUNCTION(execIsDLSSSupported);
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetDefaultDLSSMode); \
|
||||
DECLARE_FUNCTION(execGetDLSSSharpness); \
|
||||
DECLARE_FUNCTION(execSetDLSSSharpness); \
|
||||
DECLARE_FUNCTION(execGetDLSSMode); \
|
||||
DECLARE_FUNCTION(execSetDLSSMode); \
|
||||
DECLARE_FUNCTION(execGetDLSSScreenPercentageRange); \
|
||||
DECLARE_FUNCTION(execGetDLSSModeInformation); \
|
||||
DECLARE_FUNCTION(execGetSupportedDLSSModes); \
|
||||
DECLARE_FUNCTION(execIsDLSSModeSupported); \
|
||||
DECLARE_FUNCTION(execIsDLAAEnabled); \
|
||||
DECLARE_FUNCTION(execEnableDLAA); \
|
||||
DECLARE_FUNCTION(execGetDLSSMinimumDriverVersion); \
|
||||
DECLARE_FUNCTION(execQueryDLSSSupport); \
|
||||
DECLARE_FUNCTION(execIsDLSSSupported);
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSLibrary(); \
|
||||
friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UDLSSLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DLSSBlueprint"), DLSSBLUEPRINT_API) \
|
||||
DECLARE_SERIALIZER(UDLSSLibrary)
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSLibrary(); \
|
||||
friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \
|
||||
public: \
|
||||
DECLARE_CLASS(UDLSSLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DLSSBlueprint"), DLSSBLUEPRINT_API) \
|
||||
DECLARE_SERIALIZER(UDLSSLibrary)
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary) \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(DLSSBLUEPRINT_API, UDLSSLibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDLSSLibrary); \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
DLSSBLUEPRINT_API UDLSSLibrary(UDLSSLibrary&&); \
|
||||
DLSSBLUEPRINT_API UDLSSLibrary(const UDLSSLibrary&); \
|
||||
public:
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
/** Private move- and copy-constructors, should never be used */ \
|
||||
DLSSBLUEPRINT_API UDLSSLibrary(UDLSSLibrary&&); \
|
||||
DLSSBLUEPRINT_API UDLSSLibrary(const UDLSSLibrary&); \
|
||||
public: \
|
||||
DECLARE_VTABLE_PTR_HELPER_CTOR(DLSSBLUEPRINT_API, UDLSSLibrary); \
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDLSSLibrary); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary)
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_64_PROLOG
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_PRIVATE_PROPERTY_OFFSET \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_SPARSE_DATA \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_INCLASS_NO_PURE_DECLS \
|
||||
GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_68_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> DLSSBLUEPRINT_API UClass* StaticClass<class UDLSSLibrary>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID GefestMskZdrav_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h
|
||||
|
||||
|
||||
#define FOREACH_ENUM_UDLSSMODE(op) \
|
||||
op(UDLSSMode::Off) \
|
||||
op(UDLSSMode::Auto) \
|
||||
op(UDLSSMode::UltraQuality) \
|
||||
op(UDLSSMode::Quality) \
|
||||
op(UDLSSMode::Balanced) \
|
||||
op(UDLSSMode::Performance) \
|
||||
op(UDLSSMode::UltraPerformance)
|
||||
|
||||
enum class UDLSSMode : uint8;
|
||||
template<> DLSSBLUEPRINT_API UEnum* StaticEnum<UDLSSMode>();
|
||||
|
||||
#define FOREACH_ENUM_UDLSSSUPPORT(op) \
|
||||
op(UDLSSSupport::Supported) \
|
||||
op(UDLSSSupport::NotSupported) \
|
||||
op(UDLSSSupport::NotSupportedIncompatibleHardware) \
|
||||
op(UDLSSSupport::NotSupportedDriverOutOfDate) \
|
||||
op(UDLSSSupport::NotSupportedOperatingSystemOutOfDate) \
|
||||
op(UDLSSSupport::NotSupportedByPlatformAtBuildTime) \
|
||||
op(UDLSSSupport::NotSupportedIncompatibleAPICaptureToolActive)
|
||||
|
||||
enum class UDLSSSupport : uint8;
|
||||
template<> DLSSBLUEPRINT_API UEnum* StaticEnum<UDLSSSupport>();
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
@@ -1 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h
|
||||
@@ -1,185 +0,0 @@
|
||||
#undef DLSS_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||
#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
|
||||
#define DLSS_ENGINE_HAS_AAM_TSR 0
|
||||
#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
|
||||
#define UE_MODULE_NAME "DLSS"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define DLSSUTILITY_API
|
||||
#define NGXRHI_API
|
||||
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||
#define DLSS_API
|
||||
@@ -1,185 +0,0 @@
|
||||
#undef DLSS_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharovdev
|
||||
#define UE_TARGET_NAME Masharovdev
|
||||
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||
#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
|
||||
#define DLSS_ENGINE_HAS_AAM_TSR 0
|
||||
#define DLSS_ENGINE_HAS_GTEMPORALUPSCALER 1
|
||||
#define UE_MODULE_NAME "DLSS"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define DLSSUTILITY_API
|
||||
#define NGXRHI_API
|
||||
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||
#define DLSS_API
|
||||
@@ -1,6 +0,0 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp"
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp"
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp"
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp"
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp"
|
||||
-390
@@ -1,390 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
/I Runtime\Engine\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
/I Runtime\SlateCore\Public\Debugging
|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
/I Runtime\SlateCore\Public\Fonts
|
||||
/I Runtime\SlateCore\Public\Input
|
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|
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|
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||||
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|
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||||
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|
||||
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||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
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|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
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|
||||
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|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSS\Module.DLSS.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSS\Definitions.DLSS.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSS\Module.DLSS.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
@@ -1,132 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSS\Definitions.DLSS.h
|
||||
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|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSS\Public\DLSS.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\dlss\private\DLSSUpscalerPrivate.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\dlss\private\DLSSUpscaler.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/TemporalAA.h
|
||||
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|
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderParameterStruct.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphResources.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphParameter.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphTextureSubresource.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphResources.inl
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraph.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphPass.h
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||||
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphEvent.inl
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphParameters.inl
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBuilder.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphValidation.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBlackboard.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/GeneratedTypeName.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBuilder.inl
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphUtils.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/SceneFilterRendering.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\SceneRenderTargets.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\../TranslucencyPass.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\../VT/VirtualTextureFeedback.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\VT/VirtualTextureFeedbackBuffer.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\SceneRenderTargetParameters.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\RenderTargetTemp.h
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||||
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||||
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\PrimitiveSceneInfo.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshPassProcessor.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshMaterialShader.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MaterialShader.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshDrawShaderBindings.h
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Experimental/Containers/RobinHoodHashTable.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\DistortionRendering.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\HeightfieldLighting.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightShaftRendering.h
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SkyAtmosphereRendering.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\MeshDrawCommands.h
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||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\GpuDebugRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/PostProcessAmbientOcclusionMobile.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScreenPass.inl
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CustomResourcePool.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\dlss\private\DLSSDenoiser.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenSpaceDenoise.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\ModuleDescriptor.h
|
||||
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\LocalizationDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\PluginReferenceDescriptor.h
|
||||
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|
||||
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|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\SceneViewExtension.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\engine\public\SceneViewExtensionContext.h
|
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|
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/MessageDialog.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\SceneTextureParameters.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScenePrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderTargetPool.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SceneCore.h
|
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Containers/AllocatorFixedSizeFreeList.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightSceneInfo.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\DepthRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ShaderBaseClasses.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SceneHitProxyRendering.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ShadowRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SystemTextures.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightPropagationVolume.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\HairStrands/HairStrandsRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsUtils.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\HairStrandsInterface.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsCluster.h
|
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsVoxelization.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsDeepShadow.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsClusters.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsLUT.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsVisibility.h
