fix save json
This commit is contained in:
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@@ -0,0 +1,220 @@
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Begin Map
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Begin Level
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Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone2 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
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Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
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End Object
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Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
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End Object
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Begin Object Name="DefaultSceneRoot"
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RelativeLocation=(X=-4055.507813,Y=7247.611328,Z=39.996063)
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RelativeRotation=(Pitch=0.000000,Yaw=-24.999847,Roll=0.000000)
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RelativeScale3D=(X=6.000000,Y=3.000000,Z=1.000000)
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
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UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
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UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
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End Object
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Begin Object Name="Box"
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AttachParent="DefaultSceneRoot"
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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End Object
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Box="Box"
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DefaultSceneRoot="DefaultSceneRoot"
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RootComponent="DefaultSceneRoot"
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ActorLabel="zone2"
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FolderPath="zones"
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End Actor
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Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone3 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
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Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
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End Object
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Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
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End Object
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Begin Object Name="DefaultSceneRoot"
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RelativeLocation=(X=-4117.650391,Y=7412.763672,Z=39.996048)
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RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
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RelativeScale3D=(X=6.000000,Y=1.500000,Z=1.000000)
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
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UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
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UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
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End Object
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Begin Object Name="Box"
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AttachParent="DefaultSceneRoot"
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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End Object
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Box="Box"
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DefaultSceneRoot="DefaultSceneRoot"
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RootComponent="DefaultSceneRoot"
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ActorLabel="zone3"
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FolderPath="zones"
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End Actor
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Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone4 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
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Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
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End Object
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Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
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End Object
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Begin Object Name="DefaultSceneRoot"
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RelativeLocation=(X=-4158.363281,Y=7814.310547,Z=39.996933)
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RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
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RelativeScale3D=(X=7.250000,Y=4.500000,Z=1.000000)
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
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UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
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UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
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End Object
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Begin Object Name="Box"
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AttachParent="DefaultSceneRoot"
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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End Object
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Box="Box"
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DefaultSceneRoot="DefaultSceneRoot"
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name=NewEnumerator1
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RootComponent="DefaultSceneRoot"
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ActorLabel="zone4"
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FolderPath="zones"
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End Actor
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Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone5 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
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Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
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End Object
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Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
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End Object
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Begin Object Name="DefaultSceneRoot"
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RelativeLocation=(X=-3868.340820,Y=7773.264160,Z=39.995010)
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RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
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RelativeScale3D=(X=7.250000,Y=4.000000,Z=1.000000)
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
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UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
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UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
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End Object
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Begin Object Name="Box"
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AttachParent="DefaultSceneRoot"
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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End Object
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Box="Box"
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DefaultSceneRoot="DefaultSceneRoot"
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name=NewEnumerator2
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RootComponent="DefaultSceneRoot"
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ActorLabel="zone5"
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FolderPath="zones"
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End Actor
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Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone6 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
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Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
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End Object
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Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
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End Object
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Begin Object Name="DefaultSceneRoot"
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RelativeLocation=(X=-3951.709717,Y=7397.276367,Z=39.993393)
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RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
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RelativeScale3D=(X=2.250000,Y=3.000000,Z=1.000000)
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
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UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
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UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
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End Object
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Begin Object Name="Box"
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AttachParent="DefaultSceneRoot"
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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End Object
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Box="Box"
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DefaultSceneRoot="DefaultSceneRoot"
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name=NewEnumerator6
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RootComponent="DefaultSceneRoot"
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ActorLabel="zone6"
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FolderPath="zones"
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End Actor
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Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone7 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
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Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
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End Object
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Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
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End Object
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Begin Object Name="DefaultSceneRoot"
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RelativeLocation=(X=-4273.938965,Y=7868.100586,Z=202.891357)
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RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
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RelativeScale3D=(X=7.250000,Y=1.250000,Z=3.750000)
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
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UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
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UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
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End Object
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Begin Object Name="Box"
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AttachParent="DefaultSceneRoot"
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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End Object
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Box="Box"
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DefaultSceneRoot="DefaultSceneRoot"
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name=NewEnumerator9
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RootComponent="DefaultSceneRoot"
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ActorLabel="zone7"
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FolderPath="zones"
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End Actor
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Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone8 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
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Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
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End Object
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Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
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End Object
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Begin Object Name="DefaultSceneRoot"
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RelativeLocation=(X=-4759.900879,Y=7555.303223,Z=202.891357)
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RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
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RelativeScale3D=(X=7.250000,Y=1.250000,Z=3.750000)
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
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UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
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UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
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End Object
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Begin Object Name="Box"
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AttachParent="DefaultSceneRoot"
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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End Object
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Box="Box"
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DefaultSceneRoot="DefaultSceneRoot"
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name=NewEnumerator8
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RootComponent="DefaultSceneRoot"
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ActorLabel="zone8"
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FolderPath="zones"
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End Actor
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Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone_5 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
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Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
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End Object
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Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
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End Object
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Begin Object Name="DefaultSceneRoot"
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RelativeLocation=(X=-4459.693848,Y=7486.487305,Z=40.000000)
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RelativeRotation=(Pitch=0.000000,Yaw=-24.999847,Roll=0.000000)
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RelativeScale3D=(X=7.500000,Y=4.500000,Z=1.000000)
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
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UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
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UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
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End Object
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Begin Object Name="Box"
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AttachParent="DefaultSceneRoot"
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bNetAddressable=True
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CreationMethod=SimpleConstructionScript
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End Object
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Box="Box"
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DefaultSceneRoot="DefaultSceneRoot"
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name=NewEnumerator3
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RootComponent="DefaultSceneRoot"
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ActorLabel="zone"
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FolderPath="zones"
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End Actor
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End Level
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Begin Surface
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End Surface
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End Map
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