ya toje
This commit is contained in:
+64
-32
@@ -2,6 +2,7 @@
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Build=IfProjectHasCode
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BuildConfiguration=PPBC_Development
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||||
BuildTarget=
|
||||
LaunchOnTarget=
|
||||
StagingDirectory=(Path="E:/tempBuilds/baniAss")
|
||||
FullRebuild=False
|
||||
ForDistribution=False
|
||||
@@ -11,6 +12,7 @@ bIncludeNativizedAssetsInProjectGeneration=False
|
||||
bExcludeMonolithicEngineHeadersInNativizedCode=False
|
||||
UsePakFile=True
|
||||
bUseIoStore=False
|
||||
bUseZenStore=False
|
||||
bMakeBinaryConfig=False
|
||||
bGenerateChunks=False
|
||||
bGenerateNoChunks=False
|
||||
@@ -19,14 +21,19 @@ bForceOneChunkPerFile=False
|
||||
MaxChunkSize=0
|
||||
bBuildHttpChunkInstallData=False
|
||||
HttpChunkInstallDataDirectory=(Path="")
|
||||
WriteBackMetadataToAssetRegistry=Disabled
|
||||
bCompressed=True
|
||||
PakFileCompressionFormats=Oodle
|
||||
PackageCompressionFormat=Oodle
|
||||
bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
|
||||
PakFileAdditionalCompressionOptions=-compressionblocksize=256KB
|
||||
PakFileCompressionMethod=Kraken
|
||||
PakFileCompressionLevel_DebugDevelopment=3
|
||||
PakFileCompressionLevel_TestShipping=2
|
||||
PakFileCompressionLevel_Distribution=7
|
||||
PackageAdditionalCompressionOptions=
|
||||
PackageCompressionMethod=Kraken
|
||||
PackageCompressionLevel_DebugDevelopment=2
|
||||
PackageCompressionLevel_TestShipping=3
|
||||
PackageCompressionLevel_Distribution=4
|
||||
PackageCompressionMinBytesSaved=1024
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||||
PackageCompressionMinPercentSaved=5
|
||||
bPackageCompressionEnableDDC=False
|
||||
PackageCompressionMinSizeToConsiderDDC=0
|
||||
HttpChunkInstallDataVersion=
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||||
IncludePrerequisites=True
|
||||
IncludeAppLocalPrerequisites=False
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||||
@@ -146,37 +153,62 @@ InternationalizationPreset=All
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||||
+CulturesToStage=en-ZW
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+CulturesToStage=en-US-POSIX
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||||
LocalizationTargetCatchAllChunkId=0
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||||
bCookAll=False
|
||||
bCookMapsOnly=False
|
||||
bCookAll=True
|
||||
bCookMapsOnly=True
|
||||
bSkipEditorContent=False
|
||||
bSkipMovies=False
|
||||
-IniKeyBlacklist=KeyStorePassword
|
||||
-IniKeyBlacklist=KeyPassword
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||||
-IniKeyBlacklist=rsa.privateexp
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||||
-IniKeyBlacklist=rsa.modulus
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||||
-IniKeyBlacklist=rsa.publicexp
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||||
-IniKeyBlacklist=aes.key
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||||
-IniKeyBlacklist=SigningPublicExponent
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||||
-IniKeyBlacklist=SigningModulus
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||||
-IniKeyBlacklist=SigningPrivateExponent
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||||
-IniKeyBlacklist=EncryptionKey
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||||
-IniKeyBlacklist=IniKeyBlacklist
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-IniKeyBlacklist=IniSectionBlacklist
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||||
+IniKeyBlacklist=KeyStorePassword
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||||
+IniKeyBlacklist=KeyPassword
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+IniKeyBlacklist=rsa.privateexp
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||||
+IniKeyBlacklist=rsa.modulus
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+IniKeyBlacklist=rsa.publicexp
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||||
+IniKeyBlacklist=aes.key
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||||
+IniKeyBlacklist=SigningPublicExponent
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||||
+IniKeyBlacklist=SigningModulus
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||||
+IniKeyBlacklist=SigningPrivateExponent
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+IniKeyBlacklist=EncryptionKey
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||||
+IniKeyBlacklist=IniKeyBlacklist
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||||
+IniKeyBlacklist=IniSectionBlacklist
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||||
-IniKeyDenylist=KeyStorePassword
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||||
-IniKeyDenylist=KeyPassword
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||||
-IniKeyDenylist=rsa.privateexp
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||||
-IniKeyDenylist=rsa.modulus
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-IniKeyDenylist=rsa.publicexp
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||||
-IniKeyDenylist=aes.key
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||||
-IniKeyDenylist=SigningPublicExponent
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||||
-IniKeyDenylist=SigningModulus
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||||
-IniKeyDenylist=SigningPrivateExponent
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||||
-IniKeyDenylist=EncryptionKey
|
||||
-IniKeyDenylist=DevCenterUsername
|
||||
-IniKeyDenylist=DevCenterPassword
|
||||
-IniKeyDenylist=IOSTeamID
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||||
-IniKeyDenylist=SigningCertificate
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||||
-IniKeyDenylist=MobileProvision
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||||
-IniKeyDenylist=IniKeyDenylist
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||||
-IniKeyDenylist=IniSectionDenylist
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||||
+IniKeyDenylist=DevCenterUsername
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||||
+IniKeyDenylist=DevCenterPassword
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||||
+IniKeyDenylist=IOSTeamID
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+IniKeyDenylist=SigningCertificate
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+IniKeyDenylist=MobileProvision
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+IniKeyDenylist=IniKeyDenylist
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+IniKeyDenylist=IniSectionDenylist
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||||
+IniKeyDenylist=KeyStorePassword
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+IniKeyDenylist=KeyPassword
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+IniKeyDenylist=rsa.privateexp
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||||
+IniKeyDenylist=rsa.modulus
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+IniKeyDenylist=rsa.publicexp
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||||
+IniKeyDenylist=aes.key
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||||
+IniKeyDenylist=SigningPublicExponent
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||||
+IniKeyDenylist=SigningModulus
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||||
+IniKeyDenylist=SigningPrivateExponent
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||||
+IniKeyDenylist=EncryptionKey
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||||
+IniKeyDenylist=IniKeyBlacklist
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||||
+IniKeyDenylist=IniSectionBlacklist
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||||
-IniSectionDenylist=HordeStorageServers
|
||||
-IniSectionDenylist=StorageServers
|
||||
+IniSectionDenylist=HordeStorageServers
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||||
+IniSectionDenylist=StorageServers
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||||
+DirectoriesToAlwaysCook=(Path="/Game/Blueprints/UI/Img/layouts")
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||||
+DirectoriesToAlwaysCook=(Path="/Game/Blueprints/UI/Img/VillasPhoto")
|
||||
+DirectoriesToAlwaysCook=(Path="/Game/Blueprints/UI/Img/Pic")
|
||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Functions")
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||||
+DirectoriesToAlwaysCook=(Path="/Interchange/gltf")
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||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Materials")
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||||
+DirectoriesToAlwaysCook=(Path="/Interchange/Pipelines")
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+DirectoriesToAlwaysCook=(Path="/Interchange/Utilities")
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+DirectoriesToAlwaysCook=(Path="/Game/Meshes")
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||||
PerPlatformBuildConfig=()
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||||
PerPlatformTargetFlavorName=(("Android", "Android_ASTC"))
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PerPlatformBuildTarget=()
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||||
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||||
[Internationalization]
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||||
+LocalizationPaths=%GAMEDIR%Content/Localization/NewTarget
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@@ -17,7 +17,7 @@ void EmptyLinkFunctionForGeneratedCodeDLSS_init() {}
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nullptr,
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0,
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||||
PKG_CompiledIn | 0x00000000,
|
||||
0x47908608,
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0xAED4C3F5,
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0x44A63F5A,
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METADATA_PARAMS(nullptr, 0)
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};
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||||
@@ -25,5 +25,5 @@ void EmptyLinkFunctionForGeneratedCodeDLSS_init() {}
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||||
}
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||||
return Z_Registration_Info_UPackage__Script_DLSS.OuterSingleton;
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}
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||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_DLSS(Z_Construct_UPackage__Script_DLSS, TEXT("/Script/DLSS"), Z_Registration_Info_UPackage__Script_DLSS, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x47908608, 0x44A63F5A));
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||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_DLSS(Z_Construct_UPackage__Script_DLSS, TEXT("/Script/DLSS"), Z_Registration_Info_UPackage__Script_DLSS, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xAED4C3F5, 0x44A63F5A));
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||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
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||||
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||||
@@ -474,20 +474,20 @@ void EmptyLinkFunctionForGeneratedCodeDLSSSettings() {}
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||||
}
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||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UDLSSSettings);
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UDLSSSettings::~UDLSSSettings() {}
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||||
struct Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics
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||||
{
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||||
static const FEnumRegisterCompiledInInfo EnumInfo[];
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||||
static const FClassRegisterCompiledInInfo ClassInfo[];
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||||
};
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||||
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::EnumInfo[] = {
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||||
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::EnumInfo[] = {
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{ EDLSSSettingOverride_StaticEnum, TEXT("EDLSSSettingOverride"), &Z_Registration_Info_UEnum_EDLSSSettingOverride, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1546296617U) },
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};
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||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::ClassInfo[] = {
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||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::ClassInfo[] = {
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||||
{ Z_Construct_UClass_UDLSSOverrideSettings, UDLSSOverrideSettings::StaticClass, TEXT("UDLSSOverrideSettings"), &Z_Registration_Info_UClass_UDLSSOverrideSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDLSSOverrideSettings), 445621193U) },
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||||
{ Z_Construct_UClass_UDLSSSettings, UDLSSSettings::StaticClass, TEXT("UDLSSSettings"), &Z_Registration_Info_UClass_UDLSSSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDLSSSettings), 337713307U) },
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||||
};
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||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_2540373166(TEXT("/Script/DLSS"),
|
||||
Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_2540373166(TEXT("/Script/DLSS"),
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||||
Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::ClassInfo),
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nullptr, 0,
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||||
Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::EnumInfo));
|
||||
Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_Statics::EnumInfo));
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
+43
-43
@@ -14,11 +14,11 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define DLSS_DLSSSettings_generated_h
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_SPARSE_DATA
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_RPC_WRAPPERS
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_ACCESSORS
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_SPARSE_DATA
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_RPC_WRAPPERS
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_ACCESSORS
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSOverrideSettings(); \
|
||||
friend struct Z_Construct_UClass_UDLSSOverrideSettings_Statics; \
|
||||
@@ -29,7 +29,7 @@ public: \
|
||||
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_INCLASS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_INCLASS \
|
||||
private: \
|
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static void StaticRegisterNativesUDLSSOverrideSettings(); \
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friend struct Z_Construct_UClass_UDLSSOverrideSettings_Statics; \
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@@ -40,7 +40,7 @@ public: \
|
||||
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_STANDARD_CONSTRUCTORS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UDLSSOverrideSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSOverrideSettings) \
|
||||
@@ -54,7 +54,7 @@ public: \
|
||||
NO_API virtual ~UDLSSOverrideSettings();
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UDLSSOverrideSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
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private: \
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@@ -68,38 +68,38 @@ public: \
|
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NO_API virtual ~UDLSSOverrideSettings();
|
||||
|
||||
|
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#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_28_PROLOG
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_GENERATED_BODY_LEGACY \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_28_PROLOG
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_GENERATED_BODY_LEGACY \
|
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
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public: \
|
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FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_SPARSE_DATA \
|
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FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_RPC_WRAPPERS \
|
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FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_ACCESSORS \
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FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_INCLASS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_STANDARD_CONSTRUCTORS \
|
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FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_SPARSE_DATA \
|
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FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_RPC_WRAPPERS \
|
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FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_ACCESSORS \