|
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsTransmittance.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsEnvironment.h
|
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsComposition.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\hairstrands\HairStrandsDebug.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightMapRendering.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\LightMap.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Classes\Engine/LightMapTexture2D.h
|
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Intermediate\Build\Win64\UE4\Inc\Engine\LightMapTexture2D.generated.h
|
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\VelocityRendering.h
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\BasePassRendering.h
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\FogRendering.h
|
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\VolumetricFog.h
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PlanarReflectionRendering.h
|
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ReflectionEnvironment.h
|
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\MobileBasePassRendering.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\VolumeRendering.h
|
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\ShaderCompilerCore.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\ScreenRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SceneSoftwareOcclusion.h
|
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\VisualizeTexture.h
|
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightMapDensityRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\VolumetricFogShared.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\DebugViewModeRendering.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\PrecomputedVolumetricLightmap.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Math/PackedVector.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\RayTracing/RaytracingOptions.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\RayTracing/RayTracingIESLightProfiles.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\Halton.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\HaltonUtilities.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\VolumetricRenderTargetViewStateData.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\BasePassRendering.inl
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSSettings.cpp
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\dlss\private\DLSSUpscalerHistory.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/PostProcessing.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\TranslucentRendering.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\PostProcess/RenderingCompositionGraph.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\PostProcessParameters.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\LegacyScreenPercentageDriver.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp
|
||||
@@ -1,3 +0,0 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp"
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp"
|
||||
-390
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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||||
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||||
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||||
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||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSS\Definitions.DLSS.h
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||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSS.init.gen.cpp
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E:/Projects/GefestMskZdrav/Plugins/DLSS/Intermediate/Build/Win64/UE4/Inc/DLSS/DLSSSettings.gen.cpp
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E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSS/Public/DLSSSettings.h
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h
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||||
e:\projects\gefestmskzdrav\plugins\dlss\intermediate\build\win64\ue4\inc\dlss\DLSSSettings.generated.h
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
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|
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
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|
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
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||||
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||||
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|
||||
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|
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|
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|
||||
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||||
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|
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|
||||
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||||
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|
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|
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|
||||
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|
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|
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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||||
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|
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|
||||
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|
||||
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|
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|
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|
||||
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||||
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|
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|
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
@@ -1,60 +0,0 @@
|
||||
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|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h
|
||||
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|
||||
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|
||||
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|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\CustomStaticScreenPercentage.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS\DLSSSettings.generated.h
|
||||
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|
||||
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|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/GeneratedTypeName.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBuilder.inl
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphUtils.h
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d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/SceneFilterRendering.h
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||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\../TranslucencyPass.h
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
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||||
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||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
/I Runtime\Engine\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
/I Runtime\SlateCore\Public\Debugging
|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
/I Runtime\SlateCore\Public\Fonts
|
||||
/I Runtime\SlateCore\Public\Input
|
||||
/I Runtime\SlateCore\Public\Layout
|
||||
/I Runtime\SlateCore\Public\Rendering
|
||||
/I Runtime\SlateCore\Public\Sound
|
||||
/I Runtime\SlateCore\Public\Styling
|
||||
/I Runtime\SlateCore\Public\Textures
|
||||
/I Runtime\SlateCore\Public\Trace
|
||||
/I Runtime\SlateCore\Public\Types
|
||||
/I Runtime\SlateCore\Public\Widgets
|
||||
/I Runtime\SlateCore\Public\Widgets\Accessibility
|
||||
/I Runtime\SlateCore\Public\Widgets\Images
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I Runtime\InputCore
|
||||
/I Runtime\InputCore\Public\GenericPlatform
|
||||
/I Runtime\InputCore\Public\HAL
|
||||
/I Runtime\InputCore\Public\Windows
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\Slate
|
||||
/I Runtime\Slate\Public\Framework
|
||||
/I Runtime\Slate\Public\Framework\Application
|
||||
/I Runtime\Slate\Public\Framework\Commands
|
||||
/I Runtime\Slate\Public\Framework\Docking
|
||||
/I Runtime\Slate\Public\Framework\Layout
|
||||
/I Runtime\Slate\Public\Framework\MetaData
|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
/I Runtime\Slate\Public\Framework\Notifications
|
||||
/I Runtime\Slate\Public\Framework\Styling
|
||||
/I Runtime\Slate\Public\Framework\Text
|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
/I Runtime\Slate\Public\Widgets
|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
/I Runtime\Experimental\Voronoi\Public\Voronoi
|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Runtime\AudioMixer
|
||||
/I Runtime\AudioMixer\Public\Components
|
||||
/I Runtime\AudioMixer\Public\Quartz
|
||||
/I Runtime\AudioMixer\Public\SoundFileIO
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TargetPlatform
|
||||
/I Developer\TargetPlatform\Public\Common
|
||||
/I Developer\TargetPlatform\Public\Interfaces
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\AnimationCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/I Runtime\MaterialShaderQualitySettings
|
||||
/I Runtime\Projects\Public
|
||||
/I Runtime\Projects
|
||||
/I Runtime\Projects\Public\Interfaces
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSBlueprint
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSSBlueprint\DLSSLibrary.gen.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSSBlueprint\Definitions.DLSSBlueprint.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSSBlueprint\DLSSLibrary.gen.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
-5
@@ -1,5 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSSBlueprint\Definitions.DLSSBlueprint.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/GeneratedCppIncludes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\CoreUObject\Public\UObject/MetaData.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSBlueprint/Public/DLSSLibrary.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\intermediate\build\win64\ue4\inc\dlssblueprint\DLSSLibrary.generated.h
|
||||
-182
@@ -1,182 +0,0 @@
|
||||
#undef DLSSBLUEPRINT_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define WITH_DLSS 1
|
||||
#define UE_MODULE_NAME "DLSSBlueprint"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||
#define DLSS_API
|
||||
#define WITH_DLSS 1
|
||||
#define DLSSBLUEPRINT_API
|
||||
-182
@@ -1,182 +0,0 @@
|
||||
#undef DLSSBLUEPRINT_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharovdev
|
||||
#define UE_TARGET_NAME Masharovdev
|
||||
#define WITH_DLSS 1
|
||||
#define UE_MODULE_NAME "DLSSBlueprint"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
|
||||
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
|
||||
#define DLSS_API
|
||||
#define WITH_DLSS 1
|
||||
#define DLSSBLUEPRINT_API
|
||||
-176
@@ -1,176 +0,0 @@
|
||||
#undef DLSSUTILITY_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define DLSS_ENGINE_USES_FVECTOR2D 1
|
||||
#define UE_MODULE_NAME "DLSSUtility"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define DLSSUTILITY_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
-176
@@ -1,176 +0,0 @@
|
||||
#undef DLSSUTILITY_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharovdev
|
||||
#define UE_TARGET_NAME Masharovdev
|
||||
#define DLSS_ENGINE_USES_FVECTOR2D 1
|
||||
#define UE_MODULE_NAME "DLSSUtility"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define DLSSUTILITY_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
