Files
URA/zone.txt
2020-07-30 19:41:20 +05:00

221 lines
13 KiB
Plaintext

Begin Map
Begin Level
Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone2 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
End Object
Begin Object Name="DefaultSceneRoot"
RelativeLocation=(X=-4055.507813,Y=7247.611328,Z=39.996063)
RelativeRotation=(Pitch=0.000000,Yaw=-24.999847,Roll=0.000000)
RelativeScale3D=(X=6.000000,Y=3.000000,Z=1.000000)
bNetAddressable=True
CreationMethod=SimpleConstructionScript
UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
End Object
Begin Object Name="Box"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Box="Box"
DefaultSceneRoot="DefaultSceneRoot"
RootComponent="DefaultSceneRoot"
ActorLabel="zone2"
FolderPath="zones"
End Actor
Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone3 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
End Object
Begin Object Name="DefaultSceneRoot"
RelativeLocation=(X=-4117.650391,Y=7412.763672,Z=39.996048)
RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
RelativeScale3D=(X=6.000000,Y=1.500000,Z=1.000000)
bNetAddressable=True
CreationMethod=SimpleConstructionScript
UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
End Object
Begin Object Name="Box"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Box="Box"
DefaultSceneRoot="DefaultSceneRoot"
RootComponent="DefaultSceneRoot"
ActorLabel="zone3"
FolderPath="zones"
End Actor
Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone4 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
End Object
Begin Object Name="DefaultSceneRoot"
RelativeLocation=(X=-4158.363281,Y=7814.310547,Z=39.996933)
RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
RelativeScale3D=(X=7.250000,Y=4.500000,Z=1.000000)
bNetAddressable=True
CreationMethod=SimpleConstructionScript
UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
End Object
Begin Object Name="Box"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Box="Box"
DefaultSceneRoot="DefaultSceneRoot"
name=NewEnumerator1
RootComponent="DefaultSceneRoot"
ActorLabel="zone4"
FolderPath="zones"
End Actor
Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone5 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
End Object
Begin Object Name="DefaultSceneRoot"
RelativeLocation=(X=-3868.340820,Y=7773.264160,Z=39.995010)
RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
RelativeScale3D=(X=7.250000,Y=4.000000,Z=1.000000)
bNetAddressable=True
CreationMethod=SimpleConstructionScript
UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
End Object
Begin Object Name="Box"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Box="Box"
DefaultSceneRoot="DefaultSceneRoot"
name=NewEnumerator2
RootComponent="DefaultSceneRoot"
ActorLabel="zone5"
FolderPath="zones"
End Actor
Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone6 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
End Object
Begin Object Name="DefaultSceneRoot"
RelativeLocation=(X=-3951.709717,Y=7397.276367,Z=39.993393)
RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
RelativeScale3D=(X=2.250000,Y=3.000000,Z=1.000000)
bNetAddressable=True
CreationMethod=SimpleConstructionScript
UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
End Object
Begin Object Name="Box"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Box="Box"
DefaultSceneRoot="DefaultSceneRoot"
name=NewEnumerator6
RootComponent="DefaultSceneRoot"
ActorLabel="zone6"
FolderPath="zones"
End Actor
Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone7 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
End Object
Begin Object Name="DefaultSceneRoot"
RelativeLocation=(X=-4273.938965,Y=7868.100586,Z=202.891357)
RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
RelativeScale3D=(X=7.250000,Y=1.250000,Z=3.750000)
bNetAddressable=True
CreationMethod=SimpleConstructionScript
UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
End Object
Begin Object Name="Box"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Box="Box"
DefaultSceneRoot="DefaultSceneRoot"
name=NewEnumerator9
RootComponent="DefaultSceneRoot"
ActorLabel="zone7"
FolderPath="zones"
End Actor
Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone8 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
End Object
Begin Object Name="DefaultSceneRoot"
RelativeLocation=(X=-4759.900879,Y=7555.303223,Z=202.891357)
RelativeRotation=(Pitch=0.000000,Yaw=-114.999725,Roll=0.000000)
RelativeScale3D=(X=7.250000,Y=1.250000,Z=3.750000)
bNetAddressable=True
CreationMethod=SimpleConstructionScript
UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
End Object
Begin Object Name="Box"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Box="Box"
DefaultSceneRoot="DefaultSceneRoot"
name=NewEnumerator8
RootComponent="DefaultSceneRoot"
ActorLabel="zone8"
FolderPath="zones"
End Actor
Begin Actor Class=/Game/Blueprints/Zone/zone.zone_C Name=zone_5 Archetype=/Game/Blueprints/Zone/zone.zone_C'/Game/Blueprints/Zone/zone.Default__zone_C'
Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Blueprints/Zone/zone.zone_C:DefaultSceneRoot_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype=BoxComponent'/Game/Blueprints/Zone/zone.zone_C:Box_GEN_VARIABLE'
End Object
Begin Object Name="DefaultSceneRoot"
RelativeLocation=(X=-4459.693848,Y=7486.487305,Z=40.000000)
RelativeRotation=(Pitch=0.000000,Yaw=-24.999847,Roll=0.000000)
RelativeScale3D=(X=7.500000,Y=4.500000,Z=1.000000)
bNetAddressable=True
CreationMethod=SimpleConstructionScript
UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
UCSModifiedProperties(2)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeScale3D")
End Object
Begin Object Name="Box"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Box="Box"
DefaultSceneRoot="DefaultSceneRoot"
name=NewEnumerator3
RootComponent="DefaultSceneRoot"
ActorLabel="zone"
FolderPath="zones"
End Actor
End Level
Begin Surface
End Surface
End Map