|
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FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_INCLASS \
|
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FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_STANDARD_CONSTRUCTORS \
|
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_GENERATED_BODY \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_SPARSE_DATA \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_ACCESSORS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_INCLASS_NO_PURE_DECLS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_ENHANCED_CONSTRUCTORS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_SPARSE_DATA \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_ACCESSORS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_INCLASS_NO_PURE_DECLS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_33_ENHANCED_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
template<> DLSS_API UClass* StaticClass<class UDLSSOverrideSettings>();
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_SPARSE_DATA
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_RPC_WRAPPERS
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_ACCESSORS
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_SPARSE_DATA
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_RPC_WRAPPERS
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_RPC_WRAPPERS_NO_PURE_DECLS
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_ACCESSORS
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSSettings(); \
|
||||
friend struct Z_Construct_UClass_UDLSSSettings_Statics; \
|
||||
@@ -110,7 +110,7 @@ public: \
|
||||
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_INCLASS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSSettings(); \
|
||||
friend struct Z_Construct_UClass_UDLSSSettings_Statics; \
|
||||
@@ -121,7 +121,7 @@ public: \
|
||||
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_STANDARD_CONSTRUCTORS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UDLSSSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSSettings) \
|
||||
@@ -135,7 +135,7 @@ public: \
|
||||
NO_API virtual ~UDLSSSettings();
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UDLSSSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
@@ -149,27 +149,27 @@ public: \
|
||||
NO_API virtual ~UDLSSSettings();
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_53_PROLOG
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_GENERATED_BODY_LEGACY \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_53_PROLOG
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_SPARSE_DATA \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_RPC_WRAPPERS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_ACCESSORS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_INCLASS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_STANDARD_CONSTRUCTORS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_SPARSE_DATA \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_RPC_WRAPPERS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_ACCESSORS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_INCLASS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_GENERATED_BODY \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_SPARSE_DATA \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_ACCESSORS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_INCLASS_NO_PURE_DECLS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_ENHANCED_CONSTRUCTORS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_SPARSE_DATA \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_ACCESSORS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_INCLASS_NO_PURE_DECLS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h_56_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@@ -177,7 +177,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> DLSS_API UClass* StaticClass<class UDLSSSettings>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_nksJukova_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h
|
||||
#define CURRENT_FILE_ID FID_NorthBaniYas_Plugins_DLSS_Source_DLSS_Public_DLSSSettings_h
|
||||
|
||||
|
||||
#define FOREACH_ENUM_EDLSSSETTINGOVERRIDE(op) \
|
||||
|
||||
@@ -1 +1 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSS\Public\DLSSSettings.h
|
||||
|
||||
+2
-2
@@ -17,7 +17,7 @@ void EmptyLinkFunctionForGeneratedCodeDLSSBlueprint_init() {}
|
||||
nullptr,
|
||||
0,
|
||||
PKG_CompiledIn | 0x00000000,
|
||||
0xD5F924E3,
|
||||
0x009DB90B,
|
||||
0x6F9FE991,
|
||||
METADATA_PARAMS(nullptr, 0)
|
||||
};
|
||||
@@ -25,5 +25,5 @@ void EmptyLinkFunctionForGeneratedCodeDLSSBlueprint_init() {}
|
||||
}
|
||||
return Z_Registration_Info_UPackage__Script_DLSSBlueprint.OuterSingleton;
|
||||
}
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_DLSSBlueprint(Z_Construct_UPackage__Script_DLSSBlueprint, TEXT("/Script/DLSSBlueprint"), Z_Registration_Info_UPackage__Script_DLSSBlueprint, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xD5F924E3, 0x6F9FE991));
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_DLSSBlueprint(Z_Construct_UPackage__Script_DLSSBlueprint, TEXT("/Script/DLSSBlueprint"), Z_Registration_Info_UPackage__Script_DLSSBlueprint, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x009DB90B, 0x6F9FE991));
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
+6
-6
@@ -1089,20 +1089,20 @@ void EmptyLinkFunctionForGeneratedCodeDLSSLibrary() {}
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UDLSSLibrary);
|
||||
UDLSSLibrary::~UDLSSLibrary() {}
|
||||
struct Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics
|
||||
{
|
||||
static const FEnumRegisterCompiledInInfo EnumInfo[];
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::EnumInfo[] = {
|
||||
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::EnumInfo[] = {
|
||||
{ UDLSSSupport_StaticEnum, TEXT("UDLSSSupport"), &Z_Registration_Info_UEnum_UDLSSSupport, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1776572494U) },
|
||||
{ UDLSSMode_StaticEnum, TEXT("UDLSSMode"), &Z_Registration_Info_UEnum_UDLSSMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 4144951277U) },
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::ClassInfo[] = {
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UDLSSLibrary, UDLSSLibrary::StaticClass, TEXT("UDLSSLibrary"), &Z_Registration_Info_UClass_UDLSSLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDLSSLibrary), 3695960356U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_3553304738(TEXT("/Script/DLSSBlueprint"),
|
||||
Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_3553304738(TEXT("/Script/DLSSBlueprint"),
|
||||
Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::EnumInfo));
|
||||
Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_Statics::EnumInfo));
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
+22
-22
@@ -17,8 +17,8 @@ enum class UDLSSSupport : uint8;
|
||||
#endif
|
||||
#define DLSSBLUEPRINT_DLSSLibrary_generated_h
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_SPARSE_DATA
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_RPC_WRAPPERS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_SPARSE_DATA
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetDefaultDLSSMode); \
|
||||
DECLARE_FUNCTION(execGetDLSSSharpness); \
|
||||
@@ -38,7 +38,7 @@ enum class UDLSSSupport : uint8;
|
||||
DECLARE_FUNCTION(execIsDLSSSupported);
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execGetDefaultDLSSMode); \
|
||||
DECLARE_FUNCTION(execGetDLSSSharpness); \
|
||||
@@ -58,8 +58,8 @@ enum class UDLSSSupport : uint8;
|
||||
DECLARE_FUNCTION(execIsDLSSSupported);
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_ACCESSORS
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_ACCESSORS
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSLibrary(); \
|
||||
friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \
|
||||
@@ -68,7 +68,7 @@ public: \
|
||||
DECLARE_SERIALIZER(UDLSSLibrary)
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_INCLASS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUDLSSLibrary(); \
|
||||
friend struct Z_Construct_UClass_UDLSSLibrary_Statics; \
|
||||
@@ -77,7 +77,7 @@ public: \
|
||||
DECLARE_SERIALIZER(UDLSSLibrary)
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_STANDARD_CONSTRUCTORS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDLSSLibrary) \
|
||||
@@ -91,7 +91,7 @@ public: \
|
||||
DLSSBLUEPRINT_API virtual ~UDLSSLibrary();
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
DLSSBLUEPRINT_API UDLSSLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
@@ -105,27 +105,27 @@ public: \
|
||||
DLSSBLUEPRINT_API virtual ~UDLSSLibrary();
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_55_PROLOG
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_GENERATED_BODY_LEGACY \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_55_PROLOG
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_SPARSE_DATA \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_RPC_WRAPPERS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_ACCESSORS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_INCLASS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_STANDARD_CONSTRUCTORS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_SPARSE_DATA \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_RPC_WRAPPERS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_ACCESSORS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_INCLASS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_GENERATED_BODY \
|
||||
#define FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_SPARSE_DATA \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_ACCESSORS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_INCLASS_NO_PURE_DECLS \
|
||||
FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_ENHANCED_CONSTRUCTORS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_SPARSE_DATA \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_ACCESSORS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_INCLASS_NO_PURE_DECLS \
|
||||
FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h_59_ENHANCED_CONSTRUCTORS \
|
||||
private: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@@ -133,7 +133,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> DLSSBLUEPRINT_API UClass* StaticClass<class UDLSSLibrary>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_nksJukova_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h
|
||||
#define CURRENT_FILE_ID FID_NorthBaniYas_Plugins_DLSS_Source_DLSSBlueprint_Public_DLSSLibrary_h
|
||||
|
||||
|
||||
#define FOREACH_ENUM_UDLSSSUPPORT(op) \
|
||||
|
||||
@@ -1 +1 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSSBlueprint\Public\DLSSLibrary.h
|
||||
|
||||
@@ -66,11 +66,11 @@
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_PROJECT_NAME northBaniYasdev
|
||||
#define UE_TARGET_NAME northBaniYasdev
|
||||
#define UE_MODULE_NAME "DLSS"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xAB,0x1E,0xD1,0x11,0x46,0x97,0x16,0x9C,0x5C,0xE0,0x19,0x1F,0xBE,0xEA,0x71,0xAC,0x81,0xD7,0x2D,0xE9,0xA7,0x71,0xCA,0x6A,0x37,0xD8,0x38,0x58,0x5D,0x70,0x50,0x7A)
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
|
||||
+211
@@ -0,0 +1,211 @@
|
||||
#undef DLSS_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define WITH_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_SERVER_CODE_TRUSTED 1
|
||||
#define WITH_SERVER_CODE_UNTRUSTED 0
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UnrealGame"
|
||||
#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_MODULE_NAME "DLSS"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define COREUOBJECT_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define ENGINE_API
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API
|
||||
#define NETCORE_API
|
||||
#define NETCOMMON_API
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_API
|
||||
#define IMAGECORE_API
|
||||
#define JSON_API
|
||||
#define JSONUTILITIES_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define SKELETALMESHDESCRIPTION_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define GEOMETRYCORE_API
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define AUDIOLINKCORE_API
|
||||
#define COOKONTHEFLY_API
|
||||
#define NETWORKING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define IRISSTUB_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define TEXTUREFORMAT_API
|
||||
#define MOVIESCENECAPTURE_API
|
||||
#define TYPEDELEMENTFRAMEWORK_API
|
||||
#define TYPEDELEMENTRUNTIME_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NV_WINDOWS 1
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define DLSSUTILITY_API
|
||||
#define NGXRHI_API
|
||||
#define DLSS_API
|
||||
@@ -1,7 +1,7 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSS.init.gen.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSSSettings.gen.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSS.init.gen.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSSSettings.gen.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp"
|
||||
|
||||
+20
-20
@@ -1,19 +1,19 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlss\\module.dlss.cpp",
|
||||
"Source": "d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlss\\module.dlss.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"PCH": "d:\\unrealengine4\\projects\\northbaniyas\\intermediate\\build\\win64\\northbaniyasdev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"Includes": [
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlss\\definitions.dlss.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlss.init.gen.cpp",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.gen.cpp",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\public\\dlsssettings.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.generated.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\private\\dlss.cpp",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\public\\dlss.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerprivate.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlss\\definitions.dlss.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlss.init.gen.cpp",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.gen.cpp",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\public\\dlsssettings.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.generated.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\private\\dlss.cpp",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\public\\dlss.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerprivate.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\sceneviewextension.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\sceneviewextensioncontext.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\sceneviewextensioncontext.generated.h",
|
||||
@@ -84,11 +84,11 @@
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\public\\volumerendering.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\screenrendering.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\systemtextures.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\rendercore\\public\\customresourcepool.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\private\\dlssdenoiser.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\private\\dlssdenoiser.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\screenspacedenoise.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\indirectlightrendering.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\sceneprivate.h",
|
||||
@@ -174,10 +174,10 @@
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\enginesettings\\classes\\generalprojectsettings.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\enginesettings\\uht\\generalprojectsettings.generated.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\misc\\messagedialog.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\private\\dlssdenoiser.cpp",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.cpp",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerhistory.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlssutility\\public\\velocitycombinepass.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\private\\dlssdenoiser.cpp",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.cpp",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerhistory.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlssutility\\public\\velocitycombinepass.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\postprocess\\postprocessing.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\deferredshadingrenderer.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\lumen\\lumenscenerendering.h",
|
||||
@@ -206,7 +206,7 @@
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\screenspaceraytracing.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\dynamicresolutionstate.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\legacyscreenpercentagedriver.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerhistory.cpp"
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\private\\dlssupscalerhistory.cpp"
|
||||
],
|
||||
"ImportedModules": [],
|
||||
"ImportedHeaderUnits": []
|
||||
|
||||
Binary file not shown.