@@ -1,3 +0,0 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp"
|
||||
#include "E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp"
|
||||
-382
@@ -1,382 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Private
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
/I Runtime\Engine\Public\VT
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
/I Runtime\SlateCore\Public\Debugging
|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
/I Runtime\SlateCore\Public\Fonts
|
||||
/I Runtime\SlateCore\Public\Input
|
||||
/I Runtime\SlateCore\Public\Layout
|
||||
/I Runtime\SlateCore\Public\Rendering
|
||||
/I Runtime\SlateCore\Public\Sound
|
||||
/I Runtime\SlateCore\Public\Styling
|
||||
/I Runtime\SlateCore\Public\Textures
|
||||
/I Runtime\SlateCore\Public\Trace
|
||||
/I Runtime\SlateCore\Public\Types
|
||||
/I Runtime\SlateCore\Public\Widgets
|
||||
/I Runtime\SlateCore\Public\Widgets\Accessibility
|
||||
/I Runtime\SlateCore\Public\Widgets\Images
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I Runtime\InputCore
|
||||
/I Runtime\InputCore\Public\GenericPlatform
|
||||
/I Runtime\InputCore\Public\HAL
|
||||
/I Runtime\InputCore\Public\Windows
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\Slate
|
||||
/I Runtime\Slate\Public\Framework
|
||||
/I Runtime\Slate\Public\Framework\Application
|
||||
/I Runtime\Slate\Public\Framework\Commands
|
||||
/I Runtime\Slate\Public\Framework\Docking
|
||||
/I Runtime\Slate\Public\Framework\Layout
|
||||
/I Runtime\Slate\Public\Framework\MetaData
|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
/I Runtime\Slate\Public\Framework\Notifications
|
||||
/I Runtime\Slate\Public\Framework\Styling
|
||||
/I Runtime\Slate\Public\Framework\Text
|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
/I Runtime\Slate\Public\Widgets
|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
/I Runtime\Experimental\Voronoi\Public\Voronoi
|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Runtime\AudioMixer
|
||||
/I Runtime\AudioMixer\Public\Components
|
||||
/I Runtime\AudioMixer\Public\Quartz
|
||||
/I Runtime\AudioMixer\Public\SoundFileIO
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TargetPlatform
|
||||
/I Developer\TargetPlatform\Public\Common
|
||||
/I Developer\TargetPlatform\Public\Interfaces
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\AnimationCore
|
||||
/I Runtime\Projects\Public
|
||||
/I Runtime\Projects
|
||||
/I Runtime\Projects\Public\Interfaces
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/I Runtime\MaterialShaderQualitySettings
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSSUtility\Module.DLSSUtility.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSSUtility\Definitions.DLSSUtility.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSSUtility\Module.DLSSUtility.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
-52
@@ -1,52 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\DLSSUtility\Definitions.DLSSUtility.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSUtility\Public\DLSSUtility.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\Interfaces/IPluginManager.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Projects\Public\PluginDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\ModuleDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\CustomBuildSteps.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\LocalizationDescriptor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\projects\public\PluginReferenceDescriptor.h
|
||||
E:/Projects/GefestMskZdrav/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\DLSSUtility\Public\VelocityCombinePass.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Private\ScreenPass.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CommonRenderResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderParameterStruct.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphParameter.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphTextureSubresource.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphResources.inl
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\RenderGraph.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphPass.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphEvent.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphEvent.inl
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphParameters.inl
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBuilder.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphValidation.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBlackboard.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Misc/GeneratedTypeName.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphBuilder.inl
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\RenderGraphUtils.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/SceneFilterRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\SceneRenderTargets.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\../TranslucencyPass.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\postprocess\../VT/VirtualTextureFeedback.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\VT/VirtualTextureFeedbackBuffer.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\SceneRenderTargetParameters.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\RenderTargetTemp.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SceneRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScenePrivateBase.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\PrimitiveSceneInfo.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshPassProcessor.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshMaterialShader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MaterialShader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\public\MeshDrawShaderBindings.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Experimental/Containers/RobinHoodHashTable.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\DistortionRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\HeightfieldLighting.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\LightShaftRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\SkyAtmosphereRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\MeshDrawCommands.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Renderer\Public\GpuDebugRendering.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\PostProcess/PostProcessAmbientOcclusionMobile.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\renderer\private\ScreenPass.inl
|
||||
-178
@@ -1,178 +0,0 @@
|
||||
#undef NGXD3D11RHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define UE_MODULE_NAME "NGXD3D11RHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define D3D11RHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define WITH_D3DX_LIBS 1
|
||||
#define NV_AFTERMATH 1
|
||||
#define INTEL_METRICSDISCOVERY 1
|
||||
#define INTEL_EXTENSIONS 1
|
||||
#define NGXD3D11RHI_API
|
||||
-178
@@ -1,178 +0,0 @@
|
||||
#undef NGXD3D11RHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharovdev
|
||||
#define UE_TARGET_NAME Masharovdev
|
||||
#define UE_MODULE_NAME "NGXD3D11RHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define D3D11RHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define WITH_D3DX_LIBS 1
|
||||
#define NV_AFTERMATH 1
|
||||
#define INTEL_METRICSDISCOVERY 1
|
||||
#define INTEL_EXTENSIONS 1
|
||||
#define NGXD3D11RHI_API
|
||||
-392
@@ -1,392 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\Windows\D3D11RHI\Private
|
||||
/I Runtime\Windows\D3D11RHI\Private\Windows
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Json\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
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|
||||
/I Runtime\Net\Common\Public\Net
|
||||
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|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\EngineSettings\Classes
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
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|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
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|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
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|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
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|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I ThirdParty\Windows\DirectX\Include
|
||||
/I ThirdParty\NVIDIA\nvapi
|
||||
/I ThirdParty\NVIDIA\NVaftermath\include
|
||||
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|
||||
/I ThirdParty\Intel\ExtensionsFramework
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
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|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXD3D11RHI\Definitions.NGXD3D11RHI.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXD3D11RHI\NGXD3D11RHI.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
@@ -1,224 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXD3D11RHI\Definitions.NGXD3D11RHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXD3D11RHI\Public\NGXD3D11RHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RHIPrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11RHI.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\windows\d3d11rhi\private\Windows/D3D11RHIBasePrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/MinWindows.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\Windows.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\sdkddkver.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\excpt.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\windef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\minwindef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnt.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\kernelspecs.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\basetsd.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\guiddef.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
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|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\apiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\ktmtypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\apisetcconv.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\minwinbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\apiquery2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processenv.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\fileapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\debugapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\utilapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\handleapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\errhandlingapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\fibersapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\namedpipeapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\profileapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\heapapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ioapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\synchapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\interlockedapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processthreadsapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\sysinfoapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\memoryapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\enclaveapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\threadpoollegacyapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\threadpoolapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\jobapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\jobapi2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wow64apiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\libloaderapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\securitybaseapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\namespaceapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\systemtopologyapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processtopologyapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\securityappcontainer.