куча всякой параши, еще включил РТ так что будет долго запускаться

This commit is contained in:
Andron666
2021-07-07 20:53:48 +05:00
parent 1a231a5fb5
commit 6547531778
143 changed files with 39 additions and 8 deletions
+39 -8
View File
@@ -1,17 +1,27 @@
<<<<<<< Updated upstream
[/Script/Engine.RendererSettings]
r.VirtualTextures=False
r.RayTracing=False
r.RayTracing=True
r.SkinCache.CompileShaders=True
=======
[/Script/Engine.RendererSettings]
r.DefaultFeature.Bloom=False
>>>>>>> Stashed changes
r.RayTracing.UseTextureLod=True
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/Maps/MainScene.MainScene
GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C
>>>>>>> Stashed changes
[/Script/EngineSettings.GameMapsSettings]
GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C
[/Script/Engine.CollisionProfile]
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
@@ -84,14 +94,11 @@ GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
<<<<<<< Updated upstream
[/Script/EngineSettings.GameMapsSettings]
GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C
[/Script/Engine.StreamingSettings]
s.AsyncLoadingTimeLimit=10.000000
=======
+CollisionChannelRedirects=(OldName="Grass",NewName="GrassFinding")
s.UseBackgroundLevelStreaming=False
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
@@ -141,7 +148,31 @@ ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableC
[/Script/Engine.Engine]
MaximumLoopIterationCount=10000000
[/Script/Engine.RendererSettings]
r.DefaultFeature.Bloom=False
>>>>>>> Stashed changes
[/Script/NavigationSystem.NavigationSystemV1]
DefaultAgentName=None
CrowdManagerClass=/Script/AIModule.CrowdManager
bAutoCreateNavigationData=True
bSpawnNavDataInNavBoundsLevel=False
bAllowClientSideNavigation=False
bShouldDiscardSubLevelNavData=True
bTickWhilePaused=False
bInitialBuildingLocked=False
bSkipAgentHeightCheckWhenPickingNavData=False
DataGatheringMode=Instant
bGenerateNavigationOnlyAroundNavigationInvokers=True
ActiveTilesUpdateInterval=1.000000
+SupportedAgents=(Name="Default",Color=(B=0,G=255,R=140,A=164),DefaultQueryExtent=(X=20.000000,Y=20.000000,Z=50.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=100.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=None,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True)
DirtyAreasUpdateFreq=60.000000
[/Script/NavigationSystem.RecastNavMesh]
RuntimeGeneration=Dynamic
CellSize=10.000000
AgentRadius=15.000000
[SystemSettings]
r.DiffuseFromCaptures=1
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.

Some files were not shown because too many files have changed in this diff Show More