+16
-16
@@ -1,7 +1,7 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSS\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
@@ -108,30 +108,30 @@ E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MSQS\UHT
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I Runtime\Projects\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSUtility\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSSUtility\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSS\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Definitions.DLSS.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
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|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp.dep.json
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Definitions.DLSS.h"
|
||||
/Yu"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp.obj"
|
||||
/sourceDependencies D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
|
||||
+173
@@ -0,0 +1,173 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I ..\Shaders\Shared
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
|
||||
/I Runtime\CoreOnline\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\ImageCore\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
|
||||
/I Runtime\JsonUtilities\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I ThirdParty
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Sockets\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\Renderer\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
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||||
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|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
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||||
/I Runtime\PacketHandlers
|
||||
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||||
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||||
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT
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||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\SkeletalMeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
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||||
/I Runtime\AnimationCore\Public
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||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
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||||
/I Runtime\PhysicsCore\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
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||||
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||||
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||||
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||||
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||||
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||||
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||||
/I Runtime\SignalProcessing\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
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||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
|
||||
/I Runtime\AudioLink
|
||||
/I Runtime\AudioLink\AudioLinkCore\Public
|
||||
/I Runtime\Networking\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TextureFormat\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT
|
||||
/I Runtime\MovieSceneCapture\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
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|
||||
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|
||||
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|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
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|
||||
/I Runtime\Projects\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSUtility\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
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||||
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|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Definitions.DLSS.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSS\Module.DLSS.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=1
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/we4456
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/W4
|
||||
/std:c++17
|
||||
@@ -0,0 +1,7 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSS.init.gen.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Intermediate/Build/Win64/UnrealGame/Inc/DLSS/UHT/DLSSSettings.gen.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSS/Private/DLSS.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSS/Private/DLSSDenoiser.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSS/Private/DLSSUpscaler.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSS/Private/DLSSUpscalerHistory.cpp"
|
||||
+3
-3
@@ -1,11 +1,11 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlssblueprint.init.gen.cpp",
|
||||
"Source": "d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlssblueprint.init.gen.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"PCH": "d:\\unrealengine4\\projects\\northbaniyas\\intermediate\\build\\win64\\northbaniyasdev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"Includes": [
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssblueprint\\definitions.dlssblueprint.h"
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssblueprint\\definitions.dlssblueprint.h"
|
||||
],
|
||||
"ImportedModules": [],
|
||||
"ImportedHeaderUnits": []
|
||||
|
||||
BIN
Binary file not shown.
+18
-18
@@ -1,8 +1,8 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT\DLSSBlueprint.init.gen.cpp
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT\DLSSBlueprint.init.gen.cpp
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSBlueprint\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSS\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSSBlueprint\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
@@ -110,30 +110,30 @@ E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSB
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MSQS\UHT
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/I Runtime\Projects\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSBlueprint\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/Fo"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj"
|
||||
/sourceDependencies D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
|
||||
+175
@@ -0,0 +1,175 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT\DLSSBlueprint.init.gen.cpp
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSBlueprint\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I ..\Shaders\Shared
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
|
||||
/I Runtime\CoreOnline\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\ImageCore\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
|
||||
/I Runtime\JsonUtilities\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I ThirdParty
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
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||||
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|
||||
/I Runtime\GameplayTags\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
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||||
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||||
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||||
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||||
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||||
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||||
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
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||||
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|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
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|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
|
||||
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|
||||
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
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||||
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|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
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||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
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||||
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|
||||
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|
||||
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||||
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
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||||
/I Runtime\AudioExtensions\Public
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||||
/I Runtime\AudioMixerCore\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
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||||
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|
||||
/I Runtime\AudioLink\AudioLinkCore\Public
|
||||
/I Runtime\Networking\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
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||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
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||||
/I Runtime\Experimental\Iris
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||||
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||||
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||||
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||||
/I Runtime\AudioMixer\Public
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||||
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|
||||
/I Developer\TargetPlatform\Public
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||||
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|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT
|
||||
/I Runtime\MovieSceneCapture\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT
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||||
/I Runtime\TypedElementFramework\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSBlueprint.init.gen.cpp.obj"
|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
+13
-13
@@ -1,17 +1,17 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlssblueprint\\private\\dlsslibrary.cpp",
|
||||
"Source": "d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlssblueprint\\private\\dlsslibrary.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"PCH": "d:\\unrealengine4\\projects\\northbaniyas\\intermediate\\build\\win64\\northbaniyasdev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"Includes": [
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssblueprint\\definitions.dlssblueprint.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlssblueprint\\public\\dlsslibrary.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlsslibrary.generated.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\public\\dlss.h",
|
||||
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|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.generated.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssblueprint\\definitions.dlssblueprint.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlssblueprint\\public\\dlsslibrary.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlsslibrary.generated.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\public\\dlss.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\public\\dlsssettings.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlss\\uht\\dlsssettings.generated.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlss\\private\\dlssupscaler.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\sceneviewextension.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\sceneviewextensioncontext.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\engine\\uht\\sceneviewextensioncontext.generated.h",
|
||||
@@ -82,9 +82,9 @@
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\public\\volumerendering.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\engine\\public\\screenrendering.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\systemtextures.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\rendercore\\public\\customresourcepool.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\interfaces\\ipluginmanager.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\plugindescriptor.h",
|
||||
@@ -93,7 +93,7 @@
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\moduledescriptor.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\pluginreferencedescriptor.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\versescope.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlsslibrary.gen.cpp"
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\inc\\dlssblueprint\\uht\\dlsslibrary.gen.cpp"
|
||||
],
|
||||
"ImportedModules": [],
|
||||
"ImportedHeaderUnits": []
|
||||
|
||||
BIN
Binary file not shown.
+18
-18
@@ -1,8 +1,8 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Private
|
||||
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|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSS\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSSBlueprint\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
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|
||||
@@ -110,30 +110,30 @@ E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSBlueprint\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSS\UHT
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSS\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Inc\DLSSBlueprint\UHT
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSSBlueprint\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\Definitions.DLSSBlueprint.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSLibrary.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSLibrary.cpp.dep.json
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\Definitions.DLSSBlueprint.h"
|
||||
/Yu"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSLibrary.cpp.obj"
|
||||
/sourceDependencies D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSLibrary.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
|
||||
+175
@@ -0,0 +1,175 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSBlueprint\Private\DLSSLibrary.cpp
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSS\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSBlueprint\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I ..\Shaders\Shared
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
|
||||
/I Runtime\CoreOnline\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\ImageCore\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
|
||||
/I Runtime\JsonUtilities\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I ThirdParty
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
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||||
/I Runtime\Sockets\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
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||||
/I Runtime\EngineMessages\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
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||||
/I Runtime\EngineSettings\Classes
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||||
/I Runtime\EngineSettings\Public
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||||
/I Runtime\SynthBenchmark\Public
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||||
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||||
/I Runtime\GameplayTags\Classes
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||||
/I Runtime\GameplayTags\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
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||||
/I Runtime\DeveloperSettings\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
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||||
/I Runtime\PacketHandlers
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||||
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||||
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||||
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||||
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||||
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\SkeletalMeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
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||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
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||||
/I Runtime\PhysicsCore\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
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||||
/I Runtime\Experimental
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||||
/I Runtime\Experimental\Chaos\Public
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||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I ThirdParty\Intel
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||||
/I Runtime\Experimental\Voronoi\Public
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||||
/I Runtime\GeometryCore\Public
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||||
/I Runtime\SignalProcessing\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
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||||
/I Runtime\AudioExtensions\Public
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||||
/I Runtime\AudioMixerCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
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||||
/I Runtime\AudioLink
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||||
/I Runtime\AudioLink\AudioLinkCore\Public
|
||||
/I Runtime\Networking\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
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||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
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||||
/I Runtime\Experimental\Iris
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||||
/I Runtime\Experimental\Iris\Stub\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT
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||||
/I Runtime\AudioMixer\Classes
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||||
/I Runtime\AudioMixer\Public
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||||
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||||
/I Developer\TargetPlatform\Public
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||||
/I Developer\TextureFormat\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT
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||||
/I Runtime\MovieSceneCapture\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT
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||||
/I Runtime\TypedElementFramework\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
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||||
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||||
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||||
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||||
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/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
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||||
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||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
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||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSLibrary.cpp.obj"
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||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSBlueprint\DLSSLibrary.cpp.dep.json
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||||
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||||
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||||
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||||
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||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/fastfail
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=1
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
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|
||||
/W4
|
||||
/std:c++17
|
||||
+3
-3
@@ -66,12 +66,12 @@
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_PROJECT_NAME northBaniYasdev
|
||||
#define UE_TARGET_NAME northBaniYasdev
|
||||
#define WITH_DLSS 1
|
||||
#define UE_MODULE_NAME "DLSSBlueprint"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xAB,0x1E,0xD1,0x11,0x46,0x97,0x16,0x9C,0x5C,0xE0,0x19,0x1F,0xBE,0xEA,0x71,0xAC,0x81,0xD7,0x2D,0xE9,0xA7,0x71,0xCA,0x6A,0x37,0xD8,0x38,0x58,0x5D,0x70,0x50,0x7A)
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
|
||||
+213
@@ -0,0 +1,213 @@
|
||||
#undef DLSSBLUEPRINT_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
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|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
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|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define WITH_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_SERVER_CODE_TRUSTED 1
|
||||
#define WITH_SERVER_CODE_UNTRUSTED 0
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UnrealGame"
|
||||
#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define WITH_DLSS 1
|
||||
#define UE_MODULE_NAME "DLSSBlueprint"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define COREUOBJECT_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define ENGINE_API
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API
|
||||
#define NETCORE_API
|
||||
#define NETCOMMON_API
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_API
|
||||
#define IMAGECORE_API
|
||||
#define JSON_API
|
||||
#define JSONUTILITIES_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define SKELETALMESHDESCRIPTION_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define GEOMETRYCORE_API
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define AUDIOLINKCORE_API
|
||||
#define COOKONTHEFLY_API
|
||||
#define NETWORKING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define IRISSTUB_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define TEXTUREFORMAT_API
|
||||
#define MOVIESCENECAPTURE_API
|
||||
#define TYPEDELEMENTFRAMEWORK_API
|
||||
#define TYPEDELEMENTRUNTIME_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NV_WINDOWS 1
|
||||
#define NGXRHI_API
|
||||
#define DLSS_API
|
||||
#define WITH_DLSS 1
|
||||
#define DLSSBLUEPRINT_API
|
||||
+3
-3
@@ -66,11 +66,11 @@
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_PROJECT_NAME northBaniYasdev
|
||||
#define UE_TARGET_NAME northBaniYasdev
|
||||
#define UE_MODULE_NAME "DLSSUtility"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xAB,0x1E,0xD1,0x11,0x46,0x97,0x16,0x9C,0x5C,0xE0,0x19,0x1F,0xBE,0xEA,0x71,0xAC,0x81,0xD7,0x2D,0xE9,0xA7,0x71,0xCA,0x6A,0x37,0xD8,0x38,0x58,0x5D,0x70,0x50,0x7A)
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
|
||||
+207
@@ -0,0 +1,207 @@
|
||||
#undef DLSSUTILITY_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define WITH_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_SERVER_CODE_TRUSTED 1
|
||||
#define WITH_SERVER_CODE_UNTRUSTED 0
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UnrealGame"
|
||||
#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_MODULE_NAME "DLSSUtility"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define ENGINE_API
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define NETCOMMON_API
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_API
|
||||
#define IMAGECORE_API
|
||||
#define JSON_API
|
||||
#define JSONUTILITIES_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define SKELETALMESHDESCRIPTION_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define GEOMETRYCORE_API
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define AUDIOLINKCORE_API
|
||||
#define COOKONTHEFLY_API
|
||||
#define NETWORKING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define IRISSTUB_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define TEXTUREFORMAT_API
|
||||
#define MOVIESCENECAPTURE_API
|
||||
#define TYPEDELEMENTFRAMEWORK_API
|
||||
#define TYPEDELEMENTRUNTIME_API
|
||||
#define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0
|
||||
#define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0
|
||||
#define PROJECTS_API
|
||||
#define DLSSUTILITY_API
|
||||
#define MATERIALSHADERQUALITYSETTINGS_API
|
||||
+2
-2
@@ -1,3 +1,3 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp"
|
||||
|
||||
+7
-7
@@ -1,13 +1,13 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssutility\\module.dlssutility.cpp",
|
||||
"Source": "d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssutility\\module.dlssutility.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"PCH": "d:\\unrealengine4\\projects\\northbaniyas\\intermediate\\build\\win64\\northbaniyasdev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"Includes": [
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssutility\\definitions.dlssutility.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlssutility\\private\\dlssutility.cpp",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlssutility\\public\\dlssutility.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\dlssutility\\definitions.dlssutility.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlssutility\\private\\dlssutility.cpp",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlssutility\\public\\dlssutility.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\interfaces\\ipluginmanager.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\plugindescriptor.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\custombuildsteps.h",
|
||||
@@ -15,8 +15,8 @@
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\moduledescriptor.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\pluginreferencedescriptor.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\projects\\public\\versescope.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlssutility\\private\\velocitycombinepass.cpp",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\dlssutility\\public\\velocitycombinepass.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlssutility\\private\\velocitycombinepass.cpp",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\dlssutility\\public\\velocitycombinepass.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\renderer\\private\\screenpass.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\rendercore\\public\\commonrenderresources.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\rendercore\\public\\shaderparameterstruct.h",
|
||||
|
||||
BIN
Binary file not shown.
