This commit is contained in:
Andron666
2022-09-15 17:55:33 +05:00
parent 94519a8e1c
commit b92f221b5e
48 changed files with 310 additions and 310 deletions
@@ -35,7 +35,7 @@
#define WITH_CEF3 1
#define WITH_LIVE_CODING 1
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject"
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharovdev.uproject"
#define UBT_MODULE_MANIFEST "UE4.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Win64
@@ -53,8 +53,8 @@
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_IS_ENGINE_MODULE 0
#define UE_PROJECT_NAME Masharov
#define UE_TARGET_NAME Masharov
#define UE_PROJECT_NAME Masharovdev
#define UE_TARGET_NAME Masharovdev
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
@@ -35,7 +35,7 @@
#define WITH_CEF3 1
#define WITH_LIVE_CODING 1
#define UE_LIVE_CODING_ENGINE_DIR "D:\\UnrealEngine4\\Engines\\UE_4.27\\Engine"
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\Ivazowsky\\Ivazowsky.uproject"
#define UE_LIVE_CODING_PROJECT "E:\\Projects\\SibIntel\\Masharov.uproject"
#define UBT_MODULE_MANIFEST "UE4.modules"
#define UBT_MODULE_MANIFEST_DEBUGGAME "UE4-Win64-DebugGame.modules"
#define UBT_COMPILED_PLATFORM Win64
@@ -53,8 +53,8 @@
#define NDEBUG 1
#define UE_BUILD_DEVELOPMENT 1
#define UE_IS_ENGINE_MODULE 0
#define UE_PROJECT_NAME Ivazowsky
#define UE_TARGET_NAME Ivazowsky
#define UE_PROJECT_NAME Masharov
#define UE_TARGET_NAME Masharov
#define DLSS_ENGINE_SUPPORTS_CSSPD 1
#define DLSS_ENGINE_ADDPASSES_RETURN_THROUGH_PARAMS 1
#define SUPPORTS_POSTPROCESSING_SCREEN_PERCENTAGE 1
@@ -29,7 +29,7 @@
/wd4838
/I .
/I Runtime\Renderer\Private
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private
/I Runtime
/I Runtime\TraceLog\Public
/I Runtime\Core\Public
@@ -336,19 +336,19 @@
/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings
/I Runtime\MaterialShaderQualitySettings\Classes
/I Runtime\MaterialShaderQualitySettings
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I Runtime\Projects\Public
/I Runtime\Projects
/I Runtime\Projects\Public\Interfaces
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Public
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI
/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS
/I E:\Projects\SibIntel\Plugins\DLSS\Source
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI
/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS
/I ThirdParty\PhysX3\PxShared\include
/I ThirdParty\PhysX3\PxShared\include\cudamanager
/I ThirdParty\PhysX3\PxShared\include\filebuf
@@ -372,19 +372,19 @@
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h"
/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h"
/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch"
"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp"
/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h"
/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp.obj"
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch"
"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp"
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h"
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.cpp.obj"
/TP
/GR-
/W4
@@ -29,7 +29,7 @@
/wd4838
/I .
/I Runtime\Renderer\Private
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Private
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Private
/I Runtime
/I Runtime\TraceLog\Public
/I Runtime\Core\Public
@@ -336,19 +336,19 @@
/I ..\Intermediate\Build\Win64\UE4\Inc\MaterialShaderQualitySettings
/I Runtime\MaterialShaderQualitySettings\Classes
/I Runtime\MaterialShaderQualitySettings
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I Runtime\Projects\Public
/I Runtime\Projects
/I Runtime\Projects\Public\Interfaces
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility\Public
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSSUtility
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI\Public
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\NGXRHI
/I E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS\Public
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\DLSS
/I E:\Projects\SibIntel\Plugins\DLSS\Source
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility\Public
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSSUtility
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI\Public
/I E:\Projects\SibIntel\Plugins\DLSS\Source\NGXRHI
/I E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Inc\DLSS
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS\Public
/I E:\Projects\SibIntel\Plugins\DLSS\Source\DLSS
/I ThirdParty\PhysX3\PxShared\include
/I ThirdParty\PhysX3\PxShared\include\cudamanager
/I ThirdParty\PhysX3\PxShared\include\filebuf
@@ -372,19 +372,19 @@
/I ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
/I ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
/I ThirdParty\PhysX3\APEX_1.4\shared\internal\include
/I E:\Projects\Ivazowsky\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I E:\Projects\SibIntel\Plugins\DLSS\Source\ThirdParty\NGX\Include
/I "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023\INCLUDE"
/I "C:\Program Files (x86)\Windows Kits\NETFXSDK\4.6.2\include\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\ucrt"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\shared"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\um"
/I "C:\Program Files (x86)\Windows Kits\10\include\10.0.17763.0\winrt"
/FI"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h"
/Yu"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h"
/Fp"E:\Projects\Ivazowsky\Intermediate\Build\Win64\Ivazowsky\Development\Engine\SharedPCH.Engine.h.pch"
"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp"
/FI"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h"
/Fo"E:\Projects\Ivazowsky\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp.obj"
/FI"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
/Yu"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h"
/Fp"E:\Projects\SibIntel\Intermediate\Build\Win64\Masharov\Development\Engine\SharedPCH.Engine.h.pch"
"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp"
/FI"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Definitions.DLSS.h"
/Fo"E:\Projects\SibIntel\Plugins\DLSS\Intermediate\Build\Win64\UE4\Development\DLSS\Module.DLSS.gen.cpp.obj"
/TP
/GR-
/W4