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19 Commits
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Panorams
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+7342
-1164
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@@ -1,5 +1,5 @@
|
||||
{
|
||||
"BuildId": "27405482",
|
||||
"BuildId": "37670630",
|
||||
"Modules":
|
||||
{
|
||||
"GraffModule": "UnrealEditor-GraffModule.dll",
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
[Windows DeviceProfile]
|
||||
DeviceType=Windows
|
||||
BaseProfileName=
|
||||
bIsVisibleForAssets=True
|
||||
+CVars=r.RayTracing.Shadows.EnableTwoSidedGeometry=0
|
||||
+CVars=r.RayTracing.SkyLight.EnableTwoSidedGeometry=0
|
||||
+CVars=r.RayTracing.Reflections.EnableTwoSidedGeometry=0
|
||||
+CVars=r.RayTracing.NormalBias=1
|
||||
+CVars=r.Nanite.MaxPixelsPerEdge=2
|
||||
+CVars=r.RayTracing.Culling=1
|
||||
+CVars=r.Shadow.DistanceScale=2
|
||||
+CVars=r.Tonemapper.Sharpen=1
|
||||
+CVars=r.HairStrands.Voxelization=0
|
||||
+CVars=r.HairStrands.Simulation=0
|
||||
+CVars=r.Shadow.Denoiser=0
|
||||
; +TextureLODGroups=(Group=TEXTUREGROUP_World,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
||||
; +TextureLODGroups=(Group=TEXTUREGROUP_WorldNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
||||
; +TextureLODGroups=(Group=TEXTUREGROUP_Character,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
||||
; +TextureLODGroups=(Group=TEXTUREGROUP_CharacterNormalMap,LODBias=0,LODBias_Smaller=-1,LODBias_Smallest=-1,NumStreamedMips=-1,MipGenSettings=TMGS_SimpleAverage,MinLODSize=1,MaxLODSize=1024,MaxLODSize_Smaller=-1,MaxLODSize_Smallest=-1,MaxLODSize_VT=0,OptionalLODBias=0,OptionalMaxLODSize=4096,MinMagFilter="aniso",MipFilter="point",MipLoadOptions=AllMips,HighPriorityLoad=False,DuplicateNonOptionalMips=False,Downscale=1.000000,DownscaleOptions=SimpleAverage,VirtualTextureTileCountBias=0,VirtualTextureTileSizeBias=0,LossyCompressionAmount=TLCA_Default)
|
||||
|
||||
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+20
-189
@@ -1,119 +1,30 @@
|
||||
[/Script/EngineSettings.GameMapsSettings]
|
||||
GameDefaultMap=/Game/Maps/starter.starter
|
||||
EditorStartupMap=/Game/Maps/MainScene.MainScene
|
||||
GlobalDefaultGameMode=/Game/Blueprints/Player/myGM.myGM_C
|
||||
GameInstanceClass=/Game/Blueprints/Player/GI.GI_C
|
||||
|
||||
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||
TargetedHardwareClass=Desktop
|
||||
AppliedTargetedHardwareClass=Desktop
|
||||
DefaultGraphicsPerformance=Maximum
|
||||
AppliedDefaultGraphicsPerformance=Maximum
|
||||
|
||||
[/Script/Engine.Engine]
|
||||
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/Ivazowsky")
|
||||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/Ivazowsky")
|
||||
NearClipPlane=2.000000
|
||||
MaximumLoopIterationCount=10000000
|
||||
bUseFixedFrameRate=False
|
||||
FixedFrameRate=150.000000
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
|
||||
SecurityToken=8C5B8C9E4BE42AC30D1034B1F4C0F0FB
|
||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
|
||||
bUseCompression=False
|
||||
bLogFiles=False
|
||||
bReportStats=False
|
||||
ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
[/Script/Engine.RendererSettings]
|
||||
r.DefaultFeature.Bloom=True
|
||||
r.DefaultFeature.AmbientOcclusion=True
|
||||
r.DefaultFeature.AmbientOcclusionStaticFraction=False
|
||||
r.Shadow.UnbuiltPreviewInGame=False
|
||||
r.SupportStationarySkylight=False
|
||||
r.SupportLowQualityLightmaps=False
|
||||
r.SkinCache.CompileShaders=True
|
||||
r.RayTracing=True
|
||||
r.RayTracing.UseTextureLod=True
|
||||
r.DefaultFeature.MotionBlur=False
|
||||
r.AllowOcclusionQueries=True
|
||||
r.MinScreenRadiusForLights=0.010000
|
||||
r.DefaultFeature.AntiAliasing=2
|
||||
r.TessellationAdaptivePixelsPerTriangle=1024.000000
|
||||
r.RayTracing.Shadows=False
|
||||
r.RayTracing.Skylight=False
|
||||
r.Lumen.HardwareRayTracing=True
|
||||
r.ReflectionMethod=1
|
||||
r.ReflectionCaptureResolution=256
|
||||
r.Lumen.HardwareRayTracing.LightingMode=2
|
||||
r.SkinCache.SceneMemoryLimitInMB=512
|
||||
r.AntiAliasingMethod=4
|
||||
r.MegaLights.EnableForProject=True
|
||||
r.RayTracing.Shadows=True
|
||||
r.GenerateMeshDistanceFields=True
|
||||
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True
|
||||
r.GPUSkin.Support16BitBoneIndex=True
|
||||
r.GPUSkin.UnlimitedBoneInfluences=True
|
||||
r.RayTracing.UseTextureLod=true
|
||||
SkeletalMesh.UseExperimentalChunking=1
|
||||
r.SkinCache.DefaultBehavior=0
|
||||
r.GenerateMeshDistanceFields=True
|
||||
r.DynamicGlobalIlluminationMethod=1
|
||||
|
||||
[/Script/Engine.UserInterfaceSettings]
|
||||
UIScaleCurve=(EditorCurveData=(Keys=((Time=540.000000,Value=0.250000),(Time=2160.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
|
||||
UIScaleRule=ScaleToFit
|
||||
DesignScreenSize=(X=3840,Y=2160)
|
||||
ApplicationScale=1.000000
|
||||
|
||||
[/Script/Engine.CollisionProfile]
|
||||
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
|
||||
-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
|
||||
-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
|
||||
-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
|
||||
-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
|
||||
-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
|
||||
-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
|
||||
-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
|
||||
-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
|
||||
-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
|
||||
+Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision")
|
||||
+Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.")