+10
-10
@@ -1,7 +1,7 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Module.DLSSUtility.cpp
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Module.DLSSUtility.cpp
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSUtility\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSSUtility\Private
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I Runtime
|
||||
/I ..\Shaders\Shared
|
||||
@@ -107,8 +107,8 @@ E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I Runtime\Projects\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSUtility\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\DLSSUtility\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MSQS\UHT
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/external:W0
|
||||
@@ -120,12 +120,12 @@ E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Definitions.DLSSUtility.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Module.DLSSUtility.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Module.DLSSUtility.cpp.dep.json
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Definitions.DLSSUtility.h"
|
||||
/Yu"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Module.DLSSUtility.cpp.obj"
|
||||
/sourceDependencies D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Module.DLSSUtility.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
|
||||
+167
@@ -0,0 +1,167 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Module.DLSSUtility.cpp
|
||||
/I .
|
||||
/I Runtime\Renderer\Private
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSUtility\Private
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I Runtime
|
||||
/I ..\Shaders\Shared
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
|
||||
/I Runtime\CoreOnline\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\ImageCore\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
|
||||
/I Runtime\JsonUtilities\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I ThirdParty
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Sockets\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\Renderer\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\SkeletalMeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\GeometryCore\Public
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
|
||||
/I Runtime\AudioLink
|
||||
/I Runtime\AudioLink\AudioLinkCore\Public
|
||||
/I Runtime\Networking\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
|
||||
/I Runtime\Experimental\Iris
|
||||
/I Runtime\Experimental\Iris\Stub\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TextureFormat\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT
|
||||
/I Runtime\MovieSceneCapture\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT
|
||||
/I Runtime\TypedElementFramework\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I Runtime\Projects\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\DLSSUtility\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MSQS\UHT
|
||||
/I Runtime\MaterialShaderQualitySettings\Classes
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Definitions.DLSSUtility.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Module.DLSSUtility.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\DLSSUtility\Module.DLSSUtility.cpp.dep.json
|
||||
/Zc:inline
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
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||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/fastfail
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=1
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
/std:c++17
|
||||
+3
@@ -0,0 +1,3 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSSUtility/Private/DLSSUtility.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/DLSS/Source/DLSSUtility/Private/VelocityCombinePass.cpp"
|
||||
+3
-3
@@ -66,11 +66,11 @@
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_PROJECT_NAME northBaniYasdev
|
||||
#define UE_TARGET_NAME northBaniYasdev
|
||||
#define UE_MODULE_NAME "NGXD3D11RHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xAB,0x1E,0xD1,0x11,0x46,0x97,0x16,0x9C,0x5C,0xE0,0x19,0x1F,0xBE,0xEA,0x71,0xAC,0x81,0xD7,0x2D,0xE9,0xA7,0x71,0xCA,0x6A,0x37,0xD8,0x38,0x58,0x5D,0x70,0x50,0x7A)
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
|
||||
+208
@@ -0,0 +1,208 @@
|
||||
#undef NGXD3D11RHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define WITH_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_SERVER_CODE_TRUSTED 1
|
||||
#define WITH_SERVER_CODE_UNTRUSTED 0
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UnrealGame"
|
||||
#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_MODULE_NAME "NGXD3D11RHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define ENGINE_API
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define NETCOMMON_API
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_API
|
||||
#define IMAGECORE_API
|
||||
#define JSON_API
|
||||
#define JSONUTILITIES_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define SKELETALMESHDESCRIPTION_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define GEOMETRYCORE_API
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define AUDIOLINKCORE_API
|
||||
#define COOKONTHEFLY_API
|
||||
#define NETWORKING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define IRISSTUB_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define TEXTUREFORMAT_API
|
||||
#define MOVIESCENECAPTURE_API
|
||||
#define TYPEDELEMENTFRAMEWORK_API
|
||||
#define TYPEDELEMENTRUNTIME_API
|
||||
#define D3D11RHI_API
|
||||
#define HEADMOUNTEDDISPLAY_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NV_WINDOWS 1
|
||||
#define NGXRHI_API
|
||||
#define NGXD3D11RHI_API
|
||||
+9
-9
@@ -1,17 +1,17 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxd3d11rhi\\private\\ngxd3d11rhi.cpp",
|
||||
"Source": "d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxd3d11rhi\\private\\ngxd3d11rhi.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"PCH": "d:\\unrealengine4\\projects\\northbaniyas\\intermediate\\build\\win64\\northbaniyasdev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"Includes": [
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\ngxd3d11rhi\\definitions.ngxd3d11rhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxd3d11rhi\\public\\ngxd3d11rhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_helpers.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\ngxd3d11rhi\\definitions.ngxd3d11rhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxd3d11rhi\\public\\ngxd3d11rhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_helpers.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\windows\\d3d11rhi\\public\\id3d11dynamicrhi.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\windows\\d3d11rhi\\public\\windows\\d3d11thirdparty.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\microsoft\\allowmicrosoftplatformtypes.h",
|
||||
|
||||
BIN
Binary file not shown.
+14
-14
@@ -1,6 +1,6 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D11RHI\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXD3D11RHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
@@ -109,29 +109,29 @@ E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp
|
||||
/I Runtime\Windows\D3D11RHI\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\HeadMountedDisplay\UHT
|
||||
/I Runtime\HeadMountedDisplay\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I ThirdParty\Windows
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D11RHI\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXD3D11RHI\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I ThirdParty\Windows\DirectX\Include
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D11RHI\Definitions.NGXD3D11RHI.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
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||||
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||||
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|
||||
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||||
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|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D11RHI\Definitions.NGXD3D11RHI.h"
|
||||
/Yu"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D11RHI\NGXD3D11RHI.cpp.obj"
|
||||
/sourceDependencies D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D11RHI\NGXD3D11RHI.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
|
||||
+173
@@ -0,0 +1,173 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D11RHI\Private\NGXD3D11RHI.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D11RHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I ..\Shaders\Shared
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
|
||||
/I Runtime\CoreOnline\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\ImageCore\Public
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||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
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||||
/I Runtime\JsonUtilities\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
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||||
/I Runtime\SlateCore\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
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||||
/I Runtime\InputCore\Classes
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
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/I Runtime\GameplayTags\Classes
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||||
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
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||||
/I Runtime\MeshDescription\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
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||||
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||||
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
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||||
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||||
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||||
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||||
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
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/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
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/I Runtime\AudioLink
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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+3
-3
@@ -66,11 +66,11 @@
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||||
#define UE_IS_ENGINE_MODULE 0
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||||
#define UE_DISABLE_INLINE_GEN_CPP 0
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||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
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||||
#define UE_PROJECT_NAME nksJukovaDev
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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#define USE_UTF8_TCHARS 0
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||||
#define USE_ESTIMATED_UTCNOW 0
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#define WITH_EDITOR 0
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||||
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#define WITH_SERVER_CODE 1
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||||
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#define UE_FNAME_OUTLINE_NUMBER 0
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#define UBT_COMPILED_PLATFORM Win64
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#define UBT_COMPILED_TARGET Game
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||||
#define UE_APP_NAME "UnrealGame"
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#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/"
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#define NDIS_MINIPORT_MAJOR_VERSION 0
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#define WIN32 1
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#define _WIN32_WINNT 0x0601
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#define PLATFORM_MICROSOFT 1
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#define UE_DISABLE_INLINE_GEN_CPP 0
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#define UE_TARGET_NAME nksJukovaDev
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|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
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#define UE_ENABLE_ICU 1
|
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|
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
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|
||||
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|
||||
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|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define ENGINE_API
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define NETCOMMON_API
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_API
|
||||
#define IMAGECORE_API
|
||||
#define JSON_API
|
||||
#define JSONUTILITIES_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define SKELETALMESHDESCRIPTION_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define GEOMETRYCORE_API
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define AUDIOLINKCORE_API
|
||||
#define COOKONTHEFLY_API
|
||||
#define NETWORKING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define IRISSTUB_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define TEXTUREFORMAT_API
|
||||
#define MOVIESCENECAPTURE_API
|
||||
#define TYPEDELEMENTFRAMEWORK_API
|
||||
#define TYPEDELEMENTRUNTIME_API
|
||||
#define D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE 0
|
||||
#define D3D12RHI_API
|
||||
#define HEADMOUNTEDDISPLAY_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NV_WINDOWS 1
|
||||
#define NGXRHI_API
|
||||
#define D3D12_CORE_ENABLED 1
|
||||
#define D3D12_MAX_DEVICE_INTERFACE 10
|
||||
#define D3D12_MAX_COMMANDLIST_INTERFACE 6
|
||||
#define D3D12_SUPPORTS_INFO_QUEUE 1
|
||||
#define D3D12_SUPPORTS_DXGI_DEBUG 1
|
||||
#define DXGI_MAX_FACTORY_INTERFACE 6
|
||||
#define DXGI_MAX_SWAPCHAIN_INTERFACE 4
|
||||
#define NGXD3D12RHI_API
|
||||
+9
-9
@@ -1,17 +1,17 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxd3d12rhi\\private\\ngxd3d12rhi.cpp",
|
||||
"Source": "d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxd3d12rhi\\private\\ngxd3d12rhi.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"PCH": "d:\\unrealengine4\\projects\\northbaniyas\\intermediate\\build\\win64\\northbaniyasdev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"Includes": [
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\ngxd3d12rhi\\definitions.ngxd3d12rhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxd3d12rhi\\public\\ngxd3d12rhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_helpers.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\ngxd3d12rhi\\definitions.ngxd3d12rhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxd3d12rhi\\public\\ngxd3d12rhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_helpers.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\d3d12rhi\\public\\id3d12dynamicrhi.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\d3d12rhi\\public\\windows\\d3d12thirdparty.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\microsoft\\allowmicrosoftplatformtypes.h",
|
||||
|
||||
BIN
Binary file not shown.