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\realtimeapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\winerror.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\timezoneapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wingdi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winuser.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\tvout.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnls.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\datetimeapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\stringapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnls.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincon.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincontypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi3.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winver.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\verrsrc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winreg.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\reason.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnetwk.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wnnc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\stralign.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\imm.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ime_cmodes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PostWindowsApi.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\DirectX\Include\D3D11.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcdce.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcdcep.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\rpcnsi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcnterr.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcasync.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcndr.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\rpcnsip.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\DirectX\Include\rpcsal.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ole2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\objbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\combaseapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wtypesbase.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\guiddef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\unknwnbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\objidlbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\guiddef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\cguid.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\coml2api.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\objidl.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\unknwn.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wtypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\propidlbase.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\oaidl.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\urlmon.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\oleidl.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\servprov.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\msxml.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\propidl.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\oleauto.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ocidl.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgicommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgitype.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgiformat.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3dcommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10_1.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10sdklayers.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10misc.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10shader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10effect.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d10_1shader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d11sdklayers.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/HideWindowsPlatformTypes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11Util.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11State.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11Resources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\BoundShaderStateCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\windows\d3d11rhi\public\D3D11ShaderResources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11Viewport.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Public\D3D11ConstantBuffer.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Windows\D3D11RHI\Private\Windows\D3D11StateCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\windows\d3d11rhi\private\D3D11StateCachePrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Engine\Public\ShaderCompiler.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\ShaderCompilerCore.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\NVIDIA\NVaftermath\include\GFSDK_Aftermath.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\nvidia\nvaftermath\include\GFSDK_Aftermath_Defines.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\cstdint
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\NVIDIA\NVaftermath\include\GFSDK_Aftermath_GpuCrashdump.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Intel\MetricsDiscovery\MetricsDiscoveryHelper\build\include\metrics_discovery\metrics_discovery_helper_dx11.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\intel\metricsdiscovery\metricsdiscoveryhelper\build\include\metrics_discovery\metrics_discovery_helper.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\intel\metricsdiscovery\metricsdiscoveryhelper\build\include\metrics_discovery\metrics_discovery_api.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Intel\ExtensionsFramework\igd11ext.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\string
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\istream
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\ostream
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\ios
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xlocnum
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\cmath
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xtgmath.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\streambuf
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xiosbase
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xlocale
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\stdexcept
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xstring
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xmemory0
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\limits
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\ymath.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\cfloat
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\typeinfo
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\vcruntime_typeinfo.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\vcruntime_exception.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\eh.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\corecrt_terminate.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xlocinfo
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xlocinfo.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\locale.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\memory
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xmemory
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xfacet
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\system_error
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\cerrno
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xcall_once.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xerrc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt\share.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\xstring_insert.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\psapi.h
|
||||
-178
@@ -1,178 +0,0 @@
|
||||
#undef NGXD3D12RHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define UE_MODULE_NAME "NGXD3D12RHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define D3D12_PROFILING_ENABLED 0
|
||||
#define D3D12RHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define NV_AFTERMATH 1
|
||||
#define INTEL_METRICSDISCOVERY 1
|
||||
#define INTEL_EXTENSIONS 1
|
||||
#define NGXD3D12RHI_API
|
||||
-178
@@ -1,178 +0,0 @@
|
||||
#undef NGXD3D12RHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharovdev
|
||||
#define UE_TARGET_NAME Masharovdev
|
||||
#define UE_MODULE_NAME "NGXD3D12RHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define D3D12_PROFILING_ENABLED 0
|
||||
#define D3D12RHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define NV_AFTERMATH 1
|
||||
#define INTEL_METRICSDISCOVERY 1
|
||||
#define INTEL_EXTENSIONS 1
|
||||
#define NGXD3D12RHI_API
|
||||
-392
@@ -1,392 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\D3D12RHI\Private
|
||||
/I Runtime\D3D12RHI\Private\Windows
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
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|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
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|
||||
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|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\RHI\Public
|
||||
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|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Json\Public\Policies
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\SlateCore\Public\Sound
|
||||
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|
||||
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|
||||
/I Runtime\SlateCore\Public\Trace
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\InputCore\Public\Windows
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Slate\Public\Framework\MetaData
|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
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|
||||
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|
||||
/I Runtime\Slate\Public\Framework\Text
|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
/I Runtime\Slate\Public\Widgets
|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
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|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
/I Runtime\Experimental\Voronoi\Public\Voronoi
|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Runtime\AudioMixer
|
||||
/I Runtime\AudioMixer\Public\Components
|
||||
/I Runtime\AudioMixer\Public\Quartz
|
||||
/I Runtime\AudioMixer\Public\SoundFileIO
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TargetPlatform
|
||||
/I Developer\TargetPlatform\Public\Common
|
||||
/I Developer\TargetPlatform\Public\Interfaces
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\AnimationCore
|
||||
/I Runtime\D3D12RHI\Public
|
||||
/I Runtime\D3D12RHI
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI
|
||||
/I ThirdParty\Windows
|
||||
/I ThirdParty\NVIDIA
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I ThirdParty\Windows\DirectX\include
|
||||
/I ThirdParty\Windows\D3DX12\include
|
||||
/I ThirdParty\NVIDIA\nvapi
|
||||
/I ThirdParty\NVIDIA\NVaftermath\include
|
||||
/I ThirdParty\Intel\MetricsDiscovery\MetricsDiscoveryHelper\build\include\metrics_discovery
|
||||
/I ThirdParty\Intel\ExtensionsFramework
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXD3D12RHI\Definitions.NGXD3D12RHI.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXD3D12RHI\NGXD3D12RHI.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