|
||||
+Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ")
|
||||
+Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ")
|
||||
+Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.")
|
||||
+Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.")
|
||||
+Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors")
|
||||
+Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors")
|
||||
+Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.")
|
||||
+Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.")
|
||||
+Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.")
|
||||
+Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.")
|
||||
+Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.")
|
||||
+Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ")
|
||||
+Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)")
|
||||
+Profiles=(Name="VRInteract",CollisionEnabled=QueryOnly,bCanModify=True,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore),(Channel="VR")),HelpMessage="Needs description")
|
||||
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False,Name="VR")
|
||||
+EditProfiles=(Name="Pawn",CustomResponses=((Channel="Camera",Response=ECR_Ignore)))
|
||||
+EditProfiles=(Name="Trigger",CustomResponses=((Channel="VR",Response=ECR_Ignore)))
|
||||
-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
+ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
|
||||
+ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
|
||||
+ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
|
||||
+ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
|
||||
+ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
|
||||
-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
+CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
|
||||
+CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
|
||||
+CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
|
||||
+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
|
||||
r.SkinCache.SceneMemoryLimitInMB=512
|
||||
r.GPUSkin.UnlimitedBoneInfluences=True
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
@@ -145,83 +56,3 @@ CompressionQualityModifier=1.000000
|
||||
AutoStreamingThreshold=0.000000
|
||||
SoundCueCookQualityIndex=-1
|
||||
|
||||
[/Script/Engine.StreamingSettings]
|
||||
s.UseBackgroundLevelStreaming=True
|
||||
s.AsyncLoadingTimeLimit=5.000000
|
||||
s.PriorityAsyncLoadingExtraTime=7.000000
|
||||
s.LevelStreamingActorsUpdateTimeLimit=2.000000
|
||||
s.LevelStreamingComponentsRegistrationGranularity=5
|
||||
s.LevelStreamingComponentsUnregistrationGranularity=2
|
||||
s.FlushStreamingOnExit=False
|
||||
|
||||
[/Script/NavigationSystem.NavigationSystemV1]
|
||||
DefaultAgentName=None
|
||||
CrowdManagerClass=/Script/AIModule.CrowdManager
|
||||
bAutoCreateNavigationData=True
|
||||
bSpawnNavDataInNavBoundsLevel=False
|
||||
bAllowClientSideNavigation=False
|
||||
bShouldDiscardSubLevelNavData=True
|
||||
bTickWhilePaused=False
|
||||
bInitialBuildingLocked=False
|
||||
bSkipAgentHeightCheckWhenPickingNavData=False
|
||||
bGenerateNavigationOnlyAroundNavigationInvokers=True
|
||||
ActiveTilesUpdateInterval=1.000000
|
||||
DataGatheringMode=Instant
|
||||
DirtyAreaWarningSizeThreshold=-1.000000
|
||||
+SupportedAgents=(Name="VR",Color=(B=0,G=255,R=140,A=36),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=15.000000,AgentHeight=144.000000,AgentStepHeight=20.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/NavigationSystem.RecastNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
||||
+SupportedAgents=(Name="bear",Color=(B=28,G=28,R=183,A=142),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=100.000000,AgentHeight=50.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/NavigationSystem.RecastNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
||||
+SupportedAgents=(Name="people",Color=(B=204,G=151,R=0,A=148),DefaultQueryExtent=(X=50.000000,Y=50.000000,Z=250.000000),NavDataClass=/Script/NavigationSystem.RecastNavMesh,AgentRadius=35.000000,AgentHeight=180.000000,AgentStepHeight=-1.000000,NavWalkingSearchHeightScale=0.500000,PreferredNavData=/Script/NavigationSystem.RecastNavMesh,bCanCrouch=False,bCanJump=False,bCanWalk=False,bCanSwim=False,bCanFly=False)
|
||||
SupportedAgentsMask=(bSupportsAgent0=True,bSupportsAgent1=True,bSupportsAgent2=True,bSupportsAgent3=True,bSupportsAgent4=True,bSupportsAgent5=True,bSupportsAgent6=True,bSupportsAgent7=True,bSupportsAgent8=True,bSupportsAgent9=True,bSupportsAgent10=True,bSupportsAgent11=True,bSupportsAgent12=True,bSupportsAgent13=True,bSupportsAgent14=True,bSupportsAgent15=True)
|
||||
DirtyAreasUpdateFreq=60.000000
|
||||
|
||||
[/Script/NavigationSystem.RecastNavMesh]
|
||||
RuntimeGeneration=Dynamic
|
||||
TileSizeUU=1000.000000
|
||||
AgentMaxStepHeight=20.000000
|
||||
AgentRadius=15.000000
|
||||
CellSize=15.000000
|
||||
ObservedPathsTickInterval=1.000000
|
||||
MaxSimultaneousTileGenerationJobsCount=64
|
||||
RegionChunkSplits=8
|
||||
LayerChunkSplits=8
|
||||
|
||||
[HTTPServer.Listeners]
|
||||
DefaultBindAddress=0.0.0.0
|
||||
DefaultBindPort=1488
|
||||
|
||||
[/Script/DLSS.DLSSSettings]
|
||||
bEnableDLSSVulkan=False
|
||||
bEnableDLSSD3D11=False
|
||||
bEnableDLSSInEditorViewports=True
|
||||
bEnableDLSSInPlayInEditorViewports=True
|
||||
bShowDLSSSDebugOnScreenMessages=True
|
||||
|
||||
[/Script/Engine.GarbageCollectionSettings]
|
||||
gc.IncrementalBeginDestroyEnabled=False
|
||||
gc.MaxObjectsInGame=25165824
|
||||
|
||||
[/Script/Engine.AudioSettings]
|
||||
DefaultBaseSoundMix=None
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
|
||||
SecurityToken=8A136ECB41CE5978E21DE99417CB1ECE
|
||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
|
||||
bUseCompression=False
|
||||
bLogFiles=False
|
||||
bReportStats=False
|
||||
ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
|
||||
|
||||
[/Script/StreamlineRHI.StreamlineSettings]
|
||||
bEnableStreamlineD3D12=False
|
||||
bEnableStreamlineD3D11=False
|
||||
bEnableDLSSFGInPlayInEditorViewports=False
|
||||
|
||||
[ConsoleVariables]
|
||||
fx.Niagara.ForceLastTickGroup=1
|
||||
|
||||
|
||||
@@ -1,113 +0,0 @@
|
||||
|
||||
|