+14
-14
@@ -1,6 +1,6 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D12RHI\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXD3D12RHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
@@ -108,17 +108,17 @@ E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp
|
||||
/I Runtime\D3D12RHI\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\HeadMountedDisplay\UHT
|
||||
/I Runtime\HeadMountedDisplay\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I ThirdParty\Windows
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D12RHI\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXD3D12RHI\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I ThirdParty\Windows\DirectX\include
|
||||
/external:I ThirdParty\Windows\D3DX12\include
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
@@ -126,12 +126,12 @@ E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D12RHI\Definitions.NGXD3D12RHI.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D12RHI\NGXD3D12RHI.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D12RHI\NGXD3D12RHI.cpp.dep.json
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D12RHI\Definitions.NGXD3D12RHI.h"
|
||||
/Yu"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D12RHI\NGXD3D12RHI.cpp.obj"
|
||||
/sourceDependencies D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D12RHI\NGXD3D12RHI.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
|
||||
+173
@@ -0,0 +1,173 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D12RHI\Private\NGXD3D12RHI.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D12RHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I ..\Shaders\Shared
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
|
||||
/I Runtime\CoreOnline\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\ImageCore\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
|
||||
/I Runtime\JsonUtilities\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I ThirdParty
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Sockets\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\Renderer\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\SkeletalMeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\GeometryCore\Public
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
|
||||
/I Runtime\AudioLink
|
||||
/I Runtime\AudioLink\AudioLinkCore\Public
|
||||
/I Runtime\Networking\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
|
||||
/I Runtime\Experimental\Iris
|
||||
/I Runtime\Experimental\Iris\Stub\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TextureFormat\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT
|
||||
/I Runtime\MovieSceneCapture\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT
|
||||
/I Runtime\TypedElementFramework\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I Runtime\D3D12RHI\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\HeadMountedDisplay\UHT
|
||||
/I Runtime\HeadMountedDisplay\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I ThirdParty\Windows
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXD3D12RHI\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I ThirdParty\Windows\DirectX\include
|
||||
/external:I ThirdParty\Windows\D3DX12\include
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D12RHI\Definitions.NGXD3D12RHI.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D12RHI\NGXD3D12RHI.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXD3D12RHI\NGXD3D12RHI.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/FC
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/fastfail
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=1
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
/std:c++17
|
||||
+3
-3
@@ -66,11 +66,11 @@
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_PROJECT_NAME northBaniYasdev
|
||||
#define UE_TARGET_NAME northBaniYasdev
|
||||
#define UE_MODULE_NAME "NGXRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xAB,0x1E,0xD1,0x11,0x46,0x97,0x16,0x9C,0x5C,0xE0,0x19,0x1F,0xBE,0xEA,0x71,0xAC,0x81,0xD7,0x2D,0xE9,0xA7,0x71,0xCA,0x6A,0x37,0xD8,0x38,0x58,0x5D,0x70,0x50,0x7A)
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
|
||||
+205
@@ -0,0 +1,205 @@
|
||||
#undef NGXRHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define WITH_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_SERVER_CODE_TRUSTED 1
|
||||
#define WITH_SERVER_CODE_UNTRUSTED 0
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UnrealGame"
|
||||
#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_MODULE_NAME "NGXRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define ENGINE_API
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define NETCOMMON_API
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_API
|
||||
#define IMAGECORE_API
|
||||
#define JSON_API
|
||||
#define JSONUTILITIES_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define SKELETALMESHDESCRIPTION_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define GEOMETRYCORE_API
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define AUDIOLINKCORE_API
|
||||
#define COOKONTHEFLY_API
|
||||
#define NETWORKING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define IRISSTUB_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define TEXTUREFORMAT_API
|
||||
#define MOVIESCENECAPTURE_API
|
||||
#define TYPEDELEMENTFRAMEWORK_API
|
||||
#define TYPEDELEMENTRUNTIME_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NV_WINDOWS 1
|
||||
#define NGXRHI_API
|
||||
+8
-8
@@ -1,16 +1,16 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxrhi\\private\\ngxrhi.cpp",
|
||||
"Source": "d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxrhi\\private\\ngxrhi.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"PCH": "d:\\unrealengine4\\projects\\northbaniyas\\intermediate\\build\\win64\\northbaniyasdev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"Includes": [
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\ngxrhi\\definitions.ngxrhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_helpers.h"
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\ngxrhi\\definitions.ngxrhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_helpers.h"
|
||||
],
|
||||
"ImportedModules": [],
|
||||
"ImportedHeaderUnits": []
|
||||
|
||||
Binary file not shown.
+13
-13
@@ -1,6 +1,6 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXRHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
@@ -105,26 +105,26 @@ E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp
|
||||
/I Runtime\TypedElementFramework\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXRHI\Definitions.NGXRHI.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXRHI\NGXRHI.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXRHI\NGXRHI.cpp.dep.json
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXRHI\Definitions.NGXRHI.h"
|
||||
/Yu"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXRHI\NGXRHI.cpp.obj"
|
||||
/sourceDependencies D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXRHI\NGXRHI.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
|
||||
+166
@@ -0,0 +1,166 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Private\NGXRHI.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I ..\Shaders\Shared
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
|
||||
/I Runtime\CoreOnline\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\ImageCore\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
|
||||
/I Runtime\JsonUtilities\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\ImageWrapper\Public
|
||||
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|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
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||||
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|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
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||||
/I Runtime\Sockets\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
|
||||
/I Runtime\EngineSettings\Classes
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||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\SynthBenchmark\Public
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||||
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|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\SkeletalMeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
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||||
/I Runtime\AnimationCore\Public
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||||
/I Runtime\PakFile\Public
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||||
/I Runtime\RSA\Public
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||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
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||||
/I Runtime\PhysicsCore\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
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||||
/I Runtime\Experimental
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||||
/I Runtime\Experimental\Chaos\Public
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||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I ThirdParty\Intel
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||||
/I Runtime\Experimental\Voronoi\Public
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||||
/I Runtime\GeometryCore\Public
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||||
/I Runtime\SignalProcessing\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
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||||
/I Runtime\AudioExtensions\Public
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||||
/I Runtime\AudioMixerCore\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
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||||
/I Runtime\AudioLink
|
||||
/I Runtime\AudioLink\AudioLinkCore\Public
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||||
/I Runtime\Networking\Public
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
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||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
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||||
/I Runtime\Experimental\Iris
|
||||
/I Runtime\Experimental\Iris\Stub\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT
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||||
/I Runtime\AudioMixer\Classes
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||||
/I Runtime\AudioMixer\Public
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||||
/I Developer
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||||
/I Developer\TargetPlatform\Public
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||||
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||||
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||||
/I Runtime\MovieSceneCapture\Public
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||||
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||||
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||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
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||||
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||||
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||||
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||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
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||||
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||||
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||||
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||||
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||||
/external:I ThirdParty\LibTiff\Source
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||||
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||||
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||||
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||||
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|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXRHI\Definitions.NGXRHI.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
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||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXRHI\NGXRHI.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXRHI\NGXRHI.cpp.dep.json
|
||||
/Zc:inline
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||||
/nologo
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||||
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||||
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||||
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||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/fastfail
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=1
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
/std:c++17
|
||||
+3
-3
@@ -66,11 +66,11 @@
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_PROJECT_NAME northBaniYasdev
|
||||
#define UE_TARGET_NAME northBaniYasdev
|
||||
#define UE_MODULE_NAME "NGXVulkanRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xAB,0x1E,0xD1,0x11,0x46,0x97,0x16,0x9C,0x5C,0xE0,0x19,0x1F,0xBE,0xEA,0x71,0xAC,0x81,0xD7,0x2D,0xE9,0xA7,0x71,0xCA,0x6A,0x37,0xD8,0x38,0x58,0x5D,0x70,0x50,0x7A)
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
|
||||
+209
@@ -0,0 +1,209 @@
|
||||
#undef NGXVULKANRHI_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define WITH_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_SERVER_CODE_TRUSTED 1
|
||||
#define WITH_SERVER_CODE_UNTRUSTED 0
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UnrealGame"
|
||||
#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_MODULE_NAME "NGXVulkanRHI"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define ENGINE_API
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define NETCOMMON_API
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_API
|
||||
#define IMAGECORE_API
|
||||
#define JSON_API
|
||||
#define JSONUTILITIES_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define SKELETALMESHDESCRIPTION_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define GEOMETRYCORE_API
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define AUDIOLINKCORE_API
|
||||
#define COOKONTHEFLY_API
|
||||
#define NETWORKING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define IRISSTUB_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define TEXTUREFORMAT_API
|
||||
#define MOVIESCENECAPTURE_API
|
||||
#define TYPEDELEMENTFRAMEWORK_API
|
||||
#define TYPEDELEMENTRUNTIME_API
|
||||
#define VK_USE_PLATFORM_WIN32_KHR 1
|
||||
#define VK_USE_PLATFORM_WIN32_KHX 1
|
||||
#define VULKANRHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NV_WINDOWS 1
|
||||
#define NGXRHI_API
|
||||
#define NGXVULKANRHI_API
|
||||
+9
-9
@@ -1,15 +1,15 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxvulkanrhi\\private\\ngxvulkanrhi.cpp",
|
||||
"Source": "d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxvulkanrhi\\private\\ngxvulkanrhi.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"PCH": "d:\\unrealengine4\\projects\\northbaniyas\\intermediate\\build\\win64\\northbaniyasdev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"Includes": [
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\ngxvulkanrhi\\definitions.ngxvulkanrhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxvulkanrhi\\public\\ngxvulkanrhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\ngxvulkanrhi\\definitions.ngxvulkanrhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxvulkanrhi\\public\\ngxvulkanrhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxrhi\\public\\ngxrhi.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\vulkanrhi\\public\\ivulkandynamicrhi.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\microsoft\\allowmicrosoftplatformtypes.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\windows\\allowwindowsplatformtypes.h",
|
||||
@@ -119,8 +119,8 @@
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\thirdparty\\vulkan\\include\\vulkan\\vk_platform.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\thirdparty\\vulkan\\include\\vulkan\\vulkan_core.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\thirdparty\\vulkan\\include\\vulkan\\vulkan_win32.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_vk.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_helpers_vk.h"
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_vk.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_helpers_vk.h"
|
||||
],
|
||||
"ImportedModules": [],
|
||||
"ImportedHeaderUnits": []
|
||||
|
||||
BIN
Binary file not shown.