@@ -1,211 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXD3D12RHI\Definitions.NGXD3D12RHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXD3D12RHI\Public\NGXD3D12RHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\HAL/ThreadManager.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\D3D12RHI\Public\D3D12RHI.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12RHICommon.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/MinWindows.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\Windows.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\sdkddkver.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\excpt.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\windef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\minwindef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnt.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\kernelspecs.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\basetsd.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\guiddef.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\apiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\ktmtypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\apisetcconv.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\minwinbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\apiquery2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processenv.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\fileapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\debugapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\utilapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\handleapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\errhandlingapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\fibersapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\namedpipeapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\profileapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\heapapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ioapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\synchapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\interlockedapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processthreadsapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\sysinfoapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\memoryapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\enclaveapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\threadpoollegacyapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\threadpoolapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\jobapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\jobapi2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wow64apiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\libloaderapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\securitybaseapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\namespaceapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\systemtopologyapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processtopologyapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\securityappcontainer.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\realtimeapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\winerror.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\timezoneapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wingdi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winuser.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\tvout.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnls.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\datetimeapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\stringapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnls.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincon.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincontypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi3.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winver.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\verrsrc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winreg.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\reason.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnetwk.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wnnc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\stralign.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\imm.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ime_cmodes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PostWindowsApi.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\Windows/D3D12RHIBasePrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\DirectX\include\d3d12.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcdce.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcdcep.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\rpcnsi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcnterr.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcasync.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\rpcndr.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\rpcnsip.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\DirectX\include\rpcsal.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ole2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\objbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\combaseapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wtypesbase.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\guiddef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\unknwnbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\objidlbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\guiddef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\cguid.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\coml2api.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\objidl.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\unknwn.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wtypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\propidlbase.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\oaidl.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\urlmon.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\oleidl.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\servprov.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\um\msxml.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\propidl.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\oleauto.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ocidl.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgicommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgiformat.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3dcommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\d3d12sdklayers.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\D3DX12\include\d3dx12.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/HideWindowsPlatformTypes.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\../Public/D3D12Util.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\windows\WindowsD3D12DiskCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\windows\WindowsD3D12PipelineState.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\windows\../D3D12PipelineState.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\NVIDIA\NVaftermath\include\GFSDK_Aftermath.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\nvidia\nvaftermath\include\GFSDK_Aftermath_Defines.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\cstdint
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\NVIDIA\NVaftermath\include\GFSDK_Aftermath_GpuCrashdump.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Residency.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformAtomics.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\DirectX\include\dxgi1_6.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi1_5.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi1_4.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi1_3.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi1_2.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgi.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\windows\directx\include\dxgitype.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\D3DX12\include\D3DX12Residency.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/HideWindowsPlatformAtomics.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/HideWindowsPlatformTypes.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\../Public/D3D12State.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\../Public/D3D12Resources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\BoundShaderStateCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\public\D3D12ShaderResources.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12RootSignature.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Shader.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12View.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12CommandList.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Texture.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12DirectCommandListManager.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\../Public/D3D12Viewport.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\../Public/D3D12ConstantBuffer.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Query.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12TimedIntervalQuery.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12DescriptorCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12StateCachePrivate.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Allocation.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12CommandContext.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/AllowWindowsPlatformTypes.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\delayimp.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/HideWindowsPlatformTypes.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Stats.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Device.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\d3d12rhi\private\D3D12Adapter.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Windows\DirectX\include\dxgidebug.h
|
||||
@@ -1,172 +0,0 @@
|
||||
#undef NGXRHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define UE_MODULE_NAME "NGXRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
@@ -1,172 +0,0 @@
|
||||
#undef NGXRHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharovdev
|
||||
#define UE_TARGET_NAME Masharovdev
|
||||
#define UE_MODULE_NAME "NGXRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
-378
@@ -1,378 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
/I Runtime\Engine\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
/I Runtime\SlateCore\Public\Debugging
|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
/I Runtime\SlateCore\Public\Fonts
|
||||
/I Runtime\SlateCore\Public\Input
|
||||
/I Runtime\SlateCore\Public\Layout
|
||||
/I Runtime\SlateCore\Public\Rendering
|
||||
/I Runtime\SlateCore\Public\Sound
|
||||
/I Runtime\SlateCore\Public\Styling
|
||||
/I Runtime\SlateCore\Public\Textures
|
||||
/I Runtime\SlateCore\Public\Trace
|
||||
/I Runtime\SlateCore\Public\Types
|
||||
/I Runtime\SlateCore\Public\Widgets
|
||||
/I Runtime\SlateCore\Public\Widgets\Accessibility
|
||||
/I Runtime\SlateCore\Public\Widgets\Images
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I Runtime\InputCore
|
||||
/I Runtime\InputCore\Public\GenericPlatform
|
||||
/I Runtime\InputCore\Public\HAL
|
||||
/I Runtime\InputCore\Public\Windows
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\Slate
|
||||
/I Runtime\Slate\Public\Framework
|
||||
/I Runtime\Slate\Public\Framework\Application
|
||||
/I Runtime\Slate\Public\Framework\Commands
|
||||
/I Runtime\Slate\Public\Framework\Docking
|
||||
/I Runtime\Slate\Public\Framework\Layout
|
||||
/I Runtime\Slate\Public\Framework\MetaData