||||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=B89CCC284A7D213231762AB505314AAD
|
||||
ProjectVersion=2.39
|
||||
ProjectName=Ivazowsky
|
||||
CompanyName=GraffInteractive
|
||||
Homepage=Graff.tech
|
||||
ProjectDisplayedTitle=NSLOCTEXT("[/Script/EngineSettings]", "416CEA7C4725BD4AC669C5A8A113228B", "Ivazowsky")
|
||||
|
||||
[/Script/UnrealEd.ProjectPackagingSettings]
|
||||
Build=IfProjectHasCode
|
||||
BuildConfiguration=PPBC_Development
|
||||
BuildTarget=
|
||||
FullRebuild=False
|
||||
ForDistribution=False
|
||||
IncludeDebugFiles=False
|
||||
BlueprintNativizationMethod=Disabled
|
||||
bIncludeNativizedAssetsInProjectGeneration=False
|
||||
bExcludeMonolithicEngineHeadersInNativizedCode=False
|
||||
UsePakFile=True
|
||||
bUseIoStore=True
|
||||
bUseZenStore=False
|
||||
bMakeBinaryConfig=False
|
||||
bGenerateChunks=False
|
||||
bGenerateNoChunks=False
|
||||
bChunkHardReferencesOnly=False
|
||||
bForceOneChunkPerFile=False
|
||||
MaxChunkSize=0
|
||||
bBuildHttpChunkInstallData=False
|
||||
HttpChunkInstallDataDirectory=(Path="")
|
||||
WriteBackMetadataToAssetRegistry=Disabled
|
||||
bCompressed=True
|
||||
PackageCompressionFormat=Oodle
|
||||
bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
|
||||
PackageAdditionalCompressionOptions=
|
||||
PackageCompressionMethod=Kraken
|
||||
PackageCompressionLevel_DebugDevelopment=2
|
||||
PackageCompressionLevel_TestShipping=3
|
||||
PackageCompressionLevel_Distribution=4
|
||||
PackageCompressionMinBytesSaved=1024
|
||||
PackageCompressionMinPercentSaved=5
|
||||
bPackageCompressionEnableDDC=False
|
||||
PackageCompressionMinSizeToConsiderDDC=0
|
||||
HttpChunkInstallDataVersion=
|
||||
IncludePrerequisites=True
|
||||
IncludeAppLocalPrerequisites=False
|
||||
bShareMaterialShaderCode=True
|
||||
bDeterministicShaderCodeOrder=False
|
||||
bSharedMaterialNativeLibraries=True
|
||||
ApplocalPrerequisitesDirectory=(Path="")
|
||||
IncludeCrashReporter=False
|
||||
InternationalizationPreset=English
|
||||
-CulturesToStage=en
|
||||
+CulturesToStage=en
|
||||
+CulturesToStage=ru-RU
|
||||
LocalizationTargetCatchAllChunkId=0
|
||||
bCookAll=True
|
||||
bCookMapsOnly=True
|
||||
bSkipEditorContent=False
|
||||
bSkipMovies=False
|
||||
-IniKeyDenylist=KeyStorePassword
|
||||
-IniKeyDenylist=KeyPassword
|
||||
-IniKeyDenylist=rsa.privateexp
|
||||
-IniKeyDenylist=rsa.modulus
|
||||
-IniKeyDenylist=rsa.publicexp
|
||||
-IniKeyDenylist=aes.key
|
||||
-IniKeyDenylist=SigningPublicExponent
|
||||
-IniKeyDenylist=SigningModulus
|
||||
-IniKeyDenylist=SigningPrivateExponent
|
||||
-IniKeyDenylist=EncryptionKey
|
||||
-IniKeyDenylist=DevCenterUsername
|
||||
-IniKeyDenylist=DevCenterPassword
|
||||
-IniKeyDenylist=IOSTeamID
|
||||
-IniKeyDenylist=SigningCertificate
|
||||
-IniKeyDenylist=MobileProvision
|
||||
-IniKeyDenylist=IniKeyDenylist
|
||||
-IniKeyDenylist=IniSectionDenylist
|
||||
+IniKeyDenylist=DevCenterUsername
|
||||
+IniKeyDenylist=DevCenterPassword
|
||||
+IniKeyDenylist=IOSTeamID
|
||||
+IniKeyDenylist=SigningCertificate
|
||||
+IniKeyDenylist=MobileProvision
|
||||
+IniKeyDenylist=IniKeyDenylist
|
||||
+IniKeyDenylist=IniSectionDenylist
|
||||
+IniKeyDenylist=KeyStorePassword
|
||||
+IniKeyDenylist=KeyPassword
|
||||
+IniKeyDenylist=rsa.privateexp
|
||||
+IniKeyDenylist=rsa.modulus
|
||||
+IniKeyDenylist=rsa.publicexp
|
||||
+IniKeyDenylist=aes.key
|
||||
+IniKeyDenylist=SigningPublicExponent
|
||||
+IniKeyDenylist=SigningModulus
|
||||
+IniKeyDenylist=SigningPrivateExponent
|
||||
+IniKeyDenylist=EncryptionKey
|
||||
+IniKeyDenylist=IniKeyBlacklist
|
||||
+IniKeyDenylist=IniSectionBlacklist
|
||||
-IniSectionDenylist=HordeStorageServers
|
||||
-IniSectionDenylist=StorageServers
|
||||
+IniSectionDenylist=HordeStorageServers
|
||||
+IniSectionDenylist=StorageServers
|
||||
+DirectoriesToAlwaysCook=(Path="/Game/Blueprints/Utils")
|
||||
+DirectoriesToAlwaysCook=(Path="/Game/Blueprints/UI/Others")
|
||||
+DirectoriesToAlwaysCook=(Path="/Game/Blueprints/UI/WBPS/Imgs")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
|
||||
+DirectoriesToAlwaysCook=(Path="/Game/AssetPacks/CarsPack")
|
||||
+DirectoriesToAlwaysCook=(Path="/Game/Humans")
|
||||
+DirectoriesToAlwaysStageAsNonUFS=(Path="Xml")
|
||||
+DirectoriesToAlwaysStageAsNonUFS=(Path="script")
|
||||
|
||||
+16
-71
@@ -1,6 +1,3 @@
|
||||
<<<<<<< Updated upstream
|
||||
|
||||
|
||||
[/Script/Engine.InputSettings]
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
@@ -9,22 +6,26 @@
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
@@ -41,10 +42,6 @@
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
@@ -61,7 +58,6 @@
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
@@ -70,20 +66,12 @@
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="HPMixedRealityController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=True
|
||||
bEnableMouseSmoothing=False
|
||||
bEnableFOVScaling=False
|
||||
bCaptureMouseOnLaunch=False
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
@@ -94,56 +82,13 @@ bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently
|
||||
DefaultViewportMouseLockMode=DoNotLock
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
+ActionMappings=(ActionName="triggerR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="grabberR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Grip_Click)
|
||||
+ActionMappings=(ActionName="grabberR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Grip_Click)
|
||||
+ActionMappings=(ActionName="triggerR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="triggerL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="menuL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_A_Click)
|
||||
+ActionMappings=(ActionName="grabberL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Grip_Click)
|
||||
+ActionMappings=(ActionName="menuL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_X_Click)
|
||||
+ActionMappings=(ActionName="grabberL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Grip_Click)
|
||||
+ActionMappings=(ActionName="triggerL",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="menuR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Cosmos_Right_A_Click)
|
||||