+14
-14
@@ -1,6 +1,6 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHI\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXVulkanRHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
@@ -106,16 +106,16 @@ E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I Runtime\VulkanRHI\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHI\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXVulkanRHI\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I ThirdParty\Vulkan\Include
|
||||
/external:I ThirdParty\Vulkan\Include\vulkan
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
@@ -123,12 +123,12 @@ E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHI\Definitions.NGXVulkanRHI.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHI\NGXVulkanRHI.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHI\NGXVulkanRHI.cpp.dep.json
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHI\Definitions.NGXVulkanRHI.h"
|
||||
/Yu"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHI\NGXVulkanRHI.cpp.obj"
|
||||
/sourceDependencies D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHI\NGXVulkanRHI.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
|
||||
+170
@@ -0,0 +1,170 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHI\Private\NGXVulkanRHI.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHI\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I ..\Shaders\Shared
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
|
||||
/I Runtime\CoreOnline\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\ImageCore\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
|
||||
/I Runtime\JsonUtilities\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I ThirdParty
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Sockets\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\Renderer\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\SkeletalMeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\GeometryCore\Public
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
|
||||
/I Runtime\AudioLink
|
||||
/I Runtime\AudioLink\AudioLinkCore\Public
|
||||
/I Runtime\Networking\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
|
||||
/I Runtime\Experimental\Iris
|
||||
/I Runtime\Experimental\Iris\Stub\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TextureFormat\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT
|
||||
/I Runtime\MovieSceneCapture\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT
|
||||
/I Runtime\TypedElementFramework\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I Runtime\VulkanRHI\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXRHI\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHI\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I ThirdParty\Vulkan\Include
|
||||
/external:I ThirdParty\Vulkan\Include\vulkan
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHI\Definitions.NGXVulkanRHI.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHI\NGXVulkanRHI.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHI\NGXVulkanRHI.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/FC
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/fastfail
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=1
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
/std:c++17
|
||||
+3
-3
@@ -66,11 +66,11 @@
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_PROJECT_NAME northBaniYasdev
|
||||
#define UE_TARGET_NAME northBaniYasdev
|
||||
#define UE_MODULE_NAME "NGXVulkanRHIPreInit"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xAB,0x1E,0xD1,0x11,0x46,0x97,0x16,0x9C,0x5C,0xE0,0x19,0x1F,0xBE,0xEA,0x71,0xAC,0x81,0xD7,0x2D,0xE9,0xA7,0x71,0xCA,0x6A,0x37,0xD8,0x38,0x58,0x5D,0x70,0x50,0x7A)
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
|
||||
+208
@@ -0,0 +1,208 @@
|
||||
#undef NGXVULKANRHIPREINIT_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define WITH_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_SERVER_CODE_TRUSTED 1
|
||||
#define WITH_SERVER_CODE_UNTRUSTED 0
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UnrealGame"
|
||||
#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_MODULE_NAME "NGXVulkanRHIPreInit"
|
||||
#define UE_PLUGIN_NAME "DLSS"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define ENGINE_API
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API
|
||||
#define COREUOBJECT_API
|
||||
#define NETCORE_API
|
||||
#define NETCOMMON_API
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_API
|
||||
#define IMAGECORE_API
|
||||
#define JSON_API
|
||||
#define JSONUTILITIES_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define SKELETALMESHDESCRIPTION_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define GEOMETRYCORE_API
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define AUDIOLINKCORE_API
|
||||
#define COOKONTHEFLY_API
|
||||
#define NETWORKING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define IRISSTUB_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define TEXTUREFORMAT_API
|
||||
#define MOVIESCENECAPTURE_API
|
||||
#define TYPEDELEMENTFRAMEWORK_API
|
||||
#define TYPEDELEMENTRUNTIME_API
|
||||
#define VK_USE_PLATFORM_WIN32_KHR 1
|
||||
#define VK_USE_PLATFORM_WIN32_KHX 1
|
||||
#define VULKANRHI_API
|
||||
#define NGX_DLSS_BINARY_NAME TEXT("nvngx_dlss.dll")
|
||||
#define NV_WINDOWS 1
|
||||
#define NGXVULKANRHIPREINIT_API
|
||||
+7
-7
@@ -1,12 +1,12 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxvulkanrhipreinit\\private\\ngxvulkanrhipreinit.cpp",
|
||||
"Source": "d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxvulkanrhipreinit\\private\\ngxvulkanrhipreinit.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"PCH": "d:\\unrealengine4\\projects\\northbaniyas\\intermediate\\build\\win64\\northbaniyasdev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"Includes": [
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\ngxvulkanrhipreinit\\definitions.ngxvulkanrhipreinit.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\ngxvulkanrhipreinit\\public\\ngxvulkanrhipreinit.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\intermediate\\build\\win64\\unrealgame\\shipping\\ngxvulkanrhipreinit\\definitions.ngxvulkanrhipreinit.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\ngxvulkanrhipreinit\\public\\ngxvulkanrhipreinit.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\vulkanrhi\\public\\ivulkandynamicrhi.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\microsoft\\allowmicrosoftplatformtypes.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\runtime\\core\\public\\windows\\allowwindowsplatformtypes.h",
|
||||
@@ -116,9 +116,9 @@
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\thirdparty\\vulkan\\include\\vulkan\\vk_platform.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\thirdparty\\vulkan\\include\\vulkan\\vulkan_core.h",
|
||||
"f:\\ue\\ue_5.1\\engine\\source\\thirdparty\\vulkan\\include\\vulkan\\vulkan_win32.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_vk.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h"
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_vk.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_defs.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\dlss\\source\\thirdparty\\ngx\\include\\nvsdk_ngx_params.h"
|
||||
],
|
||||
"ImportedModules": [],
|
||||
"ImportedHeaderUnits": []
|
||||
|
||||
BIN
Binary file not shown.
+13
-13
@@ -1,6 +1,6 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
@@ -106,15 +106,15 @@ E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanR
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I Runtime\VulkanRHI\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I ThirdParty\Vulkan\Include
|
||||
/external:I ThirdParty\Vulkan\Include\vulkan
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
@@ -122,12 +122,12 @@ E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanR
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.dep.json
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h"
|
||||
/Yu"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj"
|
||||
/sourceDependencies D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
|
||||
+169
@@ -0,0 +1,169 @@
|
||||
E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private\NGXVulkanRHIPreInit.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Private
|
||||
/I Runtime
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I ..\Shaders\Shared
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
|
||||
/I Runtime\CoreOnline\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\ImageCore\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
|
||||
/I Runtime\JsonUtilities\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I ThirdParty
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Sockets\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\Renderer\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\SkeletalMeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\GeometryCore\Public
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
|
||||
/I Runtime\AudioLink
|
||||
/I Runtime\AudioLink\AudioLinkCore\Public
|
||||
/I Runtime\Networking\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
|
||||
/I Runtime\Experimental\Iris
|
||||
/I Runtime\Experimental\Iris\Stub\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TextureFormat\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT
|
||||
/I Runtime\MovieSceneCapture\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT
|
||||
/I Runtime\TypedElementFramework\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I Runtime\VulkanRHI\Public
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source
|
||||
/I E:\Projects\nksJukova\Plugins\DLSS\Source\NGXVulkanRHIPreInit\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I E:\Projects\nksJukova\Plugins\DLSS\Source\ThirdParty\NGX\Include
|
||||
/external:I ThirdParty\Vulkan\Include
|
||||
/external:I ThirdParty\Vulkan\Include\vulkan
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\Definitions.NGXVulkanRHIPreInit.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\DLSS\Intermediate\Build\Win64\UnrealGame\Shipping\NGXVulkanRHIPreInit\NGXVulkanRHIPreInit.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/FC
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/fastfail
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=1
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
/std:c++17
|
||||
+1
-1
@@ -1 +1 @@
|
||||
E:\Projects\nksJukova\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\manageTextFile\Source\manageTextFile\Public\manageTextFileBPLibrary.h
|
||||
|
||||
+2
-2
@@ -17,7 +17,7 @@ void EmptyLinkFunctionForGeneratedCodemanageTextFile_init() {}
|
||||
nullptr,
|
||||
0,
|
||||
PKG_CompiledIn | 0x00000000,
|
||||
0x715DFB5B,
|
||||
0xB4836806,
|
||||
0xBC1EB389,
|
||||
METADATA_PARAMS(nullptr, 0)
|
||||
};
|
||||
@@ -25,5 +25,5 @@ void EmptyLinkFunctionForGeneratedCodemanageTextFile_init() {}
|
||||
}
|
||||
return Z_Registration_Info_UPackage__Script_manageTextFile.OuterSingleton;
|
||||
}
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_manageTextFile(Z_Construct_UPackage__Script_manageTextFile, TEXT("/Script/manageTextFile"), Z_Registration_Info_UPackage__Script_manageTextFile, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x715DFB5B, 0xBC1EB389));
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_manageTextFile(Z_Construct_UPackage__Script_manageTextFile, TEXT("/Script/manageTextFile"), Z_Registration_Info_UPackage__Script_manageTextFile, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xB4836806, 0xBC1EB389));
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
+4
-4
@@ -382,15 +382,15 @@ void EmptyLinkFunctionForGeneratedCodemanageTextFileBPLibrary() {}
|
||||
}
|
||||
DEFINE_VTABLE_PTR_HELPER_CTOR(UmanageTextFileBPLibrary);
|
||||
UmanageTextFileBPLibrary::~UmanageTextFileBPLibrary() {}
|
||||
struct Z_CompiledInDeferFile_FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_Statics
|
||||
struct Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_Statics
|
||||
{
|
||||
static const FClassRegisterCompiledInInfo ClassInfo[];
|
||||
};
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_Statics::ClassInfo[] = {
|
||||
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_Statics::ClassInfo[] = {
|
||||
{ Z_Construct_UClass_UmanageTextFileBPLibrary, UmanageTextFileBPLibrary::StaticClass, TEXT("UmanageTextFileBPLibrary"), &Z_Registration_Info_UClass_UmanageTextFileBPLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UmanageTextFileBPLibrary), 3147367704U) },
|
||||
};
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_3631239207(TEXT("/Script/manageTextFile"),
|
||||
Z_CompiledInDeferFile_FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_Statics::ClassInfo),
|
||||
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_3631239207(TEXT("/Script/manageTextFile"),
|
||||
Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_Statics::ClassInfo),
|
||||
nullptr, 0,
|
||||
nullptr, 0);
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
+22
-22
@@ -14,8 +14,8 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
#endif
|
||||
#define MANAGETEXTFILE_manageTextFileBPLibrary_generated_h
|
||||
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \
|
||||
\
|
||||
DECLARE_FUNCTION(execreadFile); \
|
||||
DECLARE_FUNCTION(execDeleteFile); \
|
||||
@@ -24,7 +24,7 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
DECLARE_FUNCTION(execCreateTextFile);
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
\
|
||||
DECLARE_FUNCTION(execreadFile); \
|
||||
DECLARE_FUNCTION(execDeleteFile); \
|
||||
@@ -33,8 +33,8 @@ PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
||||
DECLARE_FUNCTION(execCreateTextFile);
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ACCESSORS
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ACCESSORS
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUmanageTextFileBPLibrary(); \
|
||||
friend struct Z_Construct_UClass_UmanageTextFileBPLibrary_Statics; \
|
||||
@@ -43,7 +43,7 @@ public: \
|
||||
DECLARE_SERIALIZER(UmanageTextFileBPLibrary)
