Files

30 lines
736 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using Zenject;
using UnityEngine;
using UnityEngine.UI;
public class ARTopBar : MonoBehaviour
{
[SerializeField] private Image _icon;
[SerializeField] private Sprite _PriseIcon;
[Space]
[SerializeField] private TMP_Text _topText;
[Space]
[SerializeField] private Image _background;
[Space]
[SerializeField] private TMP_Text _counter;
[Inject] private readonly ClientDataService _clientDataService;
private void Start()
{
_topText.text = _clientDataService
.citiesTranslation[_clientDataService.data.city];
_counter.text = $"{_clientDataService.data.games.Count.ToString()}/10";
}
}