|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
/I Runtime\Slate\Public\Framework\Notifications
|
||||
/I Runtime\Slate\Public\Framework\Styling
|
||||
/I Runtime\Slate\Public\Framework\Text
|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
/I Runtime\Slate\Public\Widgets
|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
/I Runtime\Experimental\Voronoi\Public\Voronoi
|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Runtime\AudioMixer
|
||||
/I Runtime\AudioMixer\Public\Components
|
||||
/I Runtime\AudioMixer\Public\Quartz
|
||||
/I Runtime\AudioMixer\Public\SoundFileIO
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TargetPlatform
|
||||
/I Developer\TargetPlatform\Public\Common
|
||||
/I Developer\TargetPlatform\Public\Interfaces
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\AnimationCore
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXRHI\Definitions.NGXRHI.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXRHI\NGXRHI.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
@@ -1,6 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXRHI\Definitions.NGXRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers.h
|
||||
-174
@@ -1,174 +0,0 @@
|
||||
#undef NGXVULKANRHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define UE_MODULE_NAME "NGXVulkanRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define VULKANRHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define NGXVULKANRHI_API
|
||||
-174
@@ -1,174 +0,0 @@
|
||||
#undef NGXVULKANRHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharovdev
|
||||
#define UE_TARGET_NAME Masharovdev
|
||||
#define UE_MODULE_NAME "NGXVulkanRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define VULKANRHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXRHI_API
|
||||
#define NGXVULKANRHI_API
|
||||
-386
@@ -1,386 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\VulkanRHI\Private
|
||||
/I Runtime\VulkanRHI\Private\Windows
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
/I Runtime\Engine\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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||||
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/I Runtime\RenderCore\Public\ProfilingDebugging
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||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
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||||
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|
||||
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|
||||
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|
||||
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|
||||
/I Runtime\Sockets\Public
|
||||
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|
||||
/I Runtime\Net\Common\Public
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
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|
||||
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|
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|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
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|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
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||||
/I Runtime\PakFile
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||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
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|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
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||||
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|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
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|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
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|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
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|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
/I Runtime\Experimental\Voronoi\Public\Voronoi
|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
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||||
/I Runtime\AudioMixerCore\Public
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||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
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||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
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||||
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||||
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||||
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||||
/I Runtime\AudioMixer\Public\Quartz
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
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|
||||
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|
||||
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|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXVulkanRHI\Definitions.NGXVulkanRHI.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXVulkanRHI\NGXVulkanRHI.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
@@ -1,146 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXVulkanRHI\Definitions.NGXVulkanRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXVulkanRHI\Public\NGXVulkanRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXRHI\Public\NGXRHI.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_params.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanRHIPrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\RHIValidation.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationUtils.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationContext.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanPlatform.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\Windows\VulkanPlatformDefines.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\windows\VulkanWindowsPlatform.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/MinWindows.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\Windows.h
|
||||
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||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\excpt.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\windef.h
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||||
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||||
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||||
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||||
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||||
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|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
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||||
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
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||||
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||||
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack8.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\apiset.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\ktmtypes.h
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||||
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||||
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||||
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\apiquery2.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processenv.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\fileapi.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\debugapi.h
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\utilapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\handleapi.h
|
||||
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||||
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||||
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||||
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||||
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ioapiset.h
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||||
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\interlockedapi.h
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\jobapi2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wow64apiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\libloaderapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\securitybaseapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\namespaceapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\systemtopologyapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processtopologyapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\securityappcontainer.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\realtimeapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\winerror.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\timezoneapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wingdi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winuser.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\tvout.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnls.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\datetimeapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\stringapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnls.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincon.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincontypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi3.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winver.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\verrsrc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winreg.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\reason.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnetwk.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wnnc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\stralign.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\imm.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ime_cmodes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PostWindowsApi.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\windows\../VulkanGenericPlatform.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanLoader.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Vulkan\Include\vulkan\vulkan.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vk_platform.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vulkan_core.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vulkan_win32.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanConfiguration.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\public\VulkanCommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanCommandsDirect.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanState.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanResources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanUtil.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\BoundShaderStateCache.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanShaderResources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CrossCompilerCommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderCompilerCore.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanMemory.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanViewport.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanDynamicRHI.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanDevice.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanQueue.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanCommandBuffer.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanPendingState.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanPipeline.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanDescriptorSets.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\ShaderPipelineCache.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\PipelineFileCache.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanPipelineState.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanRHIBridge.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanContext.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanGPUProfiler.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\GPUProfiler.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanBarriers.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_helpers_vk.h