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \
|
||||
private: \
|
||||
static void StaticRegisterNativesUmanageTextFileBPLibrary(); \
|
||||
friend struct Z_Construct_UClass_UmanageTextFileBPLibrary_Statics; \
|
||||
@@ -52,7 +52,7 @@ public: \
|
||||
DECLARE_SERIALIZER(UmanageTextFileBPLibrary)
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UmanageTextFileBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
||||
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UmanageTextFileBPLibrary) \
|
||||
@@ -66,7 +66,7 @@ public: \
|
||||
NO_API virtual ~UmanageTextFileBPLibrary();
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \
|
||||
/** Standard constructor, called after all reflected properties have been initialized */ \
|
||||
NO_API UmanageTextFileBPLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
|
||||
private: \
|
||||
@@ -80,27 +80,27 @@ public: \
|
||||
NO_API virtual ~UmanageTextFileBPLibrary();
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_28_PROLOG
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY_LEGACY \
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_28_PROLOG
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY_LEGACY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \
|
||||
FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \
|
||||
FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ACCESSORS \
|
||||
FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \
|
||||
FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \
|
||||
FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \
|
||||
FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS \
|
||||
FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ACCESSORS \
|
||||
FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS \
|
||||
FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_STANDARD_CONSTRUCTORS \
|
||||
public: \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
|
||||
#define FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY \
|
||||
#define FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_GENERATED_BODY \
|
||||
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
||||
public: \
|
||||
FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \
|
||||
FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ACCESSORS \
|
||||
FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \
|
||||
FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \
|
||||
FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_SPARSE_DATA \
|
||||
FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_RPC_WRAPPERS_NO_PURE_DECLS \
|
||||
FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ACCESSORS \
|
||||
FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_INCLASS_NO_PURE_DECLS \
|
||||
FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h_31_ENHANCED_CONSTRUCTORS \
|
||||
static_assert(false, "Unknown access specifier for GENERATED_BODY() macro in class manageTextFileBPLibrary."); \
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
@@ -108,7 +108,7 @@ PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
template<> MANAGETEXTFILE_API UClass* StaticClass<class UmanageTextFileBPLibrary>();
|
||||
|
||||
#undef CURRENT_FILE_ID
|
||||
#define CURRENT_FILE_ID FID_nksJukova_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h
|
||||
#define CURRENT_FILE_ID FID_NorthBaniYas_Plugins_manageTextFile_Source_manageTextFile_Public_manageTextFileBPLibrary_h
|
||||
|
||||
|
||||
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
||||
|
||||
+3
-3
@@ -66,11 +66,11 @@
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_PROJECT_NAME northBaniYasdev
|
||||
#define UE_TARGET_NAME northBaniYasdev
|
||||
#define UE_MODULE_NAME "manageTextFile"
|
||||
#define UE_PLUGIN_NAME "manageTextFile"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION() UE_REGISTER_ENCRYPTION_KEY(0xAB,0x1E,0xD1,0x11,0x46,0x97,0x16,0x9C,0x5C,0xE0,0x19,0x1F,0xBE,0xEA,0x71,0xAC,0x81,0xD7,0x2D,0xE9,0xA7,0x71,0xCA,0x6A,0x37,0xD8,0x38,0x58,0x5D,0x70,0x50,0x7A)
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
|
||||
+203
@@ -0,0 +1,203 @@
|
||||
#undef MANAGETEXTFILE_API
|
||||
#undef UE_IS_ENGINE_MODULE
|
||||
#undef DEPRECATED_FORGAME
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#undef UE_DEPRECATED_FORGAME
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#undef UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1
|
||||
// Generated by UnrealBuildTool (UEBuildModuleCPP.cs)
|
||||
#define IS_PROGRAM 0
|
||||
#define UE_GAME 1
|
||||
#define ENABLE_PGO_PROFILE 0
|
||||
#define USE_VORBIS_FOR_STREAMING 1
|
||||
#define USE_XMA2_FOR_STREAMING 1
|
||||
#define WITH_DEV_AUTOMATION_TESTS 0
|
||||
#define WITH_PERF_AUTOMATION_TESTS 0
|
||||
#define WITH_LOW_LEVEL_TESTS 0
|
||||
#define WITH_TESTS 0
|
||||
#define UNICODE 1
|
||||
#define _UNICODE 1
|
||||
#define __UNREAL__ 1
|
||||
#define IS_MONOLITHIC 1
|
||||
#define WITH_ENGINE 1
|
||||
#define WITH_UNREAL_DEVELOPER_TOOLS 0
|
||||
#define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0
|
||||
#define WITH_APPLICATION_CORE 1
|
||||
#define WITH_COREUOBJECT 1
|
||||
#define WITH_VERSE 1
|
||||
#define USE_STATS_WITHOUT_ENGINE 0
|
||||
#define WITH_PLUGIN_SUPPORT 0
|
||||
#define WITH_ACCESSIBILITY 1
|
||||
#define WITH_PERFCOUNTERS 0
|
||||
#define USE_LOGGING_IN_SHIPPING 0
|
||||
#define WITH_LOGGING_TO_MEMORY 0
|
||||
#define USE_CACHE_FREED_OS_ALLOCS 1
|
||||
#define USE_CHECKS_IN_SHIPPING 0
|
||||
#define USE_UTF8_TCHARS 0
|
||||
#define USE_ESTIMATED_UTCNOW 0
|
||||
#define WITH_EDITOR 0
|
||||
#define WITH_EDITORONLY_DATA 0
|
||||
#define WITH_SERVER_CODE 1
|
||||
#define WITH_SERVER_CODE_TRUSTED 1
|
||||
#define WITH_SERVER_CODE_UNTRUSTED 0
|
||||
#define UE_FNAME_OUTLINE_NUMBER 0
|
||||
#define WITH_PUSH_MODEL 0
|
||||
#define WITH_CEF3 1
|
||||
#define WITH_LIVE_CODING 0
|
||||
#define WITH_CPP_MODULES 0
|
||||
#define WITH_CPP_COROUTINES 0
|
||||
#define WITH_PROCESS_PRIORITY_CONTROL 0
|
||||
#define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules"
|
||||
#define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules"
|
||||
#define UBT_COMPILED_PLATFORM Win64
|
||||
#define UBT_COMPILED_TARGET Game
|
||||
#define UE_APP_NAME "UnrealGame"
|
||||
#define UE_ENGINE_DIRECTORY "F:/UE/UE_5.1/Engine/"
|
||||
#define NDIS_MINIPORT_MAJOR_VERSION 0
|
||||
#define WIN32 1
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#define WINVER 0x0601
|
||||
#define PLATFORM_WINDOWS 1
|
||||
#define PLATFORM_MICROSOFT 1
|
||||
#define OVERRIDE_PLATFORM_HEADER_NAME Windows
|
||||
#define RHI_RAYTRACING 1
|
||||
#define NDEBUG 1
|
||||
#define UE_BUILD_SHIPPING 1
|
||||
#define UE_IS_ENGINE_MODULE 0
|
||||
#define UE_DISABLE_INLINE_GEN_CPP 0
|
||||
#define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 1
|
||||
#define UE_PROJECT_NAME nksJukovaDev
|
||||
#define UE_TARGET_NAME nksJukovaDev
|
||||
#define UE_MODULE_NAME "manageTextFile"
|
||||
#define UE_PLUGIN_NAME "manageTextFile"
|
||||
#define IMPLEMENT_ENCRYPTION_KEY_REGISTRATION()
|
||||
#define IMPLEMENT_SIGNING_KEY_REGISTRATION()
|
||||
#define DEPRECATED_FORGAME DEPRECATED
|
||||
#define UE_DEPRECATED_FORGAME UE_DEPRECATED
|
||||
#define COREUOBJECT_API
|
||||
#define UE_ENABLE_ICU 1
|
||||
#define WITH_ADDITIONAL_CRASH_CONTEXTS 1
|
||||
#define WITH_VS_PERF_PROFILER 0
|
||||
#define WITH_SUPERLUMINAL_PROFILER 0
|
||||
#define WITH_CONCURRENCYVIEWER_PROFILER 0
|
||||
#define WITH_DIRECTXMATH 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define WITH_MALLOC_STOMP 0
|
||||
#define CORE_API
|
||||
#define TRACELOG_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define GPUPARTICLE_LOCAL_VF_ONLY 0
|
||||
#define WITH_ODSC 0
|
||||
#define UE_WITH_IRIS 0
|
||||
#define ENGINE_API
|
||||
#define PLATFORM_MAX_LOCAL_PLAYERS 0
|
||||
#define COREONLINE_API
|
||||
#define NETCORE_API
|
||||
#define NETCOMMON_API
|
||||
#define UE_WINDOWS_USING_UIA 1
|
||||
#define APPLICATIONCORE_API
|
||||
#define RHI_WANT_BREADCRUMB_EVENTS 1
|
||||
#define RHI_API
|
||||
#define IMAGECORE_API
|
||||
#define JSON_API
|
||||
#define JSONUTILITIES_API
|
||||
#define WITH_FREETYPE 1
|
||||
#define SLATECORE_API
|
||||
#define INPUTCORE_API
|
||||
#define SLATE_API
|
||||
#define WITH_UNREALPNG 1
|
||||
#define WITH_UNREALJPEG 1
|
||||
#define WITH_LIBJPEGTURBO 1
|
||||
#define WITH_UNREALEXR 1
|
||||
#define IMAGEWRAPPER_API
|
||||
#define WITH_LIBTIFF 1
|
||||
#define MESSAGING_API
|
||||
#define MESSAGINGCOMMON_API
|
||||
#define RENDERCORE_API
|
||||
#define ANALYTICSET_API
|
||||
#define ANALYTICS_API
|
||||
#define SOCKETS_PACKAGE 1
|
||||
#define SOCKETS_API
|
||||
#define ASSETREGISTRY_API
|
||||
#define ENGINEMESSAGES_API
|
||||
#define ENGINESETTINGS_API
|
||||
#define SYNTHBENCHMARK_API
|
||||
#define RENDERER_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define GAMEPLAYTAGS_API
|
||||
#define DEVELOPERSETTINGS_API
|
||||
#define PACKETHANDLER_API
|
||||
#define RELIABILITYHANDLERCOMPONENT_API
|
||||
#define AUDIOPLATFORMCONFIGURATION_API
|
||||
#define MESHDESCRIPTION_API
|
||||
#define STATICMESHDESCRIPTION_API
|
||||
#define SKELETALMESHDESCRIPTION_API
|
||||
#define ANIMATIONCORE_API
|
||||
#define PAKFILE_API
|
||||
#define RSA_API
|
||||
#define NETWORKREPLAYSTREAMING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICSCORE_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_MEMORY_TRACKING 0
|
||||
#define CHAOS_API
|
||||
#define COMPILE_WITHOUT_UNREAL_SUPPORT 0
|
||||
#define CHAOS_CHECKED 0
|
||||
#define CHAOS_DEBUG_NAME 0
|
||||
#define CHAOSCORE_API
|
||||
#define INTEL_ISPC 1
|
||||
#define VORONOI_API
|
||||
#define GEOMETRYCORE_API
|
||||
#define SIGNALPROCESSING_API
|
||||
#define AUDIOEXTENSIONS_API
|
||||
#define AUDIOMIXERCORE_API
|
||||
#define AUDIOLINKCORE_API
|
||||
#define COOKONTHEFLY_API
|
||||
#define NETWORKING_API
|
||||
#define WITH_CLOTH_COLLISION_DETECTION 1
|
||||
#define INCLUDE_CHAOS UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
|
||||
#define WITH_CHAOS_NEEDS_TO_BE_FIXED UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
|
||||
#define WITH_PHYSX_COOKING UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
|
||||
#define PHYSICS_INTERFACE_PHYSX UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_APEX_CLOTHING UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
|
||||
#define WITH_NVCLOTH UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
|
||||
#define WITH_IMMEDIATE_PHYSX UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
|
||||
#define WITH_CUSTOM_SQ_STRUCTURE UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
|
||||
#define CLOTHINGSYSTEMRUNTIMEINTERFACE_API
|
||||
#define UE_WITH_IRIS 0
|
||||
#define IRISSTUB_API
|
||||
#define AUDIOMIXER_API
|
||||
#define TARGETPLATFORM_API
|
||||
#define TEXTUREFORMAT_API
|
||||
#define MOVIESCENECAPTURE_API
|
||||
#define TYPEDELEMENTFRAMEWORK_API
|
||||
#define TYPEDELEMENTRUNTIME_API
|
||||
#define MANAGETEXTFILE_API
|
||||
+4
-4
@@ -1,5 +1,5 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/nksJukova/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFile.init.gen.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFileBPLibrary.gen.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFile.init.gen.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFileBPLibrary.gen.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp"
|
||||
#include "D:/UnrealEngine4/Projects/NorthBaniYas/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp"
|
||||
|
||||
+10
-10
@@ -1,18 +1,18 @@
|
||||
{
|
||||
"Version": "1.2",
|
||||
"Data": {
|
||||
"Source": "e:\\projects\\nksjukova\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\shipping\\managetextfile\\module.managetextfile.cpp",
|
||||
"Source": "d:\\unrealengine4\\projects\\northbaniyas\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\shipping\\managetextfile\\module.managetextfile.cpp",
|
||||
"ProvidedModule": "",
|
||||
"PCH": "e:\\projects\\nksjukova\\intermediate\\build\\win64\\nksjukovadev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"PCH": "d:\\unrealengine4\\projects\\northbaniyas\\intermediate\\build\\win64\\northbaniyasdev\\shipping\\engine\\sharedpch.engine.shadowerrors.inclorderunreal5_0.h.pch",
|
||||
"Includes": [
|
||||
"e:\\projects\\nksjukova\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\shipping\\managetextfile\\definitions.managetextfile.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfile.init.gen.cpp",
|
||||
"e:\\projects\\nksjukova\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfilebplibrary.gen.cpp",
|
||||
"e:\\projects\\nksjukova\\plugins\\managetextfile\\source\\managetextfile\\public\\managetextfilebplibrary.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfilebplibrary.generated.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\managetextfile\\source\\managetextfile\\private\\managetextfile.cpp",
|
||||
"e:\\projects\\nksjukova\\plugins\\managetextfile\\source\\managetextfile\\public\\managetextfile.h",
|
||||
"e:\\projects\\nksjukova\\plugins\\managetextfile\\source\\managetextfile\\private\\managetextfilebplibrary.cpp"
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\shipping\\managetextfile\\definitions.managetextfile.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfile.init.gen.cpp",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfilebplibrary.gen.cpp",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\managetextfile\\source\\managetextfile\\public\\managetextfilebplibrary.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\managetextfile\\intermediate\\build\\win64\\unrealgame\\inc\\managetextfile\\uht\\managetextfilebplibrary.generated.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\managetextfile\\source\\managetextfile\\private\\managetextfile.cpp",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\managetextfile\\source\\managetextfile\\public\\managetextfile.h",
|
||||
"d:\\unrealengine4\\projects\\northbaniyas\\plugins\\managetextfile\\source\\managetextfile\\private\\managetextfilebplibrary.cpp"
|
||||
],
|
||||
"ImportedModules": [],
|
||||
"ImportedHeaderUnits": []
|
||||
|
||||
BIN
Binary file not shown.