+ActionMappings=(ActionName="menuR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_A_Click)
|
||||
+AxisMappings=(AxisName="right",Scale=1.000000,Key=right)
|
||||
+AxisMappings=(AxisName="forward",Scale=1.000000,Key=Up)
|
||||
+AxisMappings=(AxisName="right",Scale=-1.000000,Key=Left)
|
||||
+AxisMappings=(AxisName="right",Scale=1.000000,Key=D)
|
||||
+AxisMappings=(AxisName="right",Scale=-1.000000,Key=A)
|
||||
+AxisMappings=(AxisName="forward",Scale=-1.000000,Key=Down)
|
||||
+AxisMappings=(AxisName="forward",Scale=1.000000,Key=W)
|
||||
+AxisMappings=(AxisName="forward",Scale=-1.000000,Key=S)
|
||||
+AxisMappings=(AxisName="R_VRtrigger",Scale=1.000000,Key=OculusTouch_Right_Trigger_Axis)
|
||||
+AxisMappings=(AxisName="R_VRtrigger",Scale=1.000000,Key=Vive_Right_Trigger_Axis)
|
||||
+AxisMappings=(AxisName="R_VRstickX",Scale=1.000000,Key=OculusTouch_Right_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="R_VRstickY",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="R_VRgrabber",Scale=1.000000,Key=OculusTouch_Right_Grip_Axis)
|
||||
+AxisMappings=(AxisName="R_VRtrigger",Scale=1.000000,Key=Cosmos_Right_Trigger_Axis)
|
||||
+AxisMappings=(AxisName="R_VRstickX",Scale=1.000000,Key=Cosmos_Right_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="R_VRstickY",Scale=1.000000,Key=Cosmos_Right_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="R_VRgrabber",Scale=1.000000,Key=Cosmos_Right_Grip_Axis)
|
||||
+AxisMappings=(AxisName="L_VRtrigger",Scale=1.000000,Key=OculusTouch_Left_Trigger_Axis)
|
||||
+AxisMappings=(AxisName="L_VRtrigger",Scale=1.000000,Key=Vive_Left_Trigger_Axis)
|
||||
+AxisMappings=(AxisName="L_VRstickX",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="L_VRstickY",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="L_VRgrabber",Scale=1.000000,Key=OculusTouch_Left_Grip_Axis)
|
||||
+AxisMappings=(AxisName="L_VRtrigger",Scale=1.000000,Key=Cosmos_Left_Trigger_Axis)
|
||||
+AxisMappings=(AxisName="L_VRstickX",Scale=1.000000,Key=Cosmos_Left_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="L_VRstickY",Scale=1.000000,Key=Cosmos_Left_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="L_VRgrabber",Scale=1.000000,Key=Cosmos_Left_Grip_Axis)
|
||||
+AxisMappings=(AxisName="R_btn1",Scale=1.000000,Key=OculusTouch_Right_A_Click)
|
||||
+AxisMappings=(AxisName="R_btn2",Scale=1.000000,Key=OculusTouch_Right_B_Click)
|
||||
+AxisMappings=(AxisName="L_btn1",Scale=1.000000,Key=OculusTouch_Left_X_Click)
|
||||
+AxisMappings=(AxisName="L_btn2",Scale=1.000000,Key=OculusTouch_Left_Y_Click)
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=None
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=Tilde
|
||||
+ConsoleKeys=None
|
||||
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
[DevOptions.GPULightmass]
|
||||
NumPrimaryGISamples=64
|
||||
NumSecondaryGISamples=16
|
||||
FireflyClampingThreshold=1000.0
|
||||
@@ -1,11 +0,0 @@
|
||||
[/Script/RemoteControlCommon.RemoteControlSettings]
|
||||
bProtocolsGenerateTransactions=False
|
||||
RemoteControlWebInterfacePort=7000
|
||||
bForceWebAppBuildAtStartup=False
|
||||
bAutoStartWebServer=True
|
||||
bAutoStartWebSocketServer=False
|
||||
RemoteControlHttpServerPort=1489
|
||||
RemoteControlWebSocketServerPort=30300
|
||||
bDisplayInEditorOnlyWarnings=False
|
||||
TreeBindingSplitRatio=0.700000
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
ResourceName=Game.locres
|
||||
bSkipSourceCheck=false
|
||||
bValidateFormatPatterns=true
|
||||
bValidateSafeWhitespace=false
|
||||
NativeCulture=ru-RU
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=ru-RU
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=GenerateTextLocalizationResource
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
NativeCulture=ru-RU
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=ru-RU
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
PortableObjectName=Game.po
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=InternationalizationExport
|
||||
bExportLoc=true
|
||||
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
|
||||
POFormat=EPortableObjectFormat::Unreal
|
||||
ShouldPersistCommentsOnExport=false
|
||||
ShouldAddSourceLocationsAsComments=true
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
NativeCulture=ru-RU
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=ru-RU
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
DialogueScriptName=GameDialogue.csv
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=ExportDialogueScript
|
||||
|
||||
@@ -1,36 +0,0 @@
|
||||
[CommonSettings]
|
||||
ManifestDependencies=D:/UnrealEngine4/Engines/UE_4.27/Engine/Content/Localization/Engine/Engine.manifest
|
||||
ManifestDependencies=D:/UnrealEngine4/Engines/UE_4.27/Engine/Content/Localization/Editor/Editor.manifest
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
NativeCulture=ru-RU
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=ru-RU
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=GatherTextFromAssets
|
||||
IncludePathFilters=Content/Blueprints/UI/*
|
||||
IncludePathFilters=Content/Maps/*
|
||||
IncludePathFilters=Content/Blueprints/Player/*
|
||||
ExcludePathFilters=Content/Localization/*
|
||||
PackageFileNameFilters=*.uasset
|
||||
PackageFileNameFilters=*.umap
|
||||
ShouldExcludeDerivedClasses=false
|
||||
ShouldGatherFromEditorOnlyData=false
|
||||
SkipGatherCache=false
|
||||
|
||||
[GatherTextStep1]
|
||||
CommandletClass=GenerateGatherManifest
|
||||
|
||||
[GatherTextStep2]
|
||||
CommandletClass=GenerateGatherArchive
|
||||
|
||||
[GatherTextStep3]
|
||||
CommandletClass=GenerateTextLocalizationReport
|
||||
bWordCountReport=true
|
||||
WordCountReportName=Game.csv
|
||||
bConflictReport=true
|
||||
ConflictReportName=Game_Conflicts.txt
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=ru-RU
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=GenerateTextLocalizationReport
|
||||
bWordCountReport=true
|
||||
WordCountReportName=Game.csv
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
NativeCulture=ru-RU
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=ru-RU
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
PortableObjectName=Game.po