|
||||
-173
@@ -1,173 +0,0 @@
|
||||
#undef NGXVULKANRHIPREINIT_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME GefestMskZdrav
|
||||
#define UE_TARGET_NAME GefestMskZdrav
|
||||
#define UE_MODULE_NAME "NGXVulkanRHIPreInit"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define VULKANRHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXVULKANRHIPREINIT_API
|
||||
-173
@@ -1,173 +0,0 @@
|
||||
#undef NGXVULKANRHIPREINIT_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define UBT_MODULE_MANIFEST "UE4-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UE4"
|
||||
#define UE_ENGINE_DIRECTORY "D:/UnrealEngine4/Engines/UE_4.27/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_PROJECT_NAME Masharovdev
|
||||
#define UE_TARGET_NAME Masharovdev
|
||||
#define UE_MODULE_NAME "NGXVulkanRHIPreInit"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define ENGINE_API
|
||||
#define UNIQUENETID_ESPMODE ESPMode::Fast
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_API
|
||||
#define JSON_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define NETCOMMON_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define WITH_PHYSX_RELEASE 1
|
||||
#define APEX_UE4 1
|
||||
#define APEX_STATICALLY_LINKED 0
|
||||
#define WITH_APEX_LEGACY 1
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define PROPERTYACCESS_API
|
||||
#define INCLUDE_CHAOS 0
|
||||
#define WITH_PHYSX 1
|
||||
#define WITH_CHAOS 0
|
||||
#define WITH_CHAOS_CLOTHING 0
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED 0
|
||||
#define PHYSICS_INTERFACE_PHYSX 1
|
||||
#define WITH_APEX 1
|
||||
#define WITH_APEX_CLOTHING 1
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define WITH_PHYSX_COOKING 1
|
||||
#define WITH_NVCLOTH 1
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE 0
|
||||
#define WITH_IMMEDIATE_PHYSX 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define VULKANRHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NGXVULKANRHIPREINIT_API
|
||||
-384
@@ -1,384 +0,0 @@
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/I .
|
||||
/I Runtime\VulkanRHI\Private
|
||||
/I Runtime\VulkanRHI\Private\Windows
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I Runtime\Core
|
||||
/I Runtime\Core\Public\Algo
|
||||
/I Runtime\Core\Public\Algo\Impl
|
||||
/I Runtime\Core\Public\Async
|
||||
/I Runtime\Core\Public\Clang
|
||||
/I Runtime\Core\Public\Compression
|
||||
/I Runtime\Core\Public\Concepts
|
||||
/I Runtime\Core\Public\Containers
|
||||
/I Runtime\Core\Public\Delegates
|
||||
/I Runtime\Core\Public\Experimental
|
||||
/I Runtime\Core\Public\Experimental\Containers
|
||||
/I Runtime\Core\Public\Features
|
||||
/I Runtime\Core\Public\FileCache
|
||||
/I Runtime\Core\Public\FramePro
|
||||
/I Runtime\Core\Public\GenericPlatform
|
||||
/I Runtime\Core\Public\HAL
|
||||
/I Runtime\Core\Public\HAL\Allocators
|
||||
/I Runtime\Core\Public\Hash
|
||||
/I Runtime\Core\Public\Internationalization
|
||||
/I Runtime\Core\Public\IO
|
||||
/I Runtime\Core\Public\Logging
|
||||
/I Runtime\Core\Public\Math
|
||||
/I Runtime\Core\Public\Memory
|
||||
/I Runtime\Core\Public\MemPro
|
||||
/I Runtime\Core\Public\Microsoft
|
||||
/I Runtime\Core\Public\Misc
|
||||
/I Runtime\Core\Public\Modules
|
||||
/I Runtime\Core\Public\Modules\Boilerplate
|
||||
/I Runtime\Core\Public\MSVC
|
||||
/I Runtime\Core\Public\ProfilingDebugging
|
||||
/I Runtime\Core\Public\Serialization
|
||||
/I Runtime\Core\Public\Serialization\Csv
|
||||
/I Runtime\Core\Public\Serialization\Formatters
|
||||
/I Runtime\Core\Public\Stats
|
||||
/I Runtime\Core\Public\String
|
||||
/I Runtime\Core\Public\Templates
|
||||
/I Runtime\Core\Public\Traits
|
||||
/I Runtime\Core\Public\UObject
|
||||
/I Runtime\Core\Public\Windows
|
||||
/I Runtime\TraceLog
|
||||
/I Runtime\TraceLog\Public\Trace
|
||||
/I Runtime\TraceLog\Public\Trace\Detail
|
||||
/I Runtime\TraceLog\Public\Trace\Detail\Protocols
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Engine
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\Engine
|
||||
/I Runtime\Engine\Public\AI
|
||||
/I Runtime\Engine\Public\AI\Navigation
|
||||
/I Runtime\Engine\Public\Analytics
|
||||
/I Runtime\Engine\Public\Animation
|
||||
/I Runtime\Engine\Public\Audio
|
||||
/I Runtime\Engine\Public\Blueprint
|
||||
/I Runtime\Engine\Public\Curves
|
||||
/I Runtime\Engine\Public\EdGraph
|
||||
/I Runtime\Engine\Public\HLOD
|
||||
/I Runtime\Engine\Public\Internationalization
|
||||
/I Runtime\Engine\Public\Net
|
||||
/I Runtime\Engine\Public\Net\Util
|
||||
/I Runtime\Engine\Public\ODSC
|
||||
/I Runtime\Engine\Public\PacketHandlers
|
||||
/I Runtime\Engine\Public\Performance
|
||||
/I Runtime\Engine\Public\Physics
|
||||
/I Runtime\Engine\Public\Physics\Experimental
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsChaos
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsPhysX
|
||||
/I Runtime\Engine\Public\Physics\ImmediatePhysics\ImmediatePhysicsShared
|
||||
/I Runtime\Engine\Public\Physics\Tests
|
||||
/I Runtime\Engine\Public\ProfilingDebugging
|
||||
/I Runtime\Engine\Public\Rendering
|
||||
/I Runtime\Engine\Public\Slate
|
||||
/I Runtime\Engine\Public\Streaming
|
||||
/I Runtime\Engine\Public\Subsystems
|
||||
/I Runtime\Engine\Public\Tests
|
||||
/I Runtime\Engine\Public\VisualLogger
|
||||
/I Runtime\Engine\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\CoreUObject
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\CoreUObject
|
||||
/I Runtime\CoreUObject\Public\AssetRegistry
|
||||
/I Runtime\CoreUObject\Public\Blueprint
|
||||
/I Runtime\CoreUObject\Public\Internationalization
|
||||
/I Runtime\CoreUObject\Public\Misc
|
||||
/I Runtime\CoreUObject\Public\Serialization
|
||||
/I Runtime\CoreUObject\Public\Serialization\Formatters
|
||||
/I Runtime\CoreUObject\Public\Templates
|
||||
/I Runtime\CoreUObject\Public\UObject
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\NetCore
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net
|
||||
/I Runtime\Net\Core\Public\Net\Core
|
||||
/I Runtime\Net\Core\Public\Net\Core\Analytics
|
||||
/I Runtime\Net\Core\Public\Net\Core\Misc
|
||||
/I Runtime\Net\Core\Public\Net\Core\PushModel
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace
|
||||
/I Runtime\Net\Core\Public\Net\Core\Trace\Private
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\ApplicationCore
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform
|
||||
/I Runtime\ApplicationCore\Public\GenericPlatform\Accessibility
|
||||
/I Runtime\ApplicationCore\Public\HAL
|
||||
/I Runtime\ApplicationCore\Public\Windows
|
||||
/I Runtime\ApplicationCore\Public\Windows\Accessibility
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\RHI
|
||||
/I Runtime\RHI\Public\Tests
|
||||
/I Runtime\Json\Public
|
||||
/I Runtime\Json
|
||||
/I Runtime\Json\Public\Dom
|
||||
/I Runtime\Json\Public\JsonUtils
|
||||
/I Runtime\Json\Public\Policies
|
||||
/I Runtime\Json\Public\Serialization
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\SlateCore
|
||||
/I Runtime\SlateCore\Public
|
||||
/I Runtime\SlateCore
|
||||
/I Runtime\SlateCore\Public\Animation
|
||||
/I Runtime\SlateCore\Public\Application
|
||||
/I Runtime\SlateCore\Public\Brushes
|
||||
/I Runtime\SlateCore\Public\Debugging
|
||||
/I Runtime\SlateCore\Public\FastUpdate
|
||||
/I Runtime\SlateCore\Public\Fonts
|
||||
/I Runtime\SlateCore\Public\Input
|
||||
/I Runtime\SlateCore\Public\Layout
|
||||
/I Runtime\SlateCore\Public\Rendering
|
||||
/I Runtime\SlateCore\Public\Sound
|
||||
/I Runtime\SlateCore\Public\Styling
|
||||
/I Runtime\SlateCore\Public\Textures
|
||||
/I Runtime\SlateCore\Public\Trace
|
||||
/I Runtime\SlateCore\Public\Types
|
||||
/I Runtime\SlateCore\Public\Widgets
|
||||
/I Runtime\SlateCore\Public\Widgets\Accessibility
|
||||
/I Runtime\SlateCore\Public\Widgets\Images
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\InputCore
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I Runtime\InputCore
|
||||
/I Runtime\InputCore\Public\GenericPlatform
|
||||
/I Runtime\InputCore\Public\HAL
|
||||
/I Runtime\InputCore\Public\Windows
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Slate
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\Slate
|
||||
/I Runtime\Slate\Public\Framework
|
||||
/I Runtime\Slate\Public\Framework\Application
|
||||
/I Runtime\Slate\Public\Framework\Commands
|
||||
/I Runtime\Slate\Public\Framework\Docking
|
||||
/I Runtime\Slate\Public\Framework\Layout
|
||||
/I Runtime\Slate\Public\Framework\MetaData
|
||||
/I Runtime\Slate\Public\Framework\MultiBox
|
||||
/I Runtime\Slate\Public\Framework\Notifications
|
||||
/I Runtime\Slate\Public\Framework\Styling
|
||||
/I Runtime\Slate\Public\Framework\Text
|
||||
/I Runtime\Slate\Public\Framework\Text\Windows
|
||||
/I Runtime\Slate\Public\Framework\Views
|
||||
/I Runtime\Slate\Public\Widgets
|
||||
/I Runtime\Slate\Public\Widgets\Accessibility
|
||||
/I Runtime\Slate\Public\Widgets\Colors
|
||||
/I Runtime\Slate\Public\Widgets\Docking
|
||||
/I Runtime\Slate\Public\Widgets\Images
|
||||
/I Runtime\Slate\Public\Widgets\Input
|
||||
/I Runtime\Slate\Public\Widgets\LayerManager
|
||||
/I Runtime\Slate\Public\Widgets\Layout
|
||||
/I Runtime\Slate\Public\Widgets\Navigation
|
||||
/I Runtime\Slate\Public\Widgets\Notifications
|
||||
/I Runtime\Slate\Public\Widgets\Text
|
||||
/I Runtime\Slate\Public\Widgets\Views
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ImageWrapper
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I Runtime\ImageWrapper
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\Messaging
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\MessagingCommon
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\RenderCore
|
||||
/I Runtime\RenderCore\Public\ProfilingDebugging
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\AnalyticsET
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Analytics\Analytics
|
||||
/I Runtime\Analytics\Analytics\Public\Interfaces
|
||||
/I Runtime\Sockets\Public
|
||||
/I Runtime\Sockets
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net
|
||||
/I Runtime\Net\Common\Public\Net\Common
|
||||
/I Runtime\Net\Common\Public\Net\Common\Packets
|
||||
/I Runtime\Net\Common\Public\Net\Common\Sockets
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I Runtime\AssetRegistry
|
||||
/I Runtime\AssetRegistry\Public\AssetRegistry
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineMessages
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\EngineMessages
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\EngineSettings
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\EngineSettings
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\SynthBenchmark
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Renderer
|
||||
/I Runtime\Renderer\Public
|
||||
/I Runtime\Renderer
|
||||
/I Runtime\Renderer\Public\VT
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\GameplayTags
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I Runtime\GameplayTags
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I Runtime\DeveloperSettings
|
||||
/I Runtime\DeveloperSettings\Public\Engine
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PacketHandler
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\PacketHandler
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioPlatformConfiguration
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I Runtime\AudioPlatformConfiguration
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\MeshDescription
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I Runtime\MeshDescription