+11
-11
@@ -1,6 +1,6 @@
|
||||
E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp
|
||||
D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\manageTextFile\Source\manageTextFile\Private
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\manageTextFile\Source\manageTextFile\Private
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime
|
||||
/I Runtime\CoreUObject\Public
|
||||
@@ -105,9 +105,9 @@ E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame
|
||||
/I Runtime\TypedElementFramework\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Inc\manageTextFile\UHT
|
||||
/I E:\Projects\nksJukova\Plugins\manageTextFile\Source
|
||||
/I E:\Projects\nksJukova\Plugins\manageTextFile\Source\manageTextFile\Public
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Inc\manageTextFile\UHT
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\manageTextFile\Source
|
||||
/I D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\manageTextFile\Source\manageTextFile\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
@@ -117,12 +117,12 @@ E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Definitions.manageTextFile.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp.dep.json
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Definitions.manageTextFile.h"
|
||||
/Yu"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"D:\UnrealEngine4\Projects\NorthBaniYas\Intermediate\Build\Win64\northBaniYasdev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp.obj"
|
||||
/sourceDependencies D:\UnrealEngine4\Projects\NorthBaniYas\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
|
||||
+164
@@ -0,0 +1,164 @@
|
||||
E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp
|
||||
/I .
|
||||
/I E:\Projects\nksJukova\Plugins\manageTextFile\Source\manageTextFile\Private
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreUObject\UHT
|
||||
/I Runtime
|
||||
/I Runtime\CoreUObject\Public
|
||||
/I Runtime\TraceLog\Public
|
||||
/I Runtime\Core\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Engine\UHT
|
||||
/I ..\Shaders\Shared
|
||||
/I Runtime\Engine\Classes
|
||||
/I Runtime\Engine\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\CoreOnline\UHT
|
||||
/I Runtime\CoreOnline\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\NetCore\UHT
|
||||
/I Runtime\Net
|
||||
/I Runtime\Net\Core\Classes
|
||||
/I Runtime\Net\Core\Public
|
||||
/I Runtime\Net\Common\Public
|
||||
/I Runtime\ApplicationCore\Public
|
||||
/I Runtime\RHI\Public
|
||||
/I Runtime\ImageCore\Public
|
||||
/I Runtime\Json\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\JsonUtilities\UHT
|
||||
/I Runtime\JsonUtilities\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\SlateCore\UHT
|
||||
/I Runtime\SlateCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\InputCore\UHT
|
||||
/I Runtime\InputCore\Classes
|
||||
/I Runtime\InputCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Slate\UHT
|
||||
/I Runtime\Slate\Public
|
||||
/I Runtime\ImageWrapper\Public
|
||||
/I ThirdParty
|
||||
/I Runtime\Messaging\Public
|
||||
/I Runtime\MessagingCommon\Public
|
||||
/I Runtime\RenderCore\Public
|
||||
/I Runtime\Analytics
|
||||
/I Runtime\Analytics\AnalyticsET\Public
|
||||
/I Runtime\Analytics\Analytics\Public
|
||||
/I Runtime\Sockets\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AssetRegistry\UHT
|
||||
/I Runtime\AssetRegistry\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineMessages\UHT
|
||||
/I Runtime\EngineMessages\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\EngineSettings\UHT
|
||||
/I Runtime\EngineSettings\Classes
|
||||
/I Runtime\EngineSettings\Public
|
||||
/I Runtime\SynthBenchmark\Public
|
||||
/I Runtime\Renderer\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\GameplayTags\UHT
|
||||
/I Runtime\GameplayTags\Classes
|
||||
/I Runtime\GameplayTags\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\DeveloperSettings\UHT
|
||||
/I Runtime\DeveloperSettings\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PacketHandler\UHT
|
||||
/I Runtime\PacketHandlers
|
||||
/I Runtime\PacketHandlers\PacketHandler\Classes
|
||||
/I Runtime\PacketHandlers\PacketHandler\Public
|
||||
/I Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioPlatformConfiguration\UHT
|
||||
/I Runtime\AudioPlatformConfiguration\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MeshDescription\UHT
|
||||
/I Runtime\MeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\StaticMeshDescription\UHT
|
||||
/I Runtime\StaticMeshDescription\Public
|
||||
/I Runtime\SkeletalMeshDescription\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AnimationCore\UHT
|
||||
/I Runtime\AnimationCore\Public
|
||||
/I Runtime\PakFile\Public
|
||||
/I Runtime\RSA\Public
|
||||
/I Runtime\NetworkReplayStreaming
|
||||
/I Runtime\NetworkReplayStreaming\NetworkReplayStreaming\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\PhysicsCore\UHT
|
||||
/I Runtime\PhysicsCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\Chaos\UHT
|
||||
/I Runtime\Experimental
|
||||
/I Runtime\Experimental\Chaos\Public
|
||||
/I Runtime\Experimental\ChaosCore\Public
|
||||
/I ThirdParty\Intel
|
||||
/I Runtime\Experimental\Voronoi\Public
|
||||
/I Runtime\GeometryCore\Public
|
||||
/I Runtime\SignalProcessing\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioExtensions\UHT
|
||||
/I Runtime\AudioExtensions\Public
|
||||
/I Runtime\AudioMixerCore\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioLinkCore\UHT
|
||||
/I Runtime\AudioLink
|
||||
/I Runtime\AudioLink\AudioLinkCore\Public
|
||||
/I Runtime\Networking\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\ClothSysRuntimeIntrfc\UHT
|
||||
/I Runtime\ClothingSystemRuntimeInterface\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\IrisStub\UHT
|
||||
/I Runtime\Experimental\Iris
|
||||
/I Runtime\Experimental\Iris\Stub\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\AudioMixer\UHT
|
||||
/I Runtime\AudioMixer\Classes
|
||||
/I Runtime\AudioMixer\Public
|
||||
/I Developer
|
||||
/I Developer\TargetPlatform\Public
|
||||
/I Developer\TextureFormat\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\MovieSceneCapture\UHT
|
||||
/I Runtime\MovieSceneCapture\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementFramework\UHT
|
||||
/I Runtime\TypedElementFramework\Public
|
||||
/I ..\Intermediate\Build\Win64\UnrealGame\Inc\TypedElementRuntime\UHT
|
||||
/I Runtime\TypedElementRuntime\Public
|
||||
/I E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Inc\manageTextFile\UHT
|
||||
/I E:\Projects\nksJukova\Plugins\manageTextFile\Source
|
||||
/I E:\Projects\nksJukova\Plugins\manageTextFile\Source\manageTextFile\Public
|
||||
/external:W0
|
||||
/external:I ThirdParty\mimalloc\include
|
||||
/external:I ThirdParty\LibTiff\Source\Win64
|
||||
/external:I ThirdParty\LibTiff\Source
|
||||
/external:I "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\INCLUDE"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\ucrt"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\shared"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um"
|
||||
/external:I "C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\winrt"
|
||||
/FI"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/FI"E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Definitions.manageTextFile.h"
|
||||
/Yu"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h"
|
||||
/Fp"E:\Projects\nksJukova\Intermediate\Build\Win64\nksJukovaDev\Shipping\Engine\SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.h.pch"
|
||||
/Fo"E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp.obj"
|
||||
/sourceDependencies E:\Projects\nksJukova\Plugins\manageTextFile\Intermediate\Build\Win64\UnrealGame\Shipping\manageTextFile\Module.manageTextFile.cpp.dep.json
|
||||
/Zc:inline
|
||||
/nologo
|
||||
/Oi
|
||||
/FC
|
||||
/c
|
||||
/Gw
|
||||
/Gy
|
||||
/Zm1000
|
||||
/wd4819
|
||||
/D_CRT_STDIO_LEGACY_WIDE_SPECIFIERS=1
|
||||
/D_SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS=1
|
||||
/D_DISABLE_EXTENDED_ALIGNED_STORAGE
|
||||
/source-charset:utf-8
|
||||
/execution-charset:utf-8
|
||||
/Ob2
|
||||
/fastfail
|
||||
/Ox
|
||||
/Ot
|
||||
/GF
|
||||
/errorReport:prompt
|
||||
/D_HAS_EXCEPTIONS=0
|
||||
/DPLATFORM_EXCEPTIONS_DISABLED=1
|
||||
/Z7
|
||||
/MD
|
||||
/bigobj
|
||||
/fp:fast
|
||||
/Zo
|
||||
/Zp8
|
||||
/we4456
|
||||
/we4458
|
||||
/we4459
|
||||
/wd4463
|
||||
/we4668
|
||||
/wd4244
|
||||
/wd4838
|
||||
/TP
|
||||
/GR-
|
||||
/W4
|
||||
/std:c++17
|
||||
+5
@@ -0,0 +1,5 @@
|
||||
// This file is automatically generated at compile-time to include some subset of the user-created cpp files.
|
||||
#include "E:/Projects/nksJukova/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFile.init.gen.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/manageTextFile/Intermediate/Build/Win64/UnrealGame/Inc/manageTextFile/UHT/manageTextFileBPLibrary.gen.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFile.cpp"
|
||||
#include "E:/Projects/nksJukova/Plugins/manageTextFile/Source/manageTextFile/Private/manageTextFileBPLibrary.cpp"
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"FileVersion": 3,
|
||||
"EngineAssociation": "4.27",
|
||||
"EngineAssociation": "5.1",
|
||||
"Category": "",
|
||||
"Description": "",
|
||||
"Plugins": [
|
||||
|
||||
Reference in New Issue
Block a user