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=InternationalizationExport
|
||||
bImportLoc=true
|
||||
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
|
||||
POFormat=EPortableObjectFormat::Unreal
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
NativeCulture=ru-RU
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=ru-RU
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=ImportLocalizedDialogue
|
||||
RawAudioPath=
|
||||
ImportedDialogueFolder=ImportedDialogue
|
||||
bImportNativeAsSource=false
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
NativeCulture=ru-RU
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=ru-RU
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
DialogueScriptName=GameDialogue.csv
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=ImportDialogueScript
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Gamepads",
|
||||
"controller_type": "gamepad",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for MixedReality",
|
||||
"controller_type": "holographic_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for HPMixedRealityController",
|
||||
"controller_type": "hpmotioncontroller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Valve Index Headset",
|
||||
"controller_type": "indexhmd",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for ValveIndex",
|
||||
"controller_type": "knuckles",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,210 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for OculusTouch",
|
||||
"controller_type": "oculus_touch",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/triggerR"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/grabberR"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/triggerL"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/a",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/menuL"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/grabberL"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/R_VRtrigger axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/R_VRstickX,R_VRstickY X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/R_VRgrabber axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/L_VRtrigger axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/L_VRstickX,L_VRstickY X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/L_VRgrabber axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/a",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/R_btn1 axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/b",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/R_btn2 axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/x",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/L_btn1 axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/y",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/L_btn2 axis"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Rift Headset",
|
||||
"controller_type": "rift",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,494 +0,0 @@
|
||||
{
|
||||
"actions": [
|
||||
{
|
||||
"name": "/actions/main/in/controllerleft",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/controllerright",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_camera",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_chest",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_shoulder_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_shoulder_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_elbow_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_elbow_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_knee_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_knee_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_waist",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_foot_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_foot_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_keyboard",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_pose_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_pose_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_back_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_back_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_front_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_front_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_frontr_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_frontr_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_grip_left",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/tracker_handed_grip_right",
|
||||
"type": "pose",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/skeletonleft",
|
||||
"type": "skeleton",
|
||||
"skeleton": "/skeleton/hand/left",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/skeletonright",
|
||||
"type": "skeleton",
|
||||
"skeleton": "/skeleton/hand/right",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/out/vibrateleft",
|
||||
"type": "vibration",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/out/vibrateright",
|
||||
"type": "vibration",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/open_console",
|
||||
"type": "boolean",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/triggerR",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/grabberR",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/triggerL",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/menuL",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/grabberL",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/menuR",
|
||||
"type": "boolean"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/right axis",
|
||||
"type": "vector1"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/forward axis",
|
||||
"type": "vector1"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/R_VRtrigger axis",
|
||||
"type": "vector1"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/R_VRstickY,R_VRstickX X Y_axis2d",
|
||||
"type": "vector2"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/R_VRstickX,R_VRstickY X Y_axis2d",
|
||||
"type": "vector2"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/R_VRgrabber axis",
|
||||
"type": "vector1"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/L_VRtrigger axis",
|
||||