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\StaticMeshDescription
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\StaticMeshDescription
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\PakFile
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\RSA
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I Runtime\PhysicsCore
|
||||
/I Runtime\PhysicsCore\Public\Chaos
|
||||
/I Runtime\PhysicsCore\Public\PhysicalMaterials
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\Chaos
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Collision
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Evolution
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Joint
|
||||
/I Runtime\Experimental\Chaos\Public\Chaos\Particle
|
||||
/I Runtime\Experimental\Chaos\Public\ChaosVisualDebugger
|
||||
/I Runtime\Experimental\Chaos\Public\Field
|
||||
/I Runtime\Experimental\Chaos\Public\Framework
|
||||
/I Runtime\Experimental\Chaos\Public\GeometryCollection
|
||||
/I Runtime\Experimental\Chaos\Public\PhysicsProxy
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I Runtime\Experimental\ChaosCore
|
||||
/I Runtime\Experimental\ChaosCore\Public\Chaos
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\Experimental\Voronoi
|
||||
/I Runtime\Experimental\Voronoi\Public\Voronoi
|
||||
/I ThirdParty
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I Runtime\SignalProcessing
|
||||
/I Runtime\SignalProcessing\Public\DSP
|
||||
/I Runtime\SignalProcessing\Public\DSP\Encoders
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioExtensions
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioExtensions
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I Runtime\AudioMixerCore
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\PropertyAccess
|
||||
/I Runtime\PropertyAccess\Public
|
||||
/I Runtime\PropertyAccess
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\ClothingSystemRuntimeInterface
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I Runtime\ClothingSystemRuntimeInterface
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AudioMixer
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Runtime\AudioMixer
|
||||
/I Runtime\AudioMixer\Public\Components
|
||||
/I Runtime\AudioMixer\Public\Quartz
|
||||
/I Runtime\AudioMixer\Public\SoundFileIO
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TargetPlatform
|
||||
/I Developer\TargetPlatform\Public\Common
|
||||
/I Developer\TargetPlatform\Public\Interfaces
|
||||
/I ..\Intermediate\Build\Win64\UE4\Inc\AnimationCore
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\AnimationCore
|
||||
/I Runtime\VulkanRHI\Public
|
||||
/I Runtime\VulkanRHI
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit
|
||||
/I ThirdParty\PhysX3\PxShared\include
|
||||
/I ThirdParty\PhysX3\PxShared\include\cudamanager
|
||||
/I ThirdParty\PhysX3\PxShared\include\filebuf
|
||||
/I ThirdParty\PhysX3\PxShared\include\foundation
|
||||
/I ThirdParty\PhysX3\PxShared\include\pvd
|
||||
/I ThirdParty\PhysX3\PxShared\include\task
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\cooking
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\common
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\extensions
|
||||
/I ThirdParty\PhysX3\PhysX_3.4\Include\geometry
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\clothing
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\legacy
|
||||
/I ThirdParty\PhysX3\APEX_1.4\include\PhysX3
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\common\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
|
||||
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
|
||||
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I ThirdParty\Vulkan\Include
|
||||
/I ThirdParty\Vulkan\Include\vulkan
|
||||
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
|
||||
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
|
||||
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
|
||||
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h"
|
||||
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharovdev\Shipping\Engine\SharedPCH.Engine.h.pch"
|
||||
"E:\Projects\SibIntel\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp"
|
||||
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h"
|
||||
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj"
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
-134
@@ -1,134 +0,0 @@
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Intermediate\Build\Win64\UE4\Shipping\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public\NGXVulkanRHIPreInit.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\VulkanRHIPrivate.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\RHIValidation.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationUtils.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rhi\public\RHIValidationContext.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanPlatform.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Private\Windows\VulkanPlatformDefines.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\windows\VulkanWindowsPlatform.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/WindowsHWrapper.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PreWindowsApi.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/MinWindows.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\Windows.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\sdkddkver.h
|
||||
C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE\excpt.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\windef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\minwindef.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnt.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\kernelspecs.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\basetsd.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\guiddef.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack8.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
c:\program files (x86)\windows kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\apiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\ktmtypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\apisetcconv.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\minwinbase.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\apiquery2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processenv.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\fileapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\debugapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\utilapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\handleapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\errhandlingapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\fibersapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\namedpipeapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\profileapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\heapapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ioapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\synchapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\interlockedapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processthreadsapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\sysinfoapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\memoryapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\enclaveapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\threadpoollegacyapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\threadpoolapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\jobapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\jobapi2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wow64apiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\libloaderapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\securitybaseapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\namespaceapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\systemtopologyapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\processtopologyapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\securityappcontainer.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\realtimeapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\winerror.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\timezoneapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wingdi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack1.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack4.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winuser.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\pshpack2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\poppack.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\tvout.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnls.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\datetimeapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\stringapiset.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnls.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincon.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\wincontypes.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi2.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\consoleapi3.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winver.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\verrsrc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winreg.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\reason.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\winnetwk.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\wnnc.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared\stralign.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\imm.h
|
||||
C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um\ime_cmodes.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\Core\Public\Windows/PostWindowsApi.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\windows\../VulkanGenericPlatform.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanLoader.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\ThirdParty\Vulkan\Include\vulkan\vulkan.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vk_platform.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vulkan_core.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\thirdparty\vulkan\include\vulkan\vulkan_win32.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanConfiguration.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\public\VulkanCommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanCommandsDirect.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanState.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanResources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanUtil.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RHI\Public\BoundShaderStateCache.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanShaderResources.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\RenderCore\Public\CrossCompilerCommon.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\rendercore\public\ShaderCompilerCore.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanMemory.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanViewport.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanDynamicRHI.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanDevice.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanQueue.h
|
||||
d:\unrealengine4\engines\ue_4.27\engine\source\runtime\vulkanrhi\private\VulkanCommandBuffer.h
|
||||
D:\UnrealEngine4\Engines\UE_4.27\Engine\Source\Runtime\VulkanRHI\Public\VulkanRHIBridge.h
|
||||
E:\Projects\GefestMskZdrav\Plugins\DLSS\Source\ThirdParty\NGX\Include\nvsdk_ngx_vk.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_defs.h
|
||||
e:\projects\gefestmskzdrav\plugins\dlss\source\thirdparty\ngx\include\nvsdk_ngx_params.h
|
||||
Reference in New Issue
Block a user