"type": "vector1"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/L_VRstickY,L_VRstickX X Y_axis2d",
|
||||
"type": "vector2"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/L_VRstickX,L_VRstickY X Y_axis2d",
|
||||
"type": "vector2"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/L_VRgrabber axis",
|
||||
"type": "vector1"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/R_btn1 axis",
|
||||
"type": "vector1"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/R_btn2 axis",
|
||||
"type": "vector1"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/L_btn1 axis",
|
||||
"type": "vector1"
|
||||
},
|
||||
{
|
||||
"name": "/actions/main/in/L_btn2 axis",
|
||||
"type": "vector1"
|
||||
}
|
||||
],
|
||||
"action_sets": [
|
||||
{
|
||||
"name": "/actions/main",
|
||||
"usage": "leftright"
|
||||
}
|
||||
],
|
||||
"default_bindings": [
|
||||
{
|
||||
"controller_type": "gamepad",
|
||||
"binding_url": "gamepad.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "holographic_controller",
|
||||
"binding_url": "holographic_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "hpmotioncontroller",
|
||||
"binding_url": "hpmotioncontroller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "indexhmd",
|
||||
"binding_url": "indexhmd.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "knuckles",
|
||||
"binding_url": "knuckles.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "oculus_touch",
|
||||
"binding_url": "oculus_touch.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "rift",
|
||||
"binding_url": "rift.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive",
|
||||
"binding_url": "vive.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_controller",
|
||||
"binding_url": "vive_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"binding_url": "vive_cosmos_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_pro",
|
||||
"binding_url": "vive_pro.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker",
|
||||
"binding_url": "vive_tracker.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"binding_url": "vive_tracker_camera.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_chest",
|
||||
"binding_url": "vive_tracker_chest.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_handed",
|
||||
"binding_url": "vive_tracker_handed.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_keyboard",
|
||||
"binding_url": "vive_tracker_keyboard.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_elbow",
|
||||
"binding_url": "vive_tracker_left_elbow.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_foot",
|
||||
"binding_url": "vive_tracker_left_foot.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_knee",
|
||||
"binding_url": "vive_tracker_left_knee.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_shoulder",
|
||||
"binding_url": "vive_tracker_left_shoulder.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_elbow",
|
||||
"binding_url": "vive_tracker_right_elbow.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_foot",
|
||||
"binding_url": "vive_tracker_right_foot.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_knee",
|
||||
"binding_url": "vive_tracker_right_knee.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_shoulder",
|
||||
"binding_url": "vive_tracker_right_shoulder.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_waist",
|
||||
"binding_url": "vive_tracker_waist.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "knuckles",
|
||||
"binding_url": "knuckles.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_controller",
|
||||
"binding_url": "vive_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"binding_url": "vive_cosmos_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "oculus_touch",
|
||||
"binding_url": "oculus_touch.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "holographic_controller",
|
||||
"binding_url": "holographic_controller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "hpmotioncontroller",
|
||||
"binding_url": "hpmotioncontroller.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "indexhmd",
|
||||
"binding_url": "indexhmd.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive",
|
||||
"binding_url": "vive.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_pro",
|
||||
"binding_url": "vive_pro.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "rift",
|
||||
"binding_url": "rift.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker",
|
||||
"binding_url": "vive_tracker.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"binding_url": "vive_tracker_camera.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_waist",
|
||||
"binding_url": "vive_tracker_waist.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_foot",
|
||||
"binding_url": "vive_tracker_left_foot.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_foot",
|
||||
"binding_url": "vive_tracker_right_foot.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_shoulder",
|
||||
"binding_url": "vive_tracker_left_shoulder.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_shoulder",
|
||||
"binding_url": "vive_tracker_right_shoulder.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_elbow",
|
||||
"binding_url": "vive_tracker_left_elbow.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_elbow",
|
||||
"binding_url": "vive_tracker_right_elbow.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_left_knee",
|
||||
"binding_url": "vive_tracker_left_knee.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_right_knee",
|
||||
"binding_url": "vive_tracker_right_knee.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_chest",
|
||||
"binding_url": "vive_tracker_chest.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_keyboard",
|
||||
"binding_url": "vive_tracker_keyboard.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "vive_tracker_handed",
|
||||
"binding_url": "vive_tracker_handed.json"
|
||||
},
|
||||
{
|
||||
"controller_type": "gamepad",
|
||||
"binding_url": "gamepad.json"
|
||||
}
|
||||
],
|
||||
"localization": [
|
||||
{
|
||||
"language_tag": "en_us",
|
||||
"/actions/main/in/controllerleft": "Left Controller [Pose]",
|
||||
"/actions/main/in/controllerright": "Right Controller [Pose]",
|
||||
"/actions/main/in/tracker_camera": "Camera [Tracker]",
|
||||
"/actions/main/in/tracker_chest": "Chest [Tracker]",
|
||||
"/actions/main/in/tracker_shoulder_left": "Shoulder Left [Tracker]",
|
||||
"/actions/main/in/tracker_shoulder_right": "Shoulder Right [Tracker]",
|
||||
"/actions/main/in/tracker_elbow_left": "Elbow Left [Tracker]",
|
||||
"/actions/main/in/tracker_elbow_right": "Elbow Right [Tracker]",
|
||||
"/actions/main/in/tracker_knee_left": "Knee Left [Tracker]",
|
||||
"/actions/main/in/tracker_knee_right": "Knee Right [Tracker]",
|
||||
"/actions/main/in/tracker_waist": "Waist [Tracker]",
|
||||
"/actions/main/in/tracker_foot_left": "Foot Left [Tracker]",
|
||||
"/actions/main/in/tracker_foot_right": "Foot Right [Tracker]",
|
||||
"/actions/main/in/tracker_keyboard": "Keyboard [Tracker]",
|
||||
"/actions/main/in/tracker_handed_pose_left": "Raw Pose Left [Tracker]",
|
||||
"/actions/main/in/tracker_handed_pose_right": "Raw Pose Right [Tracker]",
|
||||
"/actions/main/in/tracker_handed_back_left": "Handed Back Left [Tracker]",
|
||||
"/actions/main/in/tracker_handed_back_right": "Handed Back Right [Tracker]",
|
||||
"/actions/main/in/tracker_handed_front_left": "Handed Front Left [Tracker]",
|
||||
"/actions/main/in/tracker_handed_front_right": "Handed Front Right [Tracker]",
|
||||
"/actions/main/in/tracker_handed_frontr_left": "Handed Front Rolled Left [Tracker]",
|
||||
"/actions/main/in/tracker_handed_frontr_right": "Handed Front Rolled Right [Tracker]",
|
||||
"/actions/main/in/tracker_handed_grip_left": "Handed Pistol Grip Left [Tracker]",
|
||||
"/actions/main/in/tracker_handed_grip_right": "Handed Pistol Grip Right [Tracker]",
|
||||
"/actions/main/in/skeletonleft": "Skeleton (Left)",
|
||||
"/actions/main/in/skeletonright": "Skeleton (Right)",
|
||||
"/actions/main/out/vibrateleft": "Haptic (Left)",
|
||||
"/actions/main/out/vibrateright": "Haptic (Right)",
|
||||
"/actions/main/in/open_console": "Open Console",
|
||||
"/actions/main/in/triggerR": "triggerR",
|
||||
"/actions/main/in/grabberR": "grabberR",
|
||||
"/actions/main/in/triggerL": "triggerL",
|
||||
"/actions/main/in/menuL": "menuL",
|
||||
"/actions/main/in/grabberL": "grabberL",
|
||||
"/actions/main/in/menuR": "menuR",
|
||||
"/actions/main/in/right axis": "right",
|
||||
"/actions/main/in/forward axis": "forward",
|
||||
"/actions/main/in/R_VRtrigger axis": "R_VRtrigger",
|
||||
"/actions/main/in/R_VRstickY,R_VRstickX X Y_axis2d": "R_VRstickY,R_VRstickX X Y_axis2d",
|
||||
"/actions/main/in/R_VRstickX,R_VRstickY X Y_axis2d": "R_VRstick",
|
||||
"/actions/main/in/R_VRgrabber axis": "R_VRgrabber",
|
||||
"/actions/main/in/L_VRtrigger axis": "L_VRtrigger",
|
||||
"/actions/main/in/L_VRstickY,L_VRstickX X Y_axis2d": "L_VRstickY,L_VRstickX X Y_axis2d",
|
||||
"/actions/main/in/L_VRstickX,L_VRstickY X Y_axis2d": "L_VRstick",
|
||||
"/actions/main/in/L_VRgrabber axis": "L_VRgrabber",
|
||||
"/actions/main/in/R_btn1 axis": "R_btn1",
|
||||
"/actions/main/in/R_btn2 axis": "R_btn2",
|
||||
"/actions/main/in/L_btn1 axis": "L_btn1",
|
||||
"/actions/main/in/L_btn2 axis": "L_btn2",
|
||||
"/actions/main": "Main Game Actions"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Headset",
|
||||
"controller_type": "vive",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive",
|
||||
"controller_type": "vive_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/R_VRtrigger axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/L_VRtrigger axis"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,177 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Cosmos",
|
||||
"controller_type": "vive_cosmos_controller",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": [
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/triggerR"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/grabberR"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/triggerL"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/x",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/menuL"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/grabberL"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "button",
|
||||
"path": "/user/hand/right/input/a",
|
||||
"inputs":
|
||||
{
|
||||
"click":
|
||||
{
|
||||
"output": "/actions/main/in/menuR"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/right/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/R_VRtrigger axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/right/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/R_VRstickY,R_VRstickX X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/right/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/R_VRgrabber axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/left/input/trigger",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/L_VRtrigger axis"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "joystick",
|
||||
"path": "/user/hand/left/input/joystick",
|
||||
"inputs":
|
||||
{
|
||||
"position":
|
||||
{
|
||||
"output": "/actions/main/in/L_VRstickY,L_VRstickX X Y_axis2d"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"mode": "trigger",
|
||||
"path": "/user/hand/left/input/grip",
|
||||
"inputs":
|
||||
{
|
||||
"pull":
|
||||
{
|
||||
"output": "/actions/main/in/L_VRgrabber axis"
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/controllerleft",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/controllerright",
|
||||
"path": "/user/hand/right/pose/raw"
|
||||
}
|
||||
],
|
||||
"skeleton": [
|
||||
{
|
||||
"output": "/actions/main/in/skeletonleft",
|
||||
"path": "/user/hand/left/input/skeleton/left"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/skeletonright",
|
||||
"path": "/user/hand/right/input/skeleton/right"
|
||||
}
|
||||
],
|
||||
"haptics": [
|
||||
{
|
||||
"output": "/actions/main/out/vibrateleft",
|
||||
"path": "/user/hand/left/output/haptic"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/out/vibrateright",
|
||||
"path": "/user/hand/right/output/haptic"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Pro Headset",
|
||||
"controller_type": "vive_pro",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"sources": []
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker",
|
||||
"controller_type": "vive_tracker",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_pose_left",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_pose_right",
|
||||
"path": "/user/hand/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_back_left",
|
||||
"path": "/user/hand/left/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_back_right",
|
||||
"path": "/user/hand/right/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_front_left",
|
||||
"path": "/user/hand/left/pose/front",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_front_right",
|
||||
"path": "/actions/main/in/tracker_handed_front_right",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_frontr_left",
|
||||
"path": "/user/hand/left/pose/front_rolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_frontr_right",
|
||||
"path": "/user/hand/right/pose/front_rolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_grip_left",
|
||||
"path": "/user/hand/left/pose/pistol",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_grip_right",
|
||||
"path": "/user/hand/right/pose/pistol",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Camera)",
|
||||
"controller_type": "vive_tracker_camera",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_camera",
|
||||
"path": "/user/camera/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Chest)",
|
||||
"controller_type": "vive_tracker_chest",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_chest",
|
||||
"path": "/user/chest/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Handed)",
|
||||
"controller_type": "vive_tracker_handed",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_pose_left",
|
||||
"path": "/user/hand/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_pose_right",
|
||||
"path": "/user/hand/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_back_left",
|
||||
"path": "/user/hand/left/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_back_right",
|
||||
"path": "/user/hand/right/pose/back",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_front_left",
|
||||
"path": "/user/hand/left/pose/front",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_front_right",
|
||||
"path": "/actions/main/in/tracker_handed_front_right",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_frontr_left",
|
||||
"path": "/user/hand/left/pose/front_rolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_frontr_right",
|
||||
"path": "/user/hand/right/pose/front_rolled",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_grip_left",
|
||||
"path": "/user/hand/left/pose/pistol",
|
||||
"requirement": "optional"
|
||||
},
|
||||
{
|
||||
"output": "/actions/main/in/tracker_handed_grip_right",
|
||||
"path": "/user/hand/right/pose/pistol",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Keyboard)",
|
||||
"controller_type": "vive_tracker_keyboard",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_keyboard",
|
||||
"path": "/user/keyboard/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Left Elbow)",
|
||||
"controller_type": "vive_tracker_left_elbow",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_elbow_left",
|
||||
"path": "/user/elbow/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Left Foot)",
|
||||
"controller_type": "vive_tracker_left_foot",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_foot_left",
|
||||
"path": "/user/foot/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Left knee)",
|
||||
"controller_type": "vive_tracker_left_knee",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_knee_left",
|
||||
"path": "/user/knee/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Left Shoulder)",
|
||||
"controller_type": "vive_tracker_left_shoulder",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_shoulder_left",
|
||||
"path": "/user/shoulder/left/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Right Elbow)",
|
||||
"controller_type": "vive_tracker_right_elbow",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_elbow_right",
|
||||
"path": "/user/elbow/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Right Foot)",
|
||||
"controller_type": "vive_tracker_right_foot",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_foot_right",
|
||||
"path": "/user/foot/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Right Knee)",
|
||||
"controller_type": "vive_tracker_right_knee",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_knee_right",
|
||||
"path": "/user/knee/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Right Shoulder)",
|
||||
"controller_type": "vive_tracker_right_shoulder",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_shoulder_right",
|
||||
"path": "/user/shoulder/right/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"name": "Default bindings for Vive Tracker (Waist)",
|
||||
"controller_type": "vive_tracker_waist",
|
||||
"last_edited_by": "UnrealEngine",
|
||||
"bindings":
|
||||
{
|
||||
"/actions/main":
|
||||
{
|
||||
"poses": [
|
||||
{
|
||||
"output": "/actions/main/in/tracker_waist",
|
||||
"path": "/user/waist/pose/raw",
|
||||
"requirement": "optional"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"description": "Ivazowsky-18319896"
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
[/Script/DLSS.DLSSOverrideSettings]
|
||||
EnableDLSSInEditorViewportsOverride=UseProjectSettings
|
||||
EnableScreenpercentageManipulationInDLSSEditorViewportsOverride=UseProjectSettings
|
||||
EnableDLSSInPlayInEditorViewportsOverride=UseProjectSettings
|
||||
bShowDLSSIncompatiblePluginsToolsWarnings=True
|
||||
ShowDLSSSDebugOnScreenMessages=Enabled
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
{
|
||||
"source": "UE",
|
||||
"applications": [
|
||||
{
|
||||
"app_key": "application.generated.ue.ivazowsky-18319896.ue4editor.exe",
|
||||
"launch_type": "url",
|
||||
"url": "steam://launch/",
|
||||
"action_manifest_path": "E:/Projects/Ivazowsky/Config/SteamVRBindings/steamvr_manifest.json",
|
||||
"strings":
|
||||
{
|
||||
"en_us":
|
||||
{
|
||||
"name": "Ivazowsky-18319896 [UE Editor